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+.. SPDX-License-Identifier: CC-BY-SA-2.0-UK
+
+Understanding and Creating Layers
+*********************************
+
+The OpenEmbedded build system supports organizing
+:term:`Metadata` into multiple layers.
+Layers allow you to isolate different types of customizations from each
+other. For introductory information on the Yocto Project Layer Model,
+see the
+":ref:`overview-manual/yp-intro:the yocto project layer model`"
+section in the Yocto Project Overview and Concepts Manual.
+
+Creating Your Own Layer
+=======================
+
+.. note::
+
+ It is very easy to create your own layers to use with the OpenEmbedded
+ build system, as the Yocto Project ships with tools that speed up creating
+ layers. This section describes the steps you perform by hand to create
+ layers so that you can better understand them. For information about the
+ layer-creation tools, see the
+ ":ref:`bsp-guide/bsp:creating a new bsp layer using the \`\`bitbake-layers\`\` script`"
+ section in the Yocto Project Board Support Package (BSP) Developer's
+ Guide and the ":ref:`dev-manual/layers:creating a general layer using the \`\`bitbake-layers\`\` script`"
+ section further down in this manual.
+
+Follow these general steps to create your layer without using tools:
+
+#. *Check Existing Layers:* Before creating a new layer, you should be
+ sure someone has not already created a layer containing the Metadata
+ you need. You can see the :oe_layerindex:`OpenEmbedded Metadata Index <>`
+ for a list of layers from the OpenEmbedded community that can be used in
+ the Yocto Project. You could find a layer that is identical or close
+ to what you need.
+
+#. *Create a Directory:* Create the directory for your layer. When you
+ create the layer, be sure to create the directory in an area not
+ associated with the Yocto Project :term:`Source Directory`
+ (e.g. the cloned ``poky`` repository).
+
+ While not strictly required, prepend the name of the directory with
+ the string "meta-". For example::
+
+ meta-mylayer
+ meta-GUI_xyz
+ meta-mymachine
+
+ With rare exceptions, a layer's name follows this form::
+
+ meta-root_name
+
+ Following this layer naming convention can save
+ you trouble later when tools, components, or variables "assume" your
+ layer name begins with "meta-". A notable example is in configuration
+ files as shown in the following step where layer names without the
+ "meta-" string are appended to several variables used in the
+ configuration.
+
+#. *Create a Layer Configuration File:* Inside your new layer folder,
+ you need to create a ``conf/layer.conf`` file. It is easiest to take
+ an existing layer configuration file and copy that to your layer's
+ ``conf`` directory and then modify the file as needed.
+
+ The ``meta-yocto-bsp/conf/layer.conf`` file in the Yocto Project
+ :yocto_git:`Source Repositories </poky/tree/meta-yocto-bsp/conf>`
+ demonstrates the required syntax. For your layer, you need to replace
+ "yoctobsp" with a unique identifier for your layer (e.g. "machinexyz"
+ for a layer named "meta-machinexyz")::
+
+ # We have a conf and classes directory, add to BBPATH
+ BBPATH .= ":${LAYERDIR}"
+
+ # We have recipes-* directories, add to BBFILES
+ BBFILES += "${LAYERDIR}/recipes-*/*/*.bb \
+ ${LAYERDIR}/recipes-*/*/*.bbappend"
+
+ BBFILE_COLLECTIONS += "yoctobsp"
+ BBFILE_PATTERN_yoctobsp = "^${LAYERDIR}/"
+ BBFILE_PRIORITY_yoctobsp = "5"
+ LAYERVERSION_yoctobsp = "4"
+ LAYERSERIES_COMPAT_yoctobsp = "dunfell"
+
+ Here is an explanation of the layer configuration file:
+
+ - :term:`BBPATH`: Adds the layer's
+ root directory to BitBake's search path. Through the use of the
+ :term:`BBPATH` variable, BitBake locates class files (``.bbclass``),
+ configuration files, and files that are included with ``include``
+ and ``require`` statements. For these cases, BitBake uses the
+ first file that matches the name found in :term:`BBPATH`. This is
+ similar to the way the ``PATH`` variable is used for binaries. It
+ is recommended, therefore, that you use unique class and
+ configuration filenames in your custom layer.
+
+ - :term:`BBFILES`: Defines the
+ location for all recipes in the layer.
+
+ - :term:`BBFILE_COLLECTIONS`:
+ Establishes the current layer through a unique identifier that is
+ used throughout the OpenEmbedded build system to refer to the
+ layer. In this example, the identifier "yoctobsp" is the
+ representation for the container layer named "meta-yocto-bsp".
+
+ - :term:`BBFILE_PATTERN`:
+ Expands immediately during parsing to provide the directory of the
+ layer.
+
+ - :term:`BBFILE_PRIORITY`:
+ Establishes a priority to use for recipes in the layer when the
+ OpenEmbedded build finds recipes of the same name in different
+ layers.
