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-rw-r--r--include/uapi/drm/ivpu_accel.h306
1 files changed, 306 insertions, 0 deletions
diff --git a/include/uapi/drm/ivpu_accel.h b/include/uapi/drm/ivpu_accel.h
new file mode 100644
index 000000000000..839820aed87e
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+++ b/include/uapi/drm/ivpu_accel.h
@@ -0,0 +1,306 @@
+/* SPDX-License-Identifier: GPL-2.0-only WITH Linux-syscall-note */
+/*
+ * Copyright (C) 2020-2023 Intel Corporation
+ */
+
+#ifndef __UAPI_IVPU_DRM_H__
+#define __UAPI_IVPU_DRM_H__
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define DRM_IVPU_DRIVER_MAJOR 1
+#define DRM_IVPU_DRIVER_MINOR 0
+
+#define DRM_IVPU_GET_PARAM 0x00
+#define DRM_IVPU_SET_PARAM 0x01
+#define DRM_IVPU_BO_CREATE 0x02
+#define DRM_IVPU_BO_INFO 0x03
+#define DRM_IVPU_SUBMIT 0x05
+#define DRM_IVPU_BO_WAIT 0x06
+
+#define DRM_IOCTL_IVPU_GET_PARAM \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_GET_PARAM, struct drm_ivpu_param)
+
+#define DRM_IOCTL_IVPU_SET_PARAM \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_IVPU_SET_PARAM, struct drm_ivpu_param)
+
+#define DRM_IOCTL_IVPU_BO_CREATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_BO_CREATE, struct drm_ivpu_bo_create)
+
+#define DRM_IOCTL_IVPU_BO_INFO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_BO_INFO, struct drm_ivpu_bo_info)
+
+#define DRM_IOCTL_IVPU_SUBMIT \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_IVPU_SUBMIT, struct drm_ivpu_submit)
+
+#define DRM_IOCTL_IVPU_BO_WAIT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_BO_WAIT, struct drm_ivpu_bo_wait)
+
+/**
+ * DOC: contexts
+ *
+ * VPU contexts have private virtual address space, job queues and priority.
+ * Each context is identified by an unique ID. Context is created on open().
+ */
+
+#define DRM_IVPU_PARAM_DEVICE_ID 0
+#define DRM_IVPU_PARAM_DEVICE_REVISION 1
+#define DRM_IVPU_PARAM_PLATFORM_TYPE 2
+#define DRM_IVPU_PARAM_CORE_CLOCK_RATE 3
+#define DRM_IVPU_PARAM_NUM_CONTEXTS 4
+#define DRM_IVPU_PARAM_CONTEXT_BASE_ADDRESS 5
+#define DRM_IVPU_PARAM_CONTEXT_PRIORITY 6
+#define DRM_IVPU_PARAM_CONTEXT_ID 7
+#define DRM_IVPU_PARAM_FW_API_VERSION 8
+#define DRM_IVPU_PARAM_ENGINE_HEARTBEAT 9
+#define DRM_IVPU_PARAM_UNIQUE_INFERENCE_ID 10
+#define DRM_IVPU_PARAM_TILE_CONFIG 11
+#define DRM_IVPU_PARAM_SKU 12
+
+#define DRM_IVPU_PLATFORM_TYPE_SILICON 0
+
+#define DRM_IVPU_CONTEXT_PRIORITY_IDLE 0
+#define DRM_IVPU_CONTEXT_PRIORITY_NORMAL 1
+#define DRM_IVPU_CONTEXT_PRIORITY_FOCUS 2
+#define DRM_IVPU_CONTEXT_PRIORITY_REALTIME 3
+
+/**
+ * struct drm_ivpu_param - Get/Set VPU parameters
+ */
+struct drm_ivpu_param {
+ /**
+ * @param:
+ *
+ * Supported params:
+ *
+ * %DRM_IVPU_PARAM_DEVICE_ID:
+ * PCI Device ID of the VPU device (read-only)
+ *
+ * %DRM_IVPU_PARAM_DEVICE_REVISION:
+ * VPU device revision (read-only)
+ *
+ * %DRM_IVPU_PARAM_PLATFORM_TYPE:
+ * Returns %DRM_IVPU_PLATFORM_TYPE_SILICON on real hardware or device specific
+ * platform type when executing on a simulator or emulator (read-only)
+ *
+ * %DRM_IVPU_PARAM_CORE_CLOCK_RATE:
+ * Current PLL frequency (read-only)
+ *
+ * %DRM_IVPU_PARAM_NUM_CONTEXTS:
+ * Maximum number of simultaneously existing contexts (read-only)
+ *
+ * %DRM_IVPU_PARAM_CONTEXT_BASE_ADDRESS:
+ * Lowest VPU virtual address available in the current context (read-only)
+ *
+ * %DRM_IVPU_PARAM_CONTEXT_PRIORITY:
+ * Value of current context scheduling priority (read-write).
