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diff --git a/bitbake/doc/bitbake-user-manual/bitbake-user-manual-hello.rst b/bitbake/doc/bitbake-user-manual/bitbake-user-manual-hello.rst new file mode 100644 index 0000000000..654196ca24 --- /dev/null +++ b/bitbake/doc/bitbake-user-manual/bitbake-user-manual-hello.rst @@ -0,0 +1,408 @@ +.. SPDX-License-Identifier: CC-BY-2.5 + +=================== +Hello World Example +=================== + +BitBake Hello World +=================== + +The simplest example commonly used to demonstrate any new programming +language or tool is the "`Hello +World <http://en.wikipedia.org/wiki/Hello_world_program>`__" example. +This appendix demonstrates, in tutorial form, Hello World within the +context of BitBake. The tutorial describes how to create a new project +and the applicable metadata files necessary to allow BitBake to build +it. + +Obtaining BitBake +================= + +See the :ref:`bitbake-user-manual/bitbake-user-manual-intro:obtaining bitbake` section for +information on how to obtain BitBake. Once you have the source code on +your machine, the BitBake directory appears as follows:: + + $ ls -al + total 108 + drwxr-xr-x 9 fawkh 10000 4096 feb 24 12:10 . + drwx------ 36 fawkh 10000 4096 mar 2 17:00 .. + -rw-r--r-- 1 fawkh 10000 365 feb 24 12:10 AUTHORS + drwxr-xr-x 2 fawkh 10000 4096 feb 24 12:10 bin + -rw-r--r-- 1 fawkh 10000 16501 feb 24 12:10 ChangeLog + drwxr-xr-x 2 fawkh 10000 4096 feb 24 12:10 classes + drwxr-xr-x 2 fawkh 10000 4096 feb 24 12:10 conf + drwxr-xr-x 5 fawkh 10000 4096 feb 24 12:10 contrib + drwxr-xr-x 6 fawkh 10000 4096 feb 24 12:10 doc + drwxr-xr-x 8 fawkh 10000 4096 mar 2 16:26 .git + -rw-r--r-- 1 fawkh 10000 31 feb 24 12:10 .gitattributes + -rw-r--r-- 1 fawkh 10000 392 feb 24 12:10 .gitignore + drwxr-xr-x 13 fawkh 10000 4096 feb 24 12:11 lib + -rw-r--r-- 1 fawkh 10000 1224 feb 24 12:10 LICENSE + -rw-r--r-- 1 fawkh 10000 15394 feb 24 12:10 LICENSE.GPL-2.0-only + -rw-r--r-- 1 fawkh 10000 1286 feb 24 12:10 LICENSE.MIT + -rw-r--r-- 1 fawkh 10000 229 feb 24 12:10 MANIFEST.in + -rw-r--r-- 1 fawkh 10000 2413 feb 24 12:10 README + -rw-r--r-- 1 fawkh 10000 43 feb 24 12:10 toaster-requirements.txt + -rw-r--r-- 1 fawkh 10000 2887 feb 24 12:10 TODO + +At this point, you should have BitBake cloned to a directory that +matches the previous listing except for dates and user names. + +Setting Up the BitBake Environment +================================== + +First, you need to be sure that you can run BitBake. Set your working +directory to where your local BitBake files are and run the following +command:: + + $ ./bin/bitbake --version + BitBake Build Tool Core version 2.3.1 + +The console output tells you what version +you are running. + +The recommended method to run BitBake is from a directory of your +choice. To be able to run BitBake from any directory, you need to add +the executable binary to your binary to your shell's environment +``PATH`` variable. First, look at your current ``PATH`` variable by +entering the following:: + + $ echo $PATH + +Next, add the directory location +for the BitBake binary to the ``PATH``. Here is an example that adds the +``/home/scott-lenovo/bitbake/bin`` directory to the front of the +``PATH`` variable:: + + $ export PATH=/home/scott-lenovo/bitbake/bin:$PATH + +You should now be able to enter the ``bitbake`` command from the command +line while working from any directory. + +The Hello World Example +======================= + +The overall goal of this exercise is to build a complete "Hello World" +example utilizing task and layer concepts. Because this is how modern +projects such as OpenEmbedded and the Yocto Project utilize BitBake, the +example provides an excellent starting point for understanding BitBake. + +To help you understand how to use BitBake to build targets, the example +starts with nothing but the ``bitbake`` command, which causes BitBake to +fail and report problems. The example progresses by adding pieces to the +build to eventually conclude with a working, minimal "Hello World" +example. + +While every attempt is made to explain what is happening during the +example, the descriptions cannot cover everything. You can find further +information throughout this manual. Also, you