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-rw-r--r--bitbake/lib/bb/ui/crumbs/buildmanager.py455
-rw-r--r--bitbake/lib/bb/ui/puccho.py425
2 files changed, 0 insertions, 880 deletions
diff --git a/bitbake/lib/bb/ui/crumbs/buildmanager.py b/bitbake/lib/bb/ui/crumbs/buildmanager.py
deleted file mode 100644
index e858d75e4cf..00000000000
--- a/bitbake/lib/bb/ui/crumbs/buildmanager.py
+++ /dev/null
@@ -1,455 +0,0 @@
-#
-# BitBake Graphical GTK User Interface
-#
-# Copyright (C) 2008 Intel Corporation
-#
-# Authored by Rob Bradford <rob@linux.intel.com>
-#
-# This program is free software; you can redistribute it and/or modify
-# it under the terms of the GNU General Public License version 2 as
-# published by the Free Software Foundation.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License along
-# with this program; if not, write to the Free Software Foundation, Inc.,
-# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-
-import gtk
-import gobject
-import threading
-import os
-import datetime
-import time
-
-class BuildConfiguration:
- """ Represents a potential *or* historic *or* concrete build. It
- encompasses all the things that we need to tell bitbake to do to make it
- build what we want it to build.
-
- It also stored the metadata URL and the set of possible machines (and the
- distros / images / uris for these. Apart from the metdata URL these are
- not serialised to file (since they may be transient). In some ways this
- functionality might be shifted to the loader class."""
-
- def __init__ (self):
- self.metadata_url = None
-
- # Tuple of (distros, image, urls)
- self.machine_options = {}
-
- self.machine = None
- self.distro = None
- self.image = None
- self.urls = []
- self.extra_urls = []
- self.extra_pkgs = []
-
- def get_machines_model (self):
- model = gtk.ListStore (gobject.TYPE_STRING)
- for machine in self.machine_options.keys():
- model.append ([machine])
-
- return model
-
- def get_distro_and_images_models (self, machine):
- distro_model = gtk.ListStore (gobject.TYPE_STRING)
-
- for distro in self.machine_options[machine][0]:
- distro_model.append ([distro])
-
- image_model = gtk.ListStore (gobject.TYPE_STRING)
-
- for image in self.machine_options[machine][1]:
- image_model.append ([image])
-
- return (distro_model, image_model)
-
- def get_repos (self):
- self.urls = self.machine_options[self.machine][2]
- return self.urls
-
- # It might be a lot lot better if we stored these in like, bitbake conf
- # file format.
- @staticmethod
- def load_from_file (filename):
-
- conf = BuildConfiguration()
- with open(filename, "r") as f:
- for line in f:
- data = line.split (";")[1]
- if (line.startswith ("metadata-url;")):
- conf.metadata_url = data.strip()
- continue
- if (line.startswith ("url;")):
- conf.urls += [data.strip()]
- continue
- if (line.startswith ("extra-url;")):
- conf.extra_urls += [data.strip()]
- continue
- if (line.startswith ("machine;")):
- conf.machine = data.strip()
- continue
- if (line.startswith ("distribution;")):
- conf.distro = data.strip()
- continue
- if (line.startswith ("image;")):
- conf.image = data.strip()
- continue
-
- return conf
-
- # Serialise to a file. This is part of the build process and we use this
- # to be able to repeat a given build (using the same set of parameters)
- # but also so that we can include the details of the image / machine /
- # distro in the build manager tree view.
