diff options
Diffstat (limited to 'meta-amd-bsp/recipes-kernel/linux/linux-yocto-4.19.8/4626-drm-amd-display-re-enable-wait-in-pipelock-but-add-t.patch')
-rw-r--r-- | meta-amd-bsp/recipes-kernel/linux/linux-yocto-4.19.8/4626-drm-amd-display-re-enable-wait-in-pipelock-but-add-t.patch | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/meta-amd-bsp/recipes-kernel/linux/linux-yocto-4.19.8/4626-drm-amd-display-re-enable-wait-in-pipelock-but-add-t.patch b/meta-amd-bsp/recipes-kernel/linux/linux-yocto-4.19.8/4626-drm-amd-display-re-enable-wait-in-pipelock-but-add-t.patch new file mode 100644 index 00000000..04814a9e --- /dev/null +++ b/meta-amd-bsp/recipes-kernel/linux/linux-yocto-4.19.8/4626-drm-amd-display-re-enable-wait-in-pipelock-but-add-t.patch @@ -0,0 +1,50 @@ +From d3dfff4a56eab00907d27cec27f84ce2a472ee07 Mon Sep 17 00:00:00 2001 +From: Alex Deucher <alexander.deucher@amd.com> +Date: Fri, 15 Nov 2019 10:02:44 -0500 +Subject: [PATCH 4626/4736] drm/amd/display: re-enable wait in pipelock, but + add timeout + +Removing this causes hangs in some games, so re-add it, but add +a timeout so we don't hang while switching flip types. + +Bug: https://bugzilla.kernel.org/show_bug.cgi?id=205169 +Bug: https://bugs.freedesktop.org/show_bug.cgi?id=112266 +Reviewed-by: Harry Wentland <harry.wentland@amd.com> +Signed-off-by: Alex Deucher <alexander.deucher@amd.com> +--- + .../drm/amd/display/dc/dcn20/dcn20_hwseq.c | 19 +++++++++++++++++++ + 1 file changed, 19 insertions(+) + +diff --git a/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hwseq.c b/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hwseq.c +index 868099fbe8ba..fa1ecff747a1 100644 +--- a/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hwseq.c ++++ b/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hwseq.c +@@ -1032,6 +1032,25 @@ void dcn20_pipe_control_lock( + if (pipe->plane_state != NULL) + flip_immediate = pipe->plane_state->flip_immediate; + ++ if (flip_immediate && lock) { ++ const int TIMEOUT_FOR_FLIP_PENDING = 100000; ++ int i; ++ ++ for (i = 0; i < TIMEOUT_FOR_FLIP_PENDING; ++i) { ++ if (!pipe->plane_res.hubp->funcs->hubp_is_flip_pending(pipe->plane_res.hubp)) ++ break; ++ udelay(1); ++ } ++ ++ if (pipe->bottom_pipe != NULL) { ++ for (i = 0; i < TIMEOUT_FOR_FLIP_PENDING; ++i) { ++ if (!pipe->bottom_pipe->plane_res.hubp->funcs->hubp_is_flip_pending(pipe->bottom_pipe->plane_res.hubp)) ++ break; ++ udelay(1); ++ } ++ } ++ } ++ + /* In flip immediate and pipe splitting case, we need to use GSL + * for synchronization. Only do setup on locking and on flip type change. + */ +-- +2.17.1 + |