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+.. SPDX-License-Identifier: CC-BY-SA-2.0-UK
+
+=========================
+Yocto Project Quick Build
+=========================
+
+Welcome!
+========
+
+This short document steps you through the process for a typical
+image build using the Yocto Project. The document also introduces how to
+configure a build for specific hardware. You will use Yocto Project to
+build a reference embedded OS called Poky.
+
+.. note::
+
+ - The examples in this paper assume you are using a native Linux
+ system running a recent Ubuntu Linux distribution. If the machine
+ you want to use Yocto Project on to build an image
+ (:term:`Build Host`) is not
+ a native Linux system, you can still perform these steps by using
+ CROss PlatformS (CROPS) and setting up a Poky container. See the
+ :ref:`dev-manual/dev-manual-start:setting up to use cross platforms (crops)`
+ section
+ in the Yocto Project Development Tasks Manual for more
+ information.
+
+ - You may use Windows Subsystem For Linux v2 to set up a build host
+ using Windows 10.
+
+ .. note::
+
+ The Yocto Project is not compatible with WSLv1, it is
+ compatible but not officially supported nor validated with
+ WSLv2, if you still decide to use WSL please upgrade to WSLv2.
+
+ See the :ref:`dev-manual/dev-manual-start:setting up to use windows
+ subsystem for linux (wslv2)` section in the Yocto Project Development
+ Tasks Manual for more information.
+
+If you want more conceptual or background information on the Yocto
+Project, see the :doc:`../overview-manual/index`.
+
+Compatible Linux Distribution
+=============================
+
+Make sure your :term:`Build Host` meets the
+following requirements:
+
+- 50 Gbytes of free disk space
+
+- Runs a supported Linux distribution (i.e. recent releases of Fedora,
+ openSUSE, CentOS, Debian, or Ubuntu). For a list of Linux
+ distributions that support the Yocto Project, see the
+ :ref:`ref-manual/ref-system-requirements:supported linux distributions`
+ section in the Yocto Project Reference Manual. For detailed
+ information on preparing your build host, see the
+ :ref:`dev-manual/dev-manual-start:preparing the build host`
+ section in the Yocto Project Development Tasks Manual.
+
+-
+
+ - Git 1.8.3.1 or greater
+ - tar 1.28 or greater
+ - Python 3.5.0 or greater.
+ - gcc 5.0 or greater.
+
+If your build host does not meet any of these three listed version
+requirements, you can take steps to prepare the system so that you
+can still use the Yocto Project. See the
+:ref:`ref-manual/ref-system-requirements:required git, tar, python and gcc versions`
+section in the Yocto Project Reference Manual for information.
+
+Build Host Packages
+===================
+
+You must install essential host packages on your build host. The
+following command installs the host packages based on an Ubuntu
+distribution:
+
+.. code-block:: shell
+
+ $ sudo apt-get install &UBUNTU_HOST_PACKAGES_ESSENTIAL;
+
+.. note::
+
+ For host package requirements on all supported Linux distributions,
+ see the :ref:`ref-manual/ref-system-requirements:required packages for the build host`
+ section in the Yocto Project Reference Manual.
+
+Use Git to Clone Poky
+=====================
+
+Once you complete the setup instructions for your machine, you need to
+get a copy of the Poky repository on your build host. Use the following
+commands to clone the Poky repository.
+
+.. code-block:: shell
+
+ $ git clone git://git.yoctoproject.org/poky
+ Cloning into 'poky'...
+ remote: Counting
+ objects: 432160, done. remote: Compressing objects: 100%
+ (102056/102056), done. remote: Total 432160 (delta 323116), reused
+ 432037 (delta 323000) Receiving objects: 100% (432160/432160), 153.81 MiB | 8.54 MiB/s, done.
+ Resolving deltas: 100% (323116/323116), done.
+ Checking connectivity... done.
+
+Move to the ``poky`` directory and take a look at the tags:
+
+.. code-block:: shell
+
+ $ cd poky
+ $ git fetch --tags
+ $ git tag
+ 1.1_M1.final
+ 1.1_M1.rc1
+ 1.1_M1.rc2
+ 1.1_M2.final
+ 1.1_M2.rc1
+ .
