aboutsummaryrefslogtreecommitdiffstats
path: root/meta-v1000/recipes-graphics/lunarg-sdk/vulkan-loader-layers/0003-demos-make-shader-location-relative.patch
diff options
context:
space:
mode:
Diffstat (limited to 'meta-v1000/recipes-graphics/lunarg-sdk/vulkan-loader-layers/0003-demos-make-shader-location-relative.patch')
-rw-r--r--meta-v1000/recipes-graphics/lunarg-sdk/vulkan-loader-layers/0003-demos-make-shader-location-relative.patch321
1 files changed, 0 insertions, 321 deletions
diff --git a/meta-v1000/recipes-graphics/lunarg-sdk/vulkan-loader-layers/0003-demos-make-shader-location-relative.patch b/meta-v1000/recipes-graphics/lunarg-sdk/vulkan-loader-layers/0003-demos-make-shader-location-relative.patch
deleted file mode 100644
index c54951c9..00000000
--- a/meta-v1000/recipes-graphics/lunarg-sdk/vulkan-loader-layers/0003-demos-make-shader-location-relative.patch
+++ /dev/null
@@ -1,321 +0,0 @@
-From 8797907d97a10ce64b03bef80fd67bc9117712b2 Mon Sep 17 00:00:00 2001
-From: Awais Belal <awais_belal@mentor.com>
-Date: Wed, 6 Dec 2017 18:09:55 +0500
-Subject: [PATCH] demos: make shader location relative
-
-The demo binaries expect the shader (frag/vert.spv)
-location to be PWD so a user has to cd to /usr/bin
-if the binaries are installed there in order to
-run them correctly.
-This patch tries to find the location of the binary
-and then assumes that the shaders are located in the
-same location as the binary so a user can install
-everything to a single dir and that will work.
-
-Signed-off-by: Awais Belal <awais_belal@mentor.com>
----
- demos/cube.c | 66 ++++++++++++++++++++++++++++++++++++++++++++++++----
- demos/cube.cpp | 73 ++++++++++++++++++++++++++++++++++++++++++++++++++++++----
- 2 files changed, 129 insertions(+), 10 deletions(-)
-
-diff --git a/demos/cube.c b/demos/cube.c
-index dd7bd906b..c8bc00e04 100644
---- a/demos/cube.c
-+++ b/demos/cube.c
-@@ -33,6 +33,7 @@
- #include <stdbool.h>
- #include <assert.h>
- #include <signal.h>
-+#include <unistd.h>
- #if defined(VK_USE_PLATFORM_XLIB_KHR) || defined(VK_USE_PLATFORM_XCB_KHR)
- #include <X11/Xutil.h>
- #elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
-@@ -453,6 +454,8 @@ struct demo {
-
- uint32_t current_buffer;
- uint32_t queue_family_count;
-+
-+ char bin_path[255];
- };
-
- VKAPI_ATTR VkBool32 VKAPI_CALL dbgFunc(VkFlags msgFlags, VkDebugReportObjectTypeEXT objType, uint64_t srcObject, size_t location,
-@@ -1611,18 +1614,27 @@ static void demo_prepare_textures(struct demo *demo) {
- const VkFormat tex_format = VK_FORMAT_R8G8B8A8_UNORM;
- VkFormatProperties props;
- uint32_t i;
-+ char tex_file[255];
-
- vkGetPhysicalDeviceFormatProperties(demo->gpu, tex_format, &props);
-
- for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
- VkResult U_ASSERT_ONLY err;
-
-+ if (strlen(demo->bin_path) > 0) {
-+ strcpy(tex_file, demo->bin_path);
-+ strcat(tex_file, "/");
-+ strcat(tex_file, tex_files[i]);
-+ }
-+ else
-+ strcpy(tex_file, tex_files[i]);
-+
- if ((props.linearTilingFeatures &
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) &&
- !demo->use_staging_buffer) {
- /* Device can texture using linear textures */
- demo_prepare_texture_image(
-- demo, tex_files[i], &demo->textures[i], VK_IMAGE_TILING_LINEAR,
-+ demo, tex_file, &demo->textures[i], VK_IMAGE_TILING_LINEAR,
- VK_IMAGE_USAGE_SAMPLED_BIT,
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
-@@ -1639,13 +1651,13 @@ static void demo_prepare_textures(struct demo *demo) {
-
- memset(&demo->staging_texture, 0, sizeof(demo->staging_texture));
- demo_prepare_texture_image(
-- demo, tex_files[i], &demo->staging_texture, VK_IMAGE_TILING_LINEAR,
-+ demo, tex_file, &demo->staging_texture, VK_IMAGE_TILING_LINEAR,
- VK_IMAGE_USAGE_TRANSFER_SRC_BIT,
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
-
- demo_prepare_texture_image(
-- demo, tex_files[i], &demo->textures[i], VK_IMAGE_TILING_OPTIMAL,
-+ demo, tex_file, &demo->textures[i], VK_IMAGE_TILING_OPTIMAL,
- (VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT),
- VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
-