- def write_to_file (self, filename):
- f = open (filename, "w")
-
- lines = []
-
- if (self.metadata_url):
- lines += ["metadata-url;%s\n" % (self.metadata_url)]
-
- for url in self.urls:
- lines += ["url;%s\n" % (url)]
-
- for url in self.extra_urls:
- lines += ["extra-url;%s\n" % (url)]
-
- if (self.machine):
- lines += ["machine;%s\n" % (self.machine)]
-
- if (self.distro):
- lines += ["distribution;%s\n" % (self.distro)]
-
- if (self.image):
- lines += ["image;%s\n" % (self.image)]
-
- f.writelines (lines)
- f.close ()
-
-class BuildResult(gobject.GObject):
- """ Represents an historic build. Perhaps not successful. But it includes
- things such as the files that are in the directory (the output from the
- build) as well as a deserialised BuildConfiguration file that is stored in
- ".conf" in the directory for the build.
-
- This is GObject so that it can be included in the TreeStore."""
-
- (STATE_COMPLETE, STATE_FAILED, STATE_ONGOING) = \
- (0, 1, 2)
-
- def __init__ (self, parent, identifier):
- gobject.GObject.__init__ (self)
- self.date = None
-
- self.files = []
- self.status = None
- self.identifier = identifier
- self.path = os.path.join (parent, identifier)
-
- # Extract the date, since the directory name is of the
- # format build-<year><month><day>-<ordinal> we can easily
- # pull it out.
- # TODO: Better to stat a file?
- (_, date, revision) = identifier.split ("-")
- print(date)
-
- year = int (date[0:4])
- month = int (date[4:6])
- day = int (date[6:8])
-
- self.date = datetime.date (year, month, day)
-
- self.conf = None
-
- # By default builds are STATE_FAILED unless we find a "complete" file
- # in which case they are STATE_COMPLETE
- self.state = BuildResult.STATE_FAILED
- for file in os.listdir (self.path):
- if (file.startswith (".conf")):
- conffile = os.path.join (self.path, file)
- self.conf = BuildConfiguration.load_from_file (conffile)
- elif (file.startswith ("complete")):
- self.state = BuildResult.STATE_COMPLETE
- else:
- self.add_file (file)
-
- def add_file (self, file):
- # Just add the file for now. Don't care about the type.
- self.files += [(file, None)]
-
-class BuildManagerModel (gtk.TreeStore):
- """ Model for the BuildManagerTreeView. This derives from gtk.TreeStore
- but it abstracts nicely what the columns mean and the setup of the columns
- in the model. """
-
- (COL_IDENT, COL_DESC, COL_MACHINE, COL_DISTRO, COL_BUILD_RESULT, COL_DATE, COL_STATE) = \
- (0, 1, 2, 3, 4, 5, 6)
-
- def __init__ (self):
- gtk.TreeStore.__init__ (self,
- gobject.TYPE_STRING,
- gobject.TYPE_STRING,
- gobject.TYPE_STRING,
- gobject.TYPE_STRING,
- gobject.TYPE_OBJECT,
- gobject.TYPE_INT64,
- gobject.TYPE_INT)
-
-class BuildManager (gobject.GObject):
- """ This class manages the historic builds that have been found in the
- "results" directory but is also used for starting a new build."""
-
- __gsignals__ = {
- 'population-finished' : (gobject.SIGNAL_RUN_LAST,
- gobject.TYPE_NONE,
- ()),
- 'populate-error' : (gobject.SIGNAL_RUN_LAST,
- gobject.TYPE_NONE,
- ())
- }
-
- def update_build_result (self, result, iter):
- # Convert the date into something we can sort by.
- date = long (time.mktime (result.date.timetuple()))
-
- # Add a top level entry for the build
-
- self.model.set (iter,
- BuildManagerModel.COL_IDENT, result.identifier,
- BuildManagerModel.COL_DESC, result.conf.image,
- BuildManagerModel.COL_MACHINE, result.conf.machine,
- BuildManagerModel.COL_DISTRO, result.conf.distro,
- BuildManagerModel.COL_BUILD_RESULT, result,
- BuildManagerModel.COL_DATE, date,
- BuildManagerModel.COL_STATE, result.state)
-
- # And then we use the files in the directory as the children for the
- # top level iter.
