BSP Development Example This appendix provides a complete BSP development example. The example assumes the following: No previous preparation or use of the Yocto Project. Use of the Crown Bay Board Support Package (BSP) as a "base" BSP from which to work. The example begins with the Crown Bay BSP as the starting point but ends by building a new 'atom-pc' BSP, which was based on the Crown Bay BSP. Shell commands assume bash Example was developed on an Intel-based Core i7 platform running Ubuntu 10.04 LTS released in April of 2010.
Getting Local Yocto Project Files and BSP Files You need to have the Yocto Project files available on your host system. You can get files through tarball extraction or by cloning the poky Git repository. The following paragraphs describe both methods. For additional information, see the bulleted item "Yocto Project Release". As mentioned, one way to get the Yocto Project files is to use Git to clone the poky repository. These commands create a local copy of the Git repository. By default, the top-level directory of the repository is named poky: $ git clone git://git.yoctoproject.org/poky $ cd poky Alternatively, you can start with the downloaded Poky "edison" tarball. These commands unpack the tarball into a Yocto Project File directory structure. By default, the top-level directory of the file structure is named poky-edison-6.0: $ tar xfj poky-edison-6.0.tar.bz2 $ cd poky-edison-6.0 If you're using the tarball method, you can ignore all the following steps that ask you to carry out Git operations. You already have the results of those operations in the form of the edison release tarballs. Consequently, there is nothing left to do other than extract those tarballs into the proper locations. Once you expand the released tarball, you have a snapshot of the Git repository that represents a specific release. Fundamentally, this is different than having a local copy of the Yocto Project Git repository. Given the tarball method, changes you make are building on top of a release. With the Git repository method you have the ability to track development and keep changes in revision control. See the "Repositories, Tags, and Branches" section for more discussion around these differneces. With the local poky Git repository set up, you have all the development branches available to you from which you can work. Next, you need to be sure that your local repository reflects the exact release in which you are interested. From inside the repository you can see the development branches that represent areas of development that have diverged from the main (master) branch at some point, such as a branch to track a maintenance release's development. You can also see the tag names used to mark snapshots of stable releases or points in the repository. Use the following commands to list out the branches and the tags in the repository, respectively. $ git branch -a $ git tag -l For this example, we are going to use the Yocto Project 1.1 Release, which is code named "edison". To make sure we have a local area (branch in Git terms) on our machine that reflects the 1.1 release, we can use the following commands: $ cd ~/poky $ git fetch --tags $ git checkout edison-6.0 -b edison Switched to a new branch 'edison' The git fetch --tags is somewhat redundant since you just set up the repository and should have all the tags. The fetch command makes sure all the tags are available in your local repository. The Git checkout command with the -b option creates a local branch for you named edison. Your local branch begins in the same state as the Yocto Project 1.1 released tarball marked with the edison-6.0 tag in the source repositories.
Choosing a Base BSP For this example, the base BSP is the Intel Atom Processor E660 with Intel Platform Controller Hub EG20T Development Kit, which is otherwise referred to as "Crown Bay." The BSP layer is meta-crownbay. The base BSP is simply the BSP we will be using as a starting point, so don't worry if you don't actually have Crown Bay hardware. The remainder of the example transforms the base BSP into a BSP that should be able to boot on generic atom-pc (netbook) hardware. For information on how to choose a base BSP, see "Developing a Board Support Package (BSP)".