+ * See DRM_IVPU_CONTEXT_PRIORITY_* for possible values.
+ *
+ * %DRM_IVPU_PARAM_CONTEXT_ID:
+ * Current context ID, always greater than 0 (read-only)
+ *
+ * %DRM_IVPU_PARAM_FW_API_VERSION:
+ * Firmware API version array (read-only)
+ *
+ * %DRM_IVPU_PARAM_ENGINE_HEARTBEAT:
+ * Heartbeat value from an engine (read-only).
+ * Engine ID (i.e. DRM_IVPU_ENGINE_COMPUTE) is given via index.
+ *
+ * %DRM_IVPU_PARAM_UNIQUE_INFERENCE_ID:
+ * Device-unique inference ID (read-only)
+ *
+ * %DRM_IVPU_PARAM_TILE_CONFIG:
+ * VPU tile configuration (read-only)
+ *
+ * %DRM_IVPU_PARAM_SKU:
+ * VPU SKU ID (read-only)
+ *
+ */
+ __u32 param;
+
+ /** @index: Index for params that have multiple instances */
+ __u32 index;
+
+ /** @value: Param value */
+ __u64 value;
+};
+
+#define DRM_IVPU_BO_HIGH_MEM 0x00000001
+#define DRM_IVPU_BO_MAPPABLE 0x00000002
+
+#define DRM_IVPU_BO_CACHED 0x00000000
+#define DRM_IVPU_BO_UNCACHED 0x00010000
+#define DRM_IVPU_BO_WC 0x00020000
+#define DRM_IVPU_BO_CACHE_MASK 0x00030000
+
+#define DRM_IVPU_BO_FLAGS \
+ (DRM_IVPU_BO_HIGH_MEM | \
+ DRM_IVPU_BO_MAPPABLE | \
+ DRM_IVPU_BO_CACHE_MASK)
+
+/**
+ * struct drm_ivpu_bo_create - Create BO backed by SHMEM
+ *
+ * Create GEM buffer object allocated in SHMEM memory.
+ */
+struct drm_ivpu_bo_create {
+ /** @size: The size in bytes of the allocated memory */
+ __u64 size;
+
+ /**
+ * @flags:
+ *
+ * Supported flags:
+ *
+ * %DRM_IVPU_BO_HIGH_MEM:
+ *
+ * Allocate VPU address from >4GB range.
+ * Buffer object with vpu address >4GB can be always accessed by the
+ * VPU DMA engine, but some HW generation may not be able to access
+ * this memory from then firmware running on the VPU management processor.
+ * Suitable for input, output and some scratch buffers.
+ *
+ * %DRM_IVPU_BO_MAPPABLE:
+ *
+ * Buffer object can be mapped using mmap().
+ *
+ * %DRM_IVPU_BO_CACHED:
+ *
+ * Allocated BO will be cached on host side (WB) and snooped on the VPU side.
+ * This is the default caching mode.
+ *
+ * %DRM_IVPU_BO_UNCACHED:
+ *
+ * Allocated BO will not be cached on host side nor snooped on the VPU side.
