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-.. Permission is granted to copy, distribute and/or modify this
-.. document under the terms of the GNU Free Documentation License,
-.. Version 1.1 or any later version published by the Free Software
-.. Foundation, with no Invariant Sections, no Front-Cover Texts
-.. and no Back-Cover Texts. A copy of the license is included at
-.. Documentation/media/uapi/fdl-appendix.rst.
-..
-.. TODO: replace it to GFDL-1.1-or-later WITH no-invariant-sections
-
-.. _media-controller-intro:
-
-Introduction
-============
-
-Media devices increasingly handle multiple related functions. Many USB
-cameras include microphones, video capture hardware can also output
-video, or SoC camera interfaces also perform memory-to-memory operations
-similar to video codecs.
-
-Independent functions, even when implemented in the same hardware, can
-be modelled as separate devices. A USB camera with a microphone will be
-presented to userspace applications as V4L2 and ALSA capture devices.
-The devices' relationships (when using a webcam, end-users shouldn't
-have to manually select the associated USB microphone), while not made
-available directly to applications by the drivers, can usually be
-retrieved from sysfs.
-
-With more and more advanced SoC devices being introduced, the current
-approach will not scale. Device topologies are getting increasingly
-complex and can't always be represented by a tree structure. Hardware
-blocks are shared between different functions, creating dependencies
-between seemingly unrelated devices.
-
-Kernel abstraction APIs such as V4L2 and ALSA provide means for
-applications to access hardware parameters. As newer hardware expose an
-increasingly high number of those parameters, drivers need to guess what
-applications really require based on limited information, thereby
-implementing policies that belong to userspace.
-
-The media controller API aims at solving those problems.