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-rw-r--r--include/net/udp.h1
-rw-r--r--net/ipv4/udp.c3
-rw-r--r--net/ipv6/udp.c27
3 files changed, 21 insertions, 10 deletions
diff --git a/include/net/udp.h b/include/net/udp.h
index 3391dbd73959..1933442cf1a6 100644
--- a/include/net/udp.h
+++ b/include/net/udp.h
@@ -265,6 +265,7 @@ static inline struct sk_buff *skb_recv_udp(struct sock *sk, unsigned int flags,
}
void udp_v4_early_demux(struct sk_buff *skb);
+void udp_sk_rx_dst_set(struct sock *sk, struct dst_entry *dst);
int udp_get_port(struct sock *sk, unsigned short snum,
int (*saddr_cmp)(const struct sock *,
const struct sock *));
diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
index 1d6219bf2d6b..b9a84eba60b8 100644
--- a/net/ipv4/udp.c
+++ b/net/ipv4/udp.c
@@ -1762,7 +1762,7 @@ drop:
/* For TCP sockets, sk_rx_dst is protected by socket lock
* For UDP, we use xchg() to guard against concurrent changes.
*/
-static void udp_sk_rx_dst_set(struct sock *sk, struct dst_entry *dst)
+void udp_sk_rx_dst_set(struct sock *sk, struct dst_entry *dst)
{
struct dst_entry *old;
@@ -2120,6 +2120,7 @@ void udp_destroy_sock(struct sock *sk)
encap_destroy(sk);
}
}
+EXPORT_SYMBOL(udp_sk_rx_dst_set);
/*
* Socket option code for UDP
diff --git a/net/ipv6/udp.c b/net/ipv6/udp.c
index 75703fda23e7..592270c310f4 100644
--- a/net/ipv6/udp.c
+++ b/net/ipv6/udp.c
@@ -291,11 +291,7 @@ static struct sock *__udp6_lib_lookup_skb(struct sk_buff *skb,
struct udp_table *udptable)
{
const struct ipv6hdr *iph = ipv6_hdr(skb);
- struct sock *sk;
- sk = skb_steal_sock(skb);
- if (unlikely(sk))
- return sk;
return __udp6_lib_lookup(dev_net(skb->dev), &iph->saddr, sport,
&iph->daddr, dport, inet6_iif(skb),
udptable, skb);
@@ -798,6 +794,24 @@ int __udp6_lib_rcv(struct sk_buff *skb, struct udp_table *udptable,
if (udp6_csum_init(skb, uh, proto))
goto csum_error;
+ /* Check if the socket is already available, e.g. due to early demux */
+ sk = skb_steal_sock(skb);
+ if (sk) {
+ struct dst_entry *dst = skb_dst(skb);
+ int ret;
+
+ if (unlikely(sk->sk_rx_dst != dst))
+ udp_sk_rx_dst_set(sk, dst);
+
+ ret = udpv6_queue_rcv_skb(sk, skb);
+ sock_put(sk);
+
+ /* a return value > 0 means to resubmit the input */
+ if (ret > 0)
+ return ret;
+ return 0;
+ }
+
/*
* Multicast receive code
*/
@@ -806,11 +820,6 @@ int __udp6_lib_rcv(struct sk_buff *skb, struct udp_table *udptable,
saddr, daddr, udptable, proto);
/* Unicast */
-
- /*
- * check socket cache ... must talk to Alan about his plans
- * for sock caches... i'll skip this for now.
- */
sk = __udp6_lib_lookup_skb(skb, uh->source, uh->dest, udptable);
if (sk) {
int ret;