+ .
+ .
+ yocto-2.5
+ yocto-2.5.1
+ yocto-2.5.2
+ yocto-2.6
+ yocto-2.6.1
+ yocto-2.6.2
+ yocto-2.7
+ yocto_1.5_M5.rc8
+
+For this example, check out the branch based on the
+``&DISTRO_REL_TAG;`` release:
+
+.. code-block:: shell
+
+ $ git checkout tags/&DISTRO_REL_TAG; -b my-&DISTRO_REL_TAG;
+ Switched to a new branch 'my-&DISTRO_REL_TAG;'
+
+The previous Git checkout command creates a local branch named
+``my-&DISTRO_REL_TAG;``. The files available to you in that branch exactly
+match the repository's files in the ``&DISTRO_NAME_NO_CAP;`` development
+branch at the time of the Yocto Project &DISTRO_REL_TAG; release.
+
+For more options and information about accessing Yocto Project related
+repositories, see the
+:ref:`dev-manual/dev-manual-start:locating yocto project source files`
+section in the Yocto Project Development Tasks Manual.
+
+Building Your Image
+===================
+
+Use the following steps to build your image. The build process creates
+an entire Linux distribution, including the toolchain, from source.
+
+.. note::
+
+ - If you are working behind a firewall and your build host is not
+ set up for proxies, you could encounter problems with the build
+ process when fetching source code (e.g. fetcher failures or Git
+ failures).
+
+ - If you do not know your proxy settings, consult your local network
+ infrastructure resources and get that information. A good starting
+ point could also be to check your web browser settings. Finally,
+ you can find more information on the
+ ":yocto_wiki:`Working Behind a Network Proxy </Working_Behind_a_Network_Proxy>`"
+ page of the Yocto Project Wiki.
+
+#. **Initialize the Build Environment:** From within the ``poky``
+ directory, run the :ref:`ref-manual/ref-structure:\`\`oe-init-build-env\`\``
+ environment
+ setup script to define Yocto Project's build environment on your
+ build host.
+
+ .. code-block:: shell
+
+ $ cd ~/poky
+ $ source oe-init-build-env
+ You had no conf/local.conf file. This configuration file has therefore been
+ created for you with some default values. You may wish to edit it to, for
+ example, select a different MACHINE (target hardware). See conf/local.conf
+ for more information as common configuration options are commented.
+
+ You had no conf/bblayers.conf file. This configuration file has therefore
+ been created for you with some default values. To add additional metadata
+ layers into your configuration please add entries to conf/bblayers.conf.
+
+ The Yocto Project has extensive documentation about OE including a reference
+ manual which can be found at:
+ http://yoctoproject.org/documentation
+
+ For more information about OpenEmbedded see their website:
+ http://www.openembedded.org/
+
+ ### Shell environment set up for builds. ###
+
+ You can now run 'bitbake <target>'
+
+ Common targets are:
+ core-image-minimal
+ core-image-sato
+ meta-toolchain
+ meta-ide-support
+
+ You can also run generated qemu images with a command like 'runqemu qemux86-64'
+
+ Among other things, the script creates the :term:`Build Directory`, which is
+ ``build`` in this case and is located in the :term:`Source Directory`. After
+ the script runs, your current working directory is set to the Build
+ Directory. Later, when the build completes, the Build Directory contains all the
+ files created during the build.
+
+#. **Examine Your Local Configuration File:** When you set up the build
+ environment, a local configuration file named ``local.conf`` becomes
+ available in a ``conf`` subdirectory of the Build Directory. For this
+ example, the defaults are set to build for a ``qemux86`` target,
+ which is suitable for emulation. The package manager used is set to
+ the RPM package manager.
