#include "reloc1.h" #include #include int i; int j __attribute__((aligned (32))); int k[2048]; int l = 26; void f5 (FILE *f) { fprintf (stdout, "OK"); } int main() { struct A *x; foo.c -= 2; if (foo.a != 1 || foo.b != &foo || foo.c[0] != 28 || foo.c[1] != 29 || foo.c[2] != 30) abort (); if (f1 () != 11 || f2 () != 12) abort (); x = f3 (); if (x->a != 2 || x->b != x || x->c != foo.c + 1) abort (); f5 (stdout); exit (0); }