- for file in result.files:
- self.model.append (iter, (None, file[0], None, None, None, date, -1))
-
- # This function is called as an idle by the BuildManagerPopulaterThread
- def add_build_result (self, result):
- gtk.gdk.threads_enter()
- self.known_builds += [result]
-
- self.update_build_result (result, self.model.append (None))
-
- gtk.gdk.threads_leave()
-
- def notify_build_finished (self):
- # This is a bit of a hack. If we have a running build running then we
- # will have a row in the model in STATE_ONGOING. Find it and make it
- # as if it was a proper historic build (well, it is completed now....)
-
- # We need to use the iters here rather than the Python iterator
- # interface to the model since we need to pass it into
- # update_build_result
-
- iter = self.model.get_iter_first()
-
- while (iter):
- (ident, state) = self.model.get(iter,
- BuildManagerModel.COL_IDENT,
- BuildManagerModel.COL_STATE)
-
- if state == BuildResult.STATE_ONGOING:
- result = BuildResult (self.results_directory, ident)
- self.update_build_result (result, iter)
- iter = self.model.iter_next(iter)
-
- def notify_build_succeeded (self):
- # Write the "complete" file so that when we create the BuildResult
- # object we put into the model
-
- complete_file_path = os.path.join (self.cur_build_directory, "complete")
- f = file (complete_file_path, "w")
- f.close()
- self.notify_build_finished()
-
- def notify_build_failed (self):
- # Without a "complete" file then this will mark the build as failed:
- self.notify_build_finished()
-
- # This function is called as an idle
- def emit_population_finished_signal (self):
- gtk.gdk.threads_enter()
- self.emit ("population-finished")
- gtk.gdk.threads_leave()
-
- class BuildManagerPopulaterThread (threading.Thread):
- def __init__ (self, manager, directory):
- threading.Thread.__init__ (self)
- self.manager = manager
- self.directory = directory
-
- def run (self):
- # For each of the "build-<...>" directories ..
-
- if os.path.exists (self.directory):
- for directory in os.listdir (self.directory):
-
- if not directory.startswith ("build-"):
- continue
-
- build_result = BuildResult (self.directory, directory)
- self.manager.add_build_result (build_result)
-
- gobject.idle_add (BuildManager.emit_population_finished_signal,
- self.manager)
-
- def __init__ (self, server, results_directory):
- gobject.GObject.__init__ (self)
-
- # The builds that we've found from walking the result directory
- self.known_builds = []
-
- # Save out the bitbake server, we need this for issuing commands to
- # the cooker:
- self.server = server
-
- # The TreeStore that we use
- self.model = BuildManagerModel ()
-
- # The results directory is where we create (and look for) the
- # build-<xyz>-<n> directories. We need to populate ourselves from
- # directory
- self.results_directory = results_directory
- self.populate_from_directory (self.results_directory)
-
- def populate_from_directory (self, directory):
- thread = BuildManager.BuildManagerPopulaterThread (self, directory)
- thread.start()
-
- # Come up with the name for the next build ident by combining "build-"
- # with the date formatted as yyyymmdd and then an ordinal. We do this by
- # an optimistic algorithm incrementing the ordinal if we find that it
- # already exists.
- def get_next_build_ident (self):
- today = datetime.date.today ()
- datestr = str (today.year) + str (today.month) + str (today.day)
-
- revision = 0
- test_name = "build-%s-%d" % (datestr, revision)
- test_path = os.path.join (self.results_directory, test_name)
-
- while (os.path.exists (test_path)):
- revision += 1
- test_name = "build-%s-%d" % (datestr, revision)
- test_path = os.path.join (self.results_directory, test_name)
-
- return test_name
-
- # Take a BuildConfiguration and then try and build it based on the
- # parameters of that configuration. S
- def do_build (self, conf):
- server = self.server
-
- # Work out the build directory. Note we actually create the
- # directories here since we need to write the ".conf" file. Otherwise
- # we could have relied on bitbake's builder thread to actually make
- # the directories as it proceeds with the build.
