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using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Timers;
namespace HelloWorldForm
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(108, 113);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 0;
this.button1.Text = "Exit";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(284, 261);
this.Controls.Add(this.button1);
this.Name = "Form1";
this.Text = "Hello World";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button button1;
}
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
System.Timers.Timer timer1 = new System.Timers.Timer();
timer1.Elapsed+=new ElapsedEventHandler(OnTimedEvent);
timer1.Interval=3000;
timer1.Enabled=true;
}
private void OnTimedEvent(object source, ElapsedEventArgs e)
{
Console.WriteLine("Time's up!");
button1_Click(source, e);
}
private void button1_Click(object sender, EventArgs e)
{
Application.Exit();
}
}
}
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