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+.. SPDX-License-Identifier: CC-BY-2.5
+
+===================
+Hello World Example
+===================
+
+BitBake Hello World
+===================
+
+The simplest example commonly used to demonstrate any new programming
+language or tool is the "`Hello
+World <http://en.wikipedia.org/wiki/Hello_world_program>`__" example.
+This appendix demonstrates, in tutorial form, Hello World within the
+context of BitBake. The tutorial describes how to create a new project
+and the applicable metadata files necessary to allow BitBake to build
+it.
+
+Obtaining BitBake
+=================
+
+See the :ref:`bitbake-user-manual/bitbake-user-manual-intro:obtaining bitbake` section for
+information on how to obtain BitBake. Once you have the source code on
+your machine, the BitBake directory appears as follows::
+
+ $ ls -al
+ total 108
+ drwxr-xr-x 9 fawkh 10000 4096 feb 24 12:10 .
+ drwx------ 36 fawkh 10000 4096 mar 2 17:00 ..
+ -rw-r--r-- 1 fawkh 10000 365 feb 24 12:10 AUTHORS
+ drwxr-xr-x 2 fawkh 10000 4096 feb 24 12:10 bin
+ -rw-r--r-- 1 fawkh 10000 16501 feb 24 12:10 ChangeLog
+ drwxr-xr-x 2 fawkh 10000 4096 feb 24 12:10 classes
+ drwxr-xr-x 2 fawkh 10000 4096 feb 24 12:10 conf
+ drwxr-xr-x 5 fawkh 10000 4096 feb 24 12:10 contrib
+ drwxr-xr-x 6 fawkh 10000 4096 feb 24 12:10 doc
+ drwxr-xr-x 8 fawkh 10000 4096 mar 2 16:26 .git
+ -rw-r--r-- 1 fawkh 10000 31 feb 24 12:10 .gitattributes
+ -rw-r--r-- 1 fawkh 10000 392 feb 24 12:10 .gitignore
+ drwxr-xr-x 13 fawkh 10000 4096 feb 24 12:11 lib
+ -rw-r--r-- 1 fawkh 10000 1224 feb 24 12:10 LICENSE
+ -rw-r--r-- 1 fawkh 10000 15394 feb 24 12:10 LICENSE.GPL-2.0-only
+ -rw-r--r-- 1 fawkh 10000 1286 feb 24 12:10 LICENSE.MIT
+ -rw-r--r-- 1 fawkh 10000 229 feb 24 12:10 MANIFEST.in
+ -rw-r--r-- 1 fawkh 10000 2413 feb 24 12:10 README
+ -rw-r--r-- 1 fawkh 10000 43 feb 24 12:10 toaster-requirements.txt
+ -rw-r--r-- 1 fawkh 10000 2887 feb 24 12:10 TODO
+
+At this point, you should have BitBake cloned to a directory that
+matches the previous listing except for dates and user names.
+
+Setting Up the BitBake Environment
+==================================
+
+First, you need to be sure that you can run BitBake. Set your working
+directory to where your local BitBake files are and run the following
+command::
+
+ $ ./bin/bitbake --version
+ BitBake Build Tool Core version 2.3.1
+
+The console output tells you what version
+you are running.
+
+The recommended method to run BitBake is from a directory of your
+choice. To be able to run BitBake from any directory, you need to add
+the executable binary to your binary to your shell's environment
+``PATH`` variable. First, look at your current ``PATH`` variable by
+entering the following::
+
+ $ echo $PATH
+
+Next, add the directory location
+for the BitBake binary to the ``PATH``. Here is an example that adds the
+``/home/scott-lenovo/bitbake/bin`` directory to the front of the
+``PATH`` variable::
+
+ $ export PATH=/home/scott-lenovo/bitbake/bin:$PATH
+
+You should now be able to enter the ``bitbake`` command from the command
+line while working from any directory.
+
+The Hello World Example
+=======================
+
+The overall goal of this exercise is to build a complete "Hello World"
+example utilizing task and layer concepts. Because this is how modern
+projects such as OpenEmbedded and the Yocto Project utilize BitBake, the
+example provides an excellent starting point for understanding BitBake.
+
+To help you understand how to use BitBake to build targets, the example
+starts with nothing but the ``bitbake`` command, which causes BitBake to
+fail and report problems. The example progresses by adding pieces to the
+build to eventually conclude with a working, minimal "Hello World"
+example.
+
+While every attempt is made to explain what is happening during the
+example, the descriptions cannot cover everything. You can find further
+information throughout this manual. Also, you can actively participate
+in the :oe_lists:`/g/bitbake-devel`
+discussion mailing list about the BitBake build tool.
