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+===============
+AMDGPU Glossary
+===============
+
+Here you can find some generic acronyms used in the amdgpu driver. Notice that
+we have a dedicated glossary for Display Core at
+'Documentation/gpu/amdgpu/display/dc-glossary.rst'.
+
+.. glossary::
+
+ active_cu_number
+ The number of CUs that are active on the system. The number of active
+ CUs may be less than SE * SH * CU depending on the board configuration.
+
+ CP
+ Command Processor
+
+ CPLIB
+ Content Protection Library
+
+ CU
+ Compute Unit
+
+ DFS
+ Digital Frequency Synthesizer
+
+ ECP
+ Enhanced Content Protection
+
+ EOP
+ End Of Pipe/Pipeline
+
+ GART
+ Graphics Address Remapping Table. This is the name we use for the GPUVM
+ page table used by the GPU kernel driver. It remaps system resources
+ (memory or MMIO space) into the GPU's address space so the GPU can access
+ them. The name GART harkens back to the days of AGP when the platform
+ provided an MMU that the GPU could use to get a contiguous view of
+ scattered pages for DMA. The MMU has since moved on to the GPU, but the
+ name stuck.
+
+ GC
+ Graphics and Compute
+
+ GMC
+ Graphic Memory Controller
+
+ GPUVM
+ GPU Virtual Memory. This is the GPU's MMU. The GPU supports multiple
+ virtual address spaces that can be in flight at any given time. These
+ allow the GPU to remap VRAM and system resources into GPU virtual address
+ spaces for use by the GPU kernel driver and applications using the GPU.
+ These provide memory protection for different applications using the GPU.
+
+ GTT
+ Graphics Translation Tables. This is a memory pool managed through TTM
+ which provides access to system resources (memory or MMIO space) for
+ use by the GPU. These addresses can be mapped into the "GART" GPUVM page
+ table for use by the kernel driver or into per process GPUVM page tables
+ for application usage.
+
+ IH
+ Interrupt Handler
+
+ HQD
+ Hardware Queue Descriptor
+
+ IB
+ Indirect Buffer
+
+ IP
+ Intellectual Property blocks
+
+ KCQ
+ Kernel Compute Queue
+
+ KGQ
+ Kernel Graphics Queue
+
+ KIQ
+ Kernel Interface Queue
+
+ MEC
+ MicroEngine Compute
+
+ MES
+ MicroEngine Scheduler
+
+ MMHUB
+ Multi-Media HUB
+
+ MQD
+ Memory Queue Descriptor
+
+ PPLib
+ PowerPlay Library - PowerPlay is the power management component.
+
+ PSP
+ Platform Security Processor
+
+ RLC
+ RunList Controller
+
+ SDMA
+ System DMA
+
+ SE
+ Shader Engine
+
+ SH
+ SHader array
+
+ SMU
+ System Management Unit
+
+ SS
+ Spread Spectrum
+
+ VCE
+ Video Compression Engine
+
+ VCN
+ Video Codec Next