diff options
Diffstat (limited to 'meta-ivi-demo/recipes-multimedia/audiomanager/audiomanager/0001-Porting-Pulse-Control-Interface-from-AM-v1.x-to-AM-v.patch')
-rw-r--r-- | meta-ivi-demo/recipes-multimedia/audiomanager/audiomanager/0001-Porting-Pulse-Control-Interface-from-AM-v1.x-to-AM-v.patch | 2555 |
1 files changed, 2555 insertions, 0 deletions
diff --git a/meta-ivi-demo/recipes-multimedia/audiomanager/audiomanager/0001-Porting-Pulse-Control-Interface-from-AM-v1.x-to-AM-v.patch b/meta-ivi-demo/recipes-multimedia/audiomanager/audiomanager/0001-Porting-Pulse-Control-Interface-from-AM-v1.x-to-AM-v.patch new file mode 100644 index 0000000..bcf043d --- /dev/null +++ b/meta-ivi-demo/recipes-multimedia/audiomanager/audiomanager/0001-Porting-Pulse-Control-Interface-from-AM-v1.x-to-AM-v.patch @@ -0,0 +1,2555 @@ +From 3e41213883357530c83c96f2eef2d0614056d497 Mon Sep 17 00:00:00 2001 +From: Adrian Scarlat <adrian.scarlat@windriver.com> +Date: Mon, 8 Sep 2014 16:51:55 +0300 +Subject: [PATCH] Porting Pulse Control Interface from AM v1.x to AM v3.0 + +This Control Interface is the "heart" of the AM; It is needed +by any application that will be developed on top of AM and +will use PulseAudio Sound Server to control the sources and +sinks present on the system. It must be loaded by AM; + +The interface can be built by supplying cmake with the -DWITH_PULSE_CONTROL_PLUGIN=ON; +There is one configuration file that is used at the moment by the Control Interface: + 1. libPluginControlInterface.conf - configuration file for defining the Sources, + Source Classes, Sinks, Sink Classes, Gateways, Routes and Mixing rules form them; + +Modified files: + CMakeLists.txt + +Added new folders: + PluginControlInterfacePulse/ + +Added new files: + PluginControlInterfacePulse/CMakeLists.txt + PluginControlInterfacePulse/data/libPluginControlInterface.conf + PluginControlInterfacePulse/include/ControlConfig.h + PluginControlInterfacePulse/include/ControlSender.h + PluginControlInterfacePulse/src/ControlSender.cpp + +Signed-off-by: Adrian Scarlat <adrian.scarlat@windriver.com> +--- + CMakeLists.txt | 7 + + PluginControlInterfacePulse/CMakeLists.txt | 93 ++ + .../data/libPluginControlInterface.conf | 93 ++ + .../include/ControlConfig.h | 221 +++ + .../include/ControlSender.h | 283 ++++ + PluginControlInterfacePulse/src/ControlSender.cpp | 1763 ++++++++++++++++++++ + 6 files changed, 2460 insertions(+) + create mode 100644 PluginControlInterfacePulse/CMakeLists.txt + create mode 100755 PluginControlInterfacePulse/data/libPluginControlInterface.conf + create mode 100644 PluginControlInterfacePulse/include/ControlConfig.h + create mode 100644 PluginControlInterfacePulse/include/ControlSender.h + create mode 100644 PluginControlInterfacePulse/src/ControlSender.cpp + +diff --git a/CMakeLists.txt b/CMakeLists.txt +index 48e7ae2..25c8e95 100755 +--- a/CMakeLists.txt ++++ b/CMakeLists.txt +@@ -98,6 +98,9 @@ OPTION ( WITH_NSM + OPTION( WITH_PULSE_ROUTING_PLUGIN + "Enable PULSE Audio routing plugin interface" OFF ) + ++OPTION( WITH_PULSE_CONTROL_PLUGIN ++ "Enable PULSE Audio control plugin interface" OFF) ++ + SET (WITH_COMMON_API_GEN ON CACHE INTERNAL "hide this!" FORCE) + + IF (WITH_PULSE_ROUTING_PLUGIN) +@@ -260,7 +263,11 @@ if(WITH_PLUGIN_ROUTING) + endif(WITH_PLUGIN_ROUTING) + + if(WITH_PLUGIN_CONTROL) ++ if(WITH_PULSE_CONTROL_PLUGIN) ++ add_subdirectory (PluginControlInterfacePulse) ++ else () + add_subdirectory (PluginControlInterface) ++ endif(WITH_PULSE_CONTROL_PLUGIN) + endif(WITH_PLUGIN_CONTROL) + + add_subdirectory (AudioManagerDaemon) +diff --git a/PluginControlInterfacePulse/CMakeLists.txt b/PluginControlInterfacePulse/CMakeLists.txt +new file mode 100644 +index 0000000..567fc35 +--- /dev/null ++++ b/PluginControlInterfacePulse/CMakeLists.txt +@@ -0,0 +1,93 @@ ++############################################################################ ++# SPDX license identifier: MPL-2.0 ++# ++# Copyright (C) 2012-2014, Wind River Systems ++# Copyright (C) 2014, GENIVI Alliance ++# ++# This file is part of Pulse Audio Interface Control Plugin. ++# ++# This Source Code Form is subject to the terms of the Mozilla Public ++# License (MPL), v. 2.0. If a copy of the MPL was not distributed with this ++# file, You can obtain one at http://mozilla.org/MPL/2.0/. ++# ++# For further information see http://www.genivi.org/. ++# ++# List of changes: ++# ++# 08.09.2014, Adrian Scarlat, First version of the code; ++# Porting code from AM ver1.x; ++############################################################################ ++ ++cmake_minimum_required(VERSION 2.6) ++ ++PROJECT(PluginControlInterfacePulse) ++ ++set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -rdynamic") ++set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g") ++ ++FIND_PACKAGE(PkgConfig) ++ ++OPTION( WITH_DOCUMENTATION ++ "Build together with Doxygen Documentation" OFF ) ++ ++SET(PLUGINS_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/bin/plugins) ++set(LIBRARY_OUTPUT_PATH ${PLUGINS_OUTPUT_PATH}/control) ++set(DOC_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/doc/ControlPlugin) ++set(INCLUDE_FOLDER "include") ++SET(LIB_INSTALL_SUFFIX "audioManager") ++ ++FIND_PATH(AUDIO_INCLUDE_FOLDER audiomanagertypes.h /usr/include) ++ ++if(DEFINED AUDIO_INCLUDE_FOLDER) ++ message(STATUS "Found AudioManager include: ${AUDIO_INCLUDE_FOLDER}") ++else(DEFINED AUDIO_INCLUDE_FOLDER) ++ message(STATUS "Did not found AudioManager include!") ++endif(DEFINED AUDIO_INCLUDE_FOLDER) ++ ++FILE(READ "${AUDIO_INCLUDE_FOLDER}/control/IAmControlSend.h" VERSION_BUFFER LIMIT 6000) ++STRING(REGEX MATCH "ControlSendVersion*.[^0-9]*[0-9]" LIB_INTERFACE_VERSION_STRING ${VERSION_BUFFER}) ++STRING(REGEX REPLACE "[^0-9]" "" LIB_INTERFACE_VERSION ${LIB_INTERFACE_VERSION_STRING}) ++MESSAGE(STATUS "Building against control interface version ${LIB_INTERFACE_VERSION}") ++ ++FIND_PACKAGE(NSM REQUIRED) ++ ++INCLUDE_DIRECTORIES( ++ ${CMAKE_SOURCE_DIR} ++ ${STD_INCLUDE_DIRS} ++ ${CMAKE_CURRENT_BINARY_DIR} ++ ${AUDIO_INCLUDE_FOLDER} ++ ${PROJECT_INCLUDE_FOLDER} ++ ${INCLUDE_FOLDER} ++ ${NSM_INCLUDE_DIR} ++) ++ ++# all source files go here ++file(GLOB PLUGIN_CONTROL_SRCS_CXX "src/*.cpp") ++ ++add_library(PluginControlInterface SHARED ${PLUGIN_CONTROL_SRCS_CXX}) ++ ++TARGET_LINK_LIBRARIES(PluginControlInterface ++ ${DLT_LIBRARIES}) ++ ++IF(WITH_DOCUMENTATION) ++ file(MAKE_DIRECTORY ${DOC_OUTPUT_PATH}) ++ configure_file(${DOXY_FILE} ${DOC_OUTPUT_PATH}/Doxyfile @ONLY IMMEDIATE) ++ add_custom_target (PluginControlInterfaceDBusDocs ALL ++ COMMAND ${DOXYGEN_EXECUTABLE} ${DOC_OUTPUT_PATH}/Doxyfile WORKING_DIRECTORY ${DOC_OUTPUT_PATH} ++ SOURCES ${PROJECT_BINARY_DIR} ${DOC_OUTPUT_PATH}/Doxyfile ++ ) ++ENDIF(WITH_DOCUMENTATION) ++ ++INSTALL(TARGETS PluginControlInterface ++ DESTINATION "lib/${LIB_INSTALL_SUFFIX}/control/" ++ PERMISSIONS OWNER_EXECUTE OWNER_WRITE OWNER_READ GROUP_EXECUTE GROUP_READ WORLD_EXECUTE WORLD_READ ++ COMPONENT sampleplugins ++) ++ ++INSTALL(FILES data/libPluginControlInterface.conf ++ DESTINATION "lib/${LIB_INSTALL_SUFFIX}/control/" ++ PERMISSIONS OWNER_EXECUTE OWNER_WRITE OWNER_READ GROUP_EXECUTE GROUP_READ WORLD_EXECUTE WORLD_READ ++ COMPONENT sampleplugins ++) ++ ++CONFIGURE_FILE( ${CMAKE_SOURCE_DIR}/PluginControlInterfacePulse/data/libPluginControlInterface.conf ${PLUGINS_OUTPUT_PATH}/control/libPluginControlInterface.conf) +diff --git a/PluginControlInterfacePulse/data/libPluginControlInterface.conf b/PluginControlInterfacePulse/data/libPluginControlInterface.conf +new file mode 100755 +index 0000000..2976c97 +--- /dev/null ++++ b/PluginControlInterfacePulse/data/libPluginControlInterface.conf +@@ -0,0 +1,93 @@ ++############################################################################ ++# SPDX license identifier: MPL-2.0 ++# ++# Copyright (C) 2012-2014, Wind River Systems ++# Copyright (C) 2014, GENIVI Alliance ++# ++# This file is part of Pulse Audio Interface Routing Plugin. ++# ++# This Source Code Form is subject to the terms of the Mozilla Public ++# License (MPL), v. 2.0. If a copy of the MPL was not distributed with this ++# file, You can obtain one at http://mozilla.org/MPL/2.0/. ++# ++# For further information see http://www.genivi.org/. ++# ++# List of changes: ++# ++# 08.09.2014, Adrian Scarlat, First version of the code; ++# Porting code from AM ver1.x to AM ver3.0; ++# Added Copyright and License information; ++# ++# 19.09.2014, Adrian Scarlat, Added information regarding configuration options; ++# ++############################################################################ ++ ++# SourceClass has the following format: SourceClassName|SourceClassType ++[SourceClass] ++Entertainment|Main ++Browser|Main ++Navigation|Interrupt ++TTS|Interrupt ++Analogic|Main ++Digital|Main ++############################################################################ ++# SinkClass has the following format: SinkClassName|SinkClassType ++[SinkClass] ++HifiAudio|Main ++############################################################################ ++# Sinks and sources are clustered into independent parts which are capable of ++# exchanging audio with each other (AudioDomains). ++# Examples for possible AudioDomains: ++# - PulseAudio, Alsa, Jack, DSP, FPGA, MOST, In-chip switching matrix; ++# Between these AudioDomains, Audio can be interchanged via Gateways; ++# The format for a Gateway is: Sink from DomainX -> Source from DomainY; ++# Gateways always have a direction and can only transport one stream at a time. ++# Several gateways connecting the same domains together can exist in parallel ++# so that more than one source can be connected to more than one sink from the ++# same domains at the same time. ++#[Gateway] ++#Pulse2Dirana Primary:Alsa Primary>Primary Channel ++#Pulse2Dirana Secondary:Alsa Secondary>Secondary Channel ++############################################################################ ++# Routes ar defined from a SourceClass to a Sink. A route is a ">" separated list ++# of Sources and Sinks. Routes have the following format: ++# SOURCE_CATEGORY:[SOURCE_NAME>SINK_NAME] ++# Where: ++# - SOURCE_CATEGORY = "Source" or "SourceClass"; ++# If SOURCE_CATEGORY=SourceClass, the first SOURCE_NAME must be the name of a source class ++# Otherwise SOURCE_NAME and SINK_NAME should be the name of a source and a sink. ++# A Gateway might be used to replace a Sink-Source pair: ++# Route1: SourceClass1 > Sink1 > Source2 > Sink2 ++# Is equivalent to ++# Route2: SourceClass1 > Gateway1 > Sink 2 ++# If and only if Gateway1 = Sink1 > Source2 ++[Route] ++Entertainment>Entertainment>HifiAudio ++Browser>Browser>HifiAudio ++Navigation>Navigation>HifiAudio ++Analogic>Analogic>HifiAudio ++Digital>Digital>HifiAudio ++#Entertainment>Pulse2Dirana Primary>HifiAudio ++#Navigation>Pulse2Dirana Secondary>HifiAudio ++#Analogic>HifiAudio ++############################################################################ ++# Mixing rule should be something like: ++# - if a new source is in the class XXX ++# - if there is a connection like [SourceClass->Sink] ++# - apply an action in: Domain/ ++# Mixing line format: [SourceClass]>[ACTION]|[ACTION]... ++# Where ACTION = SourceClass-Sink:ACTION_TYPE,ACTION_TARGET:ActionTarget ++# Where ACTION_TYPE = Mute, Unmute, Pause, Resume, DecreaseVolume, IncreaseVolume, Disconnect ++# ActionTarget = Domain/Sink or Domain/Source ++[Mixing] ++#Entertainment:Entertainment>Hifi Audio:Disconnect:PulseAudio:Source|Entertainment>Hifi Audio:Disconnect:RoutingSenderDIRANA:Source|Browser>Hifi Audio:Disconnect:PulseAudio:Source|Browser>Hifi Audio:Disconnect:RoutingSenderDIRANA:Source|Analogic>Hifi Audio:Disconnect:RoutingSenderDIRANA:Source ++Entertainment:Entertainment>HifiAudio:Disconnect:PulseAudio:Source|Entertainment>HifiAudio:Disconnect:RoutingSenderPulse:Source|Browser>HifiAudio:Disconnect:PulseAudio:Source|Browser>HifiAudio:Disconnect:RoutingSenderPulse:Source|Analogic>HifiAudio:Disconnect:RoutingSenderPulse:Source ++#Analogic:Entertainment>Hifi Audio:Disconnect:PulseAudio:Source|Entertainment>Hifi Audio:Disconnect:RoutingSenderDIRANA:Source|Browser>Hifi Audio:Disconnect:PulseAudio:Source|Browser>Hifi Audio:Disconnect:RoutingSenderDIRANA:Source|Analogic>Hifi Audio:Disconnect:RoutingSenderDIRANA:Source ++Analogic:Entertainment>HifiAudio:Disconnect:PulseAudio:Source|Entertainment>HifiAudio:Disconnect:RoutingSenderPulse:Source|Browser>HifiAudio:Disconnect:PulseAudio:Source|Browser>HifiAudio:Disconnect:RoutingSenderPulse:Source|Analogic>HifiAudio:Disconnect:RoutingSenderPulse:Source ++#Navigation:Entertainment>Hifi Audio:DecreaseVolume:RoutingSenderDIRANA:Source|Analogic>Hifi Audio:DecreaseVolume:RoutingSenderDIRANA:Source|Browser>Hifi Audio:Mute:PulseAudio:Source| ++#Browser:Entertainment>Hifi Audio:Disconnect:PulseAudio:Source|Entertainment>Hifi Audio:Disconnect:RoutingSenderDIRANA:Source|Analogic>Hifi Audio:Disconnect:RoutingSenderDIRANA:Source ++#|TTS>HifiAudio Sink:Disconnect:Pulse:Source ++#TTS:Entertainment>HifiAudio Sink:DecreaseVolume:Dirana:Source ++# ++#TODO: define default mixing rule ? ++# +diff --git a/PluginControlInterfacePulse/include/ControlConfig.h b/PluginControlInterfacePulse/include/ControlConfig.h +new file mode 100644 +index 0000000..7dbf73e +--- /dev/null ++++ b/PluginControlInterfacePulse/include/ControlConfig.h +@@ -0,0 +1,221 @@ ++/** ++ * SPDX license identifier: MPL-2.0 ++ * ++ * Copyright (C) 2011-2014, Wind River Systems ++ * Copyright (C) 2014, GENIVI Alliance ++ * ++ * This file is part of Pulse Audio Interface Control Plugin. ++ * ++ * This Source Code Form is subject to the terms of the Mozilla Public ++ * License (MPL), v. 2.0. If a copy of the MPL was not distributed with this ++ * file, You can obtain one at http://mozilla.org/MPL/2.0/. ++ * ++ * For further information see http://www.genivi.org/. ++ * ++ * List of changes: ++ * ++ * 08.09.2014, Adrian Scarlat, First version of the code; ++ * Porting from AM ver 1.x; ++ */ ++ ++#ifndef CONTROLCONFIG_H_ ++#define CONTROLCONFIG_H_ ++ ++#include "audiomanagertypes.h" ++#include <string> ++ ++ ++/* Defines */ ++ ++#define SOURCE_TYPE_INTERRUPT (1) ++#define SOURCE_TYPE_MAIN (2) ++#define SINK_TYPE_MAIN (2) ++ ++#define ACTION_TYPE_STR(x) (\ ++(x == AT_MUTE) ? "AT_MUTE" : \ ++(x == AT_UNMUTE) ? "AT_UNMUTE" : \ ++(x == AT_PAUSE) ? "AT_PAUSE" : \ ++(x == AT_RESUME) ? "AT_RESUME" : \ ++(x == AT_VOLUME_DECREASE) ? "AT_VOLUME_DECREASE" : \ ++(x == AT_VOLUME_INCREASE) ? "AT_VOLUME_INCREASE" : \ ++(x == AT_DISCONNECT) ? "AT_DISCONNECT" : \ ++(x == AT_CONNECT) ? "AT_CONNECT" : \ ++#x":Unknown") ++ ++ ++/** ++ * Action types sorted by priority: lowest - the most important ++ */ ++enum am_ActionType_e ++{ ++ AT_DISCONNECT=0, ++ AT_PAUSE=1, ++ AT_MUTE=2, ++ AT_UNMUTE=3, ++ AT_VOLUME_DECREASE=4, ++ AT_CONNECT=5, ++ AT_RESUME=6, ++ AT_VOLUME_INCREASE=7, ++ AT_MAX ++}; ++ ++ ++enum am_ActionTarget_e ++{ ++ ATG_SINK=0, ++ ATG_SOURCE=1, ++ ATG_GW_SINK=2, ++ ATG_GW_SOURCE=3, ++ ATG_MAX ++}; ++ ++ ++/* ++ * e.g. Entertainment : Entertainment>HifiAudio Sink:Disconnect:Pulse:Source ++ */ ++struct am_ConnectAction_s { ++ bool interrupting; /* The action is triggered by an interrupting source class: e.g. TTS, Phone */ ++ bool pending; /* The action was not applied yet. */ ++ /* e.g. there is an action with higher priority which is already applied to this connection */ ++ am::am_sourceClass_t activeSourceClassID; /* The name of the source class of existing connections - the one to be controlled */ ++ am::am_sinkID_t activeSinkID; /* The name of the sink of existing connections - the one to be controlled */ ++ am_ActionType_e actionType; /* What kind of action the controller decided: mute, pause, volume adjustment */ ++ am::am_domainID_t targetDomain; /* The domain of target element */ ++ am_ActionTarget_e targetElement; /* What element is controlled: sink, source or gateway */ ++ /** ++ * Define a list of inverse actions: if the controller applied an action during connection procedure, ++ * the inverse action (of any) shall be applied on disconnect. ++ */ ++ static am_ActionType_e inverseAction(am_ActionType_e type) ++ { ++ switch(type) ++ { ++ case AT_MUTE: return (AT_UNMUTE); ++ case AT_UNMUTE: return (AT_MUTE); ++ ++ case AT_PAUSE: return (AT_RESUME); ++ case AT_RESUME: return (AT_PAUSE); ++ ++ case AT_VOLUME_DECREASE: return (AT_VOLUME_INCREASE); ++ case AT_VOLUME_INCREASE: return (AT_VOLUME_DECREASE); ++ ++ case AT_DISCONNECT: return (AT_CONNECT);//disconnection is not an invertible action; maybe it is ++ case AT_CONNECT: return (AT_MAX);//connection is not an invertible action ++ ++ default: return (AT_MAX); // default return value ++ } ++ } ++ ++ ++ /** ++ * Compare everything except action type. ++ */ ++ bool weekCompare(struct am_ConnectAction_s &o) const ++ { ++ return ((this->activeSourceClassID == o.activeSourceClassID) && ++ (this->activeSinkID == o.activeSinkID) && ++ (this->targetDomain == o.targetDomain) && ++ (this->targetElement == o.targetElement)); ++ } ++ ++ /** ++ * Compare action type ++ */ ++ bool operator < (struct am_ConnectAction_s &o) const ++ { ++ return this->actionType < o.actionType; ++ } ++ ++}; ++ ++ ++struct am_MixingRule_s { ++ am::am_sourceClass_t mixingSourceClassID; /* the name of the source class to be connected/disconnected */ ++ std::vector<am_ConnectAction_s> actions; /* actions: e.g decrease volume for source of class Entertainment */ ++}; ++ ++#endif ++ ++ ++/* ++USE-CASE 1 ++========== ++ ++Start Entertainment(connectionID = 1) ++ ++Start Phone (connectionID = 2) ++ (A1)- actions caused by connectionID[2]: action on connectionID = 1 - mute source ++ ++Start Navigation (connectionID = 3) ++ (A2) - actions cause by connectionID[3]: action on connectionID = 1 - decrease volume (pending): A1 - higher priority than A2 ++ (A3) - action caused by connectionID[2]: action on connectionID = 3 - decrease volume (applied) ++ ++ ++End Phone ++ - inverse action (A1) - unmute connectionID = 1 ++ - Check if there is any pending action that could be applied, but was blocked by A1 ++ (A2) - actions cause by connectionID[3]: action on connectionID = 1 - decrease volume ++ - inverse action (A3) - increase volume connectionID = 3 ++ - Check if there is any pending action that could be applied, but was blocked by A3 - none ++ ++ ++ ++USE-CASE 2 ++========== ++ ++ ++Start Entertainment(connectionID = 1) ++ ++Start Navigation (connectionID = 2) ++ (A1) - actions cause by connectionID[2]: action on connectionID = 1 - decrease volume (applied) ++ ++ ++Start Phone (connectionID = 3) ++ (A2) - action caused by connectionID[3]: action on connectionID = 2 - decrease volume (applied) ++ (A3) - actions caused by connectionID[1]: action on connectionID = 1 - mute source; A1 - pending ++ ++ ++End Phone ++ - inverse action (A2) - increase volume connectionID = 2 ++ - Check if there is any pending action that could be applied, but was blocked by A3 - none ++ - inverse action (A3) - unmute connectionID = 1 ++ - Check if there is any pending action that could be applied, but was blocked by A3 ++ (A1) - actions cause by connectionID[2]: action on connectionID = 1 - decrease volume (applied) ++ ++ ++ ++ ++USE-CASE 3 ++========== ++ ++ ++Start Entertainment(connectionID = 1) ++ ++Start Navigation (connectionID = 2) ++ (A1) - actions cause by connectionID[2]: action on connectionID = 1 - decrease volume (applied) ++ ++ ++Start Phone (connectionID = 3) ++ (A2) - action caused by connectionID[3]: action on connectionID = 2 - decrease volume (applied) ++ (A3) - actions caused by connectionID[3]: action on connectionID = 1 - mute source; A1 - pending ++ ++End Navigation ++ - inverse action (A1) - A1 is pending ... no action to apply ++ ++End Phone ++ - inverse action (A2) - increase volume connectionID = 2 ++ - connection does not exits ++ - inverse action (A3) - unmute connectionID = 1 ++*/ ++ ++ ++ ++/* ++ ++MainAction -> list of subconnection, each subconnection, a list of actions ++ each action has a triggering main connection (other) ++ ++//what actions this main connection was causing ++MainAction -> a map of subconnections and corresponding action ++ ++*/ +diff --git a/PluginControlInterfacePulse/include/ControlSender.h b/PluginControlInterfacePulse/include/ControlSender.h +new file mode 100644 +index 0000000..940661b +--- /dev/null ++++ b/PluginControlInterfacePulse/include/ControlSender.h +@@ -0,0 +1,283 @@ ++/** ++ * SPDX license identifier: MPL-2.0 ++ * ++ * Copyright (C) 2011-2014, Wind River Systems ++ * Copyright (C) 2014, GENIVI Alliance ++ * ++ * This file is part of Pulse Audio Interface Control Plugin. ++ * ++ * This Source Code Form is subject to the terms of the Mozilla Public ++ * License (MPL), v. 2.0. If a copy of the MPL was not distributed with this ++ * file, You can obtain one at http://mozilla.org/MPL/2.0/. ++ * ++ * For further information see http://www.genivi.org/. ++ * ++ * List of changes: ++ * ++ * 08.09.2014, Adrian Scarlat, First version of the code; ++ * porting from AM ver 1.x; ++ */ ++ ++#ifndef CONTROLSENDER_H_ ++#define CONTROLSENDER_H_ ++ ++#include "ControlConfig.h" ++#include "control/IAmControlSend.h" ++#include <map> ++ ++using namespace am; ++ ++class ControlSenderPlugin: public IAmControlSend ++{ ++public: ++ ControlSenderPlugin(); ++ ++ virtual ~ControlSenderPlugin(); ++ ++ am_Error_e startupController(IAmControlReceive* controlreceiveinterface); ++ void setControllerReady(); ++ void setControllerRundown(const int16_t signal); ++ ++ am_Error_e hookUserConnectionRequest( ++ const am_sourceID_t sourceID, ++ const am_sinkID_t sinkID, ++ am_mainConnectionID_t& mainConnectionID); ++ ++ am_Error_e hookUserDisconnectionRequest(const am_mainConnectionID_t connectionID); ++ ++ am_Error_e hookUserSetMainSinkSoundProperty( ++ const am_sinkID_t sinkID, ++ const am_MainSoundProperty_s& soundProperty); ++ ++ am_Error_e hookUserSetMainSourceSoundProperty( ++ const am_sourceID_t sourceID, ++ const am_MainSoundProperty_s& soundProperty); ++ ++ am_Error_e hookUserSetSystemProperty(const am_SystemProperty_s& property); ++ ++ am_Error_e hookUserVolumeChange( ++ const am_sinkID_t SinkID, ++ const am_mainVolume_t newVolume); ++ ++ am_Error_e hookUserVolumeStep( ++ const am_sinkID_t SinkID, ++ const int16_t increment); ++ ++ am_Error_e hookUserSetSinkMuteState( ++ const am_sinkID_t sinkID, ++ const am_MuteState_e muteState); ++ ++ am_Error_e hookSystemRegisterDomain( ++ const am_Domain_s& domainData, ++ am_domainID_t& domainID); ++ ++ am_Error_e hookSystemDeregisterDomain(const am_domainID_t domainID); ++ ++ void hookSystemDomainRegistrationComplete(const am_domainID_t domainID); ++ ++ am_Error_e hookSystemRegisterSink( ++ const am_Sink_s& sinkData, ++ am_sinkID_t& sinkID); ++ ++ am_Error_e hookSystemDeregisterSink(const am_sinkID_t sinkID); ++ ++ am_Error_e hookSystemRegisterSource( ++ const am_Source_s& sourceData, ++ am_sourceID_t& sourceID); ++ ++ am_Error_e hookSystemDeregisterSource(const am_sourceID_t sourceID); ++ ++ am_Error_e hookSystemRegisterGateway( ++ const am_Gateway_s& gatewayData, ++ am_gatewayID_t& gatewayID); ++ ++ am_Error_e hookSystemDeregisterGateway(const am_gatewayID_t gatewayID); ++ ++ am_Error_e hookSystemRegisterCrossfader( ++ const am_Crossfader_s& crossfaderData, ++ am_crossfaderID_t& crossfaderID); ++ ++ am_Error_e hookSystemDeregisterCrossfader( ++ const am_crossfaderID_t crossfaderID); ++ ++ void hookSystemSinkVolumeTick( ++ const am_Handle_s handle, ++ const am_sinkID_t sinkID, ++ const am_volume_t volume); ++ ++ void hookSystemSourceVolumeTick( ++ const am_Handle_s handle, ++ const am_sourceID_t sourceID, ++ const am_volume_t volume); ++ ++ void hookSystemInterruptStateChange( ++ const am_sourceID_t sourceID, ++ const am_InterruptState_e interruptState); ++ ++ void hookSystemSinkAvailablityStateChange( ++ const am_sinkID_t sinkID, ++ const am_Availability_s& availability); ++ ++ void hookSystemSourceAvailablityStateChange( ++ const am_sourceID_t sourceID, ++ const am_Availability_s& availability); ++ ++ void hookSystemDomainStateChange( ++ const am_domainID_t domainID, ++ const am_DomainState_e state); ++ ++ void hookSystemReceiveEarlyData(const std::vector<am_EarlyData_s>& data); ++ ++ void hookSystemSpeedChange(const am_speed_t speed); ++ ++ void hookSystemTimingInformationChanged( ++ const am_mainConnectionID_t mainConnectionID, ++ const am_timeSync_t time); ++ ++ void cbAckConnect( ++ const am_Handle_s handle, ++ const am_Error_e errorID); ++ ++ void cbAckDisconnect( ++ const am_Handle_s handle, ++ const am_Error_e errorID); ++ ++ void cbAckCrossFade( ++ const am_Handle_s handle, ++ const am_HotSink_e hostsink, ++ const am_Error_e error); ++ ++ void cbAckSetSinkVolumeChange( ++ const am_Handle_s handle, ++ const am_volume_t volume, ++ const am_Error_e error); ++ ++ void cbAckSetSourceVolumeChange( ++ const am_Handle_s handle, ++ const am_volume_t voulme, ++ const am_Error_e error); ++ ++ void cbAckSetSourceState( ++ const am_Handle_s handle, ++ const am_Error_e error); ++ ++ void cbAckSetSourceSoundProperty( ++ const am_Handle_s handle, ++ const am_Error_e error); ++ ++ void cbAckSetSourceSoundProperties( ++ const am_Handle_s handle, ++ const am_Error_e error); ++ ++ void cbAckSetSinkSoundProperty( ++ const am_Handle_s handle, ++ const am_Error_e error); ++ ++ void cbAckSetSinkSoundProperties( ++ const am_Handle_s handle, ++ const am_Error_e error); ++ ++ am_Error_e getConnectionFormatChoice( ++ const am_sourceID_t sourceID, ++ const am_sinkID_t sinkID, ++ const am_Route_s listRoute, ++ const std::vector<am_CustomConnectionFormat_t> listPossibleConnectionFormats, ++ std::vector<am_CustomConnectionFormat_t>& listPrioConnectionFormats); ++ void getInterfaceVersion(std::string& version) const; ++ void confirmCommandReady(const am_Error_e error); ++ void confirmRoutingReady(const am_Error_e error); ++ void confirmCommandRundown(const am_Error_e error); ++ void confirmRoutingRundown(const am_Error_e error); ++ ++ am_Error_e hookSystemUpdateSink(const am_sinkID_t sinkID, const am_sinkClass_t sinkClassID, const std::vector<am_SoundProperty_s>& listSoundProperties, const std::vector<am_CustomConnectionFormat_t>& listConnectionFormats, const std::vector<am_MainSoundProperty_s>& listMainSoundProperties); ++ am_Error_e hookSystemUpdateSource(const am_sourceID_t sourceID, const am_sourceClass_t sourceClassID, const std::vector<am_SoundProperty_s>& listSoundProperties, const std::vector<am_CustomConnectionFormat_t>& listConnectionFormats, const std::vector<am_MainSoundProperty_s>& listMainSoundProperties); ++ am_Error_e hookSystemUpdateGateway(const am_gatewayID_t gatewayID, const std::vector<am_CustomConnectionFormat_t>& listSourceConnectionFormats, const std::vector<am_CustomConnectionFormat_t>& listSinkConnectionFormats, const std::vector<bool>& convertionMatrix); ++ void cbAckSetVolumes(const am_Handle_s handle, const std::vector<am_Volumes_s>& listVolumes, const am_Error_e error) ; ++ void cbAckSetSinkNotificationConfiguration(const am_Handle_s handle, const am_Error_e error) ; ++ void cbAckSetSourceNotificationConfiguration(const am_Handle_s handle, const am_Error_e error) ; ++ void hookSinkNotificationDataChanged(const am_sinkID_t sinkID, const am_NotificationPayload_s& payload) ; ++ void hookSourceNotificationDataChanged(const am_sourceID_t sourceID, const am_NotificationPayload_s& payload) ; ++ am_Error_e hookUserSetMainSinkNotificationConfiguration(const am_sinkID_t sinkID, const am_NotificationConfiguration_s& notificationConfiguration) ; ++ am_Error_e hookUserSetMainSourceNotificationConfiguration(const am_sourceID_t sourceID, const am_NotificationConfiguration_s& notificationConfiguration) ; ++ void hookSystemNodeStateChanged(const NsmNodeState_e NodeStateId) ; ++ void hookSystemNodeApplicationModeChanged(const NsmApplicationMode_e ApplicationModeId) ; ++ void hookSystemSessionStateChanged(const std::string& sessionName, const NsmSeat_e seatID, const NsmSessionState_e sessionStateID) ; ++ NsmErrorStatus_e hookSystemLifecycleRequest(const uint32_t Request, const uint32_t RequestId) ; ++ ++private: ++ bool isStaticRoutingEnabled() {return true;} ++ ++ /** ++ * Load controller configuration file. The name and path of the configuration file ++ * should be identical to library (except the extensions which is .conf instead of .so) ++ */ ++ am_Error_e loadConfig(); ++ ++ /** ++ * Apply some actions on top of main connection specified by (connectionID) ++ * If interrupt=true, the action like "disconnect" is reversible (e.g. when the main connection ++ * triggering this action, is destroyed, connectionID will be re-established, otherwise actions like "disconnect" are permanent) ++ * If inverse = true, action is inversely applied: (e.g. action = MUTE and inverse = true, we apply UNMUTE) ++ */ ++ am_Error_e applyActionOnConnection( ++ am_mainConnectionID_t connectionID, ++ am_ConnectAction_s &action, ++ bool interrupt, ++ bool inverse, ++ bool force = false); ++ ++ am_Error_e applyActionOnSubConnection( ++ am_mainConnectionID_t connectionID, ++ am_Connection_s subConnection, ++ am_ConnectAction_s &action, ++ bool interrupt, ++ bool inverse); ++ ++ am_Error_e getStaticRoute( ++ const bool onlyfree, ++ const am_sourceID_t sourceID, ++ const am_sinkID_t sinkID, ++ std::vector<am_Route_s>& returnList); ++ ++ am_Error_e getSourceInfo( ++ const am_sourceID_t sourceID, ++ am_Source_s &sourceData); ++ ++/* ++ * TODO: REVIEW DESCRIPTION ++ * A mapping between connection and controller actions taken during connection. ++ * To be used to apply inverse actions during disconnection: ++ * am_mainConnectionID_t - the main connection request triggering the action ++ * am_connectionID_t - the sub-connection target of the action ++ * list of am_ConnectAction_s - actions to be applied on this connection ++ * in this list, only one action is not pending ++ * and the non pending action has the higher priority ++ * (e.g. disconnect > mute > decrease volume) ++ */ ++ std::map<am_mainConnectionID_t, ++ std::map<am_mainConnectionID_t, ++ std::vector<am_ConnectAction_s> > > mConnectionID2Actions; ++/* ++ * A mapping between main connection and and the list of associated sub-connections. ++ * First element in the list has the same connectionID as the map key. ++ */ ++ std::map<am_mainConnectionID_t, ++ std::vector<am_Connection_s> > mConnectionID2Subconnections; ++ ++ IAmControlReceive *mControlReceiveInterface; ++ std::vector<am_Route_s> mStaticRoutes; ++ std::vector<am_MixingRule_s> mMixingRules; ++ ++/* ++ * map of structures registered during initialization/configuration phase; ++ * DO NOT USE DIRECTLY ++ */ ++ std::map<std::string, am_Source_s> mNames2Sources; ++ std::map<std::string, am_Sink_s> mNames2Sinks; ++ std::map<std::string, am_SinkClass_s> mNames2SinksClasses; ++ std::map<std::string, am_SourceClass_s> mNames2SourceClasses; ++ std::map<std::string, am_Domain_s> mNames2Domains; ++ std::map<std::string, am_Gateway_s> mNames2Gateways; ++}; ++ ++#endif /* CONTROLSENDER_H_ */ +diff --git a/PluginControlInterfacePulse/src/ControlSender.cpp b/PluginControlInterfacePulse/src/ControlSender.cpp +new file mode 100644 +index 0000000..eb02b0e +--- /dev/null ++++ b/PluginControlInterfacePulse/src/ControlSender.cpp +@@ -0,0 +1,1763 @@ ++/** ++ * SPDX license identifier: MPL-2.0 ++ * ++ * Copyright (C) 2011-2014, Wind River Systems ++ * Copyright (C) 2014, GENIVI Alliance ++ * ++ * This file is part of Pulse Audio Interface Control Plugin. ++ * ++ * This Source Code Form is subject to the terms of the Mozilla Public ++ * License (MPL), v. 2.0. If a copy of the MPL was not distributed with this ++ * file, You can obtain one at http://mozilla.org/MPL/2.0/. ++ * ++ * For further information see http://www.genivi.org/. ++ * ++ * List of changes: ++ * ++ * 08.09.2014, Adrian Scarlat, First version of the code; ++ * Porting from AM ver 1.0; ++ */ ++ ++/*Includes*/ ++#include "ControlSender.h" ++#include "ControlConfig.h" ++#include "control/IAmControlReceive.h" ++#include "shared/CAmDltWrapper.h" ++ ++#include <cassert> ++#include <string.h> ++#include <stdio.h> ++#include <iostream> ++#include <sys/types.h> ++#include <unistd.h> ++#include <errno.h> ++ ++ ++/*Defines*/ ++#define LIBNAMECTL "libPluginControlInterface.so" ++#define CFGNAMECTL "libPluginControlInterface.conf" ++ ++DLT_DECLARE_CONTEXT(controlSender) ++ ++using namespace am; ++ ++extern "C" IAmControlSend* PluginControlInterfaceFactory() ++{ ++ return (new ControlSenderPlugin()); ++} ++ ++extern "C" void destroyControlPluginInterface(IAmControlSend* controlSendInterface) ++{ ++ delete controlSendInterface; ++} ++ ++ControlSenderPlugin::ControlSenderPlugin() : ++ mControlReceiveInterface(NULL) ++{ ++} ++ ++ControlSenderPlugin::~ControlSenderPlugin() ++{ ++} ++ ++am_Error_e ControlSenderPlugin::startupController(IAmControlReceive *controlreceiveinterface) ++{ ++ assert(controlreceiveinterface); ++ mControlReceiveInterface = controlreceiveinterface; ++ //here is a good place to insert SystemProperties into the database... ++ return E_OK; ++} ++ ++void ControlSenderPlugin::setControllerReady() ++{ ++ //here is a good place to insert Source and SinkClasses into the database... ++ loadConfig(); ++ mControlReceiveInterface->setRoutingReady(); ++ mControlReceiveInterface->setCommandReady(); ++} ++ ++void ControlSenderPlugin::setControllerRundown(const int16_t signal) ++{ ++ logInfo("CAmControlSenderBase::setControllerRundown() was called signal=",signal); ++ if (signal==2) ++ mControlReceiveInterface->confirmControllerRundown(E_UNKNOWN); ++ ++ mControlReceiveInterface->confirmControllerRundown(E_OK); ++} ++ ++am_Error_e ControlSenderPlugin::hookUserConnectionRequest(const am_sourceID_t sourceID, const am_sinkID_t sinkID, am_mainConnectionID_t & mainConnectionID) ++{ ++ //TODO: set sink / source volume depending on mixing rules - delta - system property ++ //TODO: the mixing depends on source CLASSES? ++ // ++ //TODO: shall we implement some kind of source auto-exclusion ? e.g. two source from te same class are not allowed simultaneously (fifo) ++ //TODO: shall we implement an action = destroy? apart from disconnect? disconnect is reversible, destroy is not reversible and the main connection is deleted? ++ //TODO: maybe we simply should return E_ALREADY_EXISTS - and tis should not be a real error code (if connection already exists, maybe that's fine) ++ ++ //TODO: apply actions only on active main connections!!!! ++ ++ //TODO: interrupting sources on top of main sources -> main src:temporary disconnection; ++ //TODO: main sources on top of main sources -> old main src:permanent disconnection; ++ ++ ++ ++ std::vector<am_Route_s> audioRoute; ++ if (!this->isStaticRoutingEnabled()) ++ { ++ this->mControlReceiveInterface->getRoute(true, sourceID, sinkID, audioRoute); ++ } ++ else ++ { ++ this->getStaticRoute(true, sourceID, sinkID, audioRoute); ++ } ++ ++//TODO: if there is no static route? is there any default route ? ++//TODO: if there is no static route? can we use dynamic routing ? ++ logInfo("ControlSenderPlugin::hookUserConnectionRequest audioRoute is empty ? ", audioRoute.empty()); ++ if (audioRoute.empty()) ++ { ++ return am::E_NOT_POSSIBLE; ++ } ++ ++/* ++ * Find out the source class info for the new main connection. ++ * Also find out if this connection is interrupting or not ++ */ ++ am_SourceClass_s newClassInfo; ++ this->mControlReceiveInterface->getSourceClassInfoDB(sourceID, newClassInfo); ++ ++ bool interrupting = false; ++ for (uint16_t i = 0; i < newClassInfo.listClassProperties.size(); i++) ++ { ++ if (newClassInfo.listClassProperties[i].classProperty == CP_GENIVI_SOURCE_TYPE && ++ newClassInfo.listClassProperties[i].value == SOURCE_TYPE_INTERRUPT) ++ { ++ interrupting = true; ++ } ++ } ++ ++ logInfo("{BEGIN Connection request Source class:", ++ newClassInfo.name, ++ " [ sourceID:", sourceID, ", sinkID:", sinkID, "] - interrupting:" ,interrupting); ++ ++ std::vector<am_MainConnection_s> existingConnections; ++ ++ this->mControlReceiveInterface->getListMainConnections(existingConnections); ++ std::vector<am_MainConnection_s>::iterator iter = existingConnections.begin(); ++ std::vector<am_MainConnection_s>::iterator iterEnd = existingConnections.end(); ++ ++ iter = existingConnections.begin(); ++/* ++* iterate connections to remove already existing connections for the same source/sink ++*/ ++ bool listChanged = false; ++ for (; iter < iterEnd; ++iter) ++ { ++ if (iter->sinkID == sinkID && iter->sourceID == sourceID) ++ { ++ //main connection already exists - exclude it ++ logInfo("END Connection request - ALREADY EXISTS}"); ++ return E_ALREADY_EXISTS; ++ } ++ } ++ if (listChanged) ++ { ++ this->mControlReceiveInterface->getListMainConnections(existingConnections); ++ iter = existingConnections.begin(); ++ iterEnd = existingConnections.end(); ++ } ++ ++//TODO: first connect everything in the audio path ++//TODO: if one sub-connection is not successful - disconnect everything ++//TODO: only if every sub-connection was successful - apply the mixing rules ++ ++ std::map<am_mainConnectionID_t, std::vector<am_ConnectAction_s> > mainConnection2Actions; ++ ++/*************************************************************** ++ * START MIXING RULES EVALUATION ++ * - maintain a list of actions associated to a connection; ++ * according to the mixing rules ++ * - the inverse actions shall be applied during disconnection ++ ***************************************************************/ ++ ++/* ++ * Iterate audio mixing rules, then iterate existing connections; ++ * if the new source class match the mixing source class ++ * find out if any action should be taken, find out the target ++ * of the action -> domain/sink/source. ++ */ ++ for (uint16_t i = 0; i < mMixingRules.size(); i++) ++ { ++/* ++ * the source class of the new connection matches the source class of the mixing rule ++ */ ++ if (newClassInfo.sourceClassID == mMixingRules[i].mixingSourceClassID) ++ { ++ iter = existingConnections.begin(); ++/* ++ * iterate main connections ++ */ ++ for (; iter < iterEnd; ++iter) ++ { ++ am_SourceClass_s srcClassOfConn; ++ am_sinkID_t sinkIdOfConn = iter->sinkID; ++ ++ this->mControlReceiveInterface->getSourceClassInfoDB( ++ iter->sourceID, srcClassOfConn); ++ ++ am_sourceClass_t srcClassIdOfConn = srcClassOfConn.sourceClassID; ++/* ++ * iterate the actions associated to the mixing rule ++ */ ++ for (uint16_t j = 0; j < mMixingRules[i].actions.size(); j++) ++ { ++/* ++ * if the source class of the action in the mixing rule matches the source class ++ of an existing connection AND the sink of the action in the mixing rule matches ++ the sink of an existing connection - then the action must be applied on ++ existing connection ++ */ ++ if (mMixingRules[i].actions[j].activeSourceClassID == srcClassIdOfConn && ++ mMixingRules[i].actions[j].activeSinkID == sinkIdOfConn) ++ { ++ mainConnection2Actions[iter->mainConnectionID].push_back(mMixingRules[i].actions[j]); ++ logInfo("Apply action on existing connection:", iter->mainConnectionID, ++ "caused by new connection - unknow ID yet"); ++ this->applyActionOnConnection(iter->mainConnectionID, mMixingRules[i].actions[j], interrupting, false); ++ ++ }//end if (existingClassInfo.name.compare( ++ }//end for actionsCount ++ }//end for existingConnections ++ }//end if (newClassInfo.name.compare(mixingRules[i].sourceClassName ++ }//end for mixingRules ++ ++/** ++ * After actions cause by the new connections were applied on existing connections, ++ * connect all elements in the route to create sub-connections; ++ * for each connection, store the reference in: mConnectionID2Subconnections ++ */ ++ //for static routing - only one route in the list of audioRoute ++ std::vector<am_RoutingElement_s>::iterator iterRoute = audioRoute[0].route.begin(); ++ std::vector<am_RoutingElement_s>::iterator iterRouteEnd = audioRoute[0].route.end(); ++ ++ std::vector<am_Connection_s> subconnections; ++ am_MainConnection_s mainConnection; ++ ++ for (; iterRoute < iterRouteEnd; iterRoute++) ++ { ++ am_Handle_s h; ++ ++ am_mainConnectionID_t subConnectionID; ++ ++ am_Error_e ret = mControlReceiveInterface->connect( ++ h, subConnectionID, iterRoute->connectionFormat, ++ iterRoute->sourceID, iterRoute->sinkID); ++ ++ am_SourceClass_s srcClassOfConn; ++ ++ this->mControlReceiveInterface->getSourceClassInfoDB( ++ iterRoute->sourceID, srcClassOfConn); ++ ++ logInfo("Subconnection created: subConnectionID", subConnectionID); ++ logInfo("Subconnection: sourceID:", iterRoute->sourceID , ++ ", sourceClassID:", srcClassOfConn.sourceClassID, ++ ", sinkID:", iterRoute->sinkID, "]"); ++ ++ if (ret == E_OK || ret == E_ALREADY_EXISTS) ++ { ++ am_Connection_s tempConnection; ++ tempConnection.sinkID = iterRoute->sinkID; ++ tempConnection.sourceID = iterRoute->sourceID; ++ tempConnection.connectionID = subConnectionID; ++ ++ subconnections.push_back(tempConnection); ++ mainConnection.listConnectionID.push_back(tempConnection.connectionID); ++ } ++ else ++ { ++ //TODO: disconnect already connected in case of error ++ logInfo("END Connection request with error code:", ret, "}"); ++ return ret; ++ } ++ } ++ ++/* ++ * Once the sub-connections were created, we are ready to store the main connections ++ */ ++ ++ mainConnection.mainConnectionID = 0; ++ mainConnection.connectionState = CS_CONNECTED; ++ mainConnection.sinkID = sinkID; ++ mainConnection.sourceID = sourceID; ++ am_Error_e ret = this->mControlReceiveInterface->enterMainConnectionDB( ++ mainConnection, mainConnectionID); ++ mainConnection.mainConnectionID = mainConnectionID; ++ ++ this->mConnectionID2Subconnections[mainConnectionID] = subconnections; ++ this->mConnectionID2Actions[mainConnectionID] = mainConnection2Actions; ++ ++ if (ret != E_OK) ++ { ++ logInfo("END Connection request with error code:", ret, "}"); ++ return ret; ++ } ++ else ++ { ++ logInfo("Mainconnection: mainConnectionID", mainConnectionID); ++ } ++ //TODO - check the status ++ ++ ++/* ++ * Iterate audio mixing rules, then iterate actions, ++ * if the source class of an action matches the new source class name ++ * find out if there is an existing connection matching the mixingSourceClass ++ */ ++ for (uint16_t i = 0; i < mMixingRules.size(); i++) ++ { ++ for (uint16_t j = 0; j < mMixingRules[i].actions.size(); j++) ++ { ++/* ++ * if the source class of the action in the mixing rule matches the source class ++ of an existing connection AND the sink of the action in the mixing rule matches ++ the sink of an existing connection - then the action must