+
+.. note::
+
+ This example was inspired by and drew heavily from
+ `Mailing List post - The BitBake equivalent of "Hello, World!"
+ <https://www.mail-archive.com/yocto@yoctoproject.org/msg09379.html>`_.
+
+As stated earlier, the goal of this example is to eventually compile
+"Hello World". However, it is unknown what BitBake needs and what you
+have to provide in order to achieve that goal. Recall that BitBake
+utilizes three types of metadata files:
+:ref:`bitbake-user-manual/bitbake-user-manual-intro:configuration files`,
+:ref:`bitbake-user-manual/bitbake-user-manual-intro:classes`, and
+:ref:`bitbake-user-manual/bitbake-user-manual-intro:recipes`.
+But where do they go? How does BitBake find
+them? BitBake's error messaging helps you answer these types of
+questions and helps you better understand exactly what is going on.
+
+Following is the complete "Hello World" example.
+
+#. **Create a Project Directory:** First, set up a directory for the
+ "Hello World" project. Here is how you can do so in your home
+ directory::
+
+ $ mkdir ~/hello
+ $ cd ~/hello
+
+ This is the directory that
+ BitBake will use to do all of its work. You can use this directory
+ to keep all the metafiles needed by BitBake. Having a project
+ directory is a good way to isolate your project.
+
+#. **Run BitBake:** At this point, you have nothing but a project
+ directory. Run the ``bitbake`` command and see what it does::
+
+ $ bitbake
+ ERROR: The BBPATH variable is not set and bitbake did not find a conf/bblayers.conf file in the expected location.
+ Maybe you accidentally invoked bitbake from the wrong directory?
+
+ When you run BitBake, it begins looking for metadata files. The
+ :term:`BBPATH` variable is what tells BitBake where
+ to look for those files. :term:`BBPATH` is not set and you need to set
+ it. Without :term:`BBPATH`, BitBake cannot find any configuration files
+ (``.conf``) or recipe files (``.bb``) at all. BitBake also cannot
+ find the ``bitbake.conf`` file.
+
+#. **Setting BBPATH:** For this example, you can set :term:`BBPATH` in
+ the same manner that you set ``PATH`` earlier in the appendix. You
+ should realize, though, that it is much more flexible to set the
+ :term:`BBPATH` variable up in a configuration file for each project.
+
+ From your shell, enter the following commands to set and export the
+ :term:`BBPATH` variable::
+
+ $ BBPATH="projectdirectory"
+ $ export BBPATH
+
+ Use your actual project directory in the command. BitBake uses that
+ directory to find the metadata it needs for your project.
+
+ .. note::
+
+ When specifying your project directory, do not use the tilde
+ ("~") character as BitBake does not expand that character as the
+ shell would.
+
+#. **Run BitBake:** Now that you have :term:`BBPATH` defined, run the
+ ``bitbake`` command again::
+
+ $ bitbake
+ ERROR: Unable to parse /home/scott-lenovo/bitbake/lib/bb/parse/__init__.py
+ Traceback (most recent call last):
+ File "/home/scott-lenovo/bitbake/lib/bb/parse/__init__.py", line 127, in resolve_file(fn='conf/bitbake.conf', d=<bb.data_smart.DataSmart object at 0x7f22919a3df0>):
+ if not newfn:
+ > raise IOError(errno.ENOENT, "file %s not found in %s" % (fn, bbpath))
+ fn = newfn
+ FileNotFoundError: [Errno 2] file conf/bitbake.conf not found in <projectdirectory>
+
+
+ This sample output shows that BitBake could not find the
+ ``conf/bitbake.conf`` file in the project directory. This file is
+ the first thing BitBake must find in order to build a target. And,
+ since the project directory for this example is empty, you need to
+ provide a ``conf/bitbake.conf`` file.
+
+#. **Creating conf/bitbake.conf:** The ``conf/bitbake.conf`` includes
+ a number of configuration variables BitBake uses for metadata and
+ recipe files. For this example, you need to create the file in your
+ project directory and define some key BitBake variables. For more
+ information on the ``bitbake.conf`` file, see
+ https://git.openembedded.org/bitbake/tree/conf/bitbake.conf.
