diff options
Diffstat (limited to 'block/bfq-iosched.c')
-rw-r--r-- | block/bfq-iosched.c | 1390 |
1 files changed, 970 insertions, 420 deletions
diff --git a/block/bfq-iosched.c b/block/bfq-iosched.c index cd307767a134..e5db3856b194 100644 --- a/block/bfq-iosched.c +++ b/block/bfq-iosched.c @@ -1,3 +1,4 @@ +// SPDX-License-Identifier: GPL-2.0-or-later /* * Budget Fair Queueing (BFQ) I/O scheduler. * @@ -12,16 +13,6 @@ * * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org> * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License as - * published by the Free Software Foundation; either version 2 of the - * License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * General Public License for more details. - * * BFQ is a proportional-share I/O scheduler, with some extra * low-latency capabilities. BFQ also supports full hierarchical * scheduling through cgroups. Next paragraphs provide an introduction @@ -189,7 +180,7 @@ static const int bfq_default_max_budget = 16 * 1024; /* * When a sync request is dispatched, the queue that contains that * request, and all the ancestor entities of that queue, are charged - * with the number of sectors of the request. In constrast, if the + * with the number of sectors of the request. In contrast, if the * request is async, then the queue and its ancestor entities are * charged with the number of sectors of the request, multiplied by * the factor below. This throttles the bandwidth for async I/O, @@ -217,7 +208,7 @@ const int bfq_timeout = HZ / 8; * queue merging. * * As can be deduced from the low time limit below, queue merging, if - * successful, happens at the very beggining of the I/O of the involved + * successful, happens at the very beginning of the I/O of the involved * cooperating processes, as a consequence of the arrival of the very * first requests from each cooperator. After that, there is very * little chance to find cooperators. @@ -230,13 +221,26 @@ static struct kmem_cache *bfq_pool; #define BFQ_MIN_TT (2 * NSEC_PER_MSEC) /* hw_tag detection: parallel requests threshold and min samples needed. */ -#define BFQ_HW_QUEUE_THRESHOLD 4 +#define BFQ_HW_QUEUE_THRESHOLD 3 #define BFQ_HW_QUEUE_SAMPLES 32 #define BFQQ_SEEK_THR (sector_t)(8 * 100) #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32) +#define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \ + (get_sdist(last_pos, rq) > \ + BFQQ_SEEK_THR && \ + (!blk_queue_nonrot(bfqd->queue) || \ + blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT)) #define BFQQ_CLOSE_THR (sector_t)(8 * 1024) #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19) +/* + * Sync random I/O is likely to be confused with soft real-time I/O, + * because it is characterized by limited throughput and apparently + * isochronous arrival pattern. To avoid false positives, queues + * containing only random (seeky) I/O are prevented from being tagged + * as soft real-time. + */ +#define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1) /* Min number of samples required to perform peak-rate update */ #define BFQ_RATE_MIN_SAMPLES 32 @@ -428,7 +432,7 @@ void bfq_schedule_dispatch(struct bfq_data *bfqd) /* * Lifted from AS - choose which of rq1 and rq2 that is best served now. - * We choose the request that is closesr to the head right now. Distance + * We choose the request that is closer to the head right now. Distance * behind the head is penalized and only allowed to a certain extent. */ static struct request *bfq_choose_req(struct bfq_data *bfqd, @@ -590,7 +594,16 @@ static bool bfq_too_late_for_merging(struct bfq_queue *bfqq) bfq_merge_time_limit); } -void bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) +/* + * The following function is not marked as __cold because it is + * actually cold, but for the same performance goal described in the + * comments on the likely() at the beginning of + * bfq_setup_cooperator(). Unexpectedly, to reach an even lower + * execution time for the case where this function is not invoked, we + * had to add an unlikely() in each involved if(). + */ +void __cold +bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) { struct rb_node **p, *parent; struct bfq_queue *__bfqq; @@ -624,52 +637,68 @@ void bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) } /* - * Tell whether there are active queues with different weights or - * active groups. - */ -static bool bfq_varied_queue_weights_or_active_groups(struct bfq_data *bfqd) -{ - /* - * For queue weights to differ, queue_weights_tree must contain - * at least two nodes. - */ - return (!RB_EMPTY_ROOT(&bfqd->queue_weights_tree) && - (bfqd->queue_weights_tree.rb_node->rb_left || - bfqd->queue_weights_tree.rb_node->rb_right) -#ifdef CONFIG_BFQ_GROUP_IOSCHED - ) || - (bfqd->num_groups_with_pending_reqs > 0 -#endif - ); -} - -/* - * The following function returns true if every queue must receive the - * same share of the throughput (this condition is used when deciding - * whether idling may be disabled, see the comments in the function - * bfq_better_to_idle()). + * The following function returns false either if every active queue + * must receive the same share of the throughput (symmetric scenario), + * or, as a special case, if bfqq must receive a share of the + * throughput lower than or equal to the share that every other active + * queue must receive. If bfqq does sync I/O, then these are the only + * two cases where bfqq happens to be guaranteed its share of the + * throughput even if I/O dispatching is not plugged when bfqq remains + * temporarily empty (for more details, see the comments in the + * function bfq_better_to_idle()). For this reason, the return value + * of this function is used to check whether I/O-dispatch plugging can + * be avoided. * - * Such a scenario occurs when: + * The above first case (symmetric scenario) occurs when: * 1) all active queues have the same weight, - * 2) all active groups at the same level in the groups tree have the same - * weight, + * 2) all active queues belong to the same I/O-priority class, * 3) all active groups at the same level in the groups tree have the same + * weight, + * 4) all active groups at the same level in the groups tree have the same * number of children. * * Unfortunately, keeping the necessary state for evaluating exactly * the last two symmetry sub-conditions above would be quite complex - * and time consuming. Therefore this function evaluates, instead, - * only the following stronger two sub-conditions, for which it is + * and time consuming. Therefore this function evaluates, instead, + * only the following stronger three sub-conditions, for which it is * much easier to maintain the needed state: * 1) all active queues have the same weight, - * 2) there are no active groups. + * 2) all active queues belong to the same I/O-priority class, + * 3) there are no active groups. * In particular, the last condition is always true if hierarchical * support or the cgroups interface are not enabled, thus no state * needs to be maintained in this case. */ -static bool bfq_symmetric_scenario(struct bfq_data *bfqd) +static bool bfq_asymmetric_scenario(struct bfq_data *bfqd, + struct bfq_queue *bfqq) { - return !bfq_varied_queue_weights_or_active_groups(bfqd); + bool smallest_weight = bfqq && + bfqq->weight_counter && + bfqq->weight_counter == + container_of( + rb_first_cached(&bfqd->queue_weights_tree), + struct bfq_weight_counter, + weights_node); + + /* + * For queue weights to differ, queue_weights_tree must contain + * at least two nodes. + */ + bool varied_queue_weights = !smallest_weight && + !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) && + (bfqd->queue_weights_tree.rb_root.rb_node->rb_left || + bfqd->queue_weights_tree.rb_root.rb_node->rb_right); + + bool multiple_classes_busy = + (bfqd->busy_queues[0] && bfqd->busy_queues[1]) || + (bfqd->busy_queues[0] && bfqd->busy_queues[2]) || + (bfqd->busy_queues[1] && bfqd->busy_queues[2]); + + return varied_queue_weights || multiple_classes_busy +#ifdef CONFIG_BFQ_GROUP_IOSCHED + || bfqd->num_groups_with_pending_reqs > 0 +#endif + ; } /* @@ -686,10 +715,11 @@ static bool bfq_symmetric_scenario(struct bfq_data *bfqd) * should be low too. */ void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq, - struct rb_root *root) + struct rb_root_cached *root) { struct bfq_entity *entity = &bfqq->entity; - struct rb_node **new = &(root->rb_node), *parent = NULL; + struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL; + bool leftmost = true; /* * Do not insert if the queue is already associated with a @@ -718,8 +748,10 @@ void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq, } if (entity->weight < __counter->weight) new = &((*new)->rb_left); - else + else { new = &((*new)->rb_right); + leftmost = false; + } } bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter), @@ -728,25 +760,26 @@ void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq, /* * In the unlucky event of an allocation failure, we just * exit. This will cause the weight of queue to not be - * considered in bfq_varied_queue_weights_or_active_groups, - * which, in its turn, causes the scenario to be deemed - * wrongly symmetric in case bfqq's weight would have been - * the only weight making the scenario asymmetric. On the - * bright side, no unbalance will however occur when bfqq - * becomes inactive again (the invocation of this function - * is triggered by an activation of queue). In fact, - * bfq_weights_tree_remove does nothing if - * !bfqq->weight_counter. + * considered in bfq_asymmetric_scenario, which, in its turn, + * causes the scenario to be deemed wrongly symmetric in case + * bfqq's weight would have been the only weight making the + * scenario asymmetric. On the bright side, no unbalance will + * however occur when bfqq becomes inactive again (the + * invocation of this function is triggered by an activation + * of queue). In fact, bfq_weights_tree_remove does nothing + * if !bfqq->weight_counter. */ if (unlikely(!bfqq->weight_counter)) return; bfqq->weight_counter->weight = entity->weight; rb_link_node(&bfqq->weight_counter->weights_node, parent, new); - rb_insert_color(&bfqq->weight_counter->weights_node, root); + rb_insert_color_cached(&bfqq->weight_counter->weights_node, root, + leftmost); inc_counter: bfqq->weight_counter->num_active++; + bfqq->ref++; } /* @@ -757,7 +790,7 @@ inc_counter: */ void __bfq_weights_tree_remove(struct bfq_data *bfqd, struct bfq_queue *bfqq, - struct rb_root *root) + struct rb_root_cached *root) { if (!bfqq->weight_counter) return; @@ -766,11 +799,12 @@ void __bfq_weights_tree_remove(struct bfq_data *bfqd, if (bfqq->weight_counter->num_active > 0) goto reset_entity_pointer; - rb_erase(&bfqq->weight_counter->weights_node, root); + rb_erase_cached(&bfqq->weight_counter->weights_node, root); kfree(bfqq->weight_counter); reset_entity_pointer: bfqq->weight_counter = NULL; + bfq_put_queue(bfqq); } /* @@ -782,9 +816,6 @@ void bfq_weights_tree_remove(struct bfq_data *bfqd, { struct bfq_entity *entity = bfqq->entity.parent; - __bfq_weights_tree_remove(bfqd, bfqq, - &bfqd->queue_weights_tree); - for_each_entity(entity) { struct bfq_sched_data *sd = entity->my_sched_data; @@ -818,6 +849,15 @@ void bfq_weights_tree_remove(struct bfq_data *bfqd, bfqd->num_groups_with_pending_reqs--; } } + + /* + * Next function is invoked last, because it causes bfqq to be + * freed if the following holds: bfqq is not in service and + * has no dispatched request. DO NOT use bfqq after the next + * function invocation. + */ + __bfq_weights_tree_remove(bfqd, bfqq, + &bfqd->queue_weights_tree); } /* @@ -873,7 +913,8 @@ static struct request *bfq_find_next_rq(struct bfq_data *bfqd, static unsigned long bfq_serv_to_charge(struct request *rq, struct bfq_queue *bfqq) { - if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1) + if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 || + bfq_asymmetric_scenario(bfqq->bfqd, bfqq)) return blk_rq_sectors(rq); return blk_rq_sectors(rq) * bfq_async_charge_factor; @@ -907,8 +948,10 @@ static void bfq_updated_next_req(struct bfq_data *bfqd, */ return; - new_budget = max_t(unsigned long, bfqq->max_budget, - bfq_serv_to_charge(next_rq, bfqq)); + new_budget = max_t(unsigned long, + max_t(unsigned long, bfqq->max_budget, + bfq_serv_to_charge(next_rq, bfqq)), + entity->service); if (entity->budget != new_budget) { entity->budget = new_budget; bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", @@ -937,7 +980,7 @@ static unsigned int bfq_wr_duration(struct bfq_data *bfqd) * of several files * mplayer took 23 seconds to start, if constantly weight-raised. * - * As for higher values than that accomodating the above bad + * As for higher values than that accommodating the above bad * scenario, tests show that higher values would often yield * the opposite of the desired result, i.e., would worsen * responsiveness by allowing non-interactive applications to @@ -976,6 +1019,7 @@ bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, else bfq_clear_bfqq_IO_bound(bfqq); + bfqq->entity.new_weight = bic->saved_weight; bfqq->ttime = bic->saved_ttime; bfqq->wr_coeff = bic->saved_wr_coeff; bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt; @@ -1011,7 +1055,8 @@ bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, static int bfqq_process_refs(struct bfq_queue *bfqq) { - return bfqq->ref - bfqq->allocated - bfqq->entity.on_st; + return bfqq->ref - bfqq->allocated - bfqq->entity.on_st - + (bfqq->weight_counter != NULL); } /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */ @@ -1022,8 +1067,18 @@ static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq) hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) hlist_del_init(&item->burst_list_node); - hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); - bfqd->burst_size = 1; + + /* + * Start the creation of a new burst list only if there is no + * active queue. See comments on the conditional invocation of + * bfq_handle_burst(). + */ + if (bfq_tot_busy_queues(bfqd) == 0) { + hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); + bfqd->burst_size = 1; + } else + bfqd->burst_size = 0; + bfqd->burst_parent_entity = bfqq->entity.parent; } @@ -1079,7 +1134,8 @@ static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) * many parallel threads/processes. Examples are systemd during boot, * or git grep. To help these processes get their job done as soon as * possible, it is usually better to not grant either weight-raising - * or device idling to their queues. + * or device idling to their queues, unless these queues must be + * protected from the I/O flowing through other active queues. * * In this comment we describe, firstly, the reasons why this fact * holds, and, secondly, the next function, which implements the main @@ -1091,7 +1147,10 @@ static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) * cumulatively served, the sooner the target job of these queues gets * completed. As a consequence, weight-raising any of these queues, * which also implies idling the device for it, is almost always - * counterproductive. In most cases it just lowers throughput. + * counterproductive, unless there are other active queues to isolate + * these new queues from. If there no other active queues, then + * weight-raising these new queues just lowers throughput in most + * cases. * * On the other hand, a burst of queue creations may be caused also by * the start of an application that does not consist of a lot of @@ -1125,14 +1184,16 @@ static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) * are very rare. They typically occur if some service happens to * start doing I/O exactly when the interactive task starts. * - * Turning back to the next function, it implements all the steps - * needed to detect the occurrence of a large burst and to properly - * mark all the queues belonging to it (so that they can then be - * treated in a different way). This goal is achieved by maintaining a - * "burst list" that holds, temporarily, the queues that belong to the - * burst in progress. The list is then used to mark these queues as - * belonging to a large burst if the burst does become large. The main - * steps are the following. + * Turning back to the next function, it is invoked only if there are + * no active queues (apart from active queues that would belong to the + * same, possible burst bfqq would belong to), and it implements all + * the steps needed to detect the occurrence of a large burst and to + * properly mark all the queues belonging to it (so that they can then + * be treated in a different way). This goal is achieved by + * maintaining a "burst list" that holds, temporarily, the queues that + * belong to the burst in progress. The list is then used to mark + * these queues as belonging to a large burst if the burst does become + * large. The main steps are the following. * * . when the very first queue is created, the queue is inserted into the * list (as it could be the first queue in a possible burst) @@ -1380,7 +1441,15 @@ static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, { struct bfq_entity *entity = &bfqq->entity; - if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time) { + /* + * In the next compound condition, we check also whether there + * is some budget left, because otherwise there is no point in + * trying to go on serving bfqq with this same budget: bfqq + * would be expired immediately after being selected for + * service. This would only cause useless overhead. + */ + if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time && + bfq_bfqq_budget_left(bfqq) > 0) { /* * We do not clear the flag non_blocking_wait_rq here, as * the latter is used in bfq_activate_bfqq to signal @@ -1569,6 +1638,7 @@ static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd, */ in_burst = bfq_bfqq_in_large_burst(bfqq); soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && + !BFQQ_TOTALLY_SEEKY(bfqq) && !in_burst && time_is_before_jiffies(bfqq->soft_rt_next_start) && bfqq->dispatched == 0; @@ -1677,6 +1747,123 @@ static void bfq_add_request(struct request *rq) bfqq->queued[rq_is_sync(rq)]++; bfqd->queued++; + if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_sync(bfqq)) { + /* + * Periodically reset inject limit, to make sure that + * the latter eventually drops in case workload + * changes, see step (3) in the comments on + * bfq_update_inject_limit(). + */ + if (time_is_before_eq_jiffies(bfqq->decrease_time_jif + + msecs_to_jiffies(1000))) { + /* invalidate baseline total service time */ + bfqq->last_serv_time_ns = 0; + + /* + * Reset pointer in case we are waiting for + * some request completion. + */ + bfqd->waited_rq = NULL; + + /* + * If bfqq has a short think time, then start + * by setting the inject limit to 0 + * prudentially, because the service time of + * an injected I/O request may be higher than + * the think time of bfqq, and therefore, if + * one request was injected when bfqq remains + * empty, this injected request might delay + * the service of the next I/O request for + * bfqq significantly. In case bfqq can + * actually tolerate some injection, then the + * adaptive update will however raise the + * limit soon. This lucky circumstance holds + * exactly because bfqq has a short think + * time, and thus, after remaining empty, is + * likely to get new I/O enqueued---and then + * completed---before being expired. This is + * the very pattern that gives the + * limit-update algorithm the chance to + * measure the effect of injection on request + * service times, and then to update the limit + * accordingly. + * + * On the opposite end, if bfqq has a long + * think time, then start directly by 1, + * because: + * a) on the bright side, keeping at most one + * request in service in the drive is unlikely + * to cause any harm to the latency of bfqq's + * requests, as the service time of a single + * request is likely to be lower than the + * think time of bfqq; + * b) on the downside, after becoming empty, + * bfqq is likely to expire before getting its + * next request. With this request arrival + * pattern, it is very hard to sample total + * service times and update the inject limit + * accordingly (see comments on + * bfq_update_inject_limit()). So the limit is + * likely to be never, or at least seldom, + * updated. As a consequence, by setting the + * limit to 1, we avoid that no injection ever + * occurs with bfqq. On the downside, this + * proactive step further reduces chances to + * actually compute the baseline total service + * time. Thus it reduces chances to execute the + * limit-update algorithm and possibly raise the + * limit to more than 1. + */ + if (bfq_bfqq_has_short_ttime(bfqq)) + bfqq->inject_limit = 0; + else + bfqq->inject_limit = 1; + bfqq->decrease_time_jif = jiffies; + } + + /* + * The following conditions must hold to setup a new + * sampling of total service time, and then a new + * update of the inject limit: + * - bfqq is in service, because the total service + * time is evaluated only for the I/O requests of + * the queues in service; + * - this is the right occasion to compute or to + * lower the baseline total service time, because + * there are actually no requests in the drive, + * or + * the baseline total service time is available, and + * this is the right occasion to compute the other + * quantity needed to update the inject limit, i.e., + * the total service time caused by the amount of + * injection allowed by the current value of the + * limit. It is the right occasion because injection + * has actually been performed during the service + * hole, and there are still in-flight requests, + * which are very likely to be exactly the injected + * requests, or part of them; + * - the minimum interval for sampling the total + * service time and updating the inject limit has + * elapsed. + */ + if (bfqq == bfqd->in_service_queue && + (bfqd->rq_in_driver == 0 || + (bfqq->last_serv_time_ns > 0 && + bfqd->rqs_injected && bfqd->rq_in_driver > 0)) && + time_is_before_eq_jiffies(bfqq->decrease_time_jif + + msecs_to_jiffies(100))) { + bfqd->last_empty_occupied_ns = ktime_get_ns(); + /* + * Start the state machine for measuring the + * total service time of rq: setting + * wait_dispatch will cause bfqd->waited_rq to + * be set when rq will be dispatched. + */ + bfqd->wait_dispatch = true; + bfqd->rqs_injected = false; + } + } + elv_rb_add(&bfqq->sort_list, rq); /* @@ -1688,8 +1875,9 @@ static void bfq_add_request(struct request *rq) /* * Adjust priority tree position, if next_rq changes. + * See comments on bfq_pos_tree_add_move() for the unlikely(). */ - if (prev != bfqq->next_rq) + if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq)) bfq_pos_tree_add_move(bfqd, bfqq); if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */ @@ -1829,7 +2017,9 @@ static void bfq_remove_request(struct request_queue *q, bfqq->pos_root = NULL; } } else { - bfq_pos_tree_add_move(bfqd, bfqq); + /* see comments on bfq_pos_tree_add_move() for the unlikely() */ + if (unlikely(!bfqd->nonrot_with_queueing)) + bfq_pos_tree_add_move(bfqd, bfqq); } if (rq->cmd_flags & REQ_META) @@ -1914,7 +2104,12 @@ static void bfq_request_merged(struct request_queue *q, struct request *req, */ if (prev != bfqq->next_rq) { bfq_updated_next_req(bfqd, bfqq); - bfq_pos_tree_add_move(bfqd, bfqq); + /* + * See comments on bfq_pos_tree_add_move() for + * the unlikely(). + */ + if (unlikely(!bfqd->nonrot_with_queueing)) + bfq_pos_tree_add_move(bfqd, bfqq); } } } @@ -2197,6 +2392,46 @@ bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, struct bfq_queue *in_service_bfqq, *new_bfqq; /* + * Do not perform queue merging if the device is non + * rotational and performs internal queueing. In fact, such a + * device reaches a high speed through internal parallelism + * and pipelining. This means that, to reach a high + * throughput, it must have many requests enqueued at the same + * time. But, in this configuration, the internal scheduling + * algorithm of the device does exactly the job of queue + * merging: it reorders requests so as to obtain as much as + * possible a sequential I/O pattern. As a consequence, with + * the workload generated by processes doing interleaved I/O, + * the throughput reached by the device is likely to be the + * same, with and without queue merging. + * + * Disabling merging also provides a remarkable benefit in + * terms of throughput. Merging tends to make many workloads + * artificially more uneven, because of shared queues + * remaining non empty for incomparably more time than + * non-merged queues. This may accentuate workload + * asymmetries. For example, if one of the queues in a set of + * merged queues has a higher weight than a normal queue, then + * the shared queue may inherit such a high weight and, by + * staying almost always active, may force BFQ to perform I/O + * plugging most of the time. This evidently makes it harder + * for BFQ to let the device reach a high throughput. + * + * Finally, the likely() macro below is not used because one + * of the two branches is more likely than the other, but to + * have the code path after the following if() executed as + * fast as possible for the case of a non rotational device + * with queueing. We want it because this is the fastest kind + * of device. On the opposite end, the likely() may lengthen + * the execution time of BFQ for the case of slower devices + * (rotational or at least without queueing). But in this case + * the execution time of BFQ matters very little, if not at + * all. + */ + if (likely(bfqd->nonrot_with_queueing)) + return NULL; + + /* * Prevent bfqq from being merged if it has been created too * long ago. The idea is that true cooperating processes, and * thus their associated bfq_queues, are supposed to be @@ -2217,14 +2452,15 @@ bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, return NULL; /* If there is only one backlogged queue, don't search. */ - if (bfqd->busy_queues == 1) + if (bfq_tot_busy_queues(bfqd) == 1) return NULL; in_service_bfqq = bfqd->in_service_queue; if (in_service_bfqq && in_service_bfqq != bfqq && likely(in_service_bfqq != &bfqd->oom_bfqq) && - bfq_rq_close_to_sector(io_struct, request, bfqd->last_position) && + bfq_rq_close_to_sector(io_struct, request, + bfqd->in_serv_last_pos) && bfqq->entity.parent == in_service_bfqq->entity.parent && bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); @@ -2258,6 +2494,7 @@ static void bfq_bfqq_save_state(struct bfq_queue *bfqq) if (!bic) return; + bic->saved_weight = bfqq->entity.orig_weight; bic->saved_ttime = bfqq->ttime; bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq); bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); @@ -2346,6 +2583,16 @@ bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic, * assignment causes no harm). */ new_bfqq->bic = NULL; + /* + * If the queue is shared, the pid is the pid of one of the associated + * processes. Which pid depends on the exact sequence of merge events + * the queue underwent. So printing such a pid is useless and confusing + * because it reports a random pid between those of the associated + * processes. + * We mark such a queue with a pid -1, and then print SHARED instead of + * a pid in logging messages. + */ + new_bfqq->pid = -1; bfqq->bic = NULL; /* release process reference to bfqq */ bfq_put_queue(bfqq); @@ -2380,8 +2627,8 @@ static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq, /* * bic still points to bfqq, then it has not yet been * redirected to some other bfq_queue, and a queue - * merge beween bfqq and new_bfqq can be safely - * fulfillled, i.e., bic can be redirected to new_bfqq + * merge between bfqq and new_bfqq can be safely + * fulfilled, i.e., bic can be redirected to new_bfqq * and bfqq can be put. */ bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq, @@ -2515,10 +2762,14 @@ static void bfq_arm_slice_timer(struct bfq_data *bfqd) * queue). */ if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && - bfq_symmetric_scenario(bfqd)) + !bfq_asymmetric_scenario(bfqd, bfqq)) sl = min_t(u64, sl, BFQ_MIN_TT); + else if (bfqq->wr_coeff > 1) + sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC); bfqd->last_idling_start = ktime_get(); + bfqd->last_idling_start_jiffies = jiffies; + hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl), HRTIMER_MODE_REL); bfqg_stats_set_start_idle_time(bfqq_group(bfqq)); @@ -2742,7 +2993,7 @@ static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq) if ((bfqd->rq_in_driver > 0 || now_ns - bfqd->last_completion < BFQ_MIN_TT) - && get_sdist(bfqd->last_position, rq) < BFQQ_SEEK_THR) + && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq)) bfqd->sequential_samples++; bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); @@ -2764,6 +3015,8 @@ update_rate_and_reset: bfq_update_rate_reset(bfqd, rq); update_last_values: bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); + if (RQ_BFQQ(rq) == bfqd->in_service_queue) + bfqd->in_serv_last_pos = bfqd->last_position; bfqd->last_dispatch = now_ns; } @@ -2792,7 +3045,7 @@ static void bfq_dispatch_remove(struct request_queue *q, struct request *rq) bfq_remove_request(q, rq); } -static void __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq) +static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq) { /* * If this bfqq is shared between multiple processes, check @@ -2818,16 +3071,20 @@ static void __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq) bfq_requeue_bfqq(bfqd, bfqq, true); /* * Resort priority tree of potential close cooperators. + * See comments on bfq_pos_tree_add_move() for the unlikely(). */ - bfq_pos_tree_add_move(bfqd, bfqq); + if (unlikely(!bfqd->nonrot_with_queueing)) + bfq_pos_tree_add_move(bfqd, bfqq); } /* * All in-service entities must have been properly deactivated * or requeued before executing the next function, which - * resets all in-service entites as no more in service. + * resets all in-service entities as no more in service. This + * may cause bfqq to be freed. If this happens, the next + * function returns true. */ - __bfq_bfqd_reset_in_service(bfqd); + return __bfq_bfqd_reset_in_service(bfqd); } /** @@ -3191,13 +3448,6 @@ static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4); } -static bool bfq_bfqq_injectable(struct bfq_queue *bfqq) -{ - return BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && - blk_queue_nonrot(bfqq->bfqd->queue) && - bfqq->bfqd->hw_tag; -} - /** * bfq_bfqq_expire - expire a queue. * @bfqd: device owning the queue. @@ -3232,7 +3482,6 @@ void bfq_bfqq_expire(struct bfq_data *bfqd, bool slow; unsigned long delta = 0; struct bfq_entity *entity = &bfqq->entity; - int ref; /* * Check whether the process is slow (see bfq_bfqq_is_slow). @@ -3274,16 +3523,32 @@ void bfq_bfqq_expire(struct bfq_data *bfqd, * requests, then the request pattern is isochronous * (see the comments on the function * bfq_bfqq_softrt_next_start()). Thus we can compute - * soft_rt_next_start. If, instead, the queue still - * has outstanding requests, then we have to wait for - * the completion of all the outstanding requests to - * discover whether the