+ *
+ * %DRM_IVPU_BO_WC:
+ *
+ * Allocated BO will use write combining buffer for writes but reads will be
+ * uncached.
+ */
+ __u32 flags;
+
+ /** @handle: Returned GEM object handle */
+ __u32 handle;
+
+ /** @vpu_addr: Returned VPU virtual address */
+ __u64 vpu_addr;
+};
+
+/**
+ * struct drm_ivpu_bo_info - Query buffer object info
+ */
+struct drm_ivpu_bo_info {
+ /** @handle: Handle of the queried BO */
+ __u32 handle;
+
+ /** @flags: Returned flags used to create the BO */
+ __u32 flags;
+
+ /** @vpu_addr: Returned VPU virtual address */
+ __u64 vpu_addr;
+
+ /**
+ * @mmap_offset:
+ *
+ * Returned offset to be used in mmap(). 0 in case the BO is not mappable.
+ */
+ __u64 mmap_offset;
+
+ /** @size: Returned GEM object size, aligned to PAGE_SIZE */
+ __u64 size;
+};
+
+/* drm_ivpu_submit engines */
+#define DRM_IVPU_ENGINE_COMPUTE 0
+#define DRM_IVPU_ENGINE_COPY 1
+
+/**
+ * struct drm_ivpu_submit - Submit commands to the VPU
+ *
+ * Execute a single command buffer on a given VPU engine.
+ * Handles to all referenced buffer objects have to be provided in @buffers_ptr.
+ *
+ * User space may wait on job completion using %DRM_IVPU_BO_WAIT ioctl.
+ */
+struct drm_ivpu_submit {
+ /**
+ * @buffers_ptr:
+ *
+ * A pointer to an u32 array of GEM handles of the BOs required for this job.
+ * The number of elements in the array must be equal to the value given by @buffer_count.
+ *
+ * The first BO is the command buffer. The rest of array has to contain all
+ * BOs referenced from the command buffer.
+ */
+ __u64 buffers_ptr;
+
+ /** @buffer_count: Number of elements in the @buffers_ptr */
+ __u32 buffer_count;
+
+ /**
+ * @engine: Select the engine this job should be executed on
+ *
+ * %DRM_IVPU_ENGINE_COMPUTE:
+ *
+ * Performs Deep Learning Neural Compute Inference Operations
+ *
+ * %DRM_IVPU_ENGINE_COPY:
+ *
+ * Performs memory copy operations to/from system memory allocated for VPU
+ */
+ __u32 engine;
+
+ /** @flags: Reserved for future use - must be zero */
+ __u32 flags;
+
+ /**
+ * @commands_offset:
+ *
+ * Offset inside the first buffer in @buffers_ptr containing commands
+ * to be executed. The offset has to be 8-byte aligned.
+ */
+ __u32 commands_offset;
+};
+
+/* drm_ivpu_bo_wait job status codes */
+#define DRM_IVPU_JOB_STATUS_SUCCESS 0
+
+/**
+ * struct drm_ivpu_bo_wait - Wait for BO to become inactive
+ *
+ * Blocks until a given buffer object becomes inactive.
+ * With @timeout_ms set to 0 returns immediately.
+ */
+struct drm_ivpu_bo_wait {
+ /** @handle: Handle to the buffer object to be waited on */
+ __u32 handle;
+
+ /** @flags: Reserved for future use - must be zero */
+ __u32 flags;
+
+ /** @timeout_ns: Absolute timeout in nanoseconds (may be zero) */
+ __s64 timeout_ns;
+
+ /**
+ * @job_status:
+ *
+ * Job status code which is updated after the job is completed.
+ * &DRM_IVPU_JOB_STATUS_SUCCESS or device specific error otherwise.
+ * Valid only if @handle points to a command buffer.
+ */
+ __u32 job_status;
+
+ /** @pad: Padding - must be zero */
+ __u32 pad;
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* __UAPI_IVPU_DRM_H__ */