+
+ Use the following commands to create the ``conf`` directory in the
+ project directory::
+
+ $ mkdir conf
+
+ From within the ``conf`` directory,
+ use some editor to create the ``bitbake.conf`` so that it contains
+ the following::
+
+ PN = "${@bb.parse.vars_from_file(d.getVar('FILE', False),d)[0] or 'defaultpkgname'}"
+
+ TMPDIR = "${TOPDIR}/tmp"
+ CACHE = "${TMPDIR}/cache"
+ STAMP = "${TMPDIR}/${PN}/stamps"
+ T = "${TMPDIR}/${PN}/work"
+ B = "${TMPDIR}/${PN}"
+
+ .. note::
+
+ Without a value for :term:`PN`, the variables :term:`STAMP`, :term:`T`, and :term:`B`, prevent more
+ than one recipe from working. You can fix this by either setting :term:`PN` to
+ have a value similar to what OpenEmbedded and BitBake use in the default
+ ``bitbake.conf`` file (see previous example). Or, by manually updating each
+ recipe to set :term:`PN`. You will also need to include :term:`PN` as part of the :term:`STAMP`,
+ :term:`T`, and :term:`B` variable definitions in the ``local.conf`` file.
+
+ The ``TMPDIR`` variable establishes a directory that BitBake uses
+ for build output and intermediate files other than the cached
+ information used by the
+ :ref:`bitbake-user-manual/bitbake-user-manual-execution:setscene`
+ process. Here, the ``TMPDIR`` directory is set to ``hello/tmp``.
+
+ .. tip::
+
+ You can always safely delete the tmp directory in order to rebuild a
+ BitBake target. The build process creates the directory for you when you
+ run BitBake.
+
+ For information about each of the other variables defined in this
+ example, check :term:`PN`, :term:`TOPDIR`, :term:`CACHE`, :term:`STAMP`,
+ :term:`T` or :term:`B` to take you to the definitions in the
+ glossary.
+
+#. **Run BitBake:** After making sure that the ``conf/bitbake.conf`` file
+ exists, you can run the ``bitbake`` command again::
+
+ $ bitbake
+ ERROR: Unable to parse /home/scott-lenovo/bitbake/lib/bb/parse/parse_py/BBHandler.py
+ Traceback (most recent call last):
+ File "/home/scott-lenovo/bitbake/lib/bb/parse/parse_py/BBHandler.py", line 67, in inherit(files=['base'], fn='configuration INHERITs', lineno=0, d=<bb.data_smart.DataSmart object at 0x7fab6815edf0>):
+ if not os.path.exists(file):
+ > raise ParseError("Could not inherit file %s" % (file), fn, lineno)
+
+ bb.parse.ParseError: ParseError in configuration INHERITs: Could not inherit file classes/base.bbclass
+
+
+ In the sample output,
+ BitBake could not find the ``classes/base.bbclass`` file. You need
+ to create that file next.
+
+#. **Creating classes/base.bbclass:** BitBake uses class files to
+ provide common code and functionality. The minimally required class
+ for BitBake is the ``classes/base.bbclass`` file. The ``base`` class
+ is implicitly inherited by every recipe. BitBake looks for the class
+ in the ``classes`` directory of the project (i.e ``hello/classes``
+ in this example).
+
+ Create the ``classes`` directory as follows::
+
+ $ cd $HOME/hello
+ $ mkdir classes
+
+ Move to the ``classes`` directory and then create the
+ ``base.bbclass`` file by inserting this single line::
+
+ addtask build
+
+ The minimal task that BitBake runs is the ``do_build`` task. This is
+ all the example needs in order to build the project. Of course, the
+ ``base.bbclass`` can have much more depending on which build
+ environments BitBake is supporting.
+
+#. **Run BitBake:** After making sure that the ``classes/base.bbclass``
+ file exists, you can run the ``bitbake`` command again::
+
+ $ bitbake
+ Nothing to do. Use 'bitbake world' to build everything, or run 'bitbake --help' for usage information.
+
+ BitBake is finally reporting
+ no errors. However, you can see that it really does not have
+ anything to do. You need to create a recipe that gives BitBake
+ something to do.
+
+#. **Creating a Layer:** While it is not really necessary for such a
+ small example, it is good practice to create a layer in which to
+ keep your code separate from the general metadata used by BitBake.
+ Thus, this example creates and uses a layer called "mylayer".
+
+ .. note::
+
+ You can find additional information on layers in the
+ ":ref:`bitbake-user-manual/bitbake-user-manual-intro:Layers`" section.