be applied on ++ existing connection ++ */ ++ if (mMixingRules[i].actions[j].activeSourceClassID == newClassInfo.sourceClassID) ++ { ++ iter = existingConnections.begin(); ++ /* ++ * iterate connections ++ */ ++ for (; iter < iterEnd; ++iter) ++ { ++ am_SourceClass_s srcClassOfConn; ++ ++ this->mControlReceiveInterface->getSourceClassInfoDB( ++ iter->sourceID, srcClassOfConn); ++ ++ am_sourceClass_t srcClassIdOfConn = srcClassOfConn.sourceClassID; ++ if (srcClassIdOfConn == mMixingRules[i].mixingSourceClassID) ++ { ++ if (this->mConnectionID2Actions[mainConnectionID].find( ++ iter->mainConnectionID) != ++ this->mConnectionID2Actions[mainConnectionID].end()) ++ { ++ //there was already an action applied for iter->connectionID caused by mainConnection.connectionID ++ //connections should not exclude each other ++ logInfo("No action to apply on new connection:", mainConnection.mainConnectionID, ++ "since there was already an action applyed to existing connection", iter->mainConnectionID); ++ } ++ else ++ { ++ logInfo("Apply action on new connection:", mainConnection.mainConnectionID, ++ "caused by existing connection", iter->mainConnectionID); ++ ++ interrupting = false; ++ for (uint16_t x = 0; x < srcClassOfConn.listClassProperties.size(); x++) ++ { ++ if (srcClassOfConn.listClassProperties[x].classProperty == CP_GENIVI_SOURCE_TYPE && ++ srcClassOfConn.listClassProperties[x].value == SOURCE_TYPE_INTERRUPT) ++ { ++ interrupting = true; ++ } ++ } ++ ++ this->mConnectionID2Actions[iter->mainConnectionID][mainConnectionID].push_back(mMixingRules[i].actions[j]); ++ this->applyActionOnConnection(mainConnection.mainConnectionID, mMixingRules[i].actions[j], interrupting, false); ++ } ++ } ++ } ++ } ++ } ++ } ++ ++ logInfo("END Connection request - SUCCESS}"); ++ return E_OK; ++} ++ ++ ++am_Error_e ControlSenderPlugin::hookUserDisconnectionRequest(const am_mainConnectionID_t connectionID) ++{ ++ am_Handle_s h; ++ ++ if (connectionID == 0) ++ { ++ logError("Disconnect what :-o ? connection ID = 0"); ++ return E_NON_EXISTENT; ++ } ++ ++ //TODO: restore other sources - resume ? or restore volume? - then disconnect ++ am_SourceClass_s oldClassInfo; ++ bool interrupting = false; ++ ++ std::vector<am_MainConnection_s> existingConnections; ++ ++ this->mControlReceiveInterface->getListMainConnections(existingConnections); ++ logInfo("{BEGIN Disconnection request: connectionID:", connectionID); ++ std::vector<am_MainConnection_s>::iterator iter = existingConnections.begin(); ++ std::vector<am_MainConnection_s>::iterator iterEnd = existingConnections.end(); ++ ++ for (; iter < iterEnd; ++iter) ++ { ++ if (iter->mainConnectionID == connectionID) ++ {//check other existing connection , maybe volume should be restored ++ this->mControlReceiveInterface->getSourceClassInfoDB(iter->sourceID, oldClassInfo); ++ for (unsigned int i = 0; i < oldClassInfo.listClassProperties.size(); i++) ++ { ++ if (oldClassInfo.listClassProperties[i].classProperty == CP_GENIVI_SOURCE_TYPE && ++ oldClassInfo.listClassProperties[i].value == SOURCE_TYPE_INTERRUPT) ++ { ++ interrupting = true; ++ } ++ } ++ break; ++ } ++ } ++ ++ //save the list of inverse actions ++ std::map<am_mainConnectionID_t, ++ std::vector<am_ConnectAction_s> > connectionID2Actions = this->mConnectionID2Actions[connectionID]; ++ ++ this->mConnectionID2Actions[connectionID].clear(); ++ ++ //apply the inverse action - of actions caused by this connection ++ iter = existingConnections.begin(); ++ for (; iter < iterEnd; ++iter) ++ { ++ logInfo("Check apply inverse action on existing connection:", iter->mainConnectionID, ++ "caused by disconnecion connection", connectionID); ++ ++ std::vector<am_ConnectAction_s>::iterator actionsIter ++ = connectionID2Actions[iter->mainConnectionID].begin(); ++ std::vector<am_ConnectAction_s>::iterator actionsIterEnd ++ = connectionID2Actions[iter->mainConnectionID].end(); ++ ++ for (; actionsIter < actionsIterEnd; actionsIter++) ++ { ++ //apply the inverse action ++ logInfo("Apply inverse action on existing connection:", iter->mainConnectionID, ++ "caused by disconnecion connection", connectionID); ++ ++ applyActionOnConnection(iter->mainConnectionID, *actionsIter, interrupting, true); ++ }//end for actions ++ }//end for existing connections ++ ++ ++ //apply the inverse action - of actions applyed to this connection ++ iter = existingConnections.begin(); ++ for (; iter < iterEnd; ++iter) ++ { ++ std::map<am_mainConnectionID_t, ++ std::vector<am_ConnectAction_s> > connectionID2Actions = this->mConnectionID2Actions[iter->mainConnectionID]; ++ ++ logInfo("Check apply inverse action on existing connection:", iter->mainConnectionID, ++ "caused by disconnecion connection", connectionID); ++ ++ std::vector<am_ConnectAction_s>::iterator actionsIter ++ = connectionID2Actions[connectionID].begin(); ++ std::vector<am_ConnectAction_s>::iterator actionsIterEnd ++ = connectionID2Actions[connectionID].end(); ++ ++ for (; actionsIter < actionsIterEnd; actionsIter++) ++ { ++ //apply the inverse action ++ logInfo("Apply inverse action on disconnecion connection", connectionID); ++ ++ applyActionOnConnection(connectionID, *actionsIter, interrupting, true, true); ++ }//end for actions ++ ++ } ++ ++ //iterate sub-connections and disconnect ++ std::vector<am_Connection_s>::iterator subConnIter = ++ this->mConnectionID2Subconnections[connectionID].begin(); ++ std::vector<am_Connection_s>::iterator subConnIterEnd = ++ this->mConnectionID2Subconnections[connectionID].end(); ++ ++ for (; subConnIter < subConnIterEnd; subConnIter++) ++ { ++ logInfo("Subdisconnection: subConnectionID", subConnIter->connectionID); ++ mControlReceiveInterface->disconnect(h, subConnIter->connectionID); ++ } ++ ++ //TODO: return value depends on all disconnect() results. ++ this->mConnectionID2Subconnections[connectionID].clear(); ++ ++ this->mControlReceiveInterface->changeMainConnectionStateDB( ++ connectionID, CS_DISCONNECTED); ++ this->mControlReceiveInterface->removeMainConnectionDB(connectionID); ++ ++ ++ logInfo("END Disconnection request}"); ++ ++ return E_OK; ++} ++ ++ ++ ++/** ++ * Find out the sub-connection target of this action ++ * apply the action and return the connectionID of the affected ++ * sub-connection ++ */ ++am_Error_e ControlSenderPlugin::applyActionOnConnection( ++ am_mainConnectionID_t connectionID, ++ am_ConnectAction_s &action, ++ bool interrupt, ++ bool inverse, ++ bool force) ++{ ++ am_Error_e ret; ++ ++ /** ++ * Check if current action is conflicting an existing action, ++ * do not apply, or cancel existing action and apply this one. ++ * if action is not inverse then: ++ * - current action may not be applied ++ * - current action might cause other actions to become pending ++ */ ++ std::vector<am_MainConnection_s> existingConnections; ++ ++ this->mControlReceiveInterface->getListMainConnections(existingConnections); ++ ++ std::vector<am_MainConnection_s>::iterator iter1 = existingConnections.begin(); ++ std::vector<am_MainConnection_s>::iterator iter1End = existingConnections.end(); ++ ++ std::vector<am_MainConnection_s>::iterator iter2 = existingConnections.begin(); ++ std::vector<am_MainConnection_s>::iterator iter2End = existingConnections.end(); ++ ++ if (!force) ++ { ++ ++ for (; iter1 < iter1End; ++iter1) ++ { ++ std::map<am_mainConnectionID_t, ++ std::vector<am_ConnectAction_s> > connectionID2Actions = ++ this->mConnectionID2Actions[iter1->mainConnectionID]; ++ ++ iter2 = existingConnections.begin(); ++ for (; iter2 < iter2End; ++iter2) ++ { ++ std::vector<am_ConnectAction_s>::iterator actionsIter ++ = connectionID2Actions[iter2->mainConnectionID].begin(); ++ std::vector<am_ConnectAction_s>::iterator actionsIterEnd ++ = connectionID2Actions[iter2->mainConnectionID].end(); ++ ++ for (; actionsIter < actionsIterEnd; actionsIter++) ++ { ++ if (action.weekCompare(*actionsIter)) ++ { ++ if (!inverse) ++ { ++ if (actionsIter->actionType < action.actionType) ++ { ++ logInfo("Abort action", ACTION_TYPE_STR(action.actionType), ++ "on connection:", connectionID, ++ "since", ACTION_TYPE_STR(actionsIter->actionType), ++ "is active; triggering mainConnection:", iter1->mainConnectionID); ++ return am::E_ABORTED; ++ } ++ } ++ else ++ { ++ if (actionsIter->actionType < am_ConnectAction_s::inverseAction(action.actionType)) ++ { ++ logInfo("Abort action", ACTION_TYPE_STR(am_ConnectAction_s::inverseAction(action.actionType)), ++ "on connection:", connectionID, ++ "since", ACTION_TYPE_STR(actionsIter->actionType), ++ "is active; triggering mainConnection:", iter1->mainConnectionID); ++ return am::E_ABORTED; ++ } ++ } ++ } ++ } ++ } ++ } ++ ++ } ++ //if action is inverse then: ++ // - some pending connections might become active ++ ++ //iterate sub-connections for main connection to find out the targetElement ++ std::vector<am_Connection_s>::iterator iter = mConnectionID2Subconnections[connectionID].begin(); ++ std::vector<am_Connection_s>::iterator iterEnd = mConnectionID2Subconnections[connectionID].end(); ++ ++ for (; iter < iterEnd; iter++) ++ { ++ am_Connection_s currentConn = *iter; ++ am_Source_s currentSrc; ++ ++ //find out the domain of currentConn. ++ this->getSourceInfo(currentConn.sourceID, currentSrc); ++ ++ if (action.targetDomain == currentSrc.domainID) ++ { ++ ret = applyActionOnSubConnection( ++ connectionID, ++ currentConn, ++ action, ++ interrupt, ++ inverse); ++ } ++ } ++ ++ ++ iter1 = existingConnections.begin(); ++ iter2 = existingConnections.begin(); ++ //apply existing action excluded by currently disappearing action ++ for (; iter1 < iter1End; ++iter1) ++ { ++ std::map<am_mainConnectionID_t, ++ std::vector<am_ConnectAction_s> > connectionID2Actions = ++ this->mConnectionID2Actions[iter1->mainConnectionID]; ++ ++ iter2 = existingConnections.begin(); ++ for (; iter2 < iter2End; ++iter2) ++ { ++ std::vector<am_ConnectAction_s>::iterator actionsIter ++ = connectionID2Actions[iter2->mainConnectionID].begin(); ++ std::vector<am_ConnectAction_s>::iterator actionsIterEnd ++ = connectionID2Actions[iter2->mainConnectionID].end(); ++ ++ for (; actionsIter < actionsIterEnd; actionsIter++) ++ { ++ if (action.weekCompare(*actionsIter)) ++ { ++ if (inverse) ++ { ++ if (actionsIter->actionType > action.actionType) ++ { ++ applyActionOnConnection(iter2->mainConnectionID, *actionsIter, false, false); ++ } ++ } ++ } ++ } ++ } ++ } ++ ++ return ret; ++} ++ ++am_Error_e ControlSenderPlugin::applyActionOnSubConnection( ++ am_mainConnectionID_t connectionID, ++ am_Connection_s subConnection, ++ am_ConnectAction_s &action, ++ bool interrupt, ++ bool inverse) ++{ ++ am_Handle_s h; ++ am_ActionType_e