-@@ -1986,8 +1998,17 @@ static VkShaderModule demo_prepare_vs(struct demo *demo) {
- #else
- void *vertShaderCode;
- size_t size;
-+ char fname[255];
-
-- vertShaderCode = demo_read_spv("cube-vert.spv", &size);
-+ if (strlen(demo->bin_path) > 0) {
-+ strcpy(fname, demo->bin_path);
-+ strcat(fname, "/");
-+ strcat(fname, "cube-vert.spv");
-+ }
-+ else
-+ strcpy(fname, "cube-vert.spv");
-+
-+ vertShaderCode = demo_read_spv(fname, &size);
- if (!vertShaderCode) {
- ERR_EXIT("Failed to load cube-vert.spv", "Load Shader Failure");
- }
-@@ -2014,8 +2035,17 @@ static VkShaderModule demo_prepare_fs(struct demo *demo) {
- #else
- void *fragShaderCode;
- size_t size;
-+ char fname[255];
-+
-+ if (strlen(demo->bin_path) > 0) {
-+ strcpy(fname, demo->bin_path);
-+ strcat(fname, "/");
-+ strcat(fname, "cube-frag.spv");
-+ }
-+ else
-+ strcpy(fname, "cube-frag.spv");
-
-- fragShaderCode = demo_read_spv("cube-frag.spv", &size);
-+ fragShaderCode = demo_read_spv(fname, &size);
- if (!fragShaderCode) {
- ERR_EXIT("Failed to load cube-frag.spv", "Load Shader Failure");
- }
-@@ -3866,6 +3896,30 @@ static void demo_init_connection(struct demo *demo) {
- #endif
- }
-
-+static void find_bin_path(char *in_arg, char *ret_path) {
-+ char *ptr = getenv("PATH");
-+ char *pch_temp;
-+ char pch[255];
-+
-+ if (access(in_arg, F_OK ) == 0) {
-+ pch_temp = strrchr(in_arg, '/');
-+ strncpy(ret_path, in_arg, strlen(in_arg) - strlen(pch_temp));
-+ } else if (in_arg[0] != '/') {
-+ pch_temp = strtok(ptr, ":");
-+ while (pch_temp != NULL) {
-+ strcpy(pch, pch_temp);
-+ strcat(pch, "/");
-+ strcat(pch, in_arg);
-+ if ((access(pch, F_OK ) == 0)) {
-+ strcpy(ret_path, pch_temp);
-+ break;
-+ }
-+ else
-+ pch_temp = strtok(NULL, ":");
-+ }
-+ }
-+}
-+
- static void demo_init(struct demo *demo, int argc, char **argv) {
- vec3 eye = {0.0f, 3.0f, 5.0f};
- vec3 origin = {0, 0, 0};
-@@ -3960,6 +4014,8 @@ static void demo_init(struct demo *demo, int argc, char **argv) {
- mat4x4_identity(demo->model_matrix);
-
- demo->projection_matrix[1][1]*=-1; //Flip projection matrix from GL to Vulkan orientation.
-+
-+ find_bin_path(argv[0], demo->bin_path);
- }
-
- #if defined(VK_USE_PLATFORM_WIN32_KHR)
-diff --git a/demos/cube.cpp b/demos/cube.cpp
-index 9b6fe5107..f867e30ab 100644
---- a/demos/cube.cpp
-+++ b/demos/cube.cpp
-@@ -30,6 +30,7 @@
- #include <cstring>
- #include <csignal>
- #include <memory>
-+#include <unistd.h>
-
- #if defined(VK_USE_PLATFORM_MIR_KHR)
- #warning "Cubepp does not have code for Mir at this time"
-@@ -219,6 +220,7 @@ struct Demo {
- void draw();
- void draw_build_cmd(vk::CommandBuffer);
- void flush_init_cmd();
-+ void find_bin_path(char *, char *);
- void init(int, char **);
- void init_connection();
- void init_vk();
-@@ -384,6 +386,8 @@ struct Demo {
-
- uint32_t current_buffer;
- uint32_t queue_family_count;
-+
-+ char bin_path[255];
- };
-
- #ifdef _WIN32
-@@ -556,6 +560,7 @@ Demo::Demo()
- memset(projection_matrix, 0, sizeof(projection_matrix));
- memset(view_matrix, 0, sizeof(view_matrix));
- memset(model_matrix, 0, sizeof(model_matrix));
-+ memset(bin_path, '\0', 255);
- }
-
- void Demo::build_image_ownership_cmd(uint32_t const &i) {
-@@ -888,6 +893,30 @@ Demo::Demo()
- cmd = vk::CommandBuffer();
- }
-
-+ void Demo::find_bin_path(char *in_arg, char *ret_path) {
-+ char *ptr = getenv("PATH");
-+ char *pch_temp;
-+ char pch[255];
-+
-+ if (access(in_arg, F_OK ) == 0) {
-+ pch_temp = strrchr(in_arg, '/');
-+ strncpy(ret_path, in_arg, strlen(in_arg) - strlen(pch_temp));
-+ } else if (in_arg[0] != '/') {
-+ pch_temp = strtok(ptr, ":");
-+ while (pch_temp != NULL) {
-+ strcpy(pch, pch_temp);
-+ strcat(pch, "/");
-+ strcat(pch, in_arg);
-+ if ((access(pch, F_OK ) == 0)) {
-+ strcpy(ret_path, pch_temp);
-+ break;
-+ }
-+ else
-+ pch_temp = strtok(NULL, ":");
-+ }
-+ }
-+ }
-+
- void Demo::init(int argc, char **argv) {
- vec3 eye = {0.0f, 3.0f, 5.0f};
- vec3 origin = {0, 0, 0};
-@@ -962,6 +991,8 @@ Demo::Demo()
- mat4x4_identity(model_matrix);
-
- projection_matrix[1][1] *= -1; // Flip projection matrix from GL to Vulkan orientation.