Getting Your Base BSP You need to have the base BSP layer on your development system. Similar to the local Yocto Project files, you can get the BSP layer in a couple of different ways: download the BSP tarball and extract it, or set up a local Git repository that has the Yocto Project BSP layers. You should use the same method that you used to get the local Yocto Project files earlier. See "Getting Setup" for information on how to get the BSP files. This example assumes the BSP layer will be located within a directory named meta-intel contained within the poky parent directory. The following steps will automatically create the meta-intel directory and the contained meta-crownbay starting point in both the Git and the tarball cases. If you're using the Git method, you could do the following to create the starting layout after you have made sure you are in the poky directory created in the previous steps: $ git clone git://git.yoctoproject.org/meta-intel.git $ cd meta-intel Alternatively, you can start with the downloaded Crown Bay tarball. You can download the edison version of the BSP tarball from the Download page of the Yocto Project website. Here is the specific link for the tarball needed for this example: . Again, be sure that you are already in the poky directory as described previously before installing the tarball: $ tar xfj crownbay-noemgd-edison-6.0.0.tar.bz2 $ cd meta-intel The meta-intel directory contains all the metadata that supports BSP creation. If you're using the Git method, the following step will switch to the edison metadata. If you're using the tarball method, you already have the correct metadata and can skip to the next step. Because meta-intel is its own Git repository, you will want to be sure you are in the appropriate branch for your work. For this example we are going to use the edison branch. $ git checkout -b edison origin/edison Switched to a new branch 'edison'
Making a Copy of the Base BSP to Create Your New BSP Layer Now that you have the local Yocto Project files and the base BSP files, you need to create a new layer for your BSP. To create your BSP layer, you simply copy the meta-crownbay layer to a new layer. For this example, the new layer will be named meta-mymachine. The name should follow the BSP layer naming convention, which is meta-<name>. The following assumes your working directory is meta-intel inside the local Yocto Project files. To start your new layer, just copy the new layer alongside the existing BSP layers in the meta-intel directory: $ cp -a meta-crownbay/ meta-mymachine
Making Changes to Your BSP Right now you have two identical BSP layers with different names: meta-crownbay and meta-mymachine. You need to change your configurations so that they work for your new BSP and your particular hardware. The following sections look at each of these areas of the BSP.
Changing the BSP Configuration We will look first at the configurations, which are all done in the layer’s conf directory. First, since in this example the new BSP will not support EMGD, we will get rid of the crownbay.conf file and then rename the crownbay-noemgd.conf file to mymachine.conf. Much of what we do in the configuration directory is designed to help the Yocto Project build system work with the new layer and to be able to find and use the right software. The following two commands result in a single machine configuration file named mymachine.conf. $ rm meta-mymachine/conf/machine/crownbay.conf $ mv meta-mymachine/conf/machine/crownbay-noemgd.conf \ meta-mymachine/conf/machine/mymachine.conf Next, we need to make changes to the mymachine.conf itself. The only changes we want to make for this example are to the comment lines. Changing comments, of course, is never strictly necessary, but it's alway good form to make them reflect reality as much as possible. Here, simply substitute the Crown Bay name with an appropriate name for the BSP (mymachine in this case) and change the description to something that describes your hardware. Note that inside the mymachine.conf is the PREFERRED_PROVIDER_virtual/kernel statement. This statement identifies the kernel that the BSP is going to use. In this case, the BSP is using linux-yocto, which is the current Linux Yocto kernel based on the Linux 3.0 release. The next configuration file in the new BSP layer we need to edit is meta-mymachine/conf/layer.conf. This file identifies build information needed for the new layer. You can see the "Layer Configuration File" section in The Board Support Packages (BSP) Development Guide for more information on this configuration file. Basically, we are changing the existing statements to work with our BSP. The file contains these statements that reference the Crown Bay BSP: BBFILE_COLLECTIONS += "crownbay" BBFILE_PATTERN_crownbay := "^${LAYERDIR}/" BBFILE_PRIORITY_crownbay = "6" Simply substitute the machine string name crownbay with the new machine name mymachine to get the following: BBFILE_COLLECTIONS += "mymachine" BBFILE_PATTERN_mymachine := "^${LAYERDIR}/" BBFILE_PRIORITY_mymachine = "6"
Changing the Recipes in Your BSP Now we will take a look at the recipes in your new layer. The standard BSP structure has areas for BSP, graphics, core, and kernel recipes. When you create a BSP, you use these areas for appropriate recipes and append files. Recipes take the form of .bb files. If you want to leverage the existing recipes the Yocto Project build system uses but change those recipes, you can use .bbappend files. All new recipes and append files for your layer must go in the layer’s recipes-bsp, recipes-kernel, recipes-core, and recipes-graphics directories.