actionType = inverse ? ++ am_ConnectAction_s::inverseAction(action.actionType) : ++ action.actionType; ++ ++ logInfo("Apply action", ACTION_TYPE_STR(actionType), ++ "on sub-connectionID:", subConnection.connectionID, ++ "[sourceID:", subConnection.sourceID, ++ ", sinkID:", subConnection.sinkID, "]"); ++ ++ //TODO: is this main connection suspended or restored? ++ //TODO: - should check all sub-connections - current implementation is wrong overall connection state is decided by one sub-connection ++ ++ switch (actionType) ++ { ++ case AT_CONNECT: ++ { ++ logInfo("Apply connect: sub-connectionID:", ++ subConnection.connectionID, ++ "[sourceID:", subConnection.sourceID, ++ ", sinkID:", subConnection.sinkID, "]"); ++ ++ if (subConnection.sourceID == 0 || ++ subConnection.sinkID == 0) ++ { ++ logError("Can not apply re-connect sink or source not defined"); ++ return E_NOT_POSSIBLE; ++ } ++ mControlReceiveInterface->connect(h, ++ subConnection.connectionID, ++ subConnection.connectionFormat, ++ subConnection.sourceID, ++ subConnection.sinkID); ++ ++ am_Connection_s tempConnection; ++ tempConnection.sinkID = subConnection.sinkID; ++ tempConnection.sourceID = subConnection.sourceID; ++ tempConnection.connectionID = subConnection.connectionID; ++ ++ //this old connection shall be replaced with a new one. ++ this->mConnectionID2Subconnections[connectionID].push_back( ++ tempConnection ++ ); ++ ++ //TODO: this new connection id shall replace the subconnection. ++ ++ this->mControlReceiveInterface-> ++ changeMainConnectionStateDB( ++ connectionID, ++ CS_CONNECTED); ++ break; ++ } ++ case AT_DISCONNECT: ++ { ++ this->mControlReceiveInterface->changeMainConnectionStateDB( ++ connectionID, CS_DISCONNECTED); ++ ++ logInfo("Apply disconnect: sub-connectionID:", ++ subConnection.connectionID, ++ "[sourceID:", subConnection.sourceID, ++ ", sinkID:", subConnection.sinkID, "]"); ++ ++ mControlReceiveInterface->disconnect(h, subConnection.connectionID); ++ ++ this->mControlReceiveInterface-> ++ changeMainConnectionStateDB( ++ connectionID, ++ interrupt ? CS_SUSPENDED : CS_DISCONNECTED); ++ ++ if (!interrupt) ++ { ++ this->mControlReceiveInterface-> ++ removeMainConnectionDB(connectionID); ++ } ++ break; ++ } ++ case AT_VOLUME_DECREASE: ++ { ++ if (action.targetElement == ATG_SOURCE) ++ { ++ logInfo("Apply decrease volume: sourceID:", subConnection.sourceID); ++ mControlReceiveInterface->setSourceVolume( ++ h, subConnection.sourceID, 50, am::RAMP_GENIVI_NO_PLOP, 0); ++ } ++ if (action.targetElement == ATG_SINK) ++ { ++ logInfo("Apply decrease volume: sinkID:", subConnection.sinkID); ++ mControlReceiveInterface->setSinkVolume( ++ h, subConnection.sinkID, 50, am::RAMP_GENIVI_NO_PLOP, 0); ++ } ++ } ++ break; ++ ++ case AT_VOLUME_INCREASE: ++ { ++ if (action.targetElement == ATG_SOURCE) ++ { ++ logInfo("Apply increase volume: sourceID:", subConnection.sourceID); ++ mControlReceiveInterface->setSourceVolume( ++ h, subConnection.sourceID, 100, am::RAMP_GENIVI_NO_PLOP, 0); ++ } ++ if (action.targetElement == ATG_SINK) ++ { ++ logInfo("Apply increase volume: sinkID:", subConnection.sinkID); ++ mControlReceiveInterface->setSinkVolume( ++ h, subConnection.sinkID, 100, am::RAMP_GENIVI_NO_PLOP, 0); ++ } ++ break; ++ } ++ case AT_MUTE: ++ { ++ if (action.targetElement == ATG_SOURCE) ++ { ++ logInfo("Apply mute: sourceID:", subConnection.sourceID); ++ mControlReceiveInterface->setSourceVolume( ++ h, subConnection.sourceID, 0, am::RAMP_GENIVI_NO_PLOP, 0); ++ } ++ if (action.targetElement == ATG_SINK) ++ { ++ //TODO: replace setVolume(0) with a real setMute function ++ logInfo("Apply mute: sinkID:", subConnection.sinkID); ++ mControlReceiveInterface->setSinkVolume( ++ h, subConnection.sinkID, 0, am::RAMP_GENIVI_NO_PLOP, 0); ++ } ++ ++ this->mControlReceiveInterface-> ++ changeMainConnectionStateDB( ++ connectionID, ++ CS_SUSPENDED); ++ break; ++ } ++ case AT_UNMUTE: ++ { ++ if (action.targetElement == ATG_SOURCE) ++ { ++ logInfo("Apply unmute: sourceID:", subConnection.sourceID); ++ mControlReceiveInterface->setSourceVolume( ++ h, subConnection.sourceID, 100, am::RAMP_GENIVI_NO_PLOP, 0); ++ } ++ if (action.targetElement == ATG_SINK) ++ { ++ //TODO: replace setVolume(100) with a real setMute function ++ logInfo("Apply unmute: sinkID:", subConnection.sinkID); ++ mControlReceiveInterface->setSinkVolume( ++ h, subConnection.sinkID, 100, am::RAMP_GENIVI_NO_PLOP, 0); ++ } ++ ++ this->mControlReceiveInterface-> ++ changeMainConnectionStateDB( ++ connectionID, ++ CS_CONNECTED); ++ } ++ ++ //TODO: case for PAUSE/RESUME ++ default: ++ break; ++ }//end switch (mixingRules[i].actions[j].actionType ++ return E_OK; ++} ++ ++am_Error_e ControlSenderPlugin::hookUserSetMainSinkSoundProperty(const am_sinkID_t sinkID, const am_MainSoundProperty_s & soundProperty) ++{ ++ (void) sinkID; ++ (void) soundProperty; ++ return E_NOT_USED; ++} ++ ++am_Error_e ControlSenderPlugin::hookUserSetMainSourceSoundProperty(const am_sourceID_t sourceID, const am_MainSoundProperty_s & soundProperty) ++{ ++ (void) sourceID; ++ (void) soundProperty; ++ return E_NOT_USED; ++} ++ ++am_Error_e ControlSenderPlugin::hookUserSetSystemProperty(const am_SystemProperty_s & property) ++{ ++ (void) property; ++ return E_NOT_USED; ++} ++ ++am_Error_e ControlSenderPlugin::hookUserVolumeChange(const am_sinkID_t SinkID, const am_mainVolume_t newVolume) ++{ ++ am_Handle_s h; ++ return this->mControlReceiveInterface->setSinkVolume( ++ h, SinkID, newVolume, am::RAMP_GENIVI_NO_PLOP, 0); ++} ++ ++am_Error_e ControlSenderPlugin::hookUserVolumeStep(const am_sinkID_t SinkID, const int16_t increment) ++{ ++ (void) SinkID; ++ (void) increment; ++ return E_NOT_USED; ++} ++ ++am_Error_e ControlSenderPlugin::hookUserSetSinkMuteState(const am_sinkID_t sinkID, const am_MuteState_e muteState) ++{ ++ (void) sinkID; ++ (void) muteState; ++ return E_NOT_USED; ++} ++ ++am_Error_e ControlSenderPlugin::hookSystemRegisterDomain(const am_Domain_s & domainData, am_domainID_t & domainID) ++{ ++ am_Error_e retVal = mControlReceiveInterface->enterDomainDB(domainData, domainID); ++ if (retVal == E_OK) { ++ this->mNames2Domains[domainData.name] = domainData; ++ this->mNames2Domains[domainData.name].domainID = domainID; ++ } ++ logInfo("Register Domain: name:" , domainData.name, ", domainId:", domainID); ++ return retVal; ++} ++ ++am_Error_e ControlSenderPlugin::hookSystemDeregisterDomain(const am_domainID_t domainID) ++{ ++ (void) domainID; ++ return E_NOT_USED; ++} ++ ++void ControlSenderPlugin::hookSystemDomainRegistrationComplete(const am_domainID_t domainID) ++{ ++/* ++ * refresh config after each domain registration. ++ * elements already registered will not register again ++*/ ++ logInfo("Domain registration completed", domainID); ++ loadConfig(); ++} ++ ++am_Error_e ControlSenderPlugin::hookSystemRegisterSink(const am_Sink_s & sinkData, am_sinkID_t & sinkID) ++{ ++ logInfo("Register Sink: name:" , sinkData.name, ", sinkId:", sinkID); ++ am_Error_e retVal = mControlReceiveInterface->enterSinkDB(sinkData, sinkID); ++ if (retVal == E_OK) { ++ this->mNames2Sinks[sinkData.name] = sinkData; ++ this->mNames2Sinks[sinkData.name].sinkID = sinkID; ++ } ++ logInfo("Register Sink: name:" , sinkData.name, ", sinkId:", sinkID); ++ return retVal; ++} ++ ++am_Error_e ControlSenderPlugin::hookSystemDeregisterSink(const am_sinkID_t sinkID) ++{ ++ (void) sinkID; ++ return E_NOT_USED; ++} ++ ++am_Error_e ControlSenderPlugin::hookSystemRegisterSource(const am_Source_s & sourceData, am_sourceID_t & sourceID) ++{ ++ am_Error_e retVal = mControlReceiveInterface->enterSourceDB(sourceData, sourceID); ++ if (retVal == E_OK) ++ { ++ this->mNames2Sources[sourceData.name] = sourceData; ++ this->mNames2Sources[sourceData.name].sourceID = sourceID; ++ } ++ logInfo("Register Source: name:" , sourceData.name, ", sourceId:", sourceID); ++ return retVal; ++} ++ ++am_Error_e ControlSenderPlugin::hookSystemDeregisterSource(const am_sourceID_t sourceID) ++{ ++ (void) sourceID; ++ return E_NOT_USED; ++} ++ ++am_Error_e ControlSenderPlugin::hookSystemRegisterGateway(const am_Gateway_s & gatewayData, am_gatewayID_t & gatewayID) ++{ ++ (void) gatewayData; ++ (void) gatewayID; ++ return E_NOT_USED; ++} ++ ++am_Error_e ControlSenderPlugin::hookSystemDeregisterGateway(const am_gatewayID_t gatewayID) ++{ ++ (void) gatewayID; ++ return E_NOT_USED; ++} ++ ++am_Error_e ControlSenderPlugin::hookSystemRegisterCrossfader(const am_Crossfader_s & crossfaderData, am_crossfaderID_t & crossfaderID) ++{ ++ (void) crossfaderData; ++ (void) crossfaderID; ++ return E_NOT_USED; ++} ++ ++am_Error_e ControlSenderPlugin::hookSystemDeregisterCrossfader(const am_crossfaderID_t crossfaderID) ++{ ++ (void) crossfaderID; ++ return E_NOT_USED; ++} ++ ++void ControlSenderPlugin::hookSystemSinkVolumeTick(const am_Handle_s handle, const am_sinkID_t sinkID, const am_volume_t volume) ++{ ++ (void) handle; ++ (void) sinkID; ++ (void) volume; ++} ++ ++void ControlSenderPlugin::hookSystemSourceVolumeTick(const am_Handle_s handle, const am_sourceID_t sourceID, const am_volume_t volume) ++{ ++ (void) handle; ++ (void) sourceID; ++ (void) volume; ++} ++ ++void ControlSenderPlugin::hookSystemInterruptStateChange(const am_sourceID_t sourceID, const am_InterruptState_e interruptState) ++{ ++ (void) sourceID; ++ (void) interruptState; ++} ++ ++void ControlSenderPlugin::hookSystemSinkAvailablityStateChange(const am_sinkID_t sinkID, const am_Availability_s & availability) ++{ ++ (void) sinkID; ++ (void) availability; ++} ++ ++void ControlSenderPlugin::hookSystemSourceAvailablityStateChange(const am_sourceID_t sourceID, const am_Availability_s & availability) ++{ ++ (void) sourceID; ++ (void) availability; ++} ++ ++void ControlSenderPlugin::hookSystemDomainStateChange(const am_domainID_t domainID, const am_DomainState_e state) ++{ ++ (void) domainID; ++ (void) state; ++} ++ ++void ControlSenderPlugin::hookSystemReceiveEarlyData(const std::vector<am_EarlyData_s> & data) ++{ ++ (void) data; ++} ++ ++void ControlSenderPlugin::hookSystemSpeedChange(const am_speed_t speed) ++{ ++ (void) speed; ++} ++ ++void ControlSenderPlugin::hookSystemTimingInformationChanged(const am_mainConnectionID_t mainConnectionID, const am_timeSync_t time) ++{ ++ (void) mainConnectionID; ++ (void) time; ++} ++ ++void ControlSenderPlugin::cbAckConnect(const am_Handle_s handle, const am_Error_e errorID) ++{ ++ (void) handle; ++ (void) errorID; ++} ++ ++void ControlSenderPlugin::cbAckDisconnect(const am_Handle_s handle, const am_Error_e errorID) ++{ ++ (void) handle; ++ (void) errorID; ++} ++ ++void ControlSenderPlugin::cbAckCrossFade(const am_Handle_s handle, const