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Diffstat (limited to 'meta-amdfalconx86/recipes-graphics/vulkan/vulkan-loader-layers/0008-demos-make-shader-location-relative.patch')
-rw-r--r--meta-amdfalconx86/recipes-graphics/vulkan/vulkan-loader-layers/0008-demos-make-shader-location-relative.patch261
1 files changed, 261 insertions, 0 deletions
diff --git a/meta-amdfalconx86/recipes-graphics/vulkan/vulkan-loader-layers/0008-demos-make-shader-location-relative.patch b/meta-amdfalconx86/recipes-graphics/vulkan/vulkan-loader-layers/0008-demos-make-shader-location-relative.patch
new file mode 100644
index 00000000..16409b57
--- /dev/null
+++ b/meta-amdfalconx86/recipes-graphics/vulkan/vulkan-loader-layers/0008-demos-make-shader-location-relative.patch
@@ -0,0 +1,261 @@
+From 4e68da29ebc45a41845d7127979878930b4c170b Mon Sep 17 00:00:00 2001
+From: Awais Belal <awais_belal@mentor.com>
+Date: Mon, 5 Sep 2016 15:47:16 +0500
+Subject: [PATCH 1/2] demos: make shader location relative
+
+The demo binaries expect the shader (frag/vert.spv)
+location to be PWD so a user has to cd to /usr/bin
+if the binaries are installed there in order to
+run them correctly.
+This patch tries to find the location of the binary
+and then assumes that the shaders are located in the
+same location as the binary so a user can install
+everything to a single dir and that will work.
+
+Signed-off-by: Awais Belal <awais_belal@mentor.com>
+---
+ demos/cube.c | 64 ++++++++++++++++++++++++++++++++++++++++++++++++++++++------
+ demos/tri.c | 49 ++++++++++++++++++++++++++++++++++++++++++++--
+ 2 files changed, 105 insertions(+), 8 deletions(-)
+
+diff --git a/demos/cube.c b/demos/cube.c
+index 6017444..f79bc59 100644
+--- a/demos/cube.c
++++ b/demos/cube.c
+@@ -29,6 +29,7 @@
+ #include <stdbool.h>
+ #include <assert.h>
+ #include <signal.h>
++#include <unistd.h>
+ #if defined(VK_USE_PLATFORM_XLIB_KHR) || defined(VK_USE_PLATFORM_XCB_KHR)
+ #include <X11/Xutil.h>
+ #endif
+@@ -415,6 +416,8 @@ struct demo {
+
+ uint32_t current_buffer;
+ uint32_t queue_count;
++
++ char bin_path[255];
+ };
+
+ VKAPI_ATTR VkBool32 VKAPI_CALL
+@@ -1206,18 +1209,25 @@ static void demo_prepare_textures(struct demo *demo) {
+ const VkFormat tex_format = VK_FORMAT_R8G8B8A8_UNORM;
+ VkFormatProperties props;
+ uint32_t i;
++ char tex_file[255];
+
+ vkGetPhysicalDeviceFormatProperties(demo->gpu, tex_format, &props);
+
+ for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
+ VkResult U_ASSERT_ONLY err;
+-
++ if (strlen(demo->bin_path) > 0) {
++ strcpy(tex_file, demo->bin_path);
++ strcat(tex_file, "/");
++ strcat(tex_file, tex_files[i]);
++ }
++ else
++ strcpy(tex_file, tex_files[i]);
+ if ((props.linearTilingFeatures &
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) &&
+ !demo->use_staging_buffer) {
+ /* Device can texture using linear textures */
+ demo_prepare_texture_image(
+- demo, tex_files[i], &demo->textures[i], VK_IMAGE_TILING_LINEAR,
++ demo, tex_file, &demo->textures[i], VK_IMAGE_TILING_LINEAR,
+ VK_IMAGE_USAGE_SAMPLED_BIT,
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
+ VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
+@@ -1228,13 +1238,13 @@ static void demo_prepare_textures(struct demo *demo) {
+
+ memset(&staging_texture, 0, sizeof(staging_texture));
+ demo_prepare_texture_image(
+- demo, tex_files[i], &staging_texture, VK_IMAGE_TILING_LINEAR,
++ demo, tex_file, &staging_texture, VK_IMAGE_TILING_LINEAR,
+ VK_IMAGE_USAGE_TRANSFER_SRC_BIT,
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
+ VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
+
+ demo_prepare_texture_image(
+- demo, tex_files[i], &demo->textures[i], VK_IMAGE_TILING_OPTIMAL,
++ demo, tex_file, &demo->textures[i], VK_IMAGE_TILING_OPTIMAL,
+ (VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT),
+ VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
+
+@@ -1557,8 +1567,16 @@ static VkShaderModule demo_prepare_vs(struct demo *demo) {
+ #else
+ void *vertShaderCode;
+ size_t size;
++ char fname[255];
++ if (strlen(demo->bin_path) > 0) {
++ strcpy(fname, demo->bin_path);
++ strcat(fname, "/");
++ strcat(fname, "cube-vert.spv");
++ }
++ else
++ strcpy(fname, "cube-vert.spv");
+
+- vertShaderCode = demo_read_spv("cube-vert.spv", &size);
++ vertShaderCode = demo_read_spv(fname, &size);
+