can actively participate +in the :oe_lists:`/g/bitbake-devel` +discussion mailing list about the BitBake build tool. + +.. note:: + + This example was inspired by and drew heavily from + `Mailing List post - The BitBake equivalent of "Hello, World!" + <https://www.mail-archive.com/yocto@yoctoproject.org/msg09379.html>`_. + +As stated earlier, the goal of this example is to eventually compile +"Hello World". However, it is unknown what BitBake needs and what you +have to provide in order to achieve that goal. Recall that BitBake +utilizes three types of metadata files: +:ref:`bitbake-user-manual/bitbake-user-manual-intro:configuration files`, +:ref:`bitbake-user-manual/bitbake-user-manual-intro:classes`, and +:ref:`bitbake-user-manual/bitbake-user-manual-intro:recipes`. +But where do they go? How does BitBake find +them? BitBake's error messaging helps you answer these types of +questions and helps you better understand exactly what is going on. + +Following is the complete "Hello World" example. + +#. **Create a Project Directory:** First, set up a directory for the + "Hello World" project. Here is how you can do so in your home + directory:: + + $ mkdir ~/hello + $ cd ~/hello + + This is the directory that + BitBake will use to do all of its work. You can use this directory + to keep all the metafiles needed by BitBake. Having a project + directory is a good way to isolate your project. + +#. **Run BitBake:** At this point, you have nothing but a project + directory. Run the ``bitbake`` command and see what it does:: + + $ bitbake + ERROR: The BBPATH variable is not set and bitbake did not find a conf/bblayers.conf file in the expected location. + Maybe you accidentally invoked bitbake from the wrong directory? + + When you run BitBake, it begins looking for metadata files. The + :term:`BBPATH` variable is what tells BitBake where + to look for those files. :term:`BBPATH` is not set and you need to set + it. Without :term:`BBPATH`, BitBake cannot find any configuration files + (``.conf``) or recipe files (``.bb``) at all. BitBake also cannot + find the ``bitbake.conf`` file. + +#. **Setting BBPATH:** For this example, you can set :term:`BBPATH` in + the same manner that you set ``PATH`` earlier in the appendix. You + should realize, though, that it is much more flexible to set the + :term:`BBPATH` variable up in a configuration file for each project. + + From your shell, enter the following commands to set and export the + :term:`BBPATH` variable:: + + $ BBPATH="projectdirectory" + $ export BBPATH + + Use your actual project directory in the command. BitBake uses that + directory to find the metadata it needs for your project. + + .. note:: + + When specifying your project directory, do not use the tilde + ("~") character as BitBake does not expand that character as the + shell would. + +#. **Run BitBake:** Now that you have :term:`BBPATH` defined, run the + ``bitbake`` command again:: + + $ bitbake + ERROR: Unable to parse /home/scott-lenovo/bitbake/lib/bb/parse/__init__.py + Traceback (most recent call last): + File "/home/scott-lenovo/bitbake/lib/bb/parse/__init__.py", line 127, in resolve_file(fn='conf/bitbake.conf', d=<bb.data_smart.DataSmart object at 0x7f22919a3df0>): + if not newfn: + > raise IOError(errno.ENOENT, "file %s not found in %s" % (fn, bbpath)) + fn = newfn + FileNotFoundError: [Errno 2] file conf/bitbake.conf not found in <projectdirectory> + + + This sample output shows that BitBake could not find the + ``conf/bitbake.conf`` file in the project directory. This file is + the first thing BitBake must find in order to build a target. And, + since the project directory for this example is empty, you need to + provide a ``conf/bitbake.conf`` file. + +#. **Creating conf/bitbake.conf:** The ``conf/bitbake.conf`` includes + a number of configuration variables BitBake uses for metadata and + recipe files. For this example, you need to create the file in your + project directory and define some key BitBake variables. For more + information on the ``bitbake.conf`` file, see + https://git.openembedded.org/bitbake/tree/conf/bitbake.conf. + + Use the following commands to create the ``conf`` directory in the + project directory:: + + $ mkdir conf + + From