+
+ - :term:`LAYERVERSION`:
+ Establishes a version number for the layer. You can use this
+ version number to specify this exact version of the layer as a
+ dependency when using the
+ :term:`LAYERDEPENDS`
+ variable.
+
+ - :term:`LAYERDEPENDS`:
+ Lists all layers on which this layer depends (if any).
+
+ - :term:`LAYERSERIES_COMPAT`:
+ Lists the :yocto_wiki:`Yocto Project </Releases>`
+ releases for which the current version is compatible. This
+ variable is a good way to indicate if your particular layer is
+ current.
+
+
+ .. note::
+
+ A layer does not have to contain only recipes ``.bb`` or append files
+ ``.bbappend``. Generally, developers create layers using
+ ``bitbake-layers create-layer``.
+ See ":ref:`dev-manual/layers:creating a general layer using the \`\`bitbake-layers\`\` script`",
+ explaining how the ``layer.conf`` file is created from a template located in
+ ``meta/lib/bblayers/templates/layer.conf``.
+ In fact, none of the variables set in ``layer.conf`` are mandatory,
+ except when :term:`BBFILE_COLLECTIONS` is present. In this case
+ :term:`LAYERSERIES_COMPAT` and :term:`BBFILE_PATTERN` have to be
+ defined too.
+
+#. *Add Content:* Depending on the type of layer, add the content. If
+ the layer adds support for a machine, add the machine configuration
+ in a ``conf/machine/`` file within the layer. If the layer adds
+ distro policy, add the distro configuration in a ``conf/distro/``
+ file within the layer. If the layer introduces new recipes, put the
+ recipes you need in ``recipes-*`` subdirectories within the layer.
+
+ .. note::
+
+ For an explanation of layer hierarchy that is compliant with the
+ Yocto Project, see the ":ref:`bsp-guide/bsp:example filesystem layout`"
+ section in the Yocto Project Board Support Package (BSP) Developer's Guide.
+
+#. *Optionally Test for Compatibility:* If you want permission to use
+ the Yocto Project Compatibility logo with your layer or application
+ that uses your layer, perform the steps to apply for compatibility.
+ See the
+ ":ref:`dev-manual/layers:making sure your layer is compatible with yocto project`"
+ section for more information.
+
+Following Best Practices When Creating Layers
+=============================================
+
+To create layers that are easier to maintain and that will not impact
+builds for other machines, you should consider the information in the
+following list:
+
+- *Avoid "Overlaying" Entire Recipes from Other Layers in Your
+ Configuration:* In other words, do not copy an entire recipe into
+ your layer and then modify it. Rather, use an append file
+ (``.bbappend``) to override only those parts of the original recipe
+ you need to modify.
+
+- *Avoid Duplicating Include Files:* Use append files (``.bbappend``)
+ for each recipe that uses an include file. Or, if you are introducing
+ a new recipe that requires the included file, use the path relative
+ to the original layer directory to refer to the file. For example,
+ use ``require recipes-core/``\ `package`\ ``/``\ `file`\ ``.inc`` instead
+ of ``require`` `file`\ ``.inc``. If you're finding you have to overlay
+ the include file, it could indicate a deficiency in the include file
+ in the layer to which it originally belongs. If this is the case, you
+ should try to address that deficiency instead of overlaying the
+ include file. For example, you could address this by getting the
+ maintainer of the include file to add a variable or variables to make
+ it easy to override the parts needing to be overridden.
+
+- *Structure Your Layers:* Proper use of overrides within append files
+ and placement of machine-specific files within your layer can ensure
+ that a build is not using the wrong Metadata and negatively impacting
+ a build for a different machine. Here are some examples:
+
+ - *Modify Variables to Support a Different Machine:* Suppose you
+ have a layer named ``meta-one`` that adds support for building
+ machine "one". To do so, you use an append file named
+ ``base-files.bbappend`` and create a dependency on "foo" by
+ altering the :term:`DEPENDS`
+ variable::
+
+ DEPENDS = "foo"
+
+ The dependency is created during any
+ build that includes the layer ``meta-one``. However, you might not
+ want this dependency for all machines. For example, suppose you
+ are building for machine "two" but your ``bblayers.conf`` file has
+ the ``meta-one`` layer included. During the build, the
+ ``base-files`` for machine "two" will also have the dependency on
+ ``foo``.
