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-rw-r--r--Documentation/driver-api/soundwire/stream.rst104
1 files changed, 98 insertions, 6 deletions
diff --git a/Documentation/driver-api/soundwire/stream.rst b/Documentation/driver-api/soundwire/stream.rst
index 8bceece51554..b432a2de45d3 100644
--- a/Documentation/driver-api/soundwire/stream.rst
+++ b/Documentation/driver-api/soundwire/stream.rst
@@ -75,8 +75,33 @@ Slaves are using single port. ::
| (Data) |
+---------------+
+Example 4: Stereo Stream with L and R channels is rendered by
+Master. Both of the L and R channels are received by two different
+Slaves. Master and both Slaves are using single port handling
+L+R. Each Slave device processes the L + R data locally, typically
+based on static configuration or dynamic orientation, and may drive
+one or more speakers. ::
-Example 4: Stereo Stream with L and R channel is rendered by two different
+ +---------------+ Clock Signal +---------------+
+ | Master +---------+------------------------+ Slave |
+ | Interface | | | Interface |
+ | | | | 1 |
+ | | | Data Signal | |
+ | L + R +---+------------------------------+ L + R |
+ | (Data) | | | Data Direction | (Data) |
+ +---------------+ | | +-------------> +---------------+
+ | |
+ | |
+ | | +---------------+
+ | +----------------------> | Slave |
+ | | Interface |
+ | | 2 |
+ | | |
+ +----------------------------> | L + R |
+ | (Data) |
+ +---------------+
+
+Example 5: Stereo Stream with L and R channel is rendered by two different
Ports of the Master and is received by only single Port of the Slave
interface. ::
@@ -101,7 +126,7 @@ interface. ::
+--------------------+ | |
+----------------+
-Example 5: Stereo Stream with L and R channel is rendered by 2 Masters, each
+Example 6: Stereo Stream with L and R channel is rendered by 2 Masters, each
rendering one channel, and is received by two different Slaves, each
receiving one channel. Both Masters and both Slaves are using single port. ::
@@ -123,12 +148,70 @@ receiving one channel. Both Masters and both Slaves are using single port. ::
| (Data) | Data Direction | (Data) |
+---------------+ +-----------------------> +---------------+
-Note: In multi-link cases like above, to lock, one would acquire a global
+Example 7: Stereo Stream with L and R channel is rendered by 2
+Masters, each rendering both channels. Each Slave receives L + R. This
+is the same application as Example 4 but with Slaves placed on
+separate links. ::
+
+ +---------------+ Clock Signal +---------------+
+ | Master +----------------------------------+ Slave |
+ | Interface | | Interface |
+ | 1 | | 1 |
+ | | Data Signal | |
+ | L + R +----------------------------------+ L + R |
+ | (Data) | Data Direction | (Data) |
+ +---------------+ +-----------------------> +---------------+
+
+ +---------------+ Clock Signal +---------------+
+ | Master +----------------------------------+ Slave |
+ | Interface | | Interface |
+ | 2 | | 2 |
+ | | Data Signal | |
+ | L + R +----------------------------------+ L + R |
+ | (Data) | Data Direction | (Data) |
+ +---------------+ +-----------------------> +---------------+
+
+Example 8: 4-channel Stream is rendered by 2 Masters, each rendering a
+2 channels. Each Slave receives 2 channels. ::
+
+ +---------------+ Clock Signal +---------------+
+ | Master +----------------------------------+ Slave |
+ | Interface | | Interface |
+ | 1 | | 1 |
+ | | Data Signal | |
+ | L1 + R1 +----------------------------------+ L1 + R1 |
+ | (Data) | Data Direction | (Data) |
+ +---------------+ +-----------------------> +---------------+
+
+ +---------------+ Clock Signal +---------------+
+ | Master +----------------------------------+ Slave |
+ | Interface | | Interface |
+ | 2 | | 2 |
+ | | Data Signal | |
+ | L2 + R2 +----------------------------------+ L2 + R2 |
+ | (Data) | Data Direction | (Data) |
+ +---------------+ +-----------------------> +---------------+
+
+Note1: In multi-link cases like above, to lock, one would acquire a global
lock and then go on locking bus instances. But, in this case the caller
framework(ASoC DPCM) guarantees that stream operations on a card are
always serialized. So, there is no race condition and hence no need for
global lock.
+Note2: A Slave device may be configured to receive all channels
+transmitted on a link for a given Stream (Example 4) or just a subset
+of the data (Example 3). The configuration of the Slave device is not
+handled by a SoundWire subsystem API, but instead by the
+snd_soc_dai_set_tdm_slot() API. The platform or machine driver will
+typically configure which of the slots are used. For Example 4, the
+same slots would be used by all Devices, while for Example 3 the Slave
+Device1 would use e.g. Slot 0 and Slave device2 slot 1.
+
+Note3: Multiple Sink ports can extract the same information for the
+same bitSlots in the SoundWire frame, however multiple Source ports
+shall be configured with different bitSlot configurations. This is the
+same limitation as with I2S/PCM TDM usages.
+
SoundWire Stream Management flow
================================
@@ -210,6 +293,10 @@ per stream. From ASoC DPCM framework, this stream state maybe linked to
int sdw_alloc_stream(char * stream_name);
+The SoundWire core provides a sdw_startup_stream() helper function,
+typically called during a dailink .startup() callback, which performs
+stream allocation and sets the stream pointer for all DAIs
+connected to a stream.
SDW_STREAM_CONFIGURED
~~~~~~~~~~~~~~~~~~~~~
@@ -426,10 +513,15 @@ In .shutdown() the data structure maintaining stream state are freed up.
void sdw_release_stream(struct sdw_stream_runtime * stream);
+The SoundWire core provides a sdw_shutdown_stream() helper function,
+typically called during a dailink .shutdown() callback, which clears
+the stream pointer for all DAIS connected to a stream and releases the
+memory allocated for the stream.
+
Not Supported
=============
1. A single port with multiple channels supported cannot be used between two
-streams or across stream. For example a port with 4 channels cannot be used
-to handle 2 independent stereo streams even though it's possible in theory
-in SoundWire.
+ streams or across stream. For example a port with 4 channels cannot be used
+ to handle 2 independent stereo streams even though it's possible in theory
+ in SoundWire.