- ident = self.get_next_build_ident ()
- build_directory = os.path.join (self.results_directory,
- ident)
- self.cur_build_directory = build_directory
- os.makedirs (build_directory)
-
- conffile = os.path.join (build_directory, ".conf")
- conf.write_to_file (conffile)
-
- # Add a row to the model representing this ongoing build. It's kinda a
- # fake entry. If this build completes or fails then this gets updated
- # with the real stuff like the historic builds
- date = long (time.time())
- self.model.append (None, (ident, conf.image, conf.machine, conf.distro,
- None, date, BuildResult.STATE_ONGOING))
- try:
- server.runCommand(["setVariable", "BUILD_IMAGES_FROM_FEEDS", 1])
- server.runCommand(["setVariable", "MACHINE", conf.machine])
- server.runCommand(["setVariable", "DISTRO", conf.distro])
- server.runCommand(["setVariable", "PACKAGE_CLASSES", "package_ipk"])
- server.runCommand(["setVariable", "BBFILES", \
- """${OEROOT}/meta/packages/*/*.bb ${OEROOT}/meta-moblin/packages/*/*.bb"""])
- server.runCommand(["setVariable", "TMPDIR", "${OEROOT}/build/tmp"])
- server.runCommand(["setVariable", "IPK_FEED_URIS", \
- " ".join(conf.get_repos())])
- server.runCommand(["setVariable", "DEPLOY_DIR_IMAGE",
- build_directory])
- server.runCommand(["buildTargets", [conf.image], "rootfs"])
-
- except Exception as e:
- print(e)
-
-class BuildManagerTreeView (gtk.TreeView):
- """ The tree view for the build manager. This shows the historic builds
- and so forth. """
-
- # We use this function to control what goes in the cell since we store
- # the date in the model as seconds since the epoch (for sorting) and so we
- # need to make it human readable.
- def date_format_custom_cell_data_func (self, col, cell, model, iter):
- date = model.get (iter, BuildManagerModel.COL_DATE)[0]
- datestr = time.strftime("%A %d %B %Y", time.localtime(date))
- cell.set_property ("text", datestr)
-
- # This format function controls what goes in the cell. We use this to map
- # the integer state to a string and also to colourise the text
- def state_format_custom_cell_data_fun (self, col, cell, model, iter):
- state = model.get (iter, BuildManagerModel.COL_STATE)[0]
-
- if (state == BuildResult.STATE_ONGOING):
- cell.set_property ("text", "Active")
- cell.set_property ("foreground", "#000000")
- elif (state == BuildResult.STATE_FAILED):
- cell.set_property ("text", "Failed")
- cell.set_property ("foreground", "#ff0000")
- elif (state == BuildResult.STATE_COMPLETE):
- cell.set_property ("text", "Complete")
- cell.set_property ("foreground", "#00ff00")
- else:
- cell.set_property ("text", "")
-
- def __init__ (self):
- gtk.TreeView.__init__(self)
-
- # Misc descriptiony thing
- renderer = gtk.CellRendererText ()
- col = gtk.TreeViewColumn (None, renderer,
- text=BuildManagerModel.COL_DESC)
- self.append_column (col)
-
- # Machine
- renderer = gtk.CellRendererText ()
- col = gtk.TreeViewColumn ("Machine", renderer,
- text=BuildManagerModel.COL_MACHINE)
- self.append_column (col)
-
- # distro
- renderer = gtk.CellRendererText ()
- col = gtk.TreeViewColumn ("Distribution", renderer,
- text=BuildManagerModel.COL_DISTRO)
- self.append_column (col)
-
- # date (using a custom function for formatting the cell contents it
- # takes epoch -> human readable string)
- renderer = gtk.CellRendererText ()
- col = gtk.TreeViewColumn ("Date", renderer,
- text=BuildManagerModel.COL_DATE)
- self.append_column (col)
- col.set_cell_data_func (renderer,
- self.date_format_custom_cell_data_func)
-
- # For status.