+
+ To make sure your changes apply only when building machine "one",
+ use a machine override with the :term:`DEPENDS` statement::
+
+ DEPENDS:one = "foo"
+
+ You should follow the same strategy when using ``:append``
+ and ``:prepend`` operations::
+
+ DEPENDS:append:one = " foo"
+ DEPENDS:prepend:one = "foo "
+
+ As an actual example, here's a
+ snippet from the generic kernel include file ``linux-yocto.inc``,
+ wherein the kernel compile and link options are adjusted in the
+ case of a subset of the supported architectures::
+
+ DEPENDS:append:aarch64 = " libgcc"
+ KERNEL_CC:append:aarch64 = " ${TOOLCHAIN_OPTIONS}"
+ KERNEL_LD:append:aarch64 = " ${TOOLCHAIN_OPTIONS}"
+
+ DEPENDS:append:nios2 = " libgcc"
+ KERNEL_CC:append:nios2 = " ${TOOLCHAIN_OPTIONS}"
+ KERNEL_LD:append:nios2 = " ${TOOLCHAIN_OPTIONS}"
+
+ DEPENDS:append:arc = " libgcc"
+ KERNEL_CC:append:arc = " ${TOOLCHAIN_OPTIONS}"
+ KERNEL_LD:append:arc = " ${TOOLCHAIN_OPTIONS}"
+
+ KERNEL_FEATURES:append:qemuall=" features/debug/printk.scc"
+
+ - *Place Machine-Specific Files in Machine-Specific Locations:* When
+ you have a base recipe, such as ``base-files.bb``, that contains a
+ :term:`SRC_URI` statement to a
+ file, you can use an append file to cause the build to use your
+ own version of the file. For example, an append file in your layer
+ at ``meta-one/recipes-core/base-files/base-files.bbappend`` could
+ extend :term:`FILESPATH` using :term:`FILESEXTRAPATHS` as follows::
+
+ FILESEXTRAPATHS:prepend := "${THISDIR}/${BPN}:"
+
+ The build for machine "one" will pick up your machine-specific file as
+ long as you have the file in
+ ``meta-one/recipes-core/base-files/base-files/``. However, if you
+ are building for a different machine and the ``bblayers.conf``
+ file includes the ``meta-one`` layer and the location of your
+ machine-specific file is the first location where that file is
+ found according to :term:`FILESPATH`, builds for all machines will
+ also use that machine-specific file.
+
+ You can make sure that a machine-specific file is used for a
+ particular machine by putting the file in a subdirectory specific
+ to the machine. For example, rather than placing the file in
+ ``meta-one/recipes-core/base-files/base-files/`` as shown above,
+ put it in ``meta-one/recipes-core/base-files/base-files/one/``.
+ Not only does this make sure the file is used only when building
+ for machine "one", but the build process locates the file more
+ quickly.
+
+ In summary, you need to place all files referenced from
+ :term:`SRC_URI` in a machine-specific subdirectory within the layer in
+ order to restrict those files to machine-specific builds.
+
+- *Perform Steps to Apply for Yocto Project Compatibility:* If you want
+ permission to use the Yocto Project Compatibility logo with your
+ layer or application that uses your layer, perform the steps to apply
+ for compatibility. See the
+ ":ref:`dev-manual/layers:making sure your layer is compatible with yocto project`"
+ section for more information.
+
+- *Follow the Layer Naming Convention:* Store custom layers in a Git
+ repository that use the ``meta-layer_name`` format.
+
+- *Group Your Layers Locally:* Clone your repository alongside other
+ cloned ``meta`` directories from the :term:`Source Directory`.
+
+Making Sure Your Layer is Compatible With Yocto Project
+=======================================================
+
+When you create a layer used with the Yocto Project, it is advantageous
+to make sure that the layer interacts well with existing Yocto Project
+layers (i.e. the layer is compatible with the Yocto Project). Ensuring
+compatibility makes the layer easy to be consumed by others in the Yocto
+Project community and could allow you permission to use the Yocto
+Project Compatible Logo.
+
+.. note::
+
+ Only Yocto Project member organizations are permitted to use the
+ Yocto Project Compatible Logo. The logo is not available for general
+ use. For information on how to become a Yocto Project member
+ organization, see the :yocto_home:`Yocto Project Website <>`.
+
+The Yocto Project Compatibility Program consists of a layer application
+process that requests permission to use the Yocto Project Compatibility
+Logo for your layer and application. The process consists of two parts:
+
+#. Successfully passing a script (``yocto-check-layer``) that when run
+ against your layer, tests it against constraints based on experiences
+ of how layers have worked in the real world and where pitfalls have
+ been found. Getting a "PASS" result from the script is required for
+ successful compatibility registration.
+
+#. Completion of an application acceptance form, which you can find at
+ :yocto_home:`/compatible-registration/`.
+
+To be granted permission to use the logo, you need to satisfy the
+following:
+
+- Be able to check the box indicating that you got a "PASS" when
+ running the script against your layer.
+
+- Answer "Yes" to the questions on the form or have an acceptable
+ explanation for any questions answered "No".
+
+- Be a Yocto Project Member Organization.
+
+The remainder of this section presents information on the registration
+form and on the ``yocto-check-layer`` script.
+
+Yocto Project Compatible Program Application
+--------------------------------------------
+
+Use the form to apply for your layer's approval. Upon successful
+application, you can use the Yocto Project Compatibility Logo with your
+layer and the application that uses your layer.
+
+To access the form, use this link:
+:yocto_home:`/compatible-registration`.
+Follow the instructions on the form to complete your application.