+
+ Minimally, you need a recipe file and a layer configuration file in
+ your layer. The configuration file needs to be in the ``conf``
+ directory inside the layer. Use these commands to set up the layer
+ and the ``conf`` directory::
+
+ $ cd $HOME
+ $ mkdir mylayer
+ $ cd mylayer
+ $ mkdir conf
+
+ Move to the ``conf`` directory and create a ``layer.conf`` file that has the
+ following::
+
+ BBPATH .= ":${LAYERDIR}"
+ BBFILES += "${LAYERDIR}/*.bb"
+ BBFILE_COLLECTIONS += "mylayer"
+ BBFILE_PATTERN_mylayer := "^${LAYERDIR_RE}/"
+ LAYERSERIES_CORENAMES = "hello_world_example"
+ LAYERSERIES_COMPAT_mylayer = "hello_world_example"
+
+ For information on these variables, click on :term:`BBFILES`,
+ :term:`LAYERDIR`, :term:`BBFILE_COLLECTIONS`, :term:`BBFILE_PATTERN_mylayer <BBFILE_PATTERN>`
+ or :term:`LAYERSERIES_COMPAT` to go to the definitions in the glossary.
+
+ .. note::
+
+ We are setting both ``LAYERSERIES_CORENAMES`` and :term:`LAYERSERIES_COMPAT` in this particular case, because we
+ are using bitbake without OpenEmbedded.
+ You should usually just use :term:`LAYERSERIES_COMPAT` to specify the OE-Core versions for which your layer
+ is compatible, and add the meta-openembedded layer to your project.
+
+ You need to create the recipe file next. Inside your layer at the
+ top-level, use an editor and create a recipe file named
+ ``printhello.bb`` that has the following::
+
+ DESCRIPTION = "Prints Hello World"
+ PN = 'printhello'
+ PV = '1'
+
+ python do_build() {
+ bb.plain("********************");
+ bb.plain("* *");
+ bb.plain("* Hello, World! *");
+ bb.plain("* *");
+ bb.plain("********************");
+ }
+
+ The recipe file simply provides
+ a description of the recipe, the name, version, and the ``do_build``
+ task, which prints out "Hello World" to the console. For more
+ information on :term:`DESCRIPTION`, :term:`PN` or :term:`PV`
+ follow the links to the glossary.
+
+#. **Run BitBake With a Target:** Now that a BitBake target exists, run
+ the command and provide that target::
+
+ $ cd $HOME/hello
+ $ bitbake printhello
+ ERROR: no recipe files to build, check your BBPATH and BBFILES?
+
+ Summary: There was 1 ERROR message shown, returning a non-zero exit code.
+
+ We have created the layer with the recipe and
+ the layer configuration file but it still seems that BitBake cannot
+ find the recipe. BitBake needs a ``conf/bblayers.conf`` that lists
+ the layers for the project. Without this file, BitBake cannot find
+ the recipe.
+
+#. **Creating conf/bblayers.conf:** BitBake uses the
+ ``conf/bblayers.conf`` file to locate layers needed for the project.
+ This file must reside in the ``conf`` directory of the project (i.e.
+ ``hello/conf`` for this example).
+
+ Set your working directory to the ``hello/conf`` directory and then
+ create the ``bblayers.conf`` file so that it contains the following::
+
+ BBLAYERS ?= " \
+ /home/<you>/mylayer \
+ "
+
+ You need to provide your own information for ``you`` in the file.
+
+#. **Run BitBake With a Target:** Now that you have supplied the
+ ``bblayers.conf`` file, run the ``bitbake`` command and provide the
+ target::
+
+ $ bitbake printhello
+ Loading cache: 100% |
+ Loaded 0 entries from dependency cache.
+ Parsing recipes: 100% |##################################################################################|
+ Parsing of 1 .bb files complete (0 cached, 1 parsed). 1 targets, 0 skipped, 0 masked, 0 errors.
+ NOTE: Resolving any missing task queue dependencies
+ Initialising tasks: 100% |###############################################################################|
+ NOTE: No setscene tasks
+ NOTE: Executing Tasks
+ ********************
+ * *
+ * Hello, World! *
+ * *
+ ********************
+ NOTE: Tasks Summary: Attempted 1 tasks of which 0 didn't need to be rerun and all succeeded.
+
+ .. note::
+
+ After the first execution, re-running bitbake printhello again will not
+ result in a BitBake run that prints the same console output. The reason
+ for this is that the first time the printhello.bb recipe's do_build task
+ executes successfully, BitBake writes a stamp file for the task. Thus,
+ the next time you attempt to run the task using that same bitbake
+ command, BitBake notices the stamp and therefore determines that the task
+ does not need to be re-run. If you delete the tmp directory or run
+ bitbake -c clean printhello and then re-run the build, the "Hello,
+ World!" message will be printed again.