- renderer = gtk.CellRendererText ()
- col = gtk.TreeViewColumn ("Status", renderer,
- text = BuildManagerModel.COL_STATE)
- self.append_column (col)
- col.set_cell_data_func (renderer,
- self.state_format_custom_cell_data_fun)
diff --git a/bitbake/lib/bb/ui/puccho.py b/bitbake/lib/bb/ui/puccho.py
deleted file mode 100644
index 3ce4590c162..00000000000
--- a/bitbake/lib/bb/ui/puccho.py
+++ /dev/null
@@ -1,425 +0,0 @@
-#
-# BitBake Graphical GTK User Interface
-#
-# Copyright (C) 2008 Intel Corporation
-#
-# Authored by Rob Bradford <rob@linux.intel.com>
-#
-# This program is free software; you can redistribute it and/or modify
-# it under the terms of the GNU General Public License version 2 as
-# published by the Free Software Foundation.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License along
-# with this program; if not, write to the Free Software Foundation, Inc.,
-# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-
-import gtk
-import gobject
-import gtk.glade
-import threading
-import urllib2
-import os
-import contextlib
-
-from bb.ui.crumbs.buildmanager import BuildManager, BuildConfiguration
-from bb.ui.crumbs.buildmanager import BuildManagerTreeView
-
-from bb.ui.crumbs.runningbuild import RunningBuild, RunningBuildTreeView
-
-# The metadata loader is used by the BuildSetupDialog to download the
-# available options to populate the dialog
-class MetaDataLoader(gobject.GObject):
- """ This class provides the mechanism for loading the metadata (the
- fetching and parsing) from a given URL. The metadata encompasses details
- on what machines are available. The distribution and images available for
- the machine and the the uris to use for building the given machine."""
- __gsignals__ = {
- 'success' : (gobject.SIGNAL_RUN_LAST,
- gobject.TYPE_NONE,
- ()),
- 'error' : (gobject.SIGNAL_RUN_LAST,
- gobject.TYPE_NONE,
- (gobject.TYPE_STRING,))
- }
-
- # We use these little helper functions to ensure that we take the gdk lock
- # when emitting the signal. These functions are called as idles (so that
- # they happen in the gtk / main thread's main loop.
- def emit_error_signal (self, remark):
- gtk.gdk.threads_enter()
- self.emit ("error", remark)
- gtk.gdk.threads_leave()
-
- def emit_success_signal (self):
- gtk.gdk.threads_enter()
- self.emit ("success")
- gtk.gdk.threads_leave()
-
- def __init__ (self):
- gobject.GObject.__init__ (self)
-
- class LoaderThread(threading.Thread):
- """ This class provides an asynchronous loader for the metadata (by
- using threads and signals). This is useful since the metadata may be
- at a remote URL."""
- class LoaderImportException (Exception):
- pass
-
- def __init__(self, loader, url):
- threading.Thread.__init__ (self)
- self.url = url
- self.loader = loader
-
- def run (self):
- result = {}
- try:
- with contextlib.closing (urllib2.urlopen (self.url)) as f:
- # Parse the metadata format. The format is....
- # <machine>;<default distro>|<distro>...;<default image>|<image>...;<type##url>|...