+
+The application consists of the following sections:
+
+- *Contact Information:* Provide your contact information as the fields
+ require. Along with your information, provide the released versions
+ of the Yocto Project for which your layer is compatible.
+
+- *Acceptance Criteria:* Provide "Yes" or "No" answers for each of the
+ items in the checklist. There is space at the bottom of the form for
+ any explanations for items for which you answered "No".
+
+- *Recommendations:* Provide answers for the questions regarding Linux
+ kernel use and build success.
+
+``yocto-check-layer`` Script
+----------------------------
+
+The ``yocto-check-layer`` script provides you a way to assess how
+compatible your layer is with the Yocto Project. You should run this
+script prior to using the form to apply for compatibility as described
+in the previous section. You need to achieve a "PASS" result in order to
+have your application form successfully processed.
+
+The script divides tests into three areas: COMMON, BSP, and DISTRO. For
+example, given a distribution layer (DISTRO), the layer must pass both
+the COMMON and DISTRO related tests. Furthermore, if your layer is a BSP
+layer, the layer must pass the COMMON and BSP set of tests.
+
+To execute the script, enter the following commands from your build
+directory::
+
+ $ source oe-init-build-env
+ $ yocto-check-layer your_layer_directory
+
+Be sure to provide the actual directory for your
+layer as part of the command.
+
+Entering the command causes the script to determine the type of layer
+and then to execute a set of specific tests against the layer. The
+following list overviews the test:
+
+- ``common.test_readme``: Tests if a ``README`` file exists in the
+ layer and the file is not empty.
+
+- ``common.test_parse``: Tests to make sure that BitBake can parse the
+ files without error (i.e. ``bitbake -p``).
+
+- ``common.test_show_environment``: Tests that the global or per-recipe
+ environment is in order without errors (i.e. ``bitbake -e``).
+
+- ``common.test_world``: Verifies that ``bitbake world`` works.
+
+- ``common.test_signatures``: Tests to be sure that BSP and DISTRO
+ layers do not come with recipes that change signatures.
+
+- ``common.test_layerseries_compat``: Verifies layer compatibility is
+ set properly.
+
+- ``bsp.test_bsp_defines_machines``: Tests if a BSP layer has machine
+ configurations.
+
+- ``bsp.test_bsp_no_set_machine``: Tests to ensure a BSP layer does not
+ set the machine when the layer is added.
+
+- ``bsp.test_machine_world``: Verifies that ``bitbake world`` works
+ regardless of which machine is selected.
+
+- ``bsp.test_machine_signatures``: Verifies that building for a
+ particular machine affects only the signature of tasks specific to
+ that machine.
+
+- ``distro.test_distro_defines_distros``: Tests if a DISTRO layer has
+ distro configurations.
+
+- ``distro.test_distro_no_set_distros``: Tests to ensure a DISTRO layer
+ does not set the distribution when the layer is added.
+
+Enabling Your Layer
+===================
+
+Before the OpenEmbedded build system can use your new layer, you need to
+enable it. To enable your layer, simply add your layer's path to the
+:term:`BBLAYERS` variable in your ``conf/bblayers.conf`` file, which is
+found in the :term:`Build Directory`. The following example shows how to
+enable your new ``meta-mylayer`` layer (note how your new layer exists
+outside of the official ``poky`` repository which you would have checked
+out earlier)::
+
+ # POKY_BBLAYERS_CONF_VERSION is increased each time build/conf/bblayers.conf
+ # changes incompatibly
+ POKY_BBLAYERS_CONF_VERSION = "2"
+ BBPATH = "${TOPDIR}"
+ BBFILES ?= ""
+ BBLAYERS ?= " \
+ /home/user/poky/meta \
+ /home/user/poky/meta-poky \
+ /home/user/poky/meta-yocto-bsp \
+ /home/user/mystuff/meta-mylayer \
+ "
+
+BitBake parses each ``conf/layer.conf`` file from the top down as
+specified in the :term:`BBLAYERS` variable within the ``conf/bblayers.conf``
+file. During the processing of each ``conf/layer.conf`` file, BitBake
+adds the recipes, classes and configurations contained within the
+particular layer to the source directory.
+
+Appending Other Layers Metadata With Your Layer
+===============================================
+
+A recipe that appends Metadata to another recipe is called a BitBake
+append file. A BitBake append file uses the ``.bbappend`` file type
+suffix, while the corresponding recipe to which Metadata is being
+appended uses the ``.bb`` file type suffix.
+
+You can use a ``.bbappend`` file in your layer to make additions or
+changes to the content of another layer's recipe without having to copy
+the other layer's recipe into your layer. Your ``.bbappend`` file
+resides in your layer, while the main ``.bb`` recipe file to which you
+are appending Metadata resides in a different layer.
+
+Being able to append information to an existing recipe not only avoids
+duplication, but also automatically applies recipe changes from a
+different layer into your layer. If you were copying recipes, you would
+have to manually merge changes as they occur.