Changing  <filename>recipes-bsp</filename> First, let's look at recipes-bsp. For this example we are not adding any new BSP recipes. And, we only need to remove the formfactor we do not want and change the name of the remaining one that doesn't support EMGD. These commands take care of the recipes-bsp recipes: $ rm -rf meta-mymachine/recipes-bsp/formfactor/formfactor/crownbay $ mv meta-mymachine/recipes-bsp/formfactor/formfactor/crownbay-noemgd/ \ meta-mymachine/recipes-bsp/formfactor/formfactor/mymachine
Changing  <filename>recipes-graphics</filename> Now let's look at recipes-graphics. For this example we want to remove anything that supports EMGD and be sure to rename remaining directories appropriately. The following commands clean up the recipes-graphics directory: $ rm -rf meta-mymachine/recipes-graphics/xorg-xserver/xserver-xf86-config/crownbay $ mv meta-mymachine/recipes-graphics/xorg-xserver/xserver-xf86-config/crownbay-noemgd \ meta-mymachine/recipes-graphics/xorg-xserver/xserver-xf86-config/mymachine At this point the recipes-graphics directory just has files that support Video Electronics Standards Association (VESA) graphics modes and not EMGD.
Changing  <filename>recipes-core</filename> Now let's look at changes in recipes-core. The file task-core-tools.bbappend in recipes-core/tasks appends the similarly named recipe located in the local Yocto Project files at meta/recipes-core/tasks. The "append" file in our layer right now is Crown Bay-specific and supports EMGD and non-EMGD. Here are the contents of the file: RRECOMMENDS_task-core-tools-profile_append_crownbay = " systemtap" RRECOMMENDS_task-core-tools-profile_append_crownbay-noemgd = " systemtap" The RRECOMMENDS statements list packages that extend usability. The first RRECOMMENDS statement can be removed, while the second one can be changed to reflect meta-mymachine: RRECOMMENDS_task-core-tools-profile_append_mymachine = " systemtap"
Changing  <filename>recipes-kernel</filename> Finally, let's look at recipes-kernel changes. Recall that the BSP uses the linux-yocto kernel as determined earlier in the mymachine.conf. The recipe for that kernel is not located in the BSP layer but rather in the local Yocto Project files at meta/recipes-kernel/linux and is named linux-yocto_3.0.bb. The SRCREV_machine and SRCREV_meta statements point to the exact commits used by the Yocto Project development team in their source repositories that identify the right kernel for our hardware. In other words, the SRCREV values are simply Git commit IDs that identify which commit on each of the kernel branches (machine and meta) will be checked out and used to build the kernel. However, in the meta-mymachine layer in recipes-kernel/linux resides a .bbappend file named linux-yocto_3.0.bbappend that is appended to the recipe of the same name in meta/recipes-kernel/linux. Thus, the SRCREV statements in the "append" file override the more general statements found in meta. The SRCREV statements in the "append" file currently identify the kernel that supports the Crown Bay BSP with and without EMGD support. Here are the statements: SRCREV_machine_pn-linux-yocto_crownbay ?= \ "2247da9131ea7e46ed4766a69bb1353dba22f873" SRCREV_meta_pn-linux-yocto_crownbay ?= \ "d05450e4aef02c1b7137398ab3a9f8f96da74f52" SRCREV_machine_pn-linux-yocto_crownbay-noemgd ?= \ "2247da9131ea7e46ed4766a69bb1353dba22f873" SRCREV_meta_pn-linux-yocto_crownbay-noemgd ?