- for line in f:
- components = line.split(";")
- if (len (components) < 4):
- raise MetaDataLoader.LoaderThread.LoaderImportException
- machine = components[0]
- distros = components[1].split("|")
- images = components[2].split("|")
- urls = components[3].split("|")
-
- result[machine] = (distros, images, urls)
-
- # Create an object representing this *potential*
- # configuration. It can become concrete if the machine, distro
- # and image are all chosen in the UI
- configuration = BuildConfiguration()
- configuration.metadata_url = self.url
- configuration.machine_options = result
- self.loader.configuration = configuration
-
- # Emit that we've actually got a configuration
- gobject.idle_add (MetaDataLoader.emit_success_signal,
- self.loader)
-
- except MetaDataLoader.LoaderThread.LoaderImportException as e:
- gobject.idle_add (MetaDataLoader.emit_error_signal, self.loader,
- "Repository metadata corrupt")
- except Exception as e:
- gobject.idle_add (MetaDataLoader.emit_error_signal, self.loader,
- "Unable to download repository metadata")
- print(e)
-
- def try_fetch_from_url (self, url):
- # Try and download the metadata. Firing a signal if successful
- thread = MetaDataLoader.LoaderThread(self, url)
- thread.start()
-
-class BuildSetupDialog (gtk.Dialog):
- RESPONSE_BUILD = 1
-
- # A little helper method that just sets the states on the widgets based on
- # whether we've got good metadata or not.
- def set_configurable (self, configurable):
- if (self.configurable == configurable):
- return
-
- self.configurable = configurable
- for widget in self.conf_widgets:
- widget.set_sensitive (configurable)
-
- if not configurable:
- self.machine_combo.set_active (-1)
- self.distribution_combo.set_active (-1)
- self.image_combo.set_active (-1)
-
- # GTK widget callbacks
- def refresh_button_clicked (self, button):
- # Refresh button clicked.
-
- url = self.location_entry.get_chars (0, -1)
- self.loader.try_fetch_from_url(url)
-
- def repository_entry_editable_changed (self, entry):
- if (len (entry.get_chars (0, -1)) > 0):
- self.refresh_button.set_sensitive (True)
- else:
- self.refresh_button.set_sensitive (False)
- self.clear_status_message()
-
- # If we were previously configurable we are no longer since the
- # location entry has been changed
- self.set_configurable (False)
-
- def machine_combo_changed (self, combobox):
- active_iter = combobox.get_active_iter()
-
- if not active_iter:
- return
-
- model = combobox.get_model()
-
- if model:
- chosen_machine = model.get (active_iter, 0)[0]
-
- (distros_model, images_model) = \
- self.loader.configuration.get_distro_and_images_models (chosen_machine)
-
- self.distribution_combo.set_model (distros_model)
- self.image_combo.set_model (images_model)
-
- # Callbacks from the loader
- def loader_success_cb (self, loader):
- self.status_image.set_from_icon_name ("info",
- gtk.ICON_SIZE_BUTTON)
- self.status_image.show()
- self.status_label.set_label ("Repository metadata successfully downloaded")
-
- # Set the models on the combo boxes based on the models generated from
- # the configuration that the loader has created
-
- # We just need to set the machine here, that then determines the
- # distro and image options. Cunning huh? :-)
-
- self.configuration = self.loader.configuration
- model = self.configuration.get_machines_model ()
- self.machine_combo.set_model (model)
-
- self.set_configurable (True)
-
- def loader_error_cb (self, loader, message):
- self.status_image.set_from_icon_name ("error",
- gtk.ICON_SIZE_BUTTON)
- self.status_image.show()
- self.status_label.set_text ("Error downloading repository metadata")
- for widget in self.conf_widgets:
- widget.set_sensitive (False)
-
- def clear_status_message (self):
- self.status_image.hide()
- self.status_label.set_label (
- """<i>Enter the repository location and press _Refresh</i>""")
-
- def __init__ (self):
- gtk.Dialog.__init__ (self)
-
- # Cancel
- self.add_button (gtk.STOCK_CANCEL, gtk.RESPONSE_CANCEL)
-
- # Build
- button = gtk.Button ("_Build", None, True)
- image = gtk.Image ()
- image.set_from_stock (gtk.STOCK_EXECUTE, gtk.ICON_SIZE_BUTTON)
- button.set_image (image)
- self.add_action_widget (button, BuildSetupDialog.RESPONSE_BUILD)
- button.show_all ()
-
- # Pull in *just* the table from the Glade XML data.