+
+When you create an append file, you must use the same root name as the
+corresponding recipe file. For example, the append file
+``someapp_3.1.bbappend`` must apply to ``someapp_3.1.bb``. This
+means the original recipe and append filenames are version
+number-specific. If the corresponding recipe is renamed to update to a
+newer version, you must also rename and possibly update the
+corresponding ``.bbappend`` as well. During the build process, BitBake
+displays an error on starting if it detects a ``.bbappend`` file that
+does not have a corresponding recipe with a matching name. See the
+:term:`BB_DANGLINGAPPENDS_WARNONLY`
+variable for information on how to handle this error.
+
+Overlaying a File Using Your Layer
+----------------------------------
+
+As an example, consider the main formfactor recipe and a corresponding
+formfactor append file both from the :term:`Source Directory`.
+Here is the main
+formfactor recipe, which is named ``formfactor_0.0.bb`` and located in
+the "meta" layer at ``meta/recipes-bsp/formfactor``::
+
+ SUMMARY = "Device formfactor information"
+ DESCRIPTION = "A formfactor configuration file provides information about the \
+ target hardware for which the image is being built and information that the \
+ build system cannot obtain from other sources such as the kernel."
+ SECTION = "base"
+ LICENSE = "MIT"
+ LIC_FILES_CHKSUM = "file://${COREBASE}/meta/COPYING.MIT;md5=3da9cfbcb788c80a0384361b4de20420"
+ PR = "r45"
+
+ SRC_URI = "file://config file://machconfig"
+ S = "${WORKDIR}"
+
+ PACKAGE_ARCH = "${MACHINE_ARCH}"
+ INHIBIT_DEFAULT_DEPS = "1"
+
+ do_install() {
+ # Install file only if it has contents
+ install -d ${D}${sysconfdir}/formfactor/
+ install -m 0644 ${S}/config ${D}${sysconfdir}/formfactor/
+ if [ -s "${S}/machconfig" ]; then
+ install -m 0644 ${S}/machconfig ${D}${sysconfdir}/formfactor/
+ fi
+ }
+
+In the main recipe, note the :term:`SRC_URI`
+variable, which tells the OpenEmbedded build system where to find files
+during the build.
+
+Here is the append file, which is named ``formfactor_0.0.bbappend``
+and is from the Raspberry Pi BSP Layer named ``meta-raspberrypi``. The
+file is in the layer at ``recipes-bsp/formfactor``::
+
+ FILESEXTRAPATHS:prepend := "${THISDIR}/${PN}:"
+
+By default, the build system uses the
+:term:`FILESPATH` variable to
+locate files. This append file extends the locations by setting the
+:term:`FILESEXTRAPATHS`
+variable. Setting this variable in the ``.bbappend`` file is the most
+reliable and recommended method for adding directories to the search
+path used by the build system to find files.
+
+The statement in this example extends the directories to include
+``${``\ :term:`THISDIR`\ ``}/${``\ :term:`PN`\ ``}``,
+which resolves to a directory named ``formfactor`` in the same directory
+in which the append file resides (i.e.
+``meta-raspberrypi/recipes-bsp/formfactor``. This implies that you must
+have the supporting directory structure set up that will contain any
+files or patches you will be including from the layer.
+
+Using the immediate expansion assignment operator ``:=`` is important
+because of the reference to :term:`THISDIR`. The trailing colon character is
+important as it ensures that items in the list remain colon-separated.
+
+.. note::
+
+ BitBake automatically defines the :term:`THISDIR` variable. You should
+ never set this variable yourself. Using ":prepend" as part of the
+ :term:`FILESEXTRAPATHS` ensures your path will be searched prior to other
+ paths in the final list.
+
+ Also, not all append files add extra files. Many append files simply
+ allow to add build options (e.g. ``systemd``). For these cases, your
+ append file would not even use the :term:`FILESEXTRAPATHS` statement.
+
+The end result of this ``.bbappend`` file is that on a Raspberry Pi, where
+``rpi`` will exist in the list of :term:`OVERRIDES`, the file
+``meta-raspberrypi/recipes-bsp/formfactor/formfactor/rpi/machconfig`` will be
+used during :ref:`ref-tasks-fetch` and the test for a non-zero file size in
+:ref:`ref-tasks-install` will return true, and the file will be installed.
