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-<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
-"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
-[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
-
-<chapter id='sdk-using-the-standard-sdk'>
- <title>Using the Standard SDK</title>
-
- <para>
- This chapter describes the standard SDK and how to install it.
- Information includes unique installation and setup aspects for the
- standard SDK.
- <note>
- For a side-by-side comparison of main features supported for a
- standard SDK as compared to an extensible SDK, see the
- "<link linkend='sdk-manual-intro'>Introduction</link>"
- section.
- </note>
- </para>
-
- <para>
- You can use a standard SDK to work on Makefile and Autotools-based
- projects.
- See the
- "<link linkend='sdk-working-projects'>Using the SDK Toolchain Directly</link>"
- chapter for more information.
- </para>
-
- <section id='sdk-standard-sdk-intro'>
- <title>Why use the Standard SDK and What is in It?</title>
-
- <para>
- The Standard SDK provides a cross-development toolchain and
- libraries tailored to the contents of a specific image.
- You would use the Standard SDK if you want a more traditional
- toolchain experience as compared to the extensible SDK, which
- provides an internal build system and the
- <filename>devtool</filename> functionality.
- </para>
-
- <para>
- The installed Standard SDK consists of several files and
- directories.
- Basically, it contains an SDK environment setup script, some
- configuration files, and host and target root filesystems to
- support usage.
- You can see the directory structure in the
- "<link linkend='sdk-installed-standard-sdk-directory-structure'>Installed Standard SDK Directory Structure</link>"
- section.
- </para>
- </section>
-
- <section id='sdk-installing-the-sdk'>
- <title>Installing the SDK</title>
-
- <para>
- The first thing you need to do is install the SDK on your
- <ulink url='&YOCTO_DOCS_REF_URL;#hardware-build-system-term'>Build Host</ulink>
- by running the <filename>*.sh</filename> installation script.
- </para>
-
- <para>
- You can download a tarball installer, which includes the
- pre-built toolchain, the <filename>runqemu</filename>
- script, and support files from the appropriate
- <ulink url='&YOCTO_TOOLCHAIN_DL_URL;'>toolchain</ulink>
- directory within the Index of Releases.
- Toolchains are available for several 32-bit and 64-bit
- architectures with the <filename>x86_64</filename> directories,
- respectively.
- The toolchains the Yocto Project provides are based off the
- <filename>core-image-sato</filename> and
- <filename>core-image-minimal</filename> images and contain
- libraries appropriate for developing against that image.
- </para>
-
- <para>
- The names of the tarball installer scripts are such that a
- string representing the host system appears first in the
- filename and then is immediately followed by a string
- representing the target architecture.
- <literallayout class='monospaced'>
- poky-glibc-<replaceable>host_system</replaceable>-<replaceable>image_type</replaceable>-<replaceable>arch</replaceable>-toolchain-<replaceable>release_version</replaceable>.sh
-
- Where:
- <replaceable>host_system</replaceable> is a string representing your development system:
-
- i686 or x86_64.
-
- <replaceable>image_type</replaceable> is the image for which the SDK was built:
-
- core-image-minimal or core-image-sato.
-
- <replaceable>arch</replaceable> is a string representing the tuned target architecture:
-
- aarch64, armv5e, core2-64, i586, mips32r2, mips64, ppc7400, or cortexa8hf-neon.
-
- <replaceable>release_version</replaceable> is a string representing the release number of the Yocto Project:
-
- &DISTRO;, &DISTRO;+snapshot
- </literallayout>
- For example, the following SDK installer is for a 64-bit
- development host system and a i586-tuned target architecture
- based off the SDK for <filename>core-image-sato</filename> and
- using the current &DISTRO; snapshot:
- <literallayout class='monospaced'>
- poky-glibc-x86_64-core-image-sato-i586-toolchain-&DISTRO;.sh
- </literallayout>
- <note>
- As an alternative to downloading an SDK, you can build the
- SDK installer.
- For information on building the installer, see the
- "<link linkend='sdk-building-an-sdk-installer'>Building an SDK Installer</link>"
- section.
- </note>
- </para>
-
- <para>
- The SDK and toolchains are self-contained and by default are
- installed into the <filename>poky_sdk</filename> folder in your
- home directory.
- You can choose to install the extensible SDK in any location when
- you run the installer.
- However, because files need to be written under that directory
- during the normal course of operation, the location you choose
- for installation must be writable for whichever
- users need to use the SDK.
- </para>
-
- <para>
- The following command shows how to run the installer given a
- toolchain tarball for a 64-bit x86 development host system and
- a 64-bit x86 target architecture.
- The example assumes the SDK installer is located in
- <filename>~/Downloads/</filename> and has execution rights.
- <note>
- If you do not have write permissions for the directory
- into which you are installing the SDK, the installer
- notifies you and exits.
- For that case, set up the proper permissions in the directory
- and run the installer again.
- </note>
- <literallayout class='monospaced'>
- $ ./Downloads/poky-glibc-x86_64-core-image-sato-i586-toolchain-&DISTRO;.sh
- Poky (Yocto Project Reference Distro) SDK installer version &DISTRO;
- ===============================================================
- Enter target directory for SDK (default: /opt/poky/&DISTRO;):
- You are about to install the SDK to "/opt/poky/&DISTRO;". Proceed [Y/n]? Y
- Extracting SDK........................................ ..............................done
- Setting it up...done
- SDK has been successfully set up and is ready to be used.
- Each time you wish to use the SDK in a new shell session, you need to source the environment setup script e.g.
- $ . /opt/poky/&DISTRO;/environment-setup-i586-poky-linux
- </literallayout>
- </para>
-
- <para>
- Again, reference the
- "<link linkend='sdk-installed-standard-sdk-directory-structure'>Installed Standard SDK Directory Structure</link>"
- section for more details on the resulting directory structure of
- the installed SDK.
- </para>
- </section>
-
- <section id='sdk-running-the-sdk-environment-setup-script'>
- <title>Running the SDK Environment Setup Script</title>
-
- <para>
- Once you have the SDK installed, you must run the SDK environment
- setup script before you can actually use the SDK.
- This setup script resides in the directory you chose when you
- installed the SDK, which is either the default
- <filename>/opt/poky/&DISTRO;</filename> directory or the directory
- you chose during installation.
- </para>
-
- <para>
- Before running the script, be sure it is the one that matches the
- architecture for which you are developing.
- Environment setup scripts begin with the string
- "<filename>environment-setup</filename>" and include as part of
- their name the tuned target architecture.
- As an example, the following commands set the working directory
- to where the SDK was installed and then source the environment
- setup script.
- In this example, the setup script is for an IA-based
- target machine using i586 tuning:
- <literallayout class='monospaced'>
- $ source /opt/poky/&DISTRO;/environment-setup-i586-poky-linux
- </literallayout>
- When you run the setup script, the same environment variables are
- defined as are when you run the setup script for an extensible SDK.
- See the
- "<link linkend='sdk-running-the-extensible-sdk-environment-setup-script'>Running the Extensible SDK Environment Setup Script</link>"
- section for more information.
- </para>
- </section>
-</chapter>
-<!--
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