# # TeamCity UI Implementation # # Implements a TeamCity frontend for the BitBake utility, via service messages. # See https://www.jetbrains.com/help/teamcity/build-script-interaction-with-teamcity.html # # Based on ncurses.py and knotty.py, variously by Michael Lauer and Richard Purdie # # Copyright (C) 2006 Michael 'Mickey' Lauer # Copyright (C) 2006-2012 Richard Purdie # Copyright (C) 2018-2020 Agilent Technologies, Inc. # # SPDX-License-Identifier: GPL-2.0-only # # Author: Chris Laplante from __future__ import division import datetime import logging import math import os import re import sys import xmlrpc.client from collections import deque import bb import bb.build import bb.command import bb.cooker import bb.event import bb.exceptions import bb.runqueue from bb.ui import uihelper logger = logging.getLogger("BitBake") class TeamCityUI: def __init__(self): self._block_stack = [] self._last_progress_state = None @classmethod def escape_service_value(cls, value): """ Escape a value for inclusion in a service message. TeamCity uses the vertical pipe character for escaping. See: https://confluence.jetbrains.com/display/TCD10/Build+Script+Interaction+with+TeamCity#BuildScriptInteractionwithTeamCity-Escapedvalues """ return re.sub(r"(['|\[\]])", r"|\1", value).replace("\n", "|n").replace("\r", "|r") @classmethod def emit_service_message(cls, message_type, **kwargs): print(cls.format_service_message(message_type, **kwargs), flush=True) @classmethod def format_service_message(cls, message_type, **kwargs): payload = " ".join(["{0}='{1}'".format(k, cls.escape_service_value(v)) for k, v in kwargs.items()]) return "##teamcity[{0} {1}]".format(message_type, payload) @classmethod def emit_simple_service_message(cls, message_type, message): print(cls.format_simple_service_message(message_type, message), flush=True) @classmethod def format_simple_service_message(cls, message_type, message): return "##teamcity[{0} '{1}']".format(message_type, cls.escape_service_value(message)) @classmethod def format_build_message(cls, text, status): return cls.format_service_message("message", text=text, status=status) def block_start(self, name): self._block_stack.append(name) self.emit_service_message("blockOpened", name=name) def block_end(self): if self._block_stack: name = self._block_stack.pop() self.emit_service_message("blockClosed", name=name) def progress(self, message, percent, extra=None): now = datetime.datetime.now() percent = "{0: >3.0f}".format(percent) report = False if not self._last_progress_state \ or (self._last_progress_state[0] == message and self._last_progress_state[1] != percent and (now - self._last_progress_state[2]).microseconds >= 5000) \ or self._last_progress_state[0] != message: report = True self._last_progress_state = (message, percent, now) if report or percent in [0, 100]: self.emit_simple_service_message("progressMessage", "{0}: {1}%{2}".format(message, percent, extra or "")) class TeamcityLogFormatter(logging.Formatter): def format(self, record): details = "" if hasattr(record, 'bb_exc_formatted'): details = ''.join(record.bb_exc_formatted) elif hasattr(record, 'bb_exc_info'): etype, value, tb = record.bb_exc_info formatted = bb.exceptions.format_exception(etype, value, tb, limit=5) details = ''.join(formatted) if record.levelno in [bb.msg.BBLogFormatter.ERROR, bb.msg.BBLogFormatter.CRITICAL]: # ERROR gets a separate errorDetails field msg = TeamCityUI.format_service_message("message", text=record.getMessage(), status="ERROR", errorDetails=details) else: payload = record.getMessage() if details: payload += "\n" + details if record.levelno == bb.msg.BBLogFormatter.PLAIN: msg = payload elif record.levelno == bb.msg.BBLogFormatter.WARNING: msg = TeamCityUI.format_service_message("message", text=payload, status="WARNING") else: msg = TeamCityUI.format_service_message("message", text=payload, status="NORMAL") return msg _evt_list = ["bb.runqueue.runQueueExitWait", "bb.event.LogExecTTY", "logging.LogRecord", "bb.build.TaskFailed", "bb.build.TaskBase", "bb.event.ParseStarted", "bb.event.ParseProgress", "bb.event.ParseCompleted", "bb.event.CacheLoadStarted", "bb.event.CacheLoadProgress", "bb.event.CacheLoadCompleted", "bb.command.CommandFailed", "bb.command.CommandExit", "bb.command.CommandCompleted", "bb.cooker.CookerExit", "bb.event.MultipleProviders", "bb.event.NoProvider", "bb.runqueue.sceneQueueTaskStarted", "bb.runqueue.runQueueTaskStarted", "bb.runqueue.runQueueTaskFailed", "bb.runqueue.sceneQueueTaskFailed", "bb.event.BuildBase", "bb.build.TaskStarted", "bb.build.TaskSucceeded", "bb.build.TaskFailedSilent", "bb.build.TaskProgress", "bb.event.ProcessStarted", "bb.event.ProcessProgress", "bb.event.ProcessFinished"] def _log_settings_from_server(server): # Get values of variables which control our output includelogs, error = server.runCommand(["getVariable", "BBINCLUDELOGS"]) if error: logger.error("Unable to get the value of BBINCLUDELOGS variable: %s" % error) raise BaseException(error) loglines, error = server.runCommand(["getVariable", "BBINCLUDELOGS_LINES"]) if error: logger.error("Unable to get the value of BBINCLUDELOGS_LINES variable: %s" % error) raise BaseException(error) return includelogs, loglines def main(server, eventHandler, params): params.updateToServer(server, os.environ.copy()) includelogs, loglines = _log_settings_from_server(server) ui = TeamCityUI() helper = uihelper.BBUIHelper() console = logging.StreamHandler(sys.stdout) errconsole = logging.StreamHandler(sys.stderr) format = TeamcityLogFormatter() if params.options.quiet == 0: forcelevel = None elif params.options.quiet > 2: forcelevel = bb.msg.BBLogFormatter.ERROR else: forcelevel = bb.msg.BBLogFormatter.WARNING bb.msg.addDefaultlogFilter(console, bb.msg.BBLogFilterStdOut, forcelevel) bb.msg.addDefaultlogFilter(errconsole, bb.msg.BBLogFilterStdErr) console.setFormatter(format) errconsole.setFormatter(format) if not bb.msg.has_console_handler(logger): logger.addHandler(console) logger.addHandler(errconsole) if params.options.remote_server and params.options.kill_server: server.terminateServer() return if params.observe_only: logger.error("Observe-only mode not supported in this UI") return 1 llevel, debug_domains = bb.msg.constructLogOptions() server.runCommand(["setEventMask", server.getEventHandle(), llevel, debug_domains, _evt_list]) try: params.updateFromServer(server) cmdline = params.parseActions() if not cmdline: logger.error("No task given") return 1 if 'msg' in cmdline and cmdline['msg']: logger.error(cmdline['msg']) return 1 cmdline = cmdline['action'] ret, error = server.runCommand(cmdline) if error: logger.error("{0}: {1}".format(cmdline, error)) return 1 elif not ret: logger.error("Couldn't get default commandline: {0}".format(re)) return 1 except xmlrpc.client.Fault as x: logger.error("XMLRPC Fault getting commandline: {0}".format(x)) return 1 active_process_total = None is_tasks_running = False while True: try: event = eventHandler.waitEvent(0.25) if not event: continue helper.eventHandler(event) if isinstance(event, bb.build.TaskBase): logger.info(event._message) if isinstance(event, logging.LogRecord): # Don't report sstate failures as errors, since Yocto will just run the tasks for real if event.msg == "No suitable staging package found" or (event.msg.startswith( "Fetcher failure: Unable to find file") and "downloadfilename" in event.msg and "sstate" in event.msg): event.levelno = bb.msg.BBLogFormatter.WARNING if event.taskpid != 0: # For "normal" logging conditions, don't show note logs from tasks # but do show them if the user has changed the default log level to # include verbose/debug messages if event.levelno <= bb.msg.BBLogFormatter.NOTE and (event.levelno < llevel or ( event.levelno == bb.msg.BBLogFormatter.NOTE and llevel != bb.msg.BBLogFormatter.VERBOSE)): continue # Prefix task messages with recipe/task if event.taskpid in helper.running_tasks and event.levelno != bb.msg.BBLogFormatter.PLAIN: taskinfo = helper.running_tasks[event.taskpid] event.msg = taskinfo['title'] + ': ' + event.msg if hasattr(event, 'fn'): event.msg = event.fn + ': ' + event.msg logger.handle(event) if isinstance(event, bb.build.TaskFailedSilent): logger.warning("Logfile for failed setscene task is %s" % event.logfile) continue if isinstance(event, bb.build.TaskFailed): rt = "{0}-{1}:{2}".format(event.pn, event.pv.replace("AUTOINC", "0"), event.task) logfile = event.logfile if not logfile or not os.path.exists(logfile): TeamCityUI.emit_service_message("buildProblem", description="{0}\nUnknown failure (no log file available)".format(rt)) if not event.task.endswith("_setscene"): server.runCommand(["stateForceShutdown"]) continue details = deque(maxlen=loglines) error_lines = [] if includelogs and not event.errprinted: with open(logfile, "r") as f: while True: line = f.readline() if not line: break line = line.rstrip() details.append(' | %s' % line) # TODO: a less stupid check for errors if (event.task == "do_compile") and ("error:" in line): error_lines.append(line) if error_lines: TeamCityUI.emit_service_message("compilationStarted", compiler=rt) for line in error_lines: TeamCityUI.emit_service_message("message", text=line, status="ERROR") TeamCityUI.emit_service_message("compilationFinished", compiler=rt) else: TeamCityUI.emit_service_message("buildProblem", description=rt) err = "Logfile of failure stored in: %s" % logfile if details: ui.block_start("{0} task log".format(rt)) # TeamCity seems to choke on service messages longer than about 63800 characters, so if error # details is longer than, say, 60000, batch it up into several messages. first_message = True while details: detail_len = 0 batch = deque() while details and detail_len < 60000: # TODO: This code doesn't bother to handle lines that themselves are extremely long. line = details.popleft() batch.append(line) detail_len += len(line) if first_message: batch.appendleft("Log data follows:") first_message = False TeamCityUI.emit_service_message("message", text=err, status="ERROR", errorDetails="\n".join(batch)) else: TeamCityUI.emit_service_message("message", text="[continued]", status="ERROR", errorDetails="\n".join(batch)) ui.block_end() else: TeamCityUI.emit_service_message("message", text=err, status="ERROR", errorDetails="") if not event.task.endswith("_setscene"): server.runCommand(["stateForceShutdown"]) if isinstance(event, bb.event.ProcessStarted): if event.processname in ["Initialising tasks", "Checking sstate mirror object availability"]: active_process_total = event.total ui.block_start(event.processname) if isinstance(event, bb.event.ProcessFinished): if event.processname in ["Initialising tasks", "Checking sstate mirror object availability"]: ui.progress(event.processname, 100) ui.block_end() if isinstance(event, bb.event.ProcessProgress): if event.processname in ["Initialising tasks", "Checking sstate mirror object availability"] and active_process_total != 0: ui.progress(event.processname, event.progress * 100 / active_process_total) if isinstance(event, bb.event.CacheLoadStarted): ui.block_start("Loading cache") if isinstance(event, bb.event.CacheLoadProgress): if event.total != 0: ui.progress("Loading cache", math.floor(event.current * 100 / event.total)) if isinstance(event, bb.event.CacheLoadCompleted): ui.progress("Loading cache", 100) ui.block_end() if isinstance(event, bb.event.ParseStarted): ui.block_start("Parsing recipes and checking upstream revisions") if isinstance(event, bb.event.ParseProgress): if event.total != 0: ui.progress("Parsing recipes", math.floor(event.current * 100 / event.total)) if isinstance(event, bb.event.ParseCompleted): ui.progress("Parsing recipes", 100) ui.block_end() if isinstance(event, bb.command.CommandCompleted): return if isinstance(event, bb.command.CommandFailed): logger.error(str(event)) return 1 if isinstance(event, bb.event.MultipleProviders): logger.warning(str(event)) continue if isinstance(event, bb.event.NoProvider): logger.error(str(event)) continue if isinstance(event, bb.command.CommandExit): return if isinstance(event, bb.cooker.CookerExit): return if isinstance(event, bb.runqueue.sceneQueueTaskStarted): if not is_tasks_running: is_tasks_running = True ui.block_start("Running tasks") if event.stats.total != 0: ui.progress("Running setscene tasks", ( event.stats.completed + event.stats.active + event.stats.failed + 1) * 100 / event.stats.total) if isinstance(event, bb.runqueue.runQueueTaskStarted): if not is_tasks_running: is_tasks_running = True ui.block_start("Running tasks") if event.stats.total != 0: pseudo_total = event.stats.total - event.stats.skipped pseudo_complete = event.stats.completed + event.stats.active - event.stats.skipped + event.stats.failed + 1 # TODO: sometimes this gives over 100% ui.progress("Running runqueue tasks", (pseudo_complete) * 100 / pseudo_total, " ({0}/{1})".format(pseudo_complete, pseudo_total)) if isinstance(event, bb.runqueue.sceneQueueTaskFailed): logger.warning(str(event)) continue if isinstance(event, bb.runqueue.runQueueTaskFailed): logger.error(str(event)) return 1 if isinstance(event, bb.event.LogExecTTY): pass except EnvironmentError as ioerror: # ignore interrupted io if ioerror.args[0] == 4: pass except Exception as ex: logger.error(str(ex)) # except KeyboardInterrupt: # if shutdown == 2: # mw.appendText("Third Keyboard Interrupt, exit.\n") # exitflag = True # if shutdown == 1: # mw.appendText("Second Keyboard Interrupt, stopping...\n") # _, error = server.runCommand(["stateForceShutdown"]) # if error: # print("Unable to cleanly stop: %s" % error) # if shutdown == 0: # mw.appendText("Keyboard Interrupt, closing down...\n") # _, error = server.runCommand(["stateShutdown"]) # if error: # print("Unable to cleanly shutdown: %s" % error) # shutdown = shutdown + 1 # pass