// SPDX-License-Identifier: GPL-2.0+ /* * vsp1_lut.c -- R-Car VSP1 Look-Up Table * * Copyright (C) 2013 Renesas Corporation * * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com) */ #include #include #include #include "vsp1.h" #include "vsp1_dl.h" #include "vsp1_lut.h" #define LUT_MIN_SIZE 4U #define LUT_MAX_SIZE 8190U #define LUT_SIZE 256 /* ----------------------------------------------------------------------------- * Device Access */ static inline void vsp1_lut_write(struct vsp1_lut *lut, struct vsp1_dl_body *dlb, u32 reg, u32 data) { vsp1_dl_body_write(dlb, reg, data); } /* ----------------------------------------------------------------------------- * Controls */ #define V4L2_CID_VSP1_LUT_TABLE (V4L2_CID_USER_BASE | 0x1001) static int lut_set_table(struct vsp1_lut *lut, struct v4l2_ctrl *ctrl) { struct vsp1_dl_body *dlb; unsigned int i; dlb = vsp1_dl_body_get(lut->pool); if (!dlb) return -ENOMEM; for (i = 0; i < LUT_SIZE; ++i) vsp1_dl_body_write(dlb, VI6_LUT_TABLE + 4 * i, ctrl->p_new.p_u32[i]); spin_lock_irq(&lut->lock); swap(lut->lut, dlb); spin_unlock_irq(&lut->lock); vsp1_dl_body_put(dlb); return 0; } static int lut_s_ctrl(struct v4l2_ctrl *ctrl) { struct vsp1_lut *lut = container_of(ctrl->handler, struct vsp1_lut, ctrls); switch (ctrl->id) { case V4L2_CID_VSP1_LUT_TABLE: lut_set_table(lut, ctrl); break; } return 0; } static const struct v4l2_ctrl_ops lut_ctrl_ops = { .s_ctrl = lut_s_ctrl, }; static const struct v4l2_ctrl_config lut_table_control = { .ops = &lut_ctrl_ops, .id = V4L2_CID_VSP1_LUT_TABLE, .name = "Look-Up Table", .type = V4L2_CTRL_TYPE_U32, .min = 0x00000000, .max = 0x00ffffff, .step = 1, .def = 0, .dims = { LUT_SIZE }, }; /* ----------------------------------------------------------------------------- * V4L2 Subdevice Pad Operations */ static const unsigned int lut_codes[] = { MEDIA_BUS_FMT_ARGB8888_1X32, MEDIA_BUS_FMT_AHSV8888_1X32, MEDIA_BUS_FMT_AYUV8_1X32, }; static int lut_enum_mbus_code(struct v4l2_subdev *subdev, struct v4l2_subdev_pad_config *cfg, struct v4l2_subdev_mbus_code_enum *code) { return vsp1_subdev_enum_mbus_code(subdev, cfg, code, lut_codes, ARRAY_SIZE(lut_codes)); } static int lut_enum_frame_size(struct v4l2_subdev *subdev, struct v4l2_subdev_pad_config *cfg, struct v4l2_subdev_frame_size_enum *fse) { return vsp1_subdev_enum_frame_size(subdev, cfg, fse, LUT_MIN_SIZE, LUT_MIN_SIZE, LUT_MAX_SIZE, LUT_MAX_SIZE); } static int lut_set_format(struct v4l2_subdev *subdev, struct v4l2_subdev_pad_config *cfg, struct v4l2_subdev_format *fmt) { return vsp1_subdev_set_pad_format(subdev, cfg, fmt, lut_codes, ARRAY_SIZE(lut_codes), LUT_MIN_SIZE, LUT_MIN_SIZE, LUT_MAX_SIZE, LUT_MAX_SIZE); } /* ----------------------------------------------------------------------------- * V4L2 Subdevice Operations */ static const struct v4l2_subdev_pad_ops lut_pad_ops = { .init_cfg = vsp1_entity_init_cfg, .enum_mbus_code = lut_enum_mbus_code, .enum_frame_size = lut_enum_frame_size, .get_fmt = vsp1_subdev_get_pad_format, .set_fmt = lut_set_format, }; static const struct v4l2_subdev_ops lut_ops = { .pad = &lut_pad_ops, }; /* ----------------------------------------------------------------------------- * VSP1 Entity Operations */ static void lut_configure_stream(struct vsp1_entity *entity, struct vsp1_pipeline *pipe, struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb) { struct vsp1_lut *lut = to_lut(&entity->subdev); vsp1_lut_write(lut, dlb, VI6_LUT_CTRL, VI6_LUT_CTRL_EN); } static void lut_configure_frame(struct vsp1_entity *entity, struct vsp1_pipeline *pipe, struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb) { struct vsp1_lut *lut = to_lut(&entity->subdev); struct vsp1_dl_body *lut_dlb; unsigned long flags; spin_lock_irqsave(&lut->lock, flags); lut_dlb = lut->lut; lut->lut = NULL; spin_unlock_irqrestore(&lut->lock, flags); if (lut_dlb) { vsp1_dl_list_add_body(dl, lut_dlb); /* Release our local reference. */ vsp1_dl_body_put(lut_dlb); } } static void lut_destroy(struct vsp1_entity *entity) { struct vsp1_lut *lut = to_lut(&entity->subdev); vsp1_dl_body_pool_destroy(lut->pool); } static const struct vsp1_entity_operations lut_entity_ops = { .configure_stream = lut_configure_stream, .configure_frame = lut_configure_frame, .destroy = lut_destroy, }; /* ----------------------------------------------------------------------------- * Initialization and Cleanup */ struct vsp1_lut *vsp1_lut_create(struct vsp1_device *vsp1) { struct vsp1_lut *lut; int ret; lut = devm_kzalloc(vsp1->dev, sizeof(*lut), GFP_KERNEL); if (lut == NULL) return ERR_PTR(-ENOMEM); spin_lock_init(&lut->lock); lut->entity.ops = &lut_entity_ops; lut->entity.type = VSP1_ENTITY_LUT; ret = vsp1_entity_init(vsp1, &lut->entity, "lut", 2, &lut_ops, MEDIA_ENT_F_PROC_VIDEO_LUT); if (ret < 0) return ERR_PTR(ret); /* * Pre-allocate a body pool, with 3 bodies allowing a userspace update * before the hardware has committed a previous set of tables, handling * both the queued and pending dl entries. */ lut->pool = vsp1_dl_body_pool_create(vsp1, 3, LUT_SIZE, 0); if (!lut->pool) return ERR_PTR(-ENOMEM); /* Initialize the control handler. */ v4l2_ctrl_handler_init(&lut->ctrls, 1); v4l2_ctrl_new_custom(&lut->ctrls, &lut_table_control, NULL); lut->entity.subdev.ctrl_handler = &lut->ctrls; if (lut->ctrls.error) { dev_err(vsp1->dev, "lut: failed to initialize controls\n"); ret = lut->ctrls.error; vsp1_entity_destroy(&lut->entity); return ERR_PTR(ret); } v4l2_ctrl_handler_setup(&lut->ctrls); return lut; }