request pattern is actually - * isochronous. + * soft_rt_next_start. And we do it, unless bfqq is in + * interactive weight raising. We do not do it in the + * latter subcase, for the following reason. bfqq may + * be conveying the I/O needed to load a soft + * real-time application. Such an application will + * actually exhibit a soft real-time I/O pattern after + * it finally starts doing its job. But, if + * soft_rt_next_start is computed here for an + * interactive bfqq, and bfqq had received a lot of + * service before remaining with no outstanding + * request (likely to happen on a fast device), then + * soft_rt_next_start would be assigned such a high + * value that, for a very long time, bfqq would be + * prevented from being possibly considered as soft + * real time. + * + * If, instead, the queue still has outstanding + * requests, then we have to wait for the completion + * of all the outstanding requests to discover whether + * the request pattern is actually isochronous. */ - if (bfqq->dispatched == 0) + if (bfqq->dispatched == 0 && + bfqq->wr_coeff != bfqd->bfq_wr_coeff) bfqq->soft_rt_next_start = bfq_bfqq_softrt_next_start(bfqd, bfqq); - else { + else if (bfqq->dispatched > 0) { /* * Schedule an update of soft_rt_next_start to when * the task may be discovered to be isochronous. @@ -3297,18 +3562,22 @@ void bfq_bfqq_expire(struct bfq_data *bfqd, slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq)); /* + * bfqq expired, so no total service time needs to be computed + * any longer: reset state machine for measuring total service + * times. + */ + bfqd->rqs_injected = bfqd->wait_dispatch = false; + bfqd->waited_rq = NULL; + + /* * Increase, decrease or leave budget unchanged according to * reason. */ __bfq_bfqq_recalc_budget(bfqd, bfqq, reason); - ref = bfqq->ref; - __bfq_bfqq_expire(bfqd, bfqq); - - if (ref == 1) /* bfqq is gone, no more actions on it */ + if (__bfq_bfqq_expire(bfqd, bfqq)) + /* bfqq is gone, no more actions on it */ return; - bfqq->injected_service = 0; - /* mark bfqq as waiting a request only if a bic still points to it */ if (!bfq_bfqq_busy(bfqq) && reason != BFQQE_BUDGET_TIMEOUT && @@ -3376,53 +3645,13 @@ static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) bfq_bfqq_budget_timeout(bfqq); } -/* - * For a queue that becomes empty, device idling is allowed only if - * this function returns true for the queue. As a consequence, since - * device idling plays a critical role in both throughput boosting and - * service guarantees, the return value of this function plays a - * critical role in both these aspects as well. - * - * In a nutshell, this function returns true only if idling is - * beneficial for throughput or, even if detrimental for throughput, - * idling is however necessary to preserve service guarantees (low - * latency, desired throughput distribution, ...). In particular, on - * NCQ-capable devices, this function tries to return false, so as to - * help keep the drives' internal queues full, whenever this helps the - * device boost the throughput without causing any service-guarantee - * issue. - * - * In more detail, the return value of this function is obtained by, - * first, computing a number of boolean variables that take into - * account throughput and service-guarantee issues, and, then, - * combining these variables in a logical expression. Most of the - * issues taken into account are not trivial. We discuss these issues - * individually while introducing the variables. - */ -static bool bfq_better_to_idle(struct bfq_queue *bfqq) +static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, + struct bfq_queue *bfqq) { - struct bfq_data *bfqd = bfqq->bfqd; bool rot_without_queueing = !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag, bfqq_sequential_and_IO_bound, - idling_boosts_thr, idling_boosts_thr_without_issues, - idling_needed_for_service_guarantees, - asymmetric_scenario; - - if (bfqd->strict_guarantees) - return true; - - /* - * Idling is performed only if slice_idle > 0. In addition, we - * do not idle if - * (a) bfqq is async - * (b) bfqq is in the idle io prio class: in this case we do - * not idle because we want to minimize the bandwidth that - * queues in this class can steal to higher-priority queues - */ - if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || - bfq_class_idle(bfqq)) - return false; + idling_boosts_thr; bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) && bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq); @@ -3454,8 +3683,7 @@ static bool bfq_better_to_idle(struct bfq_queue *bfqq) bfqq_sequential_and_IO_bound); /* - * The value of the next variable, - * idling_boosts_thr_without_issues, is equal to that of + * The return value of this function is equal to that of * idling_boosts_thr, unless a special case holds. In this * special case, described below, idling may cause problems to * weight-raised queues. @@ -3472,217 +3700,259 @@ static bool bfq_better_to_idle(struct bfq_queue *bfqq) * which enqueue several requests in advance, and further * reorder internally-queued requests. * - * For this reason, we force to false the value of - * idling_boosts_thr_without_issues if there are weight-raised - * busy queues. In this case, and if bfqq is not weight-raised, - * this guarantees that the device is not idled for bfqq (if, - * instead, bfqq is weight-raised, then idling will be - * guaranteed by another variable, see below). Combined with - * the timestamping rules of BFQ (see [1] for details), this - * behavior causes bfqq, and hence any sync non-weight-raised - * queue, to get a lower number of requests served, and thus - * to ask for a lower number of requests from the request - * pool, before the busy weight-raised queues get served - * again. This often mitigates starvation problems in the - * presence of heavy write workloads and NCQ, thereby - * guaranteeing a higher application and system responsiveness - * in these hostile scenarios. + * For this reason, we force to false the return value if + * there are weight-raised busy queues. In this case, and if + * bfqq is not weight-raised, this guarantees that the device + * is not idled for bfqq (if, instead, bfqq is weight-raised, + * then idling will be guaranteed by another variable, see + * below). Combined with the timestamping rules of BFQ (see + * [1] for details), this behavior causes bfqq, and hence any + * sync non-weight-raised queue, to get a lower number of + * requests served, and thus to ask for a lower number of + * requests from the request pool, before the busy + * weight-raised queues get served again. This often mitigates + * starvation problems in the presence of heavy write + * workloads and NCQ, thereby guaranteeing a higher + * application and system responsiveness in these hostile + * scenarios. */ - idling_boosts_thr_without_issues = idling_boosts_thr && + return idling_boosts_thr && bfqd->wr_busy_queues == 0; +} - /* - * There is then a case where idling must be performed not - * for throughput concerns, but to preserve service - * guarantees. - * - * To introduce this case, we can note that allowing the drive - * to enqueue more than one request at a time, and hence - * delegating de facto final scheduling decisions to the - * drive's internal scheduler, entails loss of control on the - * actual request service order. In particular, the critical - * situation is when requests from different processes happen - * to be present, at the same time, in the internal queue(s) - * of the drive. In such a situation, the drive, by deciding - * the service order of the internally-queued requests, does - * determine also the actual throughput distribution among - * these processes. But the drive typically has no notion or - * concern about per-process throughput distribution, and - * makes its decisions only on a per-request basis. Therefore, - * the service distribution enforced by the drive's internal - * scheduler is likely to coincide with the desired - * device-throughput distribution only in a completely - * symmetric scenario where: - * (i) each of these processes must get the same throughput as - * the others; - * (ii) the I/O of each process has the same properties, in - * terms of locality (sequential or random), direction - * (reads or writes), request sizes, greediness - * (from I/O-bound to sporadic), and so on. - * In fact, in such a scenario, the drive tends to treat - * the requests of each of these processes in about the same - * way as the requests of the others, and thus to provide - * each of these processes with about the same throughput - * (which is exactly the desired throughput distribution). In - * contrast, in any asymmetric scenario, device idling is - * certainly needed to guarantee that bfqq receives its - * assigned fraction of the device throughput (see [1] for - * details). - * The problem is that idling may significantly reduce - * throughput with certain combinations of types of I/O and - * devices. An important example is sync random I/O, on flash - * storage with command queueing. So, unless bfqq falls in the - * above cases where idling also boosts throughput, it would - * be important to check conditions (i) and (ii) accurately, - * so as to avoid idling when not strictly needed for service - * guarantees. - * - * Unfortunately, it is extremely difficult to thoroughly - * check condition (ii). And, in case there are active groups, - * it becomes very difficult to check condition (i) too. In - * fact, if there are active groups, then, for condition (i) - * to become false, it is enough that an active group contains - * more active processes or sub-groups than some other active - * group. More precisely, for condition (i) to hold because of - * such a group, it is not even necessary that the group is - * (still) active: it is sufficient that, even if the group - * has become inactive, some of its descendant processes still - * have some request already dispatched but still waiting for - * completion. In fact, requests have still to be guaranteed - * their share of the throughput even after being - * dispatched. In this respect, it is easy to show that, if a - * group frequently becomes inactive while still having - * in-flight requests, and if, when this happens, the group is - * not considered in the calculation of whether the scenario - * is asymmetric, then the group may