-+
-+ find_bin_path(argv[0], bin_path);
- }
-
- void Demo::init_connection() {
-@@ -1858,7 +1889,18 @@ Demo::Demo()
-
- vk::ShaderModule Demo::prepare_fs() {
- size_t size = 0;
-- void *fragShaderCode = read_spv("cube-frag.spv", &size);
-+ char fname[255];
-+ memset(fname, '\0', 255);
-+
-+ if (strlen(bin_path) > 0) {
-+ strcpy(fname, bin_path);
-+ strcat(fname, "/");
-+ strcat(fname, "cube-frag.spv");
-+ }
-+ else
-+ strcpy(fname, "cube-frag.spv");
-+
-+ void *fragShaderCode = read_spv(fname, &size);
- if (!fragShaderCode) {
- ERR_EXIT("Failed to load cube-frag.spv", "Load Shader Failure");
- }
-@@ -2079,11 +2121,21 @@ Demo::Demo()
- vk::Format const tex_format = vk::Format::eR8G8B8A8Unorm;
- vk::FormatProperties props;
- gpu.getFormatProperties(tex_format, &props);
-+ char tex_file[255];
-+ memset(tex_file, '\0', 255);
-
- for (uint32_t i = 0; i < texture_count; i++) {
-+ if (strlen(bin_path) > 0) {
-+ strcpy(tex_file, bin_path);
-+ strcat(tex_file, "/");
-+ strcat(tex_file, tex_files[i]);
-+ }
-+ else
-+ strcpy(tex_file, tex_files[i]);
-+
- if ((props.linearTilingFeatures & vk::FormatFeatureFlagBits::eSampledImage) && !use_staging_buffer) {
- /* Device can texture using linear textures */
-- prepare_texture_image(tex_files[i], &textures[i], vk::ImageTiling::eLinear, vk::ImageUsageFlagBits::eSampled,
-+ prepare_texture_image(tex_file, &textures[i], vk::ImageTiling::eLinear, vk::ImageUsageFlagBits::eSampled,
- vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent);
- // Nothing in the pipeline needs to be complete to start, and don't allow fragment
- // shader to run until layout transition completes
-@@ -2094,11 +2146,11 @@ Demo::Demo()
- } else if (props.optimalTilingFeatures & vk::FormatFeatureFlagBits::eSampledImage) {
- /* Must use staging buffer to copy linear texture to optimized */
-
-- prepare_texture_image(tex_files[i], &staging_texture, vk::ImageTiling::eLinear,
-+ prepare_texture_image(tex_file, &staging_texture, vk::ImageTiling::eLinear,
- vk::ImageUsageFlagBits::eTransferSrc,
- vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent);
-
-- prepare_texture_image(tex_files[i], &textures[i], vk::ImageTiling::eOptimal,
-+ prepare_texture_image(tex_file, &textures[i], vk::ImageTiling::eOptimal,
- vk::ImageUsageFlagBits::eTransferDst | vk::ImageUsageFlagBits::eSampled,
- vk::MemoryPropertyFlagBits::eDeviceLocal);
-
-@@ -2167,7 +2219,18 @@ Demo::Demo()
-
- vk::ShaderModule Demo::prepare_vs() {
- size_t size = 0;
-- void *vertShaderCode = read_spv("cube-vert.spv", &size);
-+ char fname[255];
-+ memset(fname, '\0', 255);
-+
-+ if (strlen(bin_path) > 0) {
-+ strcpy(fname, bin_path);
-+ strcat(fname, "/");
-+ strcat(fname, "cube-vert.spv");
-+ }
-+ else
-+ strcpy(fname, "cube-vert.spv");
-+
-+ void *vertShaderCode = read_spv(fname, &size);
- if (!vertShaderCode) {
- ERR_EXIT("Failed to load cube-vert.spv", "Load Shader Failure");
- }
---
-2.11.1
-