within the ``conf`` directory, + use some editor to create the ``bitbake.conf`` so that it contains + the following:: + + PN = "${@bb.parse.vars_from_file(d.getVar('FILE', False),d)[0] or 'defaultpkgname'}" + + TMPDIR = "${TOPDIR}/tmp" + CACHE = "${TMPDIR}/cache" + STAMP = "${TMPDIR}/${PN}/stamps" + T = "${TMPDIR}/${PN}/work" + B = "${TMPDIR}/${PN}" + + .. note:: + + Without a value for :term:`PN`, the variables :term:`STAMP`, :term:`T`, and :term:`B`, prevent more + than one recipe from working. You can fix this by either setting :term:`PN` to + have a value similar to what OpenEmbedded and BitBake use in the default + ``bitbake.conf`` file (see previous example). Or, by manually updating each + recipe to set :term:`PN`. You will also need to include :term:`PN` as part of the :term:`STAMP`, + :term:`T`, and :term:`B` variable definitions in the ``local.conf`` file. + + The ``TMPDIR`` variable establishes a directory that BitBake uses + for build output and intermediate files other than the cached + information used by the + :ref:`bitbake-user-manual/bitbake-user-manual-execution:setscene` + process. Here, the ``TMPDIR`` directory is set to ``hello/tmp``. + + .. tip:: + + You can always safely delete the tmp directory in order to rebuild a + BitBake target. The build process creates the directory for you when you + run BitBake. + + For information about each of the other variables defined in this + example, check :term:`PN`, :term:`TOPDIR`, :term:`CACHE`, :term:`STAMP`, + :term:`T` or :term:`B` to take you to the definitions in the + glossary. + +#. **Run BitBake:** After making sure that the ``conf/bitbake.conf`` file + exists, you can run the ``bitbake`` command again:: + + $ bitbake + ERROR: Unable to parse /home/scott-lenovo/bitbake/lib/bb/parse/parse_py/BBHandler.py + Traceback (most recent call last): + File "/home/scott-lenovo/bitbake/lib/bb/parse/parse_py/BBHandler.py", line 67, in inherit(files=['base'], fn='configuration INHERITs', lineno=0, d=<bb.data_smart.DataSmart object at 0x7fab6815edf0>): + if not os.path.exists(file): + > raise ParseError("Could not inherit file %s" % (file), fn, lineno) + + bb.parse.ParseError: ParseError in configuration INHERITs: Could not inherit file classes/base.bbclass + + + In the sample output, + BitBake could not find the ``classes/base.bbclass`` file. You need + to create that file next. + +#. **Creating classes/base.bbclass:** BitBake uses class files to + provide common code and functionality. The minimally required class + for BitBake is the ``classes/base.bbclass`` file. The ``base`` class + is implicitly inherited by every recipe. BitBake looks for the class + in the ``classes`` directory of the project (i.e ``hello/classes`` + in this example). + + Create the ``classes`` directory as follows:: + + $ cd $HOME/hello + $ mkdir classes + + Move to the ``classes`` directory and then create the + ``base.bbclass`` file by inserting this single line:: + + addtask build + + The minimal task that BitBake runs is the ``do_build`` task. This is + all the example needs in order to build the project. Of course, the + ``base.bbclass`` can have much more depending on which build + environments BitBake is supporting. + +#. **Run BitBake:** After making sure that the ``classes/base.bbclass`` + file exists, you can run the ``bitbake`` command again:: + + $ bitbake + Nothing to do. Use 'bitbake world' to build everything, or run 'bitbake --help' for usage information. + + BitBake is finally reporting + no errors. However, you can see that it really does not have + anything to do. You need to create a recipe that gives BitBake + something to do. + +#. **Creating a Layer:** While it is not really necessary for such a + small example, it is good practice to create a layer in which to + keep your code separate from the general metadata used by BitBake. + Thus, this example creates and uses a layer called "mylayer". + + .. note:: + + You can find additional information on layers in the + ":ref:`bitbake-user-manual/bitbake-user-manual-intro:Layers`" section. + + Minimally, you need a recipe file and a layer configuration file in + your layer. The configuration file needs to be in the ``conf`` + directory inside the layer. Use these commands to set up the layer + and the ``conf`` directory:: + + $ cd $HOME + $ mkdir mylayer + $ cd mylayer + $ mkdir conf + + Move to the ``conf`` directory and create a ``layer.conf`` file that has the + following:: + + BBPATH .