am_HotSink_e hostsink, const am_Error_e error) ++{ ++ (void) handle; ++ (void) hostsink; ++ (void) error; ++} ++ ++void ControlSenderPlugin::cbAckSetSinkVolumeChange(const am_Handle_s handle, const am_volume_t volume, const am_Error_e error) ++{ ++ (void) error; ++ (void) volume; ++ (void) handle; ++} ++ ++void ControlSenderPlugin::cbAckSetSourceVolumeChange(const am_Handle_s handle, const am_volume_t voulme, const am_Error_e error) ++{ ++ (void) error; ++ (void) voulme; ++ (void) handle; ++} ++ ++void ControlSenderPlugin::cbAckSetSourceState(const am_Handle_s handle, const am_Error_e error) ++{ ++ (void) error; ++ (void) handle; ++} ++ ++void ControlSenderPlugin::cbAckSetSourceSoundProperty(const am_Handle_s handle, const am_Error_e error) ++{ ++ (void) error; ++ (void) handle; ++} ++ ++void ControlSenderPlugin::cbAckSetSinkSoundProperty(const am_Handle_s handle, const am_Error_e error) ++{ ++ (void) error; ++ (void) handle; ++} ++ ++void ControlSenderPlugin::cbAckSetSourceSoundProperties(const am_Handle_s handle, const am_Error_e error) ++{ ++ (void) error; ++ (void) handle; ++} ++ ++void ControlSenderPlugin::cbAckSetSinkSoundProperties(const am_Handle_s handle, const am_Error_e error) ++{ ++ (void) error; ++ (void) handle; ++} ++ ++am_Error_e ControlSenderPlugin::getConnectionFormatChoice(const am_sourceID_t sourceID, const am_sinkID_t sinkID, const am_Route_s listRoute, const std::vector<am_CustomConnectionFormat_t> listPossibleConnectionFormats, std::vector<am_CustomConnectionFormat_t> & listPrioConnectionFormats) ++{ ++ (void) sourceID; ++ (void) sinkID; ++ (void) listRoute; ++ //ok, this is cheap. In a real product you have your preferences, right? ++ listPrioConnectionFormats = listPossibleConnectionFormats; ++ return (E_OK); ++} ++ ++void ControlSenderPlugin::getInterfaceVersion(std::string & version) const ++{ ++ version = "3.0"; ++} ++ ++void ControlSenderPlugin::confirmCommandReady(const am_Error_e error) ++{ ++ (void) error; ++ logInfo("ControlSenderPlugin got Routing Ready confirmed"); ++} ++ ++void ControlSenderPlugin::confirmRoutingReady(const am_Error_e error) ++{ ++ (void) error; ++ logInfo("ControlSenderPlugin got Command Ready confirmed"); ++} ++ ++void ControlSenderPlugin::confirmCommandRundown(const am_Error_e error) ++{ ++ (void) error; ++ logInfo("ControlSenderPlugin got Routing Rundown confirmed"); ++} ++ ++void ControlSenderPlugin::confirmRoutingRundown(const am_Error_e error) ++{ ++ (void) error; ++ logInfo("ControlSenderPlugin got Command Rundown confirmed"); ++} ++ ++am_Error_e ControlSenderPlugin::getStaticRoute( ++ const bool onlyfree, ++ const am_sourceID_t sourceID, ++ const am_sinkID_t sinkID, ++ std::vector<am_Route_s>& returnList) ++{ ++ std::vector<am_Route_s>::iterator iter = this->mStaticRoutes.begin(); ++ std::vector<am_Route_s>::iterator iterEnd = this->mStaticRoutes.end(); ++ for (; iter < iterEnd; iter++) ++ { ++ if (iter->sourceID == sourceID && ++ iter->sinkID == sinkID) ++ { ++ returnList.push_back(*iter); ++ break; ++ } ++ } ++ return E_OK; ++} ++ ++/** ++ * Load audio policy and priority controller config. This SHOULD be called after ++ * all the plugins were loaded and initialized. ++ */ ++am_Error_e ControlSenderPlugin::loadConfig() ++{ ++ //get current library path - search: /proc/< getpid() >/maps ++ char proc_maps_file_name[256]; ++ char line[4096]; ++ char lib_name[256]; ++ char *tmp; ++ pid_t pid = getpid(); ++ int configGroup; /* 0-SourceClass,1-SinkClass,2-Gw,3-Route,4-Mixing */ ++ ++ sprintf(proc_maps_file_name, "/proc/%d/maps", pid); ++ FILE *proc_maps = fopen(proc_maps_file_name, "r"); ++ ++ lib_name[0] = '\0'; ++ ++ while (!feof(proc_maps)) ++ { ++ char *cnt = fgets(line, 4095, proc_maps); ++ if (strlen(line) == 0 || line[0] == '#') ++ { ++ continue; ++ } ++ if (cnt == NULL) continue; ++ //tmp0 tmp1 tmp2 tmp3 tmp4 lib_name); ++ tmp = strtok(line, " ");//address-interval ++ if(tmp == NULL) continue; ++ ++ tmp = strtok(NULL, " ");//rights ++ if(tmp == NULL) continue; ++ ++ tmp = strtok(NULL, " ");//offset ++ if(tmp == NULL) continue; ++ ++ strtok(NULL, " ");//dev ++ if(tmp == NULL) continue; ++ ++ tmp = strtok(NULL, " \n");//inode ++ if(tmp == NULL) continue; ++ ++ tmp = strtok(NULL, " \n"); ++ if(tmp == NULL) continue; ++ ++ strcpy(lib_name, tmp); ++ if ((lib_name != NULL) && (strstr(lib_name, LIBNAMECTL) >= lib_name)) ++ { ++ strcpy(strrchr(lib_name, '/') + 1, CFGNAMECTL); ++ logInfo("CONTROLER - Load config file:", lib_name); ++ ++ break; ++ } ++ } ++ ++ fclose(proc_maps); ++ ++ if (lib_name[0] == 0) ++ { ++ logError("Error loading config file:", lib_name); ++ return E_UNKNOWN; ++ } ++ ++ FILE *config = fopen(lib_name, "r"); ++ ++ while (!feof(config)) ++ { ++ fgets(line, 4095, config); ++ ++ if (strlen(line) == 0 || line[0] == '#') continue; ++ ++ char *tmp = strtok(line, "|\n:>"); ++ if (tmp == NULL) continue; ++/* ++ * Set the current config group ++ */ ++ if (strcmp("[SourceClass]", tmp) == 0) ++ { ++ configGroup = 0; ++ continue; ++ } ++ if (strcmp("[SinkClass]", tmp) == 0) ++ { ++ configGroup = 1; ++ continue; ++ } ++ if (strcmp("[Gateway]", tmp) == 0) ++ { ++ configGroup = 2; ++ continue; ++ } ++ if (strcmp("[Route]", tmp) == 0) ++ { ++ configGroup = 3; ++ continue; ++ } ++ if (strcmp("[Mixing]", tmp) == 0) ++ { ++ configGroup = 4; ++ continue; ++ } ++ switch (configGroup) /* 0-SourceClass,1-SinkClass,2-Route,3-Mixing */ ++ { ++ case 0: ++/* ++ * SourceClass format: NAME|TYPE ++ * TYPE=Main|Interrupt ++ */ ++ { ++ am_SourceClass_s l_newSourceClass; ++ l_newSourceClass.sourceClassID = 0; ++ l_newSourceClass.name = std::string(tmp); ++ ++ if (this->mNames2SourceClasses[ ++ l_newSourceClass.name ++ ].sourceClassID != 0) ++ { ++ //source class already added ++ break; ++ } ++ ++ am_ClassProperty_s newClassProperty; ++ newClassProperty.classProperty = CP_GENIVI_SOURCE_TYPE; ++ ++ char *tmp = strtok(NULL, "|\n");//type ++ if (tmp != NULL && (strcmp(tmp, "Interrupt") == 0)) ++ { ++ newClassProperty.value = SOURCE_TYPE_INTERRUPT; ++ } ++ if (tmp != NULL && (strcmp(tmp, "Main") == 0)) ++ { ++ newClassProperty.value = SOURCE_TYPE_MAIN; ++ } ++ ++ l_newSourceClass.listClassProperties.push_back(newClassProperty); ++ ++ am_Error_e e = this->mControlReceiveInterface->enterSourceClassDB( ++ l_newSourceClass.sourceClassID, ++ l_newSourceClass); ++ logInfo("ControlSenderPlugin::loadConfig: Source registered?? '", l_newSourceClass.name , ++ "', id=", l_newSourceClass.sourceClassID, ", error=", e); ++ if (e != E_OK) break; ++ ++ this->mNames2SourceClasses[l_newSourceClass.name] = ++ l_newSourceClass; ++ ++ break; ++ }//end case 0 - source class ++ case 1: ++/* ++ * SinkClass: NAME|TYPE ++ * TYPE=Main; currently sink class type is unused: ++ * might be - audio output; recording app; phone sink ++ */ ++ { ++ am_SinkClass_s l_newSinkClass; ++ l_newSinkClass.sinkClassID = 0; ++ l_newSinkClass.name = std::string(tmp); ++ ++ if (this->mNames2SinksClasses[ ++ l_newSinkClass.name ++ ].sinkClassID != 0) ++ { ++ //sink class already added ++ break; ++ } ++ ++ am_ClassProperty_s newClassProperty; ++ newClassProperty.classProperty = CP_GENIVI_SOURCE_TYPE; ++ ++ char *tmp = strtok(line, "|\n");//type ++ if (tmp != NULL && strcmp(tmp, "Main")) ++ { ++ newClassProperty.value = SINK_TYPE_MAIN; ++ } ++ ++ l_newSinkClass.listClassProperties.push_back(newClassProperty); ++ ++ am_Error_e e = mControlReceiveInterface->enterSinkClassDB( ++ l_newSinkClass, ++ l_newSinkClass.sinkClassID); ++ ++ if (e != E_OK) break; ++ ++ this->mNames2SinksClasses[l_newSinkClass.name] = ++ l_newSinkClass; ++ ++ logInfo("New sink class name:", l_newSinkClass.name, "sinkClassId:", l_newSinkClass.sinkClassID); ++ std::cout << "New sink class name:" << l_newSinkClass.name << "sinkClassId:" << l_newSinkClass.sinkClassID << "\n"; ++ break; ++ }//end case 1 - sink class ++ case 2: ++/* ++ * Gateway format: NAME:SOURCE>SINK ++ * SOURCE and SINK must be the name of an already registered Source/Sink ++ */ ++ { ++ am_Gateway_s l_newGateway; ++ l_newGateway.gatewayID = 0; ++ l_newGateway.name = std::string(tmp); ++ ++ if (this->mNames2Gateways[ ++ l_newGateway.name ++ ].gatewayID!= 0) ++ { ++ //sink class already added ++ break; ++ } ++ ++ tmp = strtok(NULL, ">"); ++ l_newGateway.sinkID = this->mNames2Sinks[std::string(tmp)].sinkID; ++ l_newGateway.domainSinkID = this->mNames2Sinks[std::string(tmp)].domainID; ++ l_newGateway.listSinkFormats = this->mNames2Sinks[std::string(tmp)].listConnectionFormats; ++ ++ tmp = strtok(NULL, "\n"); ++ l_newGateway.sourceID = this->mNames2Sources[tmp].sourceID; ++ l_newGateway.domainSourceID = this->mNames2Sources[tmp].domainID; ++ l_newGateway.listSourceFormats = this->mNames2Sources[std::string(tmp)].listConnectionFormats; ++ l_newGateway.controlDomainID = l_newGateway.domainSourceID; ++ l_newGateway.convertionMatrix.push_back(true); ++ ++ if (l_newGateway.sinkID == 0 || ++ l_newGateway.sourceID == 0 || ++ l_newGateway.domainSourceID == 0 || ++ l_newGateway.domainSinkID == 0) break; ++ ++ ++ am_Error_e e = this->mControlReceiveInterface->enterGatewayDB( ++ l_newGateway, ++ l_newGateway.gatewayID); ++ if (e != E_OK) break; ++ ++ this->mNames2Gateways[l_newGateway.name] = l_newGateway; ++ logInfo("New sink class name:", l_newGateway.name, "sinkId:", ++ l_newGateway.sinkID, "sourceID:", l_newGateway.sourceID); ++ break; ++ }//end case 2 - gateway ++ case 3: ++/* ++ * Route format: SourceClass>Sink>Source>...Sink>Source>Sink ++ * : SourceClass>Sink>Source>Gateway>Sink...