- gxml = gtk.glade.XML (os.path.dirname(__file__) + "/crumbs/puccho.glade",
- root = "build_table")
- table = gxml.get_widget ("build_table")
- self.vbox.pack_start (table, True, False, 0)
-
- # Grab all the widgets that we need to turn on/off when we refresh...
- self.conf_widgets = []
- self.conf_widgets += [gxml.get_widget ("machine_label")]
- self.conf_widgets += [gxml.get_widget ("distribution_label")]
- self.conf_widgets += [gxml.get_widget ("image_label")]
- self.conf_widgets += [gxml.get_widget ("machine_combo")]
- self.conf_widgets += [gxml.get_widget ("distribution_combo")]
- self.conf_widgets += [gxml.get_widget ("image_combo")]
-
- # Grab the status widgets
- self.status_image = gxml.get_widget ("status_image")
- self.status_label = gxml.get_widget ("status_label")
-
- # Grab the refresh button and connect to the clicked signal
- self.refresh_button = gxml.get_widget ("refresh_button")
- self.refresh_button.connect ("clicked", self.refresh_button_clicked)
-
- # Grab the location entry and connect to editable::changed
- self.location_entry = gxml.get_widget ("location_entry")
- self.location_entry.connect ("changed",
- self.repository_entry_editable_changed)
-
- # Grab the machine combo and hook onto the changed signal. This then
- # allows us to populate the distro and image combos
- self.machine_combo = gxml.get_widget ("machine_combo")
- self.machine_combo.connect ("changed", self.machine_combo_changed)
-
- # Setup the combo
- cell = gtk.CellRendererText()
- self.machine_combo.pack_start(cell, True)
- self.machine_combo.add_attribute(cell, 'text', 0)
-
- # Grab the distro and image combos. We need these to populate with
- # models once the machine is chosen
- self.distribution_combo = gxml.get_widget ("distribution_combo")
- cell = gtk.CellRendererText()
- self.distribution_combo.pack_start(cell, True)
- self.distribution_combo.add_attribute(cell, 'text', 0)
-
- self.image_combo = gxml.get_widget ("image_combo")
- cell = gtk.CellRendererText()
- self.image_combo.pack_start(cell, True)
- self.image_combo.add_attribute(cell, 'text', 0)
-
- # Put the default descriptive text in the status box
- self.clear_status_message()
-
- # Mark as non-configurable, this is just greys out the widgets the
- # user can't yet use
- self.configurable = False
- self.set_configurable(False)
-
- # Show the table
- table.show_all ()
-
- # The loader and some signals connected to it to update the status
- # area
- self.loader = MetaDataLoader()
- self.loader.connect ("success", self.loader_success_cb)
- self.loader.connect ("error", self.loader_error_cb)
-
- def update_configuration (self):
- """ A poorly named function but it updates the internal configuration
- from the widgets. This can make that configuration concrete and can
- thus be used for building """
- # Extract the chosen machine from the combo
- model = self.machine_combo.get_model()
- active_iter = self.machine_combo.get_active_iter()
- if (active_iter):
- self.configuration.machine = model.get(active_iter, 0)[0]
-
- # Extract the chosen distro from the combo
- model = self.distribution_combo.get_model()
- active_iter = self.distribution_combo.get_active_iter()
- if (active_iter):
- self.configuration.distro = model.get(active_iter, 0)[0]
-
- # Extract the chosen image from the combo
- model = self.image_combo.get_model()
- active_iter = self.image_combo.get_active_iter()
- if (active_iter):
- self.configuration.image = model.get(active_iter, 0)[0]
-
-# This function operates to pull events out from the event queue and then push
-# them into the RunningBuild (which then drives the RunningBuild which then
-# pushes through and updates the progress tree view.)
-#
-# TODO: Should be a method on the RunningBuild class
-def event_handle_timeout (eventHandler, build):
- # Consume as many messages as we can ...
