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Diffstat (limited to 'documentation/sdk-manual/intro.rst')
-rw-r--r-- | documentation/sdk-manual/intro.rst | 22 |
1 files changed, 6 insertions, 16 deletions
diff --git a/documentation/sdk-manual/intro.rst b/documentation/sdk-manual/intro.rst index 124d8a8b1f..e8fd191dbc 100644 --- a/documentation/sdk-manual/intro.rst +++ b/documentation/sdk-manual/intro.rst @@ -12,16 +12,6 @@ Software Development Kit (eSDK) manual. This manual explains how to use both the Yocto Project extensible and standard SDKs to develop applications and images. -.. note:: - - Prior to the 2.0 Release of the Yocto Project, application - development was primarily accomplished through the use of the - Application Development Toolkit (ADT) and the availability of - stand-alone cross-development toolchains and other tools. With the - 2.1 Release of the Yocto Project, application development has - transitioned to within a tool-rich extensible SDK and the more - traditional standard SDK. - All SDKs consist of the following: - *Cross-Development Toolchain*: This toolchain contains a compiler, @@ -76,7 +66,7 @@ The SDK development environment consists of the following: In summary, the extensible and standard SDK share many features. However, the extensible SDK has powerful development tools to help you -more quickly develop applications. Following is a table that summarizes +more quickly develop applications. Here is a table that summarizes the primary differences between the standard and extensible SDK types when considering which to build: @@ -159,7 +149,7 @@ SDK Development Model Fundamentally, the SDK fits into the development process as follows: .. image:: figures/sdk-environment.png - :align: center + :width: 100% The SDK is installed on any machine and can be used to develop applications, images, and kernels. An SDK can even be used by a QA Engineer or Release @@ -174,11 +164,11 @@ image. You just need to follow these general steps: -1. *Install the SDK for your target hardware:* For information on how to +#. *Install the SDK for your target hardware:* For information on how to install the SDK, see the ":ref:`sdk-manual/using:installing the sdk`" section. -2. *Download or Build the Target Image:* The Yocto Project supports +#. *Download or Build the Target Image:* The Yocto Project supports several target architectures and has many pre-built kernel images and root filesystem images. @@ -205,7 +195,7 @@ You just need to follow these general steps: ":ref:`sdk-manual/appendix-obtain:extracting the root filesystem`" section for information on how to do this extraction. -3. *Develop and Test your Application:* At this point, you have the +#. *Develop and Test your Application:* At this point, you have the tools to develop your application. If you need to separately install and use the QEMU emulator, you can go to `QEMU Home Page <https://wiki.qemu.org/Main_Page>`__ to download and learn about @@ -214,5 +204,5 @@ You just need to follow these general steps: within the Yocto Project. The remainder of this manual describes how to use the extensible and -standard SDKs. Information also exists in appendix form that describes +standard SDKs. There is also information in appendix form describing how you can build, install, and modify an SDK. |