>Source>Sink ++ */ ++ { ++ //first element - source class ++ am_SourceClass_s routeSrcClass = ++ this->mNames2SourceClasses[std::string(tmp)]; ++ //Do nothing if source class is not registered yet ++ if (routeSrcClass.sourceClassID == 0) break; ++ ++ std::string prevElement; ++ bool prevElementWasSrc = true; ++ am_sourceID_t prevSrcID = 0; ++ am_sourceID_t prevSinkID = 0; ++ std::vector<am_RoutingElement_s> route; ++ ++ while (tmp != NULL && *tmp != 0) ++ { ++ tmp = strtok(NULL, "\n>"); ++ if (tmp == NULL || *tmp == 0) break; ++ ++ std::string name(tmp); ++ if (prevElementWasSrc) ++ { ++ //next element should be a sink or a gw ++ am_Sink_s sink = this->mNames2Sinks[name]; ++ if (sink.sinkID) ++ { ++ am_RoutingElement_s newRouteElement; ++ newRouteElement.sourceID = prevSrcID; ++ newRouteElement.sinkID = sink.sinkID; ++ newRouteElement.domainID= sink.domainID; ++ newRouteElement.connectionFormat = am::CF_GENIVI_STEREO; ++ //TODO: connection format should not be hardcoded ++ route.push_back(newRouteElement); ++ prevSinkID = newRouteElement.sinkID; ++ prevElementWasSrc = false; ++ } ++ else ++ { ++ am_Gateway_s gw = this->mNames2Gateways[name]; ++ if (gw.gatewayID) ++ { ++ am_RoutingElement_s newRouteElement; ++ newRouteElement.sourceID = prevSrcID; ++ newRouteElement.sinkID = gw.sinkID; ++ newRouteElement.domainID= gw.domainSinkID; ++ newRouteElement.connectionFormat = am::CF_GENIVI_STEREO; ++ //TODO: connection format should not be hardcoded ++ route.push_back(newRouteElement); ++ ++ prevSrcID = gw.sourceID; ++ prevElementWasSrc = true; ++ } ++ else ++ { ++ break; ++ } ++ } ++ } ++ else ++ {//prevElementWasSink ++ am_Source_s source = this->mNames2Sources[name]; ++ if (source.sourceID) ++ { ++ prevElementWasSrc = true; ++ prevSrcID = source.sourceID; ++ } ++ else ++ { ++ break; ++ } ++ ++ } ++ } ++ ++ //the route should end with a Sink ++ if (!prevElementWasSrc) ++ { ++ std::vector<am_Source_s> allSources; ++ this->mControlReceiveInterface->getListSources(allSources); ++ for (unsigned int i = 0; i < allSources.size(); i++) ++ { ++ if (allSources[i].sourceClassID == ++ routeSrcClass.sourceClassID) ++ { ++ am_Route_s newRoute; ++ newRoute.sinkID = prevSinkID; ++ newRoute.sourceID = allSources[i].sourceID; ++ newRoute.route = route; ++ ++ am_RoutingElement_s firstRouteElement = newRoute.route[0]; ++ firstRouteElement.sourceID = newRoute.sourceID; ++ newRoute.route[0] = firstRouteElement; ++ ++ //check if route already exists ++ bool routeAlreadyExists = false; ++ for (unsigned int m = 0; m < this->mStaticRoutes.size(); m++) ++ { ++ if (this->mStaticRoutes[m].sourceID == newRoute.sourceID && ++ this->mStaticRoutes[m].sinkID == newRoute.sinkID) ++ { ++ routeAlreadyExists = true; ++ } ++ } ++ if (!routeAlreadyExists) ++ { ++ this->mStaticRoutes.push_back(newRoute); ++ } ++ } ++ } ++ } ++ else ++ { ++ logError("Wrong route format:", line); ++ } ++ break; ++ }//end case 3 - route ++ case 4: ++/* ++ * Mixing: SourceClass>ACTIONS ++ */ ++ { ++ am_SourceClass_s mixingSrcClass = ++ this->mNames2SourceClasses[std::string(tmp)]; ++ if (mixingSrcClass.sourceClassID == 0) break; ++ std::vector<am_ConnectAction_s> actions; ++ while (tmp != NULL && *tmp != 0) ++ { ++ am_ConnectAction_s newAction; ++ tmp = strtok(NULL, "\n>:|");//activeSourceClass ++ if (tmp == NULL) ++ { ++ logError("Wrong active source class"); ++ break; ++ } ++ ++ am_SourceClass_s activeSrcClass = ++ this->mNames2SourceClasses[std::string(tmp)]; ++ if (activeSrcClass.sourceClassID == 0) ++ { ++ logError("Wrong active source class - no ID"); ++ break; ++ } ++ ++ tmp = strtok(NULL, "\n>:|");//activeSink ++ if (tmp == NULL) ++ { ++ logError("Wrong active sink"); ++ break; ++ } ++ ++ am_Sink_s activeSink = ++ this->mNames2Sinks[std::string(tmp)]; ++ if (activeSink.sinkID == 0) ++ { ++ logError("Wrong active sink - no ID"); ++ break; ++ } ++ ++ tmp = strtok(NULL, "\n>:|");//actionType ++ if (tmp == NULL) ++ { ++ logError("Wrong action type"); ++ break; ++ } ++ ++ am_ActionType_e actionType = AT_DISCONNECT; ++ if (strcmp("Mute", tmp) == 0) ++ actionType = AT_MUTE; ++ else if (strcmp("Unmute", tmp) == 0) ++ actionType = AT_UNMUTE; ++ else if (strcmp("Pause", tmp) == 0) ++ actionType = AT_PAUSE; ++ else if (strcmp("Resume", tmp) == 0) ++ actionType = AT_RESUME; ++ else if (strcmp("DecreaseVolume", tmp) == 0) ++ actionType = AT_VOLUME_DECREASE; ++ else if (strcmp("IncreaseVolume", tmp) == 0) ++ actionType = AT_VOLUME_DECREASE; ++ else if (strcmp("Disconnect", tmp) == 0) ++ actionType = AT_DISCONNECT; ++ else ++ { ++ logError("Wrong action type - enum"); ++ break; ++ } ++ ++ tmp = strtok(NULL, "\n>:|");//targetDomain ++ if (tmp == NULL) ++ { ++ logError("Target domain is wrong"); ++ break; ++ } ++ ++ am_Domain_s targetDomain = ++ this->mNames2Domains[std::string(tmp)]; ++ ++ if (targetDomain.domainID == 0) ++ { ++ logError("Target domain is wrong - no ID"); ++ break; ++ } ++ ++ am_ActionTarget_e targetElement; ++ tmp = strtok(NULL, "\n>:|");//targetElement ++ if (strcmp("Source", tmp) == 0) ++ targetElement = ATG_SOURCE; ++ else if (strcmp("Sink", tmp) == 0) ++ targetElement = ATG_SINK; ++ else ++ { ++ logError("Target element is wrong"); ++ break; ++ } ++ ++ newAction.activeSourceClassID = activeSrcClass.sourceClassID; ++ newAction.activeSinkID = activeSink.sinkID; ++ newAction.actionType = actionType; ++ newAction.targetDomain = targetDomain.domainID; ++ newAction.targetElement = targetElement; ++ actions.push_back(newAction); ++ } ++ if (actions.size() > 0) ++ { ++ am_MixingRule_s newMixingRule; ++ newMixingRule.mixingSourceClassID = mixingSrcClass.sourceClassID; ++ newMixingRule.actions = actions; ++ //do not add duplicates ++ bool ruleAlreadyExists = false; ++ for (unsigned int n = 0; n < this->mMixingRules.size(); n++) ++ { ++ if (this->mMixingRules[n].mixingSourceClassID == newMixingRule.mixingSourceClassID) ++ { ++ //TODO: is it necessary to compare the actions, too? ++ ruleAlreadyExists = true; ++ break; ++ } ++ } ++ if (!ruleAlreadyExists) ++ { ++ this->mMixingRules.push_back(newMixingRule); ++ } ++ } ++ break; ++ }//end case 4: - mixing ++ } ++ } ++ ++ ++ std::vector<am_Route_s>::iterator iter = mStaticRoutes.begin(); ++ std::vector<am_Route_s>::iterator iterEnd = mStaticRoutes.end(); ++ for (; iter != iterEnd; iter++) ++ { ++ logInfo("{BEGIN Add route: STATRT:SourceID:", iter->sourceID, "-> END:SinkID:", iter->sinkID); ++ ++ std::vector<am_RoutingElement_s>::iterator iter1 = iter->route.begin(); ++ std::vector<am_RoutingElement_s>::iterator iter1End = iter->route.end(); ++ for (; iter1 < iter1End; iter1++) ++ { ++ logInfo("Subroute: SourceID:", iter1->sourceID, "-> SinkID:", iter1->sinkID); ++ } ++ logInfo("END Add route}"); ++ } ++ ++ std::vector<am_MixingRule_s>::iterator iter1 = mMixingRules.begin(); ++ std::vector<am_MixingRule_s>::iterator iter1End = mMixingRules.end(); ++ for (; iter1 != iter1End; iter1++) ++ { ++ logInfo("{BEGIN Add mixing rule: STATRT:mixingSourceClassID:", iter1->mixingSourceClassID); ++ ++ std::vector<am_ConnectAction_s>::iterator iter2 = iter1->actions.begin(); ++ std::vector<am_ConnectAction_s>::iterator iter2End = iter1->actions.end(); ++ for (; iter2 < iter2End; iter2++) ++ { ++ logInfo("Action: activeSourceClassID:", iter2->activeSourceClassID, ++ ";activeSinkID:", iter2->activeSinkID, ++ ";actionType:", iter2->actionType, ++ ";targetDomain:", iter2->targetDomain, ++ ";targetElement:", iter2->targetElement); ++ } ++ logInfo("END Add mixing rule}"); ++ } ++ ++ fclose(config); ++ return E_OK; ++} ++ ++am_Error_e ControlSenderPlugin::getSourceInfo( ++ const am_sourceID_t sourceID, ++ am_Source_s &sourceData) ++{ ++ std::vector<am_Source_s> listSources; ++ this->mControlReceiveInterface->getListSources(listSources); ++ std::vector<am_Source_s>::iterator iter = listSources.begin(); ++ std::vector<am_Source_s>::iterator iterEnd = listSources.end(); ++ for (; iter < iterEnd; iter++) ++ { ++ if (iter->sourceID == sourceID) ++ { ++ sourceData = *iter; ++ return E_OK; ++ } ++ } ++ return E_NON_EXISTENT; ++} ++ ++am_Error_e ControlSenderPlugin::hookSystemUpdateSink(const am_sinkID_t sinkID, const am_sinkClass_t sinkClassID, const std::vector<am_SoundProperty_s>& listSoundProperties, const std::vector<am_CustomConnectionFormat_t>& listConnectionFormats, const std::vector<am_MainSoundProperty_s>& listMainSoundProperties) ++{ ++ (void) sinkID; ++ (void) sinkClassID; ++ (void) listMainSoundProperties; ++ (void) listConnectionFormats; ++ (void) listSoundProperties; ++ return (E_NOT_USED); ++} ++ ++am_Error_e ControlSenderPlugin::hookSystemUpdateSource(const am_sourceID_t sourceID, const am_sourceClass_t sourceClassID, const std::vector<am_SoundProperty_s>& listSoundProperties, const std::vector<am_CustomConnectionFormat_t>& listConnectionFormats, const std::vector<am_MainSoundProperty_s>& listMainSoundProperties) ++{ ++ (void) sourceID; ++ (void) sourceClassID; ++ (void) listSoundProperties; ++ (void) listMainSoundProperties; ++ (void) listConnectionFormats; ++ return (E_NOT_USED); ++} ++ ++am_Error_e ControlSenderPlugin::hookSystemUpdateGateway(const am_gatewayID_t gatewayID, const std::vector<am_CustomConnectionFormat_t>& listSourceConnectionFormats, const std::vector<am_CustomConnectionFormat_t>& listSinkConnectionFormats, const std::vector<bool>& convertionMatrix) ++{ ++ (void) gatewayID; ++ (void) listSourceConnectionFormats; ++ (void) listSinkConnectionFormats; ++ (void) convertionMatrix; ++ return (E_NOT_USED); ++} ++ ++void ControlSenderPlugin::cbAckSetVolumes(const am_Handle_s handle, const std::vector<am_Volumes_s>& listVolumes, const am_Error_e error) ++{ ++ (void) handle; ++ (void) listVolumes; ++ (void) error; ++} ++ ++void ControlSenderPlugin::cbAckSetSinkNotificationConfiguration(const am_Handle_s handle, const am_Error_e error) ++{ ++ (void) handle; ++ (void) error; ++} ++ ++ ++void ControlSenderPlugin::cbAckSetSourceNotificationConfiguration(const am_Handle_s handle, const am_Error_e error) ++{ ++ (void) handle; ++ (void) error; ++} ++ ++ ++void ControlSenderPlugin::hookSinkNotificationDataChanged(const am_sinkID_t sinkID, const am_NotificationPayload_s& payload) ++{ ++ (void) sinkID; ++ (void) payload; ++} ++ ++void ControlSenderPlugin::hookSourceNotificationDataChanged(const am_sourceID_t sourceID, const am_NotificationPayload_s& payload) ++{ ++ (void) sourceID; ++ (void) payload; ++} ++ ++am_Error_e ControlSenderPlugin::hookUserSetMainSinkNotificationConfiguration(const am_sinkID_t sinkID, const am_NotificationConfiguration_s& notificationConfiguration) ++{ ++ (void) sinkID; ++ (void) notificationConfiguration; ++ return (E_NOT_USED); ++} ++ ++am_Error_e ControlSenderPlugin::hookUserSetMainSourceNotificationConfiguration(const am_sourceID_t sourceID, const am_NotificationConfiguration_s& notificationConfiguration) ++{ ++ (void) sourceID; ++ (void) notificationConfiguration; ++ return (E_NOT_USED); ++} ++ ++void ControlSenderPlugin::hookSystemNodeStateChanged(const NsmNodeState_e NodeStateId) ++{ ++ (void) NodeStateId; ++ //here you can process informations about the notestate ++} ++ ++void ControlSenderPlugin::hookSystemNodeApplicationModeChanged(const NsmApplicationMode_e ApplicationModeId) ++{ ++ (void) ApplicationModeId; ++} ++ ++void ControlSenderPlugin::hookSystemSessionStateChanged(const std::string& sessionName, const NsmSeat_e seatID, const NsmSessionState_e sessionStateID) ++{ ++ (void) sessionName; ++ (void) seatID; ++ (void) sessionStateID; ++} ++ ++NsmErrorStatus_e ControlSenderPlugin::hookSystemLifecycleRequest(const uint32_t Request, const uint32_t RequestId) ++{ ++ (void) Request; ++ (void) RequestId; ++ logInfo("CAmControlSenderBase::hookSystemLifecycleRequest request=",Request," requestID=",RequestId); ++ return (NsmErrorStatus_Error); ++} ++ +-- +1.7.9.5 + |