+
+Installing Additional Files Using Your Layer
+--------------------------------------------
+
+As another example, consider the main ``xserver-xf86-config`` recipe and a
+corresponding ``xserver-xf86-config`` append file both from the :term:`Source
+Directory`. Here is the main ``xserver-xf86-config`` recipe, which is named
+``xserver-xf86-config_0.1.bb`` and located in the "meta" layer at
+``meta/recipes-graphics/xorg-xserver``::
+
+ SUMMARY = "X.Org X server configuration file"
+ HOMEPAGE = "http://www.x.org"
+ SECTION = "x11/base"
+ LICENSE = "MIT"
+ LIC_FILES_CHKSUM = "file://${COREBASE}/meta/COPYING.MIT;md5=3da9cfbcb788c80a0384361b4de20420"
+ PR = "r33"
+
+ SRC_URI = "file://xorg.conf"
+
+ S = "${WORKDIR}"
+
+ CONFFILES:${PN} = "${sysconfdir}/X11/xorg.conf"
+
+ PACKAGE_ARCH = "${MACHINE_ARCH}"
+ ALLOW_EMPTY:${PN} = "1"
+
+ do_install () {
+ if test -s ${WORKDIR}/xorg.conf; then
+ install -d ${D}/${sysconfdir}/X11
+ install -m 0644 ${WORKDIR}/xorg.conf ${D}/${sysconfdir}/X11/
+ fi
+ }
+
+Here is the append file, which is named ``xserver-xf86-config_%.bbappend``
+and is from the Raspberry Pi BSP Layer named ``meta-raspberrypi``. The
+file is in the layer at ``recipes-graphics/xorg-xserver``::
+
+ FILESEXTRAPATHS:prepend := "${THISDIR}/${PN}:"
+
+ SRC_URI:append:rpi = " \
+ file://xorg.conf.d/98-pitft.conf \
+ file://xorg.conf.d/99-calibration.conf \
+ "
+ do_install:append:rpi () {
+ PITFT="${@bb.utils.contains("MACHINE_FEATURES", "pitft", "1", "0", d)}"
+ if [ "${PITFT}" = "1" ]; then
+ install -d ${D}/${sysconfdir}/X11/xorg.conf.d/
+ install -m 0644 ${WORKDIR}/xorg.conf.d/98-pitft.conf ${D}/${sysconfdir}/X11/xorg.conf.d/
+ install -m 0644 ${WORKDIR}/xorg.conf.d/99-calibration.conf ${D}/${sysconfdir}/X11/xorg.conf.d/
+ fi
+ }
+
+ FILES:${PN}:append:rpi = " ${sysconfdir}/X11/xorg.conf.d/*"
+
+Building off of the previous example, we once again are setting the
+:term:`FILESEXTRAPATHS` variable. In this case we are also using
+:term:`SRC_URI` to list additional source files to use when ``rpi`` is found in
+the list of :term:`OVERRIDES`. The :ref:`ref-tasks-install` task will then perform a
+check for an additional :term:`MACHINE_FEATURES` that if set will cause these
+additional files to be installed. These additional files are listed in
+:term:`FILES` so that they will be packaged.
+
+Prioritizing Your Layer
+=======================
+
+Each layer is assigned a priority value. Priority values control which
+layer takes precedence if there are recipe files with the same name in
+multiple layers. For these cases, the recipe file from the layer with a
+higher priority number takes precedence. Priority values also affect the
+order in which multiple ``.bbappend`` files for the same recipe are
+applied. You can either specify the priority manually, or allow the
+build system to calculate it based on the layer's dependencies.
+
+To specify the layer's priority manually, use the
+:term:`BBFILE_PRIORITY`
+variable and append the layer's root name::
+
+ BBFILE_PRIORITY_mylayer = "1"
+
+.. note::
+
+ It is possible for a recipe with a lower version number
+ :term:`PV` in a layer that has a higher
+ priority to take precedence.
+
+ Also, the layer priority does not currently affect the precedence
+ order of ``.conf`` or ``.bbclass`` files. Future versions of BitBake
+ might address this.
+
+Managing Layers
+===============
+
+You can use the BitBake layer management tool ``bitbake-layers`` to
+provide a view into the structure of recipes across a multi-layer
+project. Being able to generate output that reports on configured layers
+with their paths and priorities and on ``.bbappend`` files and their
+applicable recipes can help to reveal potential problems.
+
+For help on the BitBake layer management tool, use the following
+command::
+
+ $ bitbake-layers --help
+
+The following list describes the available commands:
+
+- ``help:`` Displays general help or help on a specified command.
+
+- ``show-layers:`` Shows the current configured layers.
+
+- ``show-overlayed:`` Lists overlayed recipes. A recipe is overlayed
+ when a recipe with the same name exists in another layer that has a
+ higher layer priority.
+
+- ``show-recipes:`` Lists available recipes and the layers that
+ provide them.
+
+- ``show-appends:`` Lists ``.bbappend`` files and the recipe files to
+ which they apply.
+
+- ``show-cross-depends:`` Lists dependency relationships between
+ recipes that cross layer boundaries.
+
+- ``add-layer:`` Adds a layer to ``bblayers.conf``.
+
+- ``remove-layer:`` Removes a layer from ``bblayers.conf``
+
+- ``flatten:`` Flattens the layer configuration into a separate
+ output directory. Flattening your layer configuration builds a
+ "flattened" directory that contains the contents of all layers, with
+ any overlayed recipes removed and any ``.bbappend`` files appended to
+ the corresponding recipes. You might have to perform some manual
+ cleanup of the flattened layer as follows:
+
+ - Non-recipe files (such as patches) are overwritten. The flatten
+ command shows a warning for these files.