fail to be guaranteed its - * fair share of the throughput (basically because idling may - * not be performed for the descendant processes of the group, - * but it had to be). We address this issue with the - * following bi-modal behavior, implemented in the function - * bfq_symmetric_scenario(). - * - * If there are groups with requests waiting for completion - * (as commented above, some of these groups may even be - * already inactive), then the scenario is tagged as - * asymmetric, conservatively, without checking any of the - * conditions (i) and (ii). So the device is idled for bfqq. - * This behavior matches also the fact that groups are created - * exactly if controlling I/O is a primary concern (to - * preserve bandwidth and latency guarantees). - * - * On the opposite end, if there are no groups with requests - * waiting for completion, then only condition (i) is actually - * controlled, i.e., provided that condition (i) holds, idling - * is not performed, regardless of whether condition (ii) - * holds. In other words, only if condition (i) does not hold, - * then idling is allowed, and the device tends to be - * prevented from queueing many requests, possibly of several - * processes. Since there are no groups with requests waiting - * for completion, then, to control condition (i) it is enough - * to check just whether all the queues with requests waiting - * for completion also have the same weight. - * - * Not checking condition (ii) evidently exposes bfqq to the - * risk of getting less throughput than its fair share. - * However, for queues with the same weight, a further - * mechanism, preemption, mitigates or even eliminates this - * problem. And it does so without consequences on overall - * throughput. This mechanism and its benefits are explained - * in the next three paragraphs. - * - * Even if a queue, say Q, is expired when it remains idle, Q - * can still preempt the new in-service queue if the next - * request of Q arrives soon (see the comments on - * bfq_bfqq_update_budg_for_activation). If all queues and - * groups have the same weight, this form of preemption, - * combined with the hole-recovery heuristic described in the - * comments on function bfq_bfqq_update_budg_for_activation, - * are enough to preserve a correct bandwidth distribution in - * the mid term, even without idling. In fact, even if not - * idling allows the internal queues of the device to contain - * many requests, and thus to reorder requests, we can rather - * safely assume that the internal scheduler still preserves a - * minimum of mid-term fairness. - * - * More precisely, this preemption-based, idleless approach - * provides fairness in terms of IOPS, and not sectors per - * second. This can be seen with a simple example. Suppose - * that there are two queues with the same weight, but that - * the first queue receives requests of 8 sectors, while the - * second queue receives requests of 1024 sectors. In - * addition, suppose that each of the two queues contains at - * most one request at a time, which implies that each queue - * always remains idle after it is served. Finally, after - * remaining idle, each queue receives very quickly a new - * request. It follows that the two queues are served - * alternatively, preempting each other if needed. This - * implies that, although both queues have the same weight, - * the queue with large requests receives a service that is - * 1024/8 times as high as the service received by the other - * queue. - * - * The motivation for using preemption instead of idling (for - * queues with the same weight) is that, by not idling, - * service guarantees are preserved (completely or at least in - * part) without minimally sacrificing throughput. And, if - * there is no active group, then the primary expectation for - * this device is probably a high throughput. - * - * We are now left only with explaining the additional - * compound condition that is checked below for deciding - * whether the scenario is asymmetric. To explain this - * compound condition, we need to add that the function - * bfq_symmetric_scenario checks the weights of only - * non-weight-raised queues, for efficiency reasons (see - * comments on bfq_weights_tree_add()). Then the fact that - * bfqq is weight-raised is checked explicitly here. More - * precisely, the compound condition below takes into account - * also the fact that, even if bfqq is being weight-raised, - * the scenario is still symmetric if all queues with requests - * waiting for completion happen to be - * weight-raised. Actually, we should be even more precise - * here, and differentiate between interactive weight raising - * and soft real-time weight raising. - * - * As a side note, it is worth considering that the above - * device-idling countermeasures may however fail in the - * following unlucky scenario: if idling is (correctly) - * disabled in a time period during which all symmetry - * sub-conditions hold, and hence the device is allowed to - * enqueue many requests, but at some later point in time some - * sub-condition stops to hold, then it may become impossible - * to let requests be served in the desired order until all - * the requests already queued in the device have been served. - */ - asymmetric_scenario = (bfqq->wr_coeff > 1 && - bfqd->wr_busy_queues < bfqd->busy_queues) || - !bfq_symmetric_scenario(bfqd); +/* + * There is a case where idling does not have to be performed for + * throughput concerns, but to preserve the throughput share of + * the process associated with bfqq. + * + * To introduce this case, we can note that allowing the drive + * to enqueue more than one request at a time, and hence + * delegating de facto final scheduling decisions to the + * drive's internal scheduler, entails loss of control on the + * actual request service order. In particular, the critical + * situation is when requests from different processes happen + * to be present, at the same time, in the internal queue(s) + * of the drive. In such a situation, the drive, by deciding + * the service order of the internally-queued requests, does + * determine also the actual throughput distribution among + * these processes. But the drive typically has no notion or + * concern about per-process throughput distribution, and + * makes its decisions only on a per-request basis. Therefore, + * the service distribution enforced by the drive's internal + * scheduler is likely to coincide with the desired throughput + * distribution only in a completely symmetric, or favorably + * skewed scenario where: + * (i-a) each of these processes must get the same throughput as + * the others, + * (i-b) in case (i-a) does not hold, it holds that the process + * associated with bfqq must receive a lower or equal + * throughput than any of the other processes; + * (ii) the I/O of each process has the same properties, in + * terms of locality (sequential or random), direction + * (reads or writes), request sizes, greediness + * (from I/O-bound to sporadic), and so on; + + * In fact, in such a scenario, the drive tends to treat the requests + * of each process in about the same way as the requests of the + * others, and thus to provide each of these processes with about the + * same throughput. This is exactly the desired throughput + * distribution if (i-a) holds, or, if (i-b) holds instead, this is an + * even more convenient distribution for (the process associated with) + * bfqq. + * + * In contrast, in any asymmetric or unfavorable scenario, device + * idling (I/O-dispatch plugging) is certainly needed to guarantee + * that bfqq receives its assigned fraction of the device throughput + * (see [1] for details). + * + * The problem is that idling may significantly reduce throughput with + * certain combinations of types of I/O and devices. An important + * example is sync random I/O on flash storage with command + * queueing. So, unless bfqq falls in cases where idling also boosts + * throughput, it is important to check conditions (i-a), i(-b) and + * (ii) accurately, so as to avoid idling when not strictly needed for + * service guarantees. + * + * Unfortunately, it is extremely difficult to thoroughly check + * condition (ii). And, in case there are active groups, it becomes + * very difficult to check conditions (i-a) and (i-b) too. In fact, + * if there are active groups, then, for conditions (i-a) or (i-b) to + * become false 'indirectly', it is enough that an active group + * contains more active processes or sub-groups than some other active + * group. More precisely, for conditions (i-a) or (i-b) to become + * false because of such a group, it is not even necessary that the + * group is (still) active: it is sufficient that, even if the group + * has become inactive, some of its descendant processes still have + * some request already dispatched but still waiting for + * completion. In fact, requests have still to be guaranteed their + * share of the throughput even after being dispatched. In this + * respect, it is easy to show that, if a group frequently becomes + * inactive while still having in-flight requests, and if, when this + * happens, the group is not considered in the calculation of whether + * the scenario is asymmetric, then the group may fail to be + * guaranteed its fair share of the throughput (basically because + * idling may not be performed for the descendant processes of the + * group, but it had to be). We address this issue with the following + * bi-modal behavior, implemented in the function + * bfq_asymmetric_scenario(). + * + * If there are groups with requests waiting for completion + * (as commented above, some of these groups may even be + * already inactive), then the scenario is tagged as + * asymmetric, conservatively, without checking any of the + * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq. + * This behavior matches also the fact that groups are created + * exactly if controlling I/O is a primary concern (to + * preserve bandwidth and latency guarantees). + * + * On the opposite end, if there are no groups with requests waiting + * for completion, then only conditions (i-a) and (i-b) are actually + * controlled, i.e., provided that conditions (i-a) or (i-b) holds, + * idling is not performed, regardless of whether condition (ii) + * holds. In other words, only if conditions (i-a) and (i-b) do not + * hold, then idling is allowed, and the device tends to be prevented + * from queueing many requests, possibly of several processes. Since + * there are no groups with requests waiting for completion, then, to + * control conditions (i-a) and (i-b) it is enough to check just + * whether all the queues with requests waiting for completion also + * have the same weight. + * + * Not checking condition (ii) evidently exposes bfqq to the + * risk of getting less throughput than its fair share. + * However, for queues with the same weight, a further + * mechanism, preemption, mitigates or even eliminates this + * problem. And it does so without consequences on overall + * throughput. This mechanism and its benefits are explained + * in the next three paragraphs. + * + * Even if a queue, say Q, is expired when it remains idle, Q + * can still preempt the new in-service queue if the next + * request of Q arrives soon (see the comments on + * bfq_bfqq_update_budg_for_activation). If all queues and + * groups have the same weight, this form of preemption, + * combined with the hole-recovery heuristic described in the + * comments on function bfq_bfqq_update_budg_for_activation, + * are enough to preserve a correct bandwidth distribution in + * the mid term, even without idling. In fact, even if not + * idling allows the internal queues of the device to contain + * many requests, and thus to reorder requests, we can rather + * safely assume that the internal scheduler still preserves a + * minimum of mid-term fairness. + * + * More precisely, this preemption-based, idleless approach + * provides fairness in terms of IOPS, and not sectors per + * second. This can be seen with a simple example. Suppose + * that there are two queues with the same weight, but that + * the first queue receives requests of 8 sectors, while the + * second queue receives requests of 1024 sectors. In + * addition, suppose that each of the two queues contains at + * most one request at a time, which implies that each queue + * always remains idle after it is served. Finally, after + * remaining idle, each queue receives very quickly a new + * request. It follows that the two queues are served + * alternatively, preempting each other if needed. This + * implies that, although both queues have the same weight, + * the queue with large requests receives a service that is + * 1024/8 times as high as the service received by the other + * queue. + * + * The motivation for using preemption instead of idling (for + * queues with the same weight) is that, by not idling, + * service guarantees are preserved (completely or at least in + * part) without minimally sacrificing throughput. And, if + * there is no active group, then the primary expectation for + * this device is probably a high throughput. + * + * We are now left only with explaining the additional + * compound condition that is checked below for deciding + * whether the scenario is asymmetric. To explain this + * compound condition, we need to add that the function + * bfq_asymmetric_scenario checks the weights of only + * non-weight-raised queues, for efficiency reasons (see + * comments on bfq_weights_tree_add()). Then the fact that + * bfqq is weight-raised is checked explicitly here. More + * precisely, the compound condition below takes into account + * also the fact that, even if bfqq is being weight-raised, + * the scenario is still symmetric if all queues with requests + * waiting for completion happen to be + * weight-raised. Actually, we should be even more precise + * here, and differentiate between interactive weight raising + * and soft real-time weight raising. + * + * As a side note, it is worth considering that the above + * device-idling countermeasures may however fail in the + * following unlucky scenario: if idling is (correctly) + * disabled in a time period during which all symmetry + * sub-conditions hold, and hence the device is allowed to + * enqueue many requests, but at some later point in time some + * sub-condition stops to hold, then it may become impossible + * to let requests be served in the desired order until all + * the requests already queued in the device have been served. + */ +static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd, + struct bfq_queue *bfqq) +{ + return (bfqq->wr_coeff > 1 && + bfqd->wr_busy_queues < + bfq_tot_busy_queues(bfqd)) || + bfq_asymmetric_scenario(bfqd, bfqq); +} + +/* + * For a queue that becomes empty, device idling is allowed only if + * this function returns true for that queue. As a consequence, since + * device idling plays a critical role for both throughput boosting + * and service guarantees, the return value of this function plays a + * critical role as well. + * + * In a nutshell, this function returns true only if idling is + * beneficial for throughput or, even if detrimental for throughput, + * idling is however necessary to preserve service guarantees (low + * latency, desired throughput distribution, ...). In particular, on + * NCQ-capable devices, this function tries to return false, so as to + * help keep the drives' internal queues full, whenever this helps the + * device boost the throughput without causing any service-guarantee + * issue. + * + * Most of the issues taken into account to get the return value of + * this function are not trivial. We discuss these issues in the two + * functions providing the main pieces of information needed by this + * function. + */ +static bool bfq_better_to_idle(struct bfq_queue *bfqq) +{ + struct bfq_data *bfqd = bfqq->bfqd; + bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar; + + if (unlikely(bfqd->strict_guarantees)) + return true; /* - * Finally, there is a case where maximizing throughput is the - * best choice even if it may cause unfairness toward - * bfqq. Such a case is when bfqq became active in a burst of - * queue activations. Queues that became active during a large - * burst benefit only from throughput, as discussed in the - * comments on bfq_handle_burst. Thus, if bfqq became active - * in a burst and not idling the device maximizes throughput, - * then the device must no be idled, because not idling the - * device provides bfqq and all other queues in the burst with - * maximum benefit. Combining this and the above case, we can - * now establish when idling is actually needed to preserve - * service guarantees. + * Idling is performed only if slice_idle > 0. In addition, we + * do not idle if + * (a) bfqq is async + * (b) bfqq is in the idle io prio class: in this case we do + * not idle because we want to minimize the bandwidth that + * queues in this class can steal to higher-priority queues */ - idling_needed_for_service_guarantees = - asymmetric_scenario && !bfq_bfqq_in_large_burst(bfqq); + if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || + bfq_class_idle(bfqq)) + return false; + + idling_boosts_thr_with_no_issue = + idling_boosts_thr_without_issues(bfqd, bfqq); + + idling_needed_for_service_guar = + idling_needed_for_service_guarantees(bfqd, bfqq); /* - * We have now all the components we need to compute the + * We have now the two components we need to compute the * return value of the function, which is true only if idling * either boosts the throughput (without issues), or is * necessary to preserve service guarantees. */ - return idling_boosts_thr_without_issues || - idling_needed_for_service_guarantees; + return idling_boosts_thr_with_no_issue || + idling_needed_for_service_guar; } /* @@ -3701,26 +3971,98 @@ static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq) return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq); } -static struct bfq_queue *bfq_choose_bfqq_for_injection(struct bfq_data *bfqd) +/* + * This function chooses the queue from which to pick the next extra + * I/O request to inject, if it finds a compatible queue. See the + * comments on bfq_update_inject_limit() for details on the injection + * mechanism, and for the definitions of the quantities mentioned + * below. + */ +static struct bfq_queue * +bfq_choose_bfqq_for_injection(struct bfq_data *bfqd) { - struct bfq_queue *bfqq; + struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue; + unsigned int limit = in_serv_bfqq->inject_limit; + /* + * If + * - bfqq is not weight-raised and therefore does not carry + * time-critical I/O, + * or + * - regardless of whether bfqq is weight-raised, bfqq has + * however a long think time, during which it can absorb the + * effect of an appropriate number of extra I/O requests + * from other queues (see bfq_update_inject_limit for + * details on the computation of this number); + * then injection can be performed without restrictions. + */ + bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 || + !bfq_bfqq_has_short_ttime(in_serv_bfqq); /* - * A linear search; but, with a high probability, very few - * steps are needed to find a candidate queue, i.e., a queue - * with enough budget left for its next request. In fact: + * If + * - the baseline total service time could not be sampled yet, + * so the inject limit happens to be still 0, and + * - a lot of time has elapsed since the plugging of I/O + * dispatching started, so drive speed is being wasted + * significantly; + * then temporarily raise inject limit to one request. + */ + if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 && + bfq_bfqq_wait_request(in_serv_bfqq) && + time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies + + bfqd->bfq_slice_idle) + ) + limit = 1; + + if (bfqd->rq_in_driver >= limit) + return NULL; + + /* + * Linear search of the source queue for injection; but, with + * a high probability, very few steps are needed to find a + * candidate queue, i.e., a queue with enough budget left for + * its next request. In fact: * - BFQ dynamically updates the budget of every queue so as * to accommodate the expected backlog of the queue; * - if a queue gets all its requests dispatched as injected * service, then the queue is removed from the active list - * (and re-added only if it gets new requests, but with - * enough budget for its new backlog). + * (and re-added only if it gets new requests, but then it + * is assigned again enough budget for its new backlog). */ list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) if (!RB_EMPTY_ROOT(&bfqq->sort_list) && + (in_serv_always_inject || bfqq->wr_coeff > 1) && bfq_serv_to_charge(bfqq->next_rq, bfqq) <= - bfq_bfqq_budget_left(bfqq)) - return bfqq; + bfq_bfqq_budget_left(bfqq)) { + /* + * Allow for only one large in-flight request + * on non-rotational devices, for the + * following reason. On non-rotationl drives, + * large requests take much longer than + * smaller requests to be served. In addition, + * the drive prefers to serve large requests + * w.r.t. to small ones, if it can choose. So, + * having more than one large requests queued + * in the drive may easily make the next first + * request of the in-service queue wait for so + * long to break bfqq's service guarantees. On + * the bright side, large requests let the + * drive reach a very high throughput, even if + * there is only one in-flight large request + * at a time. + */ + if (blk_queue_nonrot(bfqd->queue) && + blk_rq_sectors(bfqq->next_rq) >= + BFQQ_SECT_THR_NONROT) + limit = min_t(unsigned int, 1, limit); + else + limit = in_serv_bfqq->inject_limit; + + if (bfqd->rq_in_driver < limit) { + bfqd->rqs_injected = true; + return bfqq; + } + } return NULL; } @@ -3807,14 +4149,32 @@ check_queue: * for a new request, or has requests waiting for a completion and * may idle after their completion, then keep it anyway. * - * Yet, to boost throughput, inject service from other queues if - * possible. + * Yet, inject service from other queues if it boosts + * throughput and is possible. */ if (bfq_bfqq_wait_request(bfqq) || (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) { - if (bfq_bfqq_injectable(bfqq) && - bfqq->injected_service * bfqq->inject_coeff < - bfqq->entity.service * 10) + struct bfq_queue *async_bfqq = + bfqq->bic && bfqq->bic->bfqq[0] && + bfq_bfqq_busy(bfqq->bic->bfqq[0]) ? + bfqq->bic->bfqq[0] : NULL; + + /* + * If the process associated with bfqq has also async + * I/O pending, then inject it + * unconditionally. Injecting I/O from the same + * process can cause no harm to the process. On the + * contrary, it can only increase bandwidth and reduce + * latency for the process. + */ + if (async_bfqq && + icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic && + bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <= + bfq_bfqq_budget_left(async_bfqq)) + bfqq = bfqq->bic->bfqq[0]; + else if (!idling_boosts_thr_without_issues(bfqd, bfqq) && + (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 || + !bfq_bfqq_has_short_ttime(bfqq))) bfqq = bfq_choose_bfqq_for_injection(bfqd); else bfqq = NULL; @@ -3906,15 +4266,15 @@ static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd, bfq_bfqq_served(bfqq, service_to_charge); - bfq_dispatch_remove(bfqd->queue, rq); + if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) { + bfqd->wait_dispatch = false; + bfqd->waited_rq = rq; + } - if (bfqq != bfqd->in_service_queue) { - if (likely(bfqd->in_service_queue)) - bfqd->in_service_queue->injected_service += - bfq_serv_to_charge(rq, bfqq); + bfq_dispatch_remove(bfqd->queue, rq); + if (bfqq != bfqd->in_service_queue) goto return_rq; - } /* * If weight raising has to terminate for bfqq, then next @@ -3934,7 +4294,7 @@ static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd, * belongs to CLASS_IDLE and other queues are waiting for * service. */ - if (!(bfqd->busy_queues > 1 && bfq_class_idle(bfqq))) + if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))) goto return_rq; bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED); @@ -3952,7 +4312,7 @@ static bool bfq_has_work(struct blk_mq_hw_ctx *hctx) * most a call to dispatch for nothing */ return !list_empty_careful(&bfqd->dispatch) || - bfqd->busy_queues > 0; + bfq_tot_busy_queues(bfqd) > 0; } static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) @@ -4006,9 +4366,10 @@ static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) goto start_rq; } - bfq_log(bfqd, "dispatch requests: %d busy queues", bfqd->busy_queues); + bfq_log(bfqd, "dispatch requests: %d busy queues", + bfq_tot_busy_queues(bfqd)); - if (bfqd->busy_queues == 0) + if (bfq_tot_busy_queues(bfqd) == 0) goto exit; /* @@ -4223,6 +4584,7 @@ static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync) unsigned long flags; spin_lock_irqsave(&bfqd->lock, flags); + bfqq->bic = NULL; bfq_exit_bfqq(bfqd, bfqq); bic_set_bfqq(bic, NULL, is_sync); spin_unlock_irqrestore(&bfqd->lock, flags); @@ -4344,13 +4706,6 @@ static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, bfq_mark_bfqq_has_short_ttime(bfqq); bfq_mark_bfqq_sync(bfqq); bfq_mark_bfqq_just_created(bfqq); - /* - * Aggressively inject a lot of service: up to 90%. - * This coefficient remains constant during bfqq life, - * but this behavior might be changed, after enough - * testing and tuning. - */ - bfqq->inject_coeff = 1; } else bfq_clear_bfqq_sync(bfqq); @@ -4488,10 +4843,12 @@ bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq, struct request *rq) { bfqq->seek_history <<= 1; - bfqq->seek_history |= - get_sdist(bfqq->last_request_pos, rq) > BFQQ_SEEK_THR && - (!blk_queue_nonrot(bfqd->queue) || - blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT); + bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq); + + if (bfqq->wr_coeff > 1 && + bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && + BFQQ_TOTALLY_SEEKY(bfqq)) + bfq_bfqq_end_wr(bfqq); } static void bfq_update_has_short_ttime(struct bfq_data *bfqd, @@ -4560,28 +4917,31 @@ static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, bool budget_timeout = bfq_bfqq_budget_timeout(bfqq); /* - * There is just this request queued: if the request - * is small and the queue is not to be expired, then - * just exit. + * There is just this request queued: if + * - the request is small, and + * - we are idling to boost throughput, and + * - the queue is not to be expired, + * then just exit. * * In this way, if the device is being idled to wait * for a new request from the in-service queue, we * avoid unplugging the device and committing the - * device to serve just a small request. On the - * contrary, we wait for the block layer to decide - * when to unplug the device: hopefully, new requests - * will be merged to this one quickly, then the device - * will be unplugged and larger requests will be - * dispatched. + * device to serve just a small request. In contrast + * we wait for the block layer to decide when to + * unplug the device: hopefully, new requests will be + * merged to this one quickly, then the device will be + * unplugged and larger requests will be dispatched. */ - if (small_req && !budget_timeout) + if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) && + !budget_timeout) return; /* - * A large enough request arrived, or the queue is to - * be expired: in both cases disk idling is to be - * stopped, so clear wait_request flag and reset - * timer. + * A large enough request arrived, or idling is being + * performed to preserve service guarantees, or + * finally the queue is to be expired: in all these + * cases disk idling is to be stopped, so clear + * wait_request flag and reset timer. */ bfq_clear_bfqq_wait_request(bfqq); hrtimer_try_to_cancel(&bfqd->idle_slice_timer); @@ -4607,8 +4967,6 @@ static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq) bool waiting, idle_timer_disabled = false; if (new_bfqq) { - if (bic_to_bfqq(RQ_BIC(rq), 1) != bfqq) - new_bfqq = bic_to_bfqq(RQ_BIC(rq), 1); /* * Release the request's reference to the old bfqq * and make sure one is taken to the shared queue. @@ -4751,6 +5109,8 @@ static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx, static void bfq_update_hw_tag(struct bfq_data *bfqd) { + struct bfq_queue *bfqq = bfqd->in_service_queue; + bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver, bfqd->rq_in_driver); @@ -4763,7 +5123,18 @@ static void bfq_update_hw_tag(struct bfq_data *bfqd) * sum is not exact, as it's not taking into account deactivated * requests. */ - if (bfqd->rq_in_driver + bfqd->queued < BFQ_HW_QUEUE_THRESHOLD) + if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD) + return; + + /* + * If active queue hasn't enough requests and can idle, bfq might not + * dispatch sufficient requests to hardware. Don't zero hw_tag in this + * case + */ + if (bfqq && bfq_bfqq_has_short_ttime(bfqq) && + bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] < + BFQ_HW_QUEUE_THRESHOLD && + bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD) return; if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) @@ -4772,6 +5143,9 @@ static void bfq_update_hw_tag(struct bfq_data *bfqd) bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD; bfqd->max_rq_in_driver = 0; bfqd->hw_tag_samples = 0; + + bfqd->nonrot_with_queueing = + blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag; } static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd) @@ -4834,11 +5208,14 @@ static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd) * isochronous, and both requisites for this condition to hold * are now satisfied, then compute soft_rt_next_start (see the * comments on the function bfq_bfqq_softrt_next_start()). We - * schedule this delayed check when bfqq expires, if it still - * has in-flight requests. + * do not compute soft_rt_next_start if bfqq is in interactive + * weight raising (see the comments in bfq_bfqq_expire() for + * an explanation). We schedule this delayed update when bfqq + * expires, if it still has in-flight requests. */ if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && - RB_EMPTY_ROOT(&bfqq->sort_list)) + RB_EMPTY_ROOT(&bfqq->sort_list) && + bfqq->wr_coeff != bfqd->bfq_wr_coeff) bfqq->soft_rt_next_start = bfq_bfqq_softrt_next_start(bfqd, bfqq); @@ -4896,6 +5273,147 @@ static void bfq_finish_requeue_request_body(struct bfq_queue *bfqq) } /* + * The processes associated with bfqq may happen to generate their + * cumulative I/O at a lower rate than the rate at which the device + * could serve the same I/O. This is rather probable, e.g., if only + * one process is associated with bfqq and the device is an SSD. It + * results in bfqq becoming often empty while in service. In this + * respect, if BFQ is allowed to switch to another queue when bfqq + * remains empty, then the device goes on being fed with I/O requests, + * and the throughput is not affected. In contrast, if BFQ is not + * allowed to switch to another queue---because bfqq is sync and + * I/O-dispatch needs to be plugged while bfqq is temporarily + * empty---then, during