= \ "d05450e4aef02c1b7137398ab3a9f8f96da74f52" You will notice that there are two pairs of SRCREV statements. The top pair identifies the kernel that supports EMGD, which we don’t care about in this example. The bottom pair identifies the kernel that we will use: linux-yocto. At this point though, the unique commit strings all are still associated with Crown Bay and not meta-mymachine. To fix this situation in linux-yocto_3.0.bbappend, we delete the two SRCREV statements that support EMGD (the top pair). We also change the remaining pair to specify mymachine and insert the commit identifiers to identify the kernel in which we are interested, which will be based on the atom-pc-standard kernel. In this case, because we're working with the edison branch of everything, we need to use the SRCREV values for the atom-pc branch that are associated with the edison release. To find those values, we need to find the SRCREV values that edison uses for the atom-pc branch, which we find in the poky/meta-yocto/recipes-kernel/linux/linux-yocto_3.0.bbappend file. The machine SRCREV we want is in the SRCREV_machine_atom-pc variable. The meta SRCREV isn't specified in this file, so it must be specified in the base kernel recipe in the poky/meta/recipes-kernel/linux/linux-yocto_3.0.bb file, in the SRCREV_meta variable found there. It happens to be the same as the value we already inherited from the meta-crownbay BSP. Here are the final SRCREV statements: SRCREV_machine_pn-linux-yocto_mymachine ?= \ "1e18e44adbe79b846e382370eb29bc4b8cd5a1a0" SRCREV_meta_pn-linux-yocto_mymachine ?= \ "d05450e4aef02c1b7137398ab3a9f8f96da74f52" In this example, we're using the SRCREV values we found already captured in the edison release because we're creating a BSP based on edison. If, instead, we had based our BSP on the master branches, we would want to use the most recent SRCREV values taken directly from the kernel repo. We will not be doing that for this example. However, if you do base a future BSP on master and if you are familiar with Git repositories, you probably won’t have trouble locating the exact commit strings in the Yocto Project source repositories you need to change the SRCREV statements. You can find all the machine and meta branch points (commits) for the linux-yocto-3.0 kernel at . If you need a little more assistance after going to the link then do the following: Expand the list of branches by clicking […] Click on the yocto/standard/common-pc/atom-pc branch Click on the commit column header to view the top commit Copy the commit string for use in the linux-yocto_3.0.bbappend file For the SRCREV statement that points to the meta branch use the same procedure except expand the meta branch in step 2 above. Also in the linux-yocto_3.0.bbappend file are COMPATIBLE_MACHINE, KMACHINE, and KERNEL_FEATURES statements. Two sets of these exist: one set supports EMGD and one set does not. Because we are not interested in supporting EMGD those three can be deleted. The remaining three must be changed so that mymachine replaces crownbay-noemgd and crownbay. Because we are using the atom-pc branch for this new BSP, we can also find the exact branch we need for the KMACHINE variable in our new BSP from the value we find in the poky/meta-yocto/recipes-kernel/linux/linux-yocto_3.0.bbappend file we looked at in a previous step. In this case, the value we want is in the KMACHINE_atom-pc variable in that file. Here is the final linux-yocto_3.0.bbappend file after all the edits: FILESEXTRAPATHS_prepend := "${THISDIR}/${PN}:" COMPATIBLE_MACHINE_mymachine = "mymachine" KMACHINE_mymachine = "yocto/standard/common-pc/atom-pc" KERNEL_FEATURES_append_mymachine += " cfg/smp.scc" SRCREV_machine_pn-linux-yocto_mymachine ?= \ "1e18e44adbe79b846e382370eb29bc4b8cd5a1a0" SRCREV_meta_pn-linux-yocto_mymachine ?= \ "d05450e4aef02c1b7137398ab3a9f8f96da74f52"
BSP Recipe Change Summary In summary, the edits to the layer’s recipe files result in removal of any files and statements that do not support your targeted hardware in addition to the inclusion of any new recipes you might need. In this example, it was simply a matter of ridding the new layer meta-mymachine of any code that supported the EMGD features and making sure we were identifying the kernel that supports our example, which is the atom-pc-standard kernel. We did not introduce any new recipes to the layer. Finally, it is also important to update the layer’s README file so that the information in it reflects your BSP.