+
+ - Anything beyond the normal layer setup has been added to the
+ ``layer.conf`` file. Only the lowest priority layer's
+ ``layer.conf`` is used.
+
+ - Overridden and appended items from ``.bbappend`` files need to be
+ cleaned up. The contents of each ``.bbappend`` end up in the
+ flattened recipe. However, if there are appended or changed
+ variable values, you need to tidy these up yourself. Consider the
+ following example. Here, the ``bitbake-layers`` command adds the
+ line ``#### bbappended ...`` so that you know where the following
+ lines originate::
+
+ ...
+ DESCRIPTION = "A useful utility"
+ ...
+ EXTRA_OECONF = "--enable-something"
+ ...
+
+ #### bbappended from meta-anotherlayer ####
+
+ DESCRIPTION = "Customized utility"
+ EXTRA_OECONF += "--enable-somethingelse"
+
+
+ Ideally, you would tidy up these utilities as follows::
+
+ ...
+ DESCRIPTION = "Customized utility"
+ ...
+ EXTRA_OECONF = "--enable-something --enable-somethingelse"
+ ...
+
+- ``layerindex-fetch``: Fetches a layer from a layer index, along
+ with its dependent layers, and adds the layers to the
+ ``conf/bblayers.conf`` file.
+
+- ``layerindex-show-depends``: Finds layer dependencies from the
+ layer index.
+
+- ``save-build-conf``: Saves the currently active build configuration
+ (``conf/local.conf``, ``conf/bblayers.conf``) as a template into a layer.
+ This template can later be used for setting up builds via :term:`TEMPLATECONF`.
+ For information about saving and using configuration templates, see
+ ":ref:`dev-manual/custom-template-configuration-directory:creating a custom template configuration directory`".
+
+- ``create-layer``: Creates a basic layer.
+
+- ``create-layers-setup``: Writes out a configuration file and/or a script that
+ can replicate the directory structure and revisions of the layers in a current build.
+ For more information, see ":ref:`dev-manual/layers:saving and restoring the layers setup`".
+
+Creating a General Layer Using the ``bitbake-layers`` Script
+============================================================
+
+The ``bitbake-layers`` script with the ``create-layer`` subcommand
+simplifies creating a new general layer.
+
+.. note::
+
+ - For information on BSP layers, see the ":ref:`bsp-guide/bsp:bsp layers`"
+ section in the Yocto
+ Project Board Specific (BSP) Developer's Guide.
+
+ - In order to use a layer with the OpenEmbedded build system, you
+ need to add the layer to your ``bblayers.conf`` configuration
+ file. See the ":ref:`dev-manual/layers:adding a layer using the \`\`bitbake-layers\`\` script`"
+ section for more information.
+
+The default mode of the script's operation with this subcommand is to
+create a layer with the following:
+
+- A layer priority of 6.
+
+- A ``conf`` subdirectory that contains a ``layer.conf`` file.
+
+- A ``recipes-example`` subdirectory that contains a further
+ subdirectory named ``example``, which contains an ``example.bb``
+ recipe file.
+
+- A ``COPYING.MIT``, which is the license statement for the layer. The
+ script assumes you want to use the MIT license, which is typical for
+ most layers, for the contents of the layer itself.
+
+- A ``README`` file, which is a file describing the contents of your
+ new layer.
+
+In its simplest form, you can use the following command form to create a
+layer. The command creates a layer whose name corresponds to
+"your_layer_name" in the current directory::
+
+ $ bitbake-layers create-layer your_layer_name
+
+As an example, the following command creates a layer named ``meta-scottrif``
+in your home directory::
+
+ $ cd /usr/home
+ $ bitbake-layers create-layer meta-scottrif
+ NOTE: Starting bitbake server...
+ Add your new layer with 'bitbake-layers add-layer meta-scottrif'
+
+If you want to set the priority of the layer to other than the default
+value of "6", you can either use the ``--priority`` option or you
+can edit the
+:term:`BBFILE_PRIORITY` value
+in the ``conf/layer.conf`` after the script creates it. Furthermore, if
+you want to give the example recipe file some name other than the
+default, you can use the ``--example-recipe-name`` option.
+
+The easiest way to see how the ``bitbake-layers create-layer`` command
+works is to experiment with the script. You can also read the usage
+information by entering the following::
+
+ $ bitbake-layers create-layer --help
+ NOTE: Starting bitbake server...