- event = eventHandler.getEvent()
- while event:
- build.handle_event (event)
- event = eventHandler.getEvent()
- return True
-
-class MainWindow (gtk.Window):
-
- # Callback that gets fired when the user hits a button in the
- # BuildSetupDialog.
- def build_dialog_box_response_cb (self, dialog, response_id):
- conf = None
- if (response_id == BuildSetupDialog.RESPONSE_BUILD):
- dialog.update_configuration()
- print(dialog.configuration.machine, dialog.configuration.distro, \
- dialog.configuration.image)
- conf = dialog.configuration
-
- dialog.destroy()
-
- if conf:
- self.manager.do_build (conf)
-
- def build_button_clicked_cb (self, button):
- dialog = BuildSetupDialog ()
-
- # For some unknown reason Dialog.run causes nice little deadlocks ... :-(
- dialog.connect ("response", self.build_dialog_box_response_cb)
- dialog.show()
-
- def __init__ (self):
- gtk.Window.__init__ (self)
-
- # Pull in *just* the main vbox from the Glade XML data and then pack
- # that inside the window
- gxml = gtk.glade.XML (os.path.dirname(__file__) + "/crumbs/puccho.glade",
- root = "main_window_vbox")
- vbox = gxml.get_widget ("main_window_vbox")
- self.add (vbox)
-
- # Create the tree views for the build manager view and the progress view
- self.build_manager_view = BuildManagerTreeView()
- self.running_build_view = RunningBuildTreeView()
-
- # Grab the scrolled windows that we put the tree views into
- self.results_scrolledwindow = gxml.get_widget ("results_scrolledwindow")
- self.progress_scrolledwindow = gxml.get_widget ("progress_scrolledwindow")
-
- # Put the tree views inside ...
- self.results_scrolledwindow.add (self.build_manager_view)
- self.progress_scrolledwindow.add (self.running_build_view)
-
- # Hook up the build button...
- self.build_button = gxml.get_widget ("main_toolbutton_build")
- self.build_button.connect ("clicked", self.build_button_clicked_cb)
-
-# I'm not very happy about the current ownership of the RunningBuild. I have
-# my suspicions that this object should be held by the BuildManager since we
-# care about the signals in the manager
-
-def running_build_succeeded_cb (running_build, manager):
- # Notify the manager that a build has succeeded. This is necessary as part
- # of the 'hack' that we use for making the row in the model / view
- # representing the ongoing build change into a row representing the
- # completed build. Since we know only one build can be running a time then
- # we can handle this.
-
- # FIXME: Refactor all this so that the RunningBuild is owned by the
- # BuildManager. It can then hook onto the signals directly and drive
- # interesting things it cares about.
- manager.notify_build_succeeded ()
- print("build succeeded")
-
-def running_build_failed_cb (running_build, manager):
- # As above
- print("build failed")
- manager.notify_build_failed ()
-
-def main (server, eventHandler):
- # Initialise threading...
- gobject.threads_init()
- gtk.gdk.threads_init()
-
- main_window = MainWindow ()
- main_window.show_all ()
-
- # Set up the build manager stuff in general
- builds_dir = os.path.join (os.getcwd(), "results")
- manager = BuildManager (server, builds_dir)
- main_window.build_manager_view.set_model (manager.model)
-
- # Do the running build setup
- running_build = RunningBuild ()
- main_window.running_build_view.set_model (running_build.model)
- running_build.connect ("build-succeeded", running_build_succeeded_cb,
- manager)
- running_build.connect ("build-failed", running_build_failed_cb, manager)
-
- # We need to save the manager into the MainWindow so that the toolbar
- # button can use it.
- # FIXME: Refactor ?
- main_window.manager = manager
-
- # Use a timeout function for probing the event queue to find out if we
- # have a message waiting for us.
- gobject.timeout_add (200,
- event_handle_timeout,
- eventHandler,
- running_build)
-
- gtk.main()