diff options
Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_plane.c')
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_plane.c | 30 |
1 files changed, 13 insertions, 17 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_plane.c b/drivers/gpu/drm/vc4/vc4_plane.c index 363f456ea713..cdcd19698b3c 100644 --- a/drivers/gpu/drm/vc4/vc4_plane.c +++ b/drivers/gpu/drm/vc4/vc4_plane.c @@ -288,16 +288,16 @@ static int vc4_plane_margins_adj(struct drm_plane_state *pstate) adjhdisplay, crtc_state->mode.hdisplay); vc4_pstate->crtc_x += left; - if (vc4_pstate->crtc_x > crtc_state->mode.hdisplay - left) - vc4_pstate->crtc_x = crtc_state->mode.hdisplay - left; + if (vc4_pstate->crtc_x > crtc_state->mode.hdisplay - right) + vc4_pstate->crtc_x = crtc_state->mode.hdisplay - right; adjvdisplay = crtc_state->mode.vdisplay - (top + bottom); vc4_pstate->crtc_y = DIV_ROUND_CLOSEST(vc4_pstate->crtc_y * adjvdisplay, crtc_state->mode.vdisplay); vc4_pstate->crtc_y += top; - if (vc4_pstate->crtc_y > crtc_state->mode.vdisplay - top) - vc4_pstate->crtc_y = crtc_state->mode.vdisplay - top; + if (vc4_pstate->crtc_y > crtc_state->mode.vdisplay - bottom) + vc4_pstate->crtc_y = crtc_state->mode.vdisplay - bottom; vc4_pstate->crtc_w = DIV_ROUND_CLOSEST(vc4_pstate->crtc_w * adjhdisplay, @@ -317,7 +317,6 @@ static int vc4_plane_setup_clipping_and_scaling(struct drm_plane_state *state) struct vc4_plane_state *vc4_state = to_vc4_plane_state(state); struct drm_framebuffer *fb = state->fb; struct drm_gem_cma_object *bo = drm_fb_cma_get_gem_obj(fb, 0); - u32 subpixel_src_mask = (1 << 16) - 1; int num_planes = fb->format->num_planes; struct drm_crtc_state *crtc_state; u32 h_subsample = fb->format->hsub; @@ -339,18 +338,15 @@ static int vc4_plane_setup_clipping_and_scaling(struct drm_plane_state *state) for (i = 0; i < num_planes; i++) vc4_state->offsets[i] = bo->paddr + fb->offsets[i]; - /* We don't support subpixel source positioning for scaling. */ - if ((state->src.x1 & subpixel_src_mask) || - (state->src.x2 & subpixel_src_mask) || - (state->src.y1 & subpixel_src_mask) || - (state->src.y2 & subpixel_src_mask)) { - return -EINVAL; - } - - vc4_state->src_x = state->src.x1 >> 16; - vc4_state->src_y = state->src.y1 >> 16; - vc4_state->src_w[0] = (state->src.x2 - state->src.x1) >> 16; - vc4_state->src_h[0] = (state->src.y2 - state->src.y1) >> 16; + /* + * We don't support subpixel source positioning for scaling, + * but fractional coordinates can be generated by clipping + * so just round for now + */ + vc4_state->src_x = DIV_ROUND_CLOSEST(state->src.x1, 1 << 16); + vc4_state->src_y = DIV_ROUND_CLOSEST(state->src.y1, 1 << 16); + vc4_state->src_w[0] = DIV_ROUND_CLOSEST(state->src.x2, 1 << 16) - vc4_state->src_x; + vc4_state->src_h[0] = DIV_ROUND_CLOSEST(state->src.y2, 1 << 16) - vc4_state->src_y; vc4_state->crtc_x = state->dst.x1; vc4_state->crtc_y = state->dst.y1; |