+ demo->vert_shader_module =
+ demo_prepare_shader_module(demo, vertShaderCode, size);
+@@ -1582,8 +1600,16 @@ static VkShaderModule demo_prepare_fs(struct demo *demo) {
+ #else
+ void *fragShaderCode;
+ size_t size;
++ char fname[255];
++ if (strlen(demo->bin_path) > 0) {
++ strcpy(fname, demo->bin_path);
++ strcat(fname, "/");
++ strcat(fname, "cube-frag.spv");
++ }
++ else
++ strcpy(fname, "cube-frag.spv");
+
+- fragShaderCode = demo_read_spv("cube-frag.spv", &size);
++ fragShaderCode = demo_read_spv(fname, &size);
+
+ demo->frag_shader_module =
+ demo_prepare_shader_module(demo, fragShaderCode, size);
+@@ -3034,6 +3060,30 @@ static void demo_init_connection(struct demo *demo) {
+ #endif
+ }
+
++static void find_bin_path(char *in_arg, char *ret_path) {
++ char *ptr = getenv("PATH");
++ char *pch_temp;
++ char pch[255];
++
++ if (access(in_arg, F_OK ) == 0) {
++ pch_temp = strrchr(in_arg, '/');
++ strncpy(ret_path, in_arg, strlen(in_arg) - strlen(pch_temp));
++ } else if (in_arg[0] != '/') {
++ pch_temp = strtok(ptr, ":");
++ while (pch_temp != NULL) {
++ strcpy(pch, pch_temp);
++ strcat(pch, "/");
++ strcat(pch, in_arg);
++ if ((access(pch, F_OK ) == 0)) {
++ strcpy(ret_path, pch_temp);
++ break;
++ }
++ else
++ pch_temp = strtok(NULL, ":");
++ }
++ }
++}
++
+ static void demo_init(struct demo *demo, int argc, char **argv) {
+ vec3 eye = {0.0f, 3.0f, 5.0f};
+ vec3 origin = {0, 0, 0};
+@@ -3053,6 +3053,8 @@ static void demo_init(struct demo *demo, int argc, char **argv) {
+ mat4x4_identity(demo->model_matrix);
+
+ demo->projection_matrix[1][1]*=-1; //Flip projection matrix from GL to Vulkan orientation.
++
++ find_bin_path(argv[0], demo->bin_path);
+ }
+
+ #if defined(VK_USE_PLATFORM_WIN32_KHR)
+diff --git a/demos/tri.c b/demos/tri.c
+index 35d33f2..77ee5a1 100644
+--- a/demos/tri.c
++++ b/demos/tri.c
+@@ -39,6 +39,7 @@
+ #include <stdbool.h>
+ #include <assert.h>
+ #include <signal.h>
++#include <unistd.h>
+
+ #ifdef _WIN32
+ #pragma comment(linker, "/subsystem:windows")
+@@ -262,6 +263,8 @@ struct demo {
+ bool quit;
+ uint32_t current_buffer;
+ uint32_t queue_count;
++
++ char bin_path[255];
+ };
+
+ VKAPI_ATTR VkBool32 VKAPI_CALL
+@@ -1288,8 +1291,16 @@ static VkShaderModule demo_prepare_vs(struct demo *demo) {
+ #else
+ void *vertShaderCode;
+ size_t size = 0;
++ char fname[255];
++ if (strlen(demo->bin_path) > 0) {
++ strcpy(fname, demo->bin_path);
++ strcat(fname, "/");
++ strcat(fname, "tri-vert.spv");
++ }
++ else
++ strcpy(fname, "tri-vert.spv");
+
+- vertShaderCode = demo_read_spv("tri-vert.spv", &size);
++ vertShaderCode = demo_read_spv(fname, &size);
+
+ demo->vert_shader_module =
+ demo_prepare_shader_module(demo, vertShaderCode, size);
+@@ -1313,8 +1324,16 @@ static VkShaderModule demo_prepare_fs(struct demo *demo) {
+ #else
+ void *fragShaderCode;
+ size_t size;
++ char fname[255];
++ if (strlen(demo->bin_path) > 0) {
++ strcpy(fname, demo->bin_path);
++ strcat(fname, "/");
++ strcat(fname, "tri-frag.spv");
++ }
++ else
++ strcpy(fname, "tri-frag.spv");
+
+- fragShaderCode = demo_read_spv("tri-frag.spv", &size);
++ fragShaderCode = demo_read_spv(fname, &size);
+
+ demo->frag_shader_module =
+ demo_prepare_shader_module(demo, fragShaderCode, size);
+@@ -2447,6 +2466,30 @@ static void demo_init_connection(struct demo *demo) {
+ #endif // _WIN32
+ }
+
++static void find_bin_path(const char *in_arg, char *ret_path) {
++ char *ptr = getenv("PATH");
++ char *pch_temp;
++ char pch[255];
++
++ if (access(in_arg, F_OK ) == 0) {
++ pch_temp = strrchr(in_arg, '/');
++ strncpy(ret_path, in_arg, strlen(in_arg) - strlen(pch_temp));
++ } else if (in_arg[0] != '/') {
++ pch_temp = strtok(ptr, ":");
++ while (pch_temp != NULL) {
++ strcpy(pch, pch_temp);
++ strcat(pch, "/");
++ strcat(pch, in_arg);
++ if ((access(pch, F_OK ) == 0)) {
++ strcpy(ret_path, pch_temp);
++ break;
++ }
++ else
++ pch_temp = strtok(NULL, ":");
++ }
++ }
++}
++
+ static void demo_init(struct demo *demo, const int argc, const char *argv[])
+ {
+ memset(demo, 0, sizeof(*demo));
+@@ -2490,6 +2533,8 @@ static void demo_init(struct demo *demo, const int argc, const char *argv[])
+ demo->height = 300;
+ demo->depthStencil = 1.0;
+ demo->depthIncrement = -0.01f;
++
++ find_bin_path(argv[0], demo->bin_path);
+ }
+
+ static void demo_cleanup(struct demo *demo) {
+--
+1.9.1
+