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-rw-r--r--Documentation/driver-api/media/v4l2-controls.rst6
1 files changed, 3 insertions, 3 deletions
diff --git a/Documentation/driver-api/media/v4l2-controls.rst b/Documentation/driver-api/media/v4l2-controls.rst
index 5129019afb49..b2e91804829b 100644
--- a/Documentation/driver-api/media/v4l2-controls.rst
+++ b/Documentation/driver-api/media/v4l2-controls.rst
@@ -27,7 +27,7 @@ V4L2 specification with respect to controls in a central place. And to make
life as easy as possible for the driver developer.
Note that the control framework relies on the presence of a struct
-:c:type:`v4l2_device` for V4L2 drivers and struct :c:type:`v4l2_subdev` for
+:c:type:`v4l2_device` for V4L2 drivers and struct v4l2_subdev for
sub-device drivers.
@@ -335,7 +335,7 @@ current and new values:
union v4l2_ctrl_ptr p_new;
union v4l2_ctrl_ptr p_cur;
-If the control has a simple s32 type type, then:
+If the control has a simple s32 type, then:
.. code-block:: c
@@ -349,7 +349,7 @@ Within the control ops you can freely use these. The val and cur.val speak for
themselves. The p_char pointers point to character buffers of length
ctrl->maximum + 1, and are always 0-terminated.
-Unless the control is marked volatile the p_cur field points to the the
+Unless the control is marked volatile the p_cur field points to the
current cached control value. When you create a new control this value is made
identical to the default value. After calling v4l2_ctrl_handler_setup() this
value is passed to the hardware. It is generally a good idea to call this