# Set to "yes" to start using the RT Kernel, please # run 'bitbake -c clean virtual/kernel' before doing so. RT_KERNEL_AMD = "no" # MEL provides the functionality to build packages with license-restricted # algorithms or software. Their configuration variables can be set to # "yes" or "no" in the local.conf file to enable or disable the # functionality to include them in the build. The option to build these # packages is NOT enabled in the default configuration. After enabling the # option to build, when you build your target image, the BitBake utility # fetches package sources from the canonical upstream location. If you do # not have an active network connection, your build with these packages # will fail. # # Building packages with license-restricted algorithms or software may add # proprietary IP or functionality with other restrictions to your output. # Mentor Graphics has no connection with or responsibility for such # license-restricted algorithms or software, and failure to abide by the # relevant license terms may have legal consequences. # # Mentor Graphics does not distribute or endorse sources for license- # restricted algorithms or software, and disclaims any liability for their # use. # Using mpv requires the use of license-restricted algorithms # or software. INCLUDE_MPV ??= "no" COMMERCIAL_LIC_FLAGS_MPV = "commercial_ffmpeg commercial_x264" LICENSE_FLAGS_WHITELIST .= "${@' ${COMMERCIAL_LIC_FLAGS_MPV}' if bb.utils.to_boolean('${INCLUDE_MPV}') else ''}" CORE_IMAGE_EXTRA_INSTALL .= "${@' mpv' if bb.utils.to_boolean('${INCLUDE_MPV}') else ''}" # Certain multimedia formats also require license restricted codecs and # software components which are not included in MEL build by default. INCLUDE_COMMERCIAL_MULTIMEDIA ??= "no" COMMERCIAL_LIC_FLAGS_MULTIMEDIA = "commercial_gstreamer1.0-plugins-ugly \ commercial_lame \ commercial_mpeg2dec \ commercial_gstreamer1.0-libav \ commercial_mpg123" LICENSE_FLAGS_WHITELIST .= "${@' ${COMMERCIAL_LIC_FLAGS_MULTIMEDIA}' if bb.utils.to_boolean('${INCLUDE_COMMERCIAL_MULTIMEDIA}') else ''}" CORE_IMAGE_EXTRA_INSTALL .= "${@' packagegroup-multimedia-risky' if bb.utils.to_boolean('${INCLUDE_COMMERCIAL_MULTIMEDIA}') else ''}" # MEL has support for gaming components including LunarG SDK, # CodeXL etc. In order to include these components in your final # image or generating an ADE which can be used to develop for/against # these please change the below define to "yes" before building the # image or generating ADE. # The list of components this package provides can be seen in the # RDEPENDS list of: # meta-amd/common/recipes-core/packagegroups/packagegroup-gaming.bb INCLUDE_GAMING_COMPONENTS ??= "no" CORE_IMAGE_EXTRA_INSTALL .= "${@' packagegroup-gaming' if bb.utils.to_boolean('${INCLUDE_GAMING_COMPONENTS}') else ''}"