+
+ .. tip::
+
+ You can significantly speed up your build and guard against fetcher
+ failures by using mirrors. To use mirrors, add these lines to your
+ local.conf file in the Build directory: ::
+
+ SSTATE_MIRRORS = "\
+ file://.* http://sstate.yoctoproject.org/dev/PATH;downloadfilename=PATH \n \
+ file://.* http://sstate.yoctoproject.org/&YOCTO_DOC_VERSION_MINUS_ONE;/PATH;downloadfilename=PATH \n \
+ file://.* http://sstate.yoctoproject.org/&YOCTO_DOC_VERSION;/PATH;downloadfilename=PATH \n \
+ "
+
+
+ The previous examples showed how to add sstate paths for Yocto Project
+ &YOCTO_DOC_VERSION_MINUS_ONE;, &YOCTO_DOC_VERSION;, and a development
+ area. For a complete index of sstate locations, see http://sstate.yoctoproject.org/.
+
+#. **Start the Build:** Continue with the following command to build an OS
+ image for the target, which is ``core-image-sato`` in this example:
+
+ .. code-block:: shell
+
+ $ bitbake core-image-sato
+
+ For information on using the ``bitbake`` command, see the
+ :ref:`overview-manual/overview-manual-concepts:bitbake` section in the Yocto Project Overview and
+ Concepts Manual, or see the ":ref:`BitBake Command
+ <bitbake:bitbake-user-manual/bitbake-user-manual-intro:the bitbake command>`" section in the BitBake User Manual.
+
+#. **Simulate Your Image Using QEMU:** Once this particular image is
+ built, you can start QEMU, which is a Quick EMUlator that ships with
+ the Yocto Project:
+
+ .. code-block:: shell
+
+ $ runqemu qemux86-64
+
+ If you want to learn more about running QEMU, see the
+ :ref:`dev-manual/dev-manual-qemu:using the quick emulator (qemu)` chapter in
+ the Yocto Project Development Tasks Manual.
+
+#. **Exit QEMU:** Exit QEMU by either clicking on the shutdown icon or by typing
+ ``Ctrl-C`` in the QEMU transcript window from which you evoked QEMU.
+
+Customizing Your Build for Specific Hardware
+============================================
+
+So far, all you have done is quickly built an image suitable for
+emulation only. This section shows you how to customize your build for
+specific hardware by adding a hardware layer into the Yocto Project
+development environment.
+
+In general, layers are repositories that contain related sets of
+instructions and configurations that tell the Yocto Project what to do.
+Isolating related metadata into functionally specific layers facilitates
+modular development and makes it easier to reuse the layer metadata.
+
+.. note::
+
+ By convention, layer names start with the string "meta-".
+
+Follow these steps to add a hardware layer:
+
+#. **Find a Layer:** Lots of hardware layers exist. The Yocto Project
+ :yocto_git:`Source Repositories <>` has many hardware layers.
+ This example adds the
+ `meta-altera <https://github.com/kraj/meta-altera>`__ hardware layer.
+
+#. **Clone the Layer:** Use Git to make a local copy of the layer on your
+ machine. You can put the copy in the top level of the copy of the
+ Poky repository created earlier:
+
+ .. code-block:: shell
+
+ $ cd ~/poky
+ $ git clone https://github.com/kraj/meta-altera.git
+ Cloning into 'meta-altera'...
+ remote: Counting objects: 25170, done.
+ remote: Compressing objects: 100% (350/350), done.
+ remote: Total 25170 (delta 645), reused 719 (delta 538), pack-reused 24219
+ Receiving objects: 100% (25170/25170), 41.02 MiB | 1.64 MiB/s, done.
+ Resolving deltas: 100% (13385/13385), done.
+ Checking connectivity... done.
+
+ The hardware layer now exists
+ with other layers inside the Poky reference repository on your build
+ host as ``meta-altera`` and contains all the metadata needed to
+ support hardware from Altera, which is owned by Intel.
+
+ .. note::
+
+ It is recommended for layers to have a branch per Yocto Project release.
+ Please make sure to checkout the layer branch supporting the Yocto Project
+ release you're using.
+
+#. **Change the Configuration to Build for a Specific Machine:** The
+ :term:`MACHINE` variable in the
+ ``local.conf`` file specifies the machine for the build. For this
+ example, set the ``MACHINE`` variable to ``cyclone5``. These
+ configurations are used:
+ https://github.com/kraj/meta-altera/blob/master/conf/machine/cyclone5.conf.
+
+ .. note::
+
+ See the "Examine Your Local Configuration File" step earlier for more
+ information on configuring the build.
