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-rw-r--r--meta-amdfalconx86/conf/local.conf.append.amdfalconx8626
-rw-r--r--meta-r1000/conf/local.conf.append.r100013
-rw-r--r--meta-v1000/conf/local.conf.append.v100031
3 files changed, 44 insertions, 26 deletions
diff --git a/meta-amdfalconx86/conf/local.conf.append.amdfalconx86 b/meta-amdfalconx86/conf/local.conf.append.amdfalconx86
index 68cf3405..224e8c60 100644
--- a/meta-amdfalconx86/conf/local.conf.append.amdfalconx86
+++ b/meta-amdfalconx86/conf/local.conf.append.amdfalconx86
@@ -43,17 +43,19 @@ COMMERCIAL_LIC_FLAGS_MULTIMEDIA = "commercial_gstreamer1.0-plugins-ugly \
LICENSE_FLAGS_WHITELIST_append = "${@' ${COMMERCIAL_LIC_FLAGS_MULTIMEDIA}' if bb.utils.to_boolean('${INCLUDE_COMMERCIAL_MULTIMEDIA}') else ''}"
CORE_IMAGE_EXTRA_INSTALL_append = "${@' packagegroup-multimedia-risky' if bb.utils.to_boolean('${INCLUDE_COMMERCIAL_MULTIMEDIA}') else ''}"
-# MEL has support for Vulkan/LunarG SDK components.
-# These components are required to run the Vulkan based applications.
-# In order to include these components in your final
-# image or generating an ADE that can be used to develop for/against these
-# please change the below define to "yes" before building the
-# image or generating ADE.
+# MEL supports various components that can be enabled by setting the corresponding
+# INCLUDE_<component> to "yes".
+# Following is a list of <components> that can be enabled if you want them to be
+# installed/available on your image.
+# Please change the required INCLUDE_<component> to "yes" before building an image, or
+# generating an ADE that can be used to develop apps for these components (if applicable):
+#
+# - VULKAN - Vulkan driver and Loader Layer.
+# It is required to run Vulkan based applications. Vulkan is a new generation graphics
+# and compute API that provides high-efficiency, cross-platform access to modern GPUs.
+#
+# - CODEXL - CodeXL remote agent and some sample applications to verify the GPU debugging
+# and profiling functionality.
+#
INCLUDE_VULKAN ??= "no"
-
-# MEL has support for CodeXL.
-# This include CodeXL remote agent and some sample applications to
-# verify the GPU debugging and profiling functionality.
-# In order to include these components in your final
-# image please change the below define to "yes" before building the image.
INCLUDE_CODEXL ??= "no"
diff --git a/meta-r1000/conf/local.conf.append.r1000 b/meta-r1000/conf/local.conf.append.r1000
index 8e046527..0ce2e809 100644
--- a/meta-r1000/conf/local.conf.append.r1000
+++ b/meta-r1000/conf/local.conf.append.r1000
@@ -1,3 +1,12 @@
-# MEL supports OpenCL - The Open Computing Language. In order to
-# include it into your image, set the following to "yes"
+# MEL supports various components that can be enabled by setting the corresponding
+# INCLUDE_<component> to "yes".
+# Following is a list of <components> that can be enabled if you want them to be
+# installed/available on your image.
+# Please change the required INCLUDE_<component> to "yes" before building an image, or
+# generating an ADE that can be used to develop apps for these components (if applicable):
+#
+# - OPENCL - The Open Computing Language.
+# Framework for writing programs that execute across heterogeneous platforms consisting
+# of CPUs, GPUs, DSPs, FPGAs and other processors or hardware accelerators.
+#
INCLUDE_OPENCL ??= "no"
diff --git a/meta-v1000/conf/local.conf.append.v1000 b/meta-v1000/conf/local.conf.append.v1000
index 92433f25..34518aa6 100644
--- a/meta-v1000/conf/local.conf.append.v1000
+++ b/meta-v1000/conf/local.conf.append.v1000
@@ -40,18 +40,25 @@ COMMERCIAL_LIC_FLAGS_MULTIMEDIA = "commercial_gstreamer1.0-plugins-ugly \
LICENSE_FLAGS_WHITELIST_append = "${@' ${COMMERCIAL_LIC_FLAGS_MULTIMEDIA}' if bb.utils.to_boolean('${INCLUDE_COMMERCIAL_MULTIMEDIA}') else ''}"
CORE_IMAGE_EXTRA_INSTALL_append = "${@' packagegroup-multimedia-risky' if bb.utils.to_boolean('${INCLUDE_COMMERCIAL_MULTIMEDIA}') else ''}"
-# MEL has support for Vulkan/LunarG SDK components.
-# These components are required to run the Vulkan based applications.
-# In order to include these components in your final
-# image or generating an ADE that can be used to develop for/against these
-# please change the below define to "yes" before building the
-# image or generating ADE.
+# MEL supports various components that can be enabled by setting the corresponding
+# INCLUDE_<component> to "yes".
+# Following is a list of <components> that can be enabled if you want them to be
+# installed/available on your image.
+# Please change the required INCLUDE_<component> to "yes" before building an image, or
+# generating an ADE that can be used to develop apps for these components (if applicable):
+#
+# - VULKAN - Vulkan driver and Loader Layer.
+# It is required to run Vulkan based applications. Vulkan is a new generation graphics
+# and compute API that provides high-efficiency, cross-platform access to modern GPUs.
+#
+# - OPENCL - The Open Computing Language.
+# Framework for writing programs that execute across heterogeneous platforms consisting
+# of CPUs, GPUs, DSPs, FPGAs and other processors or hardware accelerators.
+#
+# - OPENCV - The Open Computer Vision Library.
+# Library of programming functions mainly aimed at real-time computer vision. Used for
+# image-processing on input from image/video files and camera etc.
+#
INCLUDE_VULKAN ??= "no"
-
-# MEL supports OpenCL - The Open Computing Language. In order to
-# include it into your image, set the following to "yes"
INCLUDE_OPENCL ??= "no"
-
-# MEL supports OpenCV - The Open Computer Vision Library. In order to
-# include it into your image, set the following to "yes"
INCLUDE_OPENCV ??= "no"