the service of bfqq, there will be frequent + * "service holes", i.e., time intervals during which bfqq gets empty + * and the device can only consume the I/O already queued in its + * hardware queues. During service holes, the device may even get to + * remaining idle. In the end, during the service of bfqq, the device + * is driven at a lower speed than the one it can reach with the kind + * of I/O flowing through bfqq. + * + * To counter this loss of throughput, BFQ implements a "request + * injection mechanism", which tries to fill the above service holes + * with I/O requests taken from other queues. The hard part in this + * mechanism is finding the right amount of I/O to inject, so as to + * both boost throughput and not break bfqq's bandwidth and latency + * guarantees. In this respect, the mechanism maintains a per-queue + * inject limit, computed as below. While bfqq is empty, the injection + * mechanism dispatches extra I/O requests only until the total number + * of I/O requests in flight---i.e., already dispatched but not yet + * completed---remains lower than this limit. + * + * A first definition comes in handy to introduce the algorithm by + * which the inject limit is computed. We define as first request for + * bfqq, an I/O request for bfqq that arrives while bfqq is in + * service, and causes bfqq to switch from empty to non-empty. The + * algorithm updates the limit as a function of the effect of + * injection on the service times of only the first requests of + * bfqq. The reason for this restriction is that these are the + * requests whose service time is affected most, because they are the + * first to arrive after injection possibly occurred. + * + * To evaluate the effect of injection, the algorithm measures the + * "total service time" of first requests. We define as total service + * time of an I/O request, the time that elapses since when the + * request is enqueued into bfqq, to when it is completed. This + * quantity allows the whole effect of injection to be measured. It is + * easy to see why. Suppose that some requests of other queues are + * actually injected while bfqq is empty, and that a new request R + * then arrives for bfqq. If the device does start to serve all or + * part of the injected requests during the service hole, then, + * because of this extra service, it may delay the next invocation of + * the dispatch hook of BFQ. Then, even after R gets eventually + * dispatched, the device may delay the actual service of R if it is + * still busy serving the extra requests, or if it decides to serve, + * before R, some extra request still present in its queues. As a + * conclusion, the cumulative extra delay caused by injection can be + * easily evaluated by just comparing the total service time of first + * requests with and without injection. + * + * The limit-update algorithm works as follows. On the arrival of a + * first request of bfqq, the algorithm measures the total time of the + * request only if one of the three cases below holds, and, for each + * case, it updates the limit as described below: + * + * (1) If there is no in-flight request. This gives a baseline for the + * total service time of the requests of bfqq. If the baseline has + * not been computed yet, then, after computing it, the limit is + * set to 1, to start boosting throughput, and to prepare the + * ground for the next case. If the baseline has already been + * computed, then it is updated, in case it results to be lower + * than the previous value. + * + * (2) If the limit is higher than 0 and there are in-flight + * requests. By comparing the total service time in this case with + * the above baseline, it is possible to know at which extent the + * current value of the limit is inflating the total service + * time. If the inflation is below a certain threshold, then bfqq + * is assumed to be suffering from no perceivable loss of its + * service guarantees, and the limit is even tentatively + * increased. If the inflation is above the threshold, then the + * limit is decreased. Due to the lack of any hysteresis, this + * logic makes the limit oscillate even in steady workload + * conditions. Yet we opted for it, because it is fast in reaching + * the best value for the limit, as a function of the current I/O + * workload. To reduce oscillations, this step is disabled for a + * short time interval after the limit happens to be decreased. + * + * (3) Periodically, after resetting the limit, to make sure that the + * limit eventually drops in case the workload changes. This is + * needed because, after the limit has gone safely up for a + * certain workload, it is impossible to guess whether the + * baseline total service time may have changed, without measuring + * it again without injection. A more effective version of this + * step might be to just sample the baseline, by interrupting + * injection only once, and then to reset/lower the limit only if + * the total service time with the current limit does happen to be + * too large. + * + * More details on each step are provided in the comments on the + * pieces of code that implement these steps: the branch handling the + * transition from empty to non empty in bfq_add_request(), the branch + * handling injection in bfq_select_queue(), and the function + * bfq_choose_bfqq_for_injection(). These comments also explain some + * exceptions, made by the injection mechanism in some special cases. + */ +static void bfq_update_inject_limit(struct bfq_data *bfqd, + struct bfq_queue *bfqq) +{ + u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns; + unsigned int old_limit = bfqq->inject_limit; + + if (bfqq->last_serv_time_ns > 0) { + u64 threshold = (bfqq->last_serv_time_ns * 3)>>1; + + if (tot_time_ns >= threshold && old_limit > 0) { + bfqq->inject_limit--; + bfqq->decrease_time_jif = jiffies; + } else if (tot_time_ns < threshold && + old_limit < bfqd->max_rq_in_driver<<1) + bfqq->inject_limit++; + } + + /* + * Either we still have to compute the base value for the + * total service time, and there seem to be the right + * conditions to do it, or we can lower the last base value + * computed. + */ + if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 0) || + tot_time_ns < bfqq->last_serv_time_ns) { + bfqq->last_serv_time_ns = tot_time_ns; + /* + * Now we certainly have a base value: make sure we + * start trying injection. + */ + bfqq->inject_limit = max_t(unsigned int, 1, old_limit); + } + + /* update complete, not waiting for any request completion any longer */ + bfqd->waited_rq = NULL; +} + +/* * Handle either a requeue or a finish for rq. The things to do are * the same in both cases: all references to rq are to be dropped. In * particular, rq is considered completed from the point of view of @@ -4939,6 +5457,9 @@ static void bfq_finish_requeue_request(struct request *rq) spin_lock_irqsave(&bfqd->lock, flags); + if (rq == bfqd->waited_rq) + bfq_update_inject_limit(bfqd, bfqq); + bfq_completed_request(bfqq, bfqd); bfq_finish_requeue_request_body(bfqq); @@ -5102,7 +5623,7 @@ static void bfq_prepare_request(struct request *rq, struct bio *bio) * preparation is that, after the prepare_request hook is invoked for * rq, rq may still be transformed into a request with no icq, i.e., a * request not associated with any queue. No bfq hook is invoked to - * signal this tranformation. As a consequence, should these + * signal this transformation. As a consequence, should these * preparation operations be performed when the prepare_request hook * is invoked, and should rq be transformed one moment later, bfq * would end up in an inconsistent state, because it would have @@ -5193,7 +5714,29 @@ static struct bfq_queue *bfq_init_rq(struct request *rq) } } - if (unlikely(bfq_bfqq_just_created(bfqq))) + /* + * Consider bfqq as possibly belonging to a burst of newly + * created queues only if: + * 1) A burst is actually happening (bfqd->burst_size > 0) + * or + * 2) There is no other active queue. In fact, if, in + * contrast, there are active queues not belonging to the + * possible burst bfqq may belong to, then there is no gain + * in considering bfqq as belonging to a burst, and + * therefore in not weight-raising bfqq. See comments on + * bfq_handle_burst(). + * + * This filtering also helps eliminating false positives, + * occurring when bfqq does not belong to an actual large + * burst, but some background task (e.g., a service) happens + * to trigger the creation of new queues very close to when + * bfqq and its possible companion queues are created. See + * comments on bfq_handle_burst() for further details also on + * this issue. + */ + if (unlikely(bfq_bfqq_just_created(bfqq) && + (bfqd->burst_size > 0 || + bfq_tot_busy_queues(bfqd) == 0))) bfq_handle_burst(bfqd, bfqq); return bfqq; @@ -5342,7 +5885,7 @@ static unsigned int bfq_update_depths(struct bfq_data *bfqd, return min_shallow; } -static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index) +static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx) { struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; struct blk_mq_tags *tags = hctx->sched_tags; @@ -5350,6 +5893,11 @@ static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index) min_shallow = bfq_update_depths(bfqd, &tags->bitmap_tags); sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, min_shallow); +} + +static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index) +{ + bfq_depth_updated(hctx); return 0; } @@ -5448,7 +5996,7 @@ static int bfq_init_queue(struct request_queue *q, struct elevator_type *e) HRTIMER_MODE_REL); bfqd->idle_slice_timer.function = bfq_idle_slice_timer; - bfqd->queue_weights_tree = RB_ROOT; + bfqd->queue_weights_tree = RB_ROOT_CACHED; bfqd->num_groups_with_pending_reqs = 0; INIT_LIST_HEAD(&bfqd->active_list); @@ -5456,6 +6004,7 @@ static int bfq_init_queue(struct request_queue *q, struct elevator_type *e) INIT_HLIST_HEAD(&bfqd->burst_list); bfqd->hw_tag = -1; + bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue); bfqd->bfq_max_budget = bfq_default_max_budget; @@ -5772,6 +6321,7 @@ static struct elevator_type iosched_bfq_mq = { .requests_merged = bfq_requests_merged, .request_merged = bfq_request_merged, .has_work = bfq_has_work, + .depth_updated = bfq_depth_updated, .init_hctx = bfq_init_hctx, .init_sched = bfq_init_queue, .exit_sched = bfq_exit_queue, |