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Diffstat (limited to 'sound/firewire/dice/dice.c')
-rw-r--r--sound/firewire/dice/dice.c45
1 files changed, 12 insertions, 33 deletions
diff --git a/sound/firewire/dice/dice.c b/sound/firewire/dice/dice.c
index 774eb2205668..ed50b222d36e 100644
--- a/sound/firewire/dice/dice.c
+++ b/sound/firewire/dice/dice.c
@@ -122,25 +122,12 @@ static void dice_card_strings(struct snd_dice *dice)
strcpy(card->mixername, "DICE");
}
-static void dice_free(struct snd_dice *dice)
+static void dice_card_free(struct snd_card *card)
{
+ struct snd_dice *dice = card->private_data;
+
snd_dice_stream_destroy_duplex(dice);
snd_dice_transaction_destroy(dice);
- fw_unit_put(dice->unit);
-
- mutex_destroy(&dice->mutex);
- kfree(dice);
-}
-
-/*
- * This module releases the FireWire unit data after all ALSA character devices
- * are released by applications. This is for releasing stream data or finishing
- * transactions safely. Thus at returning from .remove(), this module still keep
- * references for the unit.
- */
-static void dice_card_free(struct snd_card *card)
-{
- dice_free(card->private_data);
}
static void do_registration(struct work_struct *work)
@@ -155,6 +142,8 @@ static void do_registration(struct work_struct *work)
&dice->card);
if (err < 0)
return;
+ dice->card->private_free = dice_card_free;
+ dice->card->private_data = dice;
err = snd_dice_transaction_init(dice);
if (err < 0)
@@ -192,19 +181,10 @@ static void do_registration(struct work_struct *work)
if (err < 0)
goto error;
- /*
- * After registered, dice instance can be released corresponding to
- * releasing the sound card instance.
- */
- dice->card->private_free = dice_card_free;
- dice->card->private_data = dice;
dice->registered = true;
return;
error:
- snd_dice_stream_destroy_duplex(dice);
- snd_dice_transaction_destroy(dice);
- snd_dice_stream_destroy_duplex(dice);
snd_card_free(dice->card);
dev_info(&dice->unit->device,
"Sound card registration failed: %d\n", err);
@@ -223,10 +203,9 @@ static int dice_probe(struct fw_unit *unit,
}
/* Allocate this independent of sound card instance. */
- dice = kzalloc(sizeof(struct snd_dice), GFP_KERNEL);
- if (dice == NULL)
+ dice = devm_kzalloc(&unit->device, sizeof(struct snd_dice), GFP_KERNEL);
+ if (!dice)
return -ENOMEM;
-
dice->unit = fw_unit_get(unit);
dev_set_drvdata(&unit->device, dice);
@@ -261,12 +240,12 @@ static void dice_remove(struct fw_unit *unit)
cancel_delayed_work_sync(&dice->dwork);
if (dice->registered) {
- /* No need to wait for releasing card object in this context. */
- snd_card_free_when_closed(dice->card);
- } else {
- /* Don't forget this case. */
- dice_free(dice);
+ // Block till all of ALSA character devices are released.
+ snd_card_free(dice->card);
}
+
+ mutex_destroy(&dice->mutex);
+ fw_unit_put(dice->unit);
}
static void dice_bus_reset(struct fw_unit *unit)