+ usage: bitbake-layers create-layer [-h] [--priority PRIORITY]
+ [--example-recipe-name EXAMPLERECIPE]
+ layerdir
+
+ Create a basic layer
+
+ positional arguments:
+ layerdir Layer directory to create
+
+ optional arguments:
+ -h, --help show this help message and exit
+ --priority PRIORITY, -p PRIORITY
+ Layer directory to create
+ --example-recipe-name EXAMPLERECIPE, -e EXAMPLERECIPE
+ Filename of the example recipe
+
+Adding a Layer Using the ``bitbake-layers`` Script
+==================================================
+
+Once you create your general layer, you must add it to your
+``bblayers.conf`` file. Adding the layer to this configuration file
+makes the OpenEmbedded build system aware of your layer so that it can
+search it for metadata.
+
+Add your layer by using the ``bitbake-layers add-layer`` command::
+
+ $ bitbake-layers add-layer your_layer_name
+
+Here is an example that adds a
+layer named ``meta-scottrif`` to the configuration file. Following the
+command that adds the layer is another ``bitbake-layers`` command that
+shows the layers that are in your ``bblayers.conf`` file::
+
+ $ bitbake-layers add-layer meta-scottrif
+ NOTE: Starting bitbake server...
+ Parsing recipes: 100% |##########################################################| Time: 0:00:49
+ Parsing of 1441 .bb files complete (0 cached, 1441 parsed). 2055 targets, 56 skipped, 0 masked, 0 errors.
+ $ bitbake-layers show-layers
+ NOTE: Starting bitbake server...
+ layer path priority
+ ==========================================================================
+ meta /home/scottrif/poky/meta 5
+ meta-poky /home/scottrif/poky/meta-poky 5
+ meta-yocto-bsp /home/scottrif/poky/meta-yocto-bsp 5
+ workspace /home/scottrif/poky/build/workspace 99
+ meta-scottrif /home/scottrif/poky/build/meta-scottrif 6
+
+
+Adding the layer to this file
+enables the build system to locate the layer during the build.
+
+.. note::
+
+ During a build, the OpenEmbedded build system looks in the layers
+ from the top of the list down to the bottom in that order.
+
+Saving and restoring the layers setup
+=====================================
+
+Once you have a working build with the correct set of layers, it is beneficial
+to capture the layer setup --- what they are, which repositories they come from
+and which SCM revisions they're at --- into a configuration file, so that this
+setup can be easily replicated later, perhaps on a different machine. Here's
+how to do this::
+
+ $ bitbake-layers create-layers-setup /srv/work/alex/meta-alex/
+ NOTE: Starting bitbake server...
+ NOTE: Created /srv/work/alex/meta-alex/setup-layers.json
+ NOTE: Created /srv/work/alex/meta-alex/setup-layers
+
+The tool needs a single argument which tells where to place the output, consisting
+of a json formatted layer configuration, and a ``setup-layers`` script that can use that configuration
+to restore the layers in a different location, or on a different host machine. The argument
+can point to a custom layer (which is then deemed a "bootstrap" layer that needs to be
+checked out first), or into a completely independent location.
+
+The replication of the layers is performed by running the ``setup-layers`` script provided
+above:
+
+#. Clone the bootstrap layer or some other repository to obtain
+ the json config and the setup script that can use it.
+
+#. Run the script directly with no options::
+
+ alex@Zen2:/srv/work/alex/my-build$ meta-alex/setup-layers
+ Note: not checking out source meta-alex, use --force-bootstraplayer-checkout to override.
+
+ Setting up source meta-intel, revision 15.0-hardknott-3.3-310-g0a96edae, branch master
+ Running 'git init -q /srv/work/alex/my-build/meta-intel'
+ Running 'git remote remove origin > /dev/null 2>&1; git remote add origin git://git.yoctoproject.org/meta-intel' in /srv/work/alex/my-build/meta-intel
+ Running 'git fetch -q origin || true' in /srv/work/alex/my-build/meta-intel
+ Running 'git checkout -q 0a96edae609a3f48befac36af82cf1eed6786b4a' in /srv/work/alex/my-build/meta-intel
+
+ Setting up source poky, revision 4.1_M1-372-g55483d28f2, branch akanavin/setup-layers
+ Running 'git init -q /srv/work/alex/my-build/poky'
+ Running 'git remote remove origin > /dev/null 2>&1; git remote add origin git://git.yoctoproject.org/poky' in /srv/work/alex/my-build/poky
+ Running 'git fetch -q origin || true' in /srv/work/alex/my-build/poky
+ Running 'git remote remove poky-contrib > /dev/null 2>&1; git remote add poky-contrib ssh://git@push.yoctoproject.org/poky-contrib' in /srv/work/alex/my-build/poky
+ Running 'git fetch -q poky-contrib || true' in /srv/work/alex/my-build/poky
+ Running 'git checkout -q 11db0390b02acac1324e0f827beb0e2e3d0d1d63' in /srv/work/alex/my-build/poky
+
+.. note::
+ This will work to update an existing checkout as well.
+
+.. note::
+ The script is self-sufficient and requires only python3
+ and git on the build machine.
+
+.. note::
+ Both the ``create-layers-setup`` and the ``setup-layers`` provided several additional options
+ that customize their behavior - you are welcome to study them via ``--help`` command line parameter.
+