Preparing for the Build To get ready to build your image that uses the new layer you need to do the following: Get the environment ready for the build by sourcing the environment script. The environment script is in the top-level of the local Yocto Project files directory structure. The script has the string init-build-env in the file’s name. For this example, the following command gets the build environment ready: $ source oe-init-build-env yocto-build When you source the script a build directory is created in the current working directory. In our example we were in the poky directory. Thus, entering the previous command created the yocto-build directory. If you do not provide a name for the build directory it defaults to build. The yocto-build directory contains a conf directory that has two configuration files you will need to check: bblayers.conf and local.conf. Check and edit the resulting local.conf file. This file minimally identifies the machine for which to build the image by configuring the MACHINE variable. For this example you must set the variable to mymachine as follows: MACHINE ??= “mymachine” You should also be sure any other variables in which you are interested are set. Some variables to consider are BB_NUMBER_THREADS and PARALLEL_MAKE, both of which can greatly reduce your build time if your development system supports multiple cores. For development systems that support multiple cores, a good rule of thumb is to set both the BB_NUMBER_THREADS and PARALLEL_MAKE variables to twice the number of cores your system supports. Update the bblayers.conf file so that it includes the path to your new BSP layer. In this example you need to include the pathname to meta-mymachine. For this example the BBLAYERS variable in the file would need to include the following path: $HOME/poky/meta-intel/meta-mymachine The appendix Reference: Variables Glossary in the Yocto Project Reference Manual has more information on configuration variables.
Building and Booting the Image To build the image for our meta-mymachine BSP enter the following command from the same shell from which you ran the setup script. You should run the bitbake command without any intervening shell commands. For example, moving your working directory around could cause problems. Here is the command for this example: $ bitbake -k core-image-sato This command specifies an image that has Sato support and that can be run from a USB device or from a CD without having to first install anything. The build process takes significant time and includes thousands of tasks, which are reported at the console. If the build results in any type of error you should check for misspellings in the files you changed or problems with your host development environment such as missing packages. Finally, once you have an image, you can try booting it from a device (e.g. a USB device). To prepare a bootable USB device, insert a USB flash drive into your build system and copy the .hddimg file, located in the poky/build/tmp/deploy/images directory after a successful build to the flash drive. Assuming the USB flash drive takes device /dev/sdf, use dd to copy the live image to it. For example: # dd if=core-image-sato-mymachine-20111101223904.hddimg of=/dev/sdf # sync # eject /dev/sdf You should now have a bootable USB flash device. Insert the device into a bootable USB socket on the target, and power it on. The system should boot to the Sato graphical desktop. Because this new image is not in any way tailored to the system you're booting it on, which is assumed to be some sort of atom-pc (netbook) system for this example, it might not be completely functional though it should at least boot to a text prompt. Specifically, it might fail to boot into graphics without some tweaking. If this ends up being the case, a possible next step would be to replace the mymachine.conf contents with the contents of atom-pc.conf and replace xorg.conf with atom-pc xorg.conf in meta-yocto and see if it fares any better. In any case, following the previous steps will give you a buildable image that will probably boot on most systems. Getting things working like you want them to for your hardware will normally require some amount of experimentation with configuration settings. For reference, the sato image produced by the previous steps for edison should look like the following in terms of size. If your sato image is much different from this, you probably made a mistake in one of the above steps: 358715392 2011-11-01 19:11 core-image-sato-mymachine-20111101223904.hddimg The previous instructions are also present in the README that was copied from meta-crownbay, which should also be updated to reflect the specifics of your new BSP. That file and the README.hardware file in the top-level poky directory also provides some suggestions for things to try if booting fails and produces strange error messages.