.. SPDX-License-Identifier: CC-BY-SA-2.0-UK ============================================================= Transitioning to a custom environment for systems development ============================================================= | .. note:: So you've finished the :doc:`brief-yoctoprojectqs/index` and glanced over the document :doc:`what-i-wish-id-known`, the latter contains important information learned from other users. You're well prepared. But now, as you are starting your own project, it isn't exactly straightforward what to do. And, the documentation is daunting. We've put together a few hints to get you started. #. **Make a list of the processor, target board, technologies, and capabilities that will be part of your project**. You will be finding layers with recipes and other metadata that support these things, and adding them to your configuration. (See #3) #. **Set up your board support**. Even if you're using custom hardware, it might be easier to start with an existing target board that uses the same processor or at least the same architecture as your custom hardware. Knowing the board already has a functioning Board Support Package (BSP) within the project makes it easier for you to get comfortable with project concepts. #. **Find and acquire the best BSP for your target**. Use the :yocto_home:`Yocto Project curated layer index ` or even the :oe_layerindex:`OpenEmbedded layer index <>` to find and acquire the best BSP for your target board. The Yocto Project layer index BSPs are regularly validated. The best place to get your first BSP is from your silicon manufacturer or board vendor – they can point you to their most qualified efforts. In general, for Intel silicon use meta-intel, for Texas Instruments use meta-ti, and so forth. Choose a BSP that has been tested with the same Yocto Project release that you've downloaded. Be aware that some BSPs may not be immediately supported on the very latest release, but they will be eventually. You might want to start with the build specification that Poky provides (which is reference embedded distribution) and then add your newly chosen layers to that. Here is the information :ref:`about adding layers `. #. **Based on the layers you've chosen, make needed changes in your configuration**. For instance, you've chosen a machine type and added in the corresponding BSP layer. You'll then need to change the value of the ``MACHINE`` variable in your configuration file (build/local.conf) to point to that same machine type. There could be other layer-specific settings you need to change as well. Each layer has a ``README`` document that you can look at for this type of usage information. #. **Add a new layer for any custom recipes and metadata you create**. Use the ``bitbake-layers create-layer`` tool for Yocto Project 2.4+ releases. If you are using a Yocto Project release earlier than 2.4, use the ``yocto-layer create`` tool. The ``bitbake-layers`` tool also provides a number of other useful layer-related commands. See :ref:`dev-manual/common-tasks:creating a general layer using the \`\`bitbake-layers\`\` script` section. #. **Create your own layer for the BSP you're going to use**. It is not common that you would need to create an entire BSP from scratch unless you have a *really* special device. Even if you are using an existing BSP, :ref:`create your own layer for the BSP `. For example, given a 64-bit x86-based machine, copy the conf/intel-corei7-64 definition and give the machine a relevant name (think board name, not product name). Make sure the layer configuration is dependent on the meta-intel layer (or at least, meta-intel remains in your bblayers.conf). Now you can put your custom BSP settings into your layer and you can re-use it for different applications. #. **Write your own recipe to build additional software support that isn't already available in the form of a recipe**. Creating your own recipe is especially important for custom application software that you want to run on your device. Writing new recipes is a process of refinement. Start by getting each step of the build process working beginning with fetching all the way through packaging. Next, run the software on your target and refine further as needed. See :ref:`Writing a New Recipe ` in the Yocto Project Development Tasks Manual for more information. #. **Now you're ready to create an image recipe**. There are a number of ways to do this. However, it is strongly recommended that you have your own image recipe - don't try appending to existing image recipes. Recipes for images are trivial to create and you usually want to fully customize their contents. #. **Build your image and refine it**. Add what's missing and fix anything that's broken using your knowledge of the :ref:`workflow ` to identify where issues might be occurring. #. **Consider creating your own distribution**. When you get to a certain level of customization, consider creating your own distribution rather than using the default reference distribution. Distribution settings define the packaging back-end (e.g. rpm or other) as well as the package feed and possibly the update solution. You would create your own distribution in a new layer inheriting from Poky but overriding what needs to change for your distribution. If you find yourself adding a lot of configuration to your local.conf file aside from paths and other typical local settings, it's time to :ref:`consider creating your own distribution `. You can add product specifications that can customize the distribution if needed in other layers. You can also add other functionality specific to the product. But to update the distribution, not individual products, you update the distribution feature through that layer. #. **Congratulations! You're well on your way.** Welcome to the Yocto Project community. .. include:: /boilerplate.rst