= ":${LAYERDIR}" + BBFILES += "${LAYERDIR}/*.bb" + BBFILE_COLLECTIONS += "mylayer" + BBFILE_PATTERN_mylayer := "^${LAYERDIR_RE}/" + LAYERSERIES_CORENAMES = "hello_world_example" + LAYERSERIES_COMPAT_mylayer = "hello_world_example" + + For information on these variables, click on :term:`BBFILES`, + :term:`LAYERDIR`, :term:`BBFILE_COLLECTIONS`, :term:`BBFILE_PATTERN_mylayer <BBFILE_PATTERN>` + or :term:`LAYERSERIES_COMPAT` to go to the definitions in the glossary. + + .. note:: + + We are setting both ``LAYERSERIES_CORENAMES`` and :term:`LAYERSERIES_COMPAT` in this particular case, because we + are using bitbake without OpenEmbedded. + You should usually just use :term:`LAYERSERIES_COMPAT` to specify the OE-Core versions for which your layer + is compatible, and add the meta-openembedded layer to your project. + + You need to create the recipe file next. Inside your layer at the + top-level, use an editor and create a recipe file named + ``printhello.bb`` that has the following:: + + DESCRIPTION = "Prints Hello World" + PN = 'printhello' + PV = '1' + + python do_build() { + bb.plain("********************"); + bb.plain("* *"); + bb.plain("* Hello, World! *"); + bb.plain("* *"); + bb.plain("********************"); + } + + The recipe file simply provides + a description of the recipe, the name, version, and the ``do_build`` + task, which prints out "Hello World" to the console. For more + information on :term:`DESCRIPTION`, :term:`PN` or :term:`PV` + follow the links to the glossary. + +#. **Run BitBake With a Target:** Now that a BitBake target exists, run + the command and provide that target:: + + $ cd $HOME/hello + $ bitbake printhello + ERROR: no recipe files to build, check your BBPATH and BBFILES? + + Summary: There was 1 ERROR message shown, returning a non-zero exit code. + + We have created the layer with the recipe and + the layer configuration file but it still seems that BitBake cannot + find the recipe. BitBake needs a ``conf/bblayers.conf`` that lists + the layers for the project. Without this file, BitBake cannot find + the recipe. + +#. **Creating conf/bblayers.conf:** BitBake uses the + ``conf/bblayers.conf`` file to locate layers needed for the project. + This file must reside in the ``conf`` directory of the project (i.e. + ``hello/conf`` for this example). + + Set your working directory to the ``hello/conf`` directory and then + create the ``bblayers.conf`` file so that it contains the following:: + + BBLAYERS ?= " \ + /home/<you>/mylayer \ + " + + You need to provide your own information for ``you`` in the file. + +#. **Run BitBake With a Target:** Now that you have supplied the + ``bblayers.conf`` file, run the ``bitbake`` command and provide the + target:: + + $ bitbake printhello + Loading cache: 100% | + Loaded 0 entries from dependency cache. + Parsing recipes: 100% |##################################################################################| + Parsing of 1 .bb files complete (0 cached, 1 parsed). 1 targets, 0 skipped, 0 masked, 0 errors. + NOTE: Resolving any missing task queue dependencies + Initialising tasks: 100% |###############################################################################| + NOTE: No setscene tasks + NOTE: Executing Tasks + ******************** + * * + * Hello, World! * + * * + ******************** + NOTE: Tasks Summary: Attempted 1 tasks of which 0 didn't need to be rerun and all succeeded. + + .. note:: + + After the first execution, re-running bitbake printhello again will not + result in a BitBake run that prints the same console output. The reason + for this is that the first time the printhello.bb recipe's do_build task + executes successfully, BitBake writes a stamp file for the task. Thus, + the next time you attempt to run the task using that same bitbake + command, BitBake notices the stamp and therefore determines that the task + does not need to be re-run. If you delete the tmp directory or run + bitbake -c clean printhello and then re-run the build, the "Hello, + World!" message will be printed again. |