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@@ -1,66 +0,0 @@
-these files
- revert-363b53f00069af718f64cf047f19ad5681a8bf6d.patch
- revert-c46c551c56f78c6bf9e63524c89478695fc4f525.patch
-are the reverts of following commit of mesa:
- 363b53f00069af718f64cf047f19ad5681a8bf6d
- c46c551c56f78c6bf9e63524c89478695fc4f525
-
-the reason of two patches is described at
- http://lists.freedesktop.org/archives/mesa-dev/2014-November/070204.html
-
-
-[Mesa-dev] [PATCH 0/2] Disable the EGL state tracker for Linux/DRI builds
-
-Marek Olšák maraeo at gmail.com
-Tue Nov 4 14:42:43 PST 2014
-
-Hi everybody,
-
-I'm about to address this long-standing issue: The EGL state tracker is
-redundant. It duplicates what st/dri does and it also duplicates what
-the common loader egl_dri2 does, which is used by all classic drivers
-and even works better with gallium drivers.
-
-Let's compare EGL extensions for both backends:
-
-st/egl:
-EGL version string: 1.4 (Gallium)
-EGL client APIs: OpenGL OpenGL_ES OpenGL_ES2 OpenVG
-EGL extensions string:
- EGL_WL_bind_wayland_display EGL_KHR_image_base EGL_KHR_image_pixmap
- EGL_KHR_image EGL_KHR_reusable_sync EGL_KHR_fence_sync
- EGL_KHR_surfaceless_context EGL_NOK_swap_region
- EGL_NV_post_sub_buffer
-
-egl_dri2:
-EGL version string: 1.4 (DRI2)
-EGL client APIs: OpenGL OpenGL_ES OpenGL_ES2 OpenGL_ES3
-EGL extensions string:
- EGL_MESA_drm_image EGL_MESA_configless_context EGL_KHR_image_base
- EGL_KHR_image_pixmap EGL_KHR_image EGL_KHR_gl_texture_2D_image
- EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
- EGL_KHR_surfaceless_context EGL_KHR_create_context
- EGL_NOK_swap_region EGL_NOK_texture_from_pixmap
- EGL_CHROMIUM_sync_control EGL_EXT_image_dma_buf_import
- EGL_NV_post_sub_buffer
-
-egl_dri2 also supports MSAA on the window framebuffer (through st/dri).
-It's really obvious which one is better.
-
-I'm aware of 2 features that we will lose:
-- swrast on Wayland - I'm not sure about this. Perhaps kms-swrast has
-addressed this already.
-- OpenVG - It has never taken off. If people want this on Linux, it should
-use egl_dri2 and st/dri, like OpenGL does.
-
-This series removes st/egl and st/gbm support from the autoconf build
-(the latter depends on the former and is probably just as redundant).
-The next step is to remove all Linux-specific backends from st/egl.
-Windows, Android, and other platform backends will be kept intact,
-therefore st/egl won't be removed completely.
-
-Please comment.
-
-Thanks,
-
-Marek