+
+#. **Add Your Layer to the Layer Configuration File:** Before you can use
+ a layer during a build, you must add it to your ``bblayers.conf``
+ file, which is found in the
+ :term:`Build Directory` ``conf``
+ directory.
+
+ Use the ``bitbake-layers add-layer`` command to add the layer to the
+ configuration file:
+
+ .. code-block:: shell
+
+ $ cd ~/poky/build
+ $ bitbake-layers add-layer ../meta-altera
+ NOTE: Starting bitbake server...
+ Parsing recipes: 100% |##################################################################| Time: 0:00:32
+ Parsing of 918 .bb files complete (0 cached, 918 parsed). 1401 targets,
+ 123 skipped, 0 masked, 0 errors.
+
+ You can find
+ more information on adding layers in the
+ :ref:`dev-manual/dev-manual-common-tasks:adding a layer using the \`\`bitbake-layers\`\` script`
+ section.
+
+Completing these steps has added the ``meta-altera`` layer to your Yocto
+Project development environment and configured it to build for the
+``cyclone5`` machine.
+
+.. note::
+
+ The previous steps are for demonstration purposes only. If you were
+ to attempt to build an image for the ``cyclone5`` machine, you should
+ read the Altera ``README``.
+
+Creating Your Own General Layer
+===============================
+
+Maybe you have an application or specific set of behaviors you need to
+isolate. You can create your own general layer using the
+``bitbake-layers create-layer`` command. The tool automates layer
+creation by setting up a subdirectory with a ``layer.conf``
+configuration file, a ``recipes-example`` subdirectory that contains an
+``example.bb`` recipe, a licensing file, and a ``README``.
+
+The following commands run the tool to create a layer named
+``meta-mylayer`` in the ``poky`` directory:
+
+.. code-block:: shell
+
+ $ cd ~/poky
+ $ bitbake-layers create-layer meta-mylayer
+ NOTE: Starting bitbake server...
+ Add your new layer with 'bitbake-layers add-layer meta-mylayer'
+
+For more information
+on layers and how to create them, see the
+:ref:`dev-manual/dev-manual-common-tasks:creating a general layer using the \`\`bitbake-layers\`\` script`
+section in the Yocto Project Development Tasks Manual.
+
+Where To Go Next
+================
+
+Now that you have experienced using the Yocto Project, you might be
+asking yourself "What now?". The Yocto Project has many sources of
+information including the website, wiki pages, and user manuals:
+
+- **Website:** The :yocto_home:`Yocto Project Website <>` provides
+ background information, the latest builds, breaking news, full
+ development documentation, and access to a rich Yocto Project
+ Development Community into which you can tap.
+
+- **Developer Screencast:** The `Getting Started with the Yocto Project -
+ New Developer Screencast Tutorial <http://vimeo.com/36450321>`__
+ provides a 30-minute video created for users unfamiliar with the
+ Yocto Project but familiar with Linux build hosts. While this
+ screencast is somewhat dated, the introductory and fundamental
+ concepts are useful for the beginner.
+
+- **Yocto Project Overview and Concepts Manual:** The
+ :doc:`../overview-manual/index` is a great
+ place to start to learn about the Yocto Project. This manual
+ introduces you to the Yocto Project and its development environment.
+ The manual also provides conceptual information for various aspects
+ of the Yocto Project.
+
+- **Yocto Project Wiki:** The :yocto_wiki:`Yocto Project Wiki <>`
+ provides additional information on where to go next when ramping up
+ with the Yocto Project, release information, project planning, and QA
+ information.
+
+- **Yocto Project Mailing Lists:** Related mailing lists provide a forum
+ for discussion, patch submission and announcements. Several mailing
+ lists exist and are grouped according to areas of concern. See the
+ :ref:`ref-manual/resources:mailing lists`
+ section in the Yocto Project Reference Manual for a complete list of
+ Yocto Project mailing lists.
+
+- **Comprehensive List of Links and Other Documentation:** The
+ :ref:`ref-manual/resources:links and related documentation`
+ section in the Yocto Project Reference Manual provides a
+ comprehensive list of all related links